GLTiming: new GL wrapper to profile GL calls

experimental
Kirill Vainer 10 years ago
parent a6c71c4f50
commit ed4b70bcad
  1. 3
      jme3-android/src/main/java/com/jme3/renderer/android/AndroidGL.java
  2. 2
      jme3-core/src/main/java/com/jme3/renderer/opengl/GL.java
  3. 4
      jme3-core/src/main/java/com/jme3/renderer/opengl/GLDebugES.java
  4. 1
      jme3-core/src/main/java/com/jme3/renderer/opengl/GLRenderer.java
  5. 122
      jme3-core/src/main/java/com/jme3/renderer/opengl/GLTiming.java
  6. 41
      jme3-core/src/main/java/com/jme3/renderer/opengl/GLTimingState.java
  7. 3
      jme3-ios/src/main/java/com/jme3/renderer/ios/IosGL.java
  8. 3
      jme3-lwjgl/src/main/java/com/jme3/renderer/lwjgl/LwjglGL.java
  9. 7
      jme3-lwjgl/src/main/java/com/jme3/system/lwjgl/LwjglContext.java

@ -43,6 +43,9 @@ import java.nio.ShortBuffer;
public class AndroidGL implements GL, GLExt {
public void resetStats() {
}
private static int getLimitBytes(ByteBuffer buffer) {
checkLimit(buffer);
return buffer.limit();

@ -177,6 +177,8 @@ public interface GL {
public static final int GL_VERTEX_SHADER = 0x8B31;
public static final int GL_ZERO = 0x0;
public void resetStats();
public void glActiveTexture(int texture);
public void glAttachShader(int program, int shader);
public void glBindBuffer(int target, int buffer);

@ -16,6 +16,10 @@ public class GLDebugES extends GLDebug implements GL, GLFbo, GLExt {
this.glfbo = glfbo;
}
public void resetStats() {
gl.resetStats();
}
public void glActiveTexture(int texture) {
gl.glActiveTexture(texture);
checkError();

@ -870,6 +870,7 @@ public class GLRenderer implements Renderer {
public void postFrame() {
objManager.deleteUnused(this);
gl.resetStats();
}
/*********************************************************************\

@ -0,0 +1,122 @@
/*
* Copyright (c) 2009-2015 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.renderer.opengl;
import java.lang.reflect.InvocationHandler;
import java.lang.reflect.Method;
import java.lang.reflect.Proxy;
import java.util.Arrays;
import java.util.Comparator;
import java.util.Map;
public class GLTiming implements InvocationHandler {
private final Object obj;
private final GLTimingState state;
public GLTiming(Object obj, GLTimingState state) {
this.obj = obj;
this.state = state;
}
public static Object createGLTiming(Object glInterface, GLTimingState state, Class<?> ... glInterfaceClasses) {
return Proxy.newProxyInstance(glInterface.getClass().getClassLoader(),
glInterfaceClasses,
new GLTiming(glInterface, state));
}
private static class CallTimingComparator implements Comparator<Map.Entry<String, Long>> {
@Override
public int compare(Map.Entry<String, Long> o1, Map.Entry<String, Long> o2) {
return (int) (o2.getValue() - o1.getValue());
}
}
@Override
public Object invoke(Object proxy, Method method, Object[] args) throws Throwable {
String methodName = method.getName();
if (methodName.equals("resetStats")) {
if (state.lastPrintOutTime + 1000000000 <= System.nanoTime() && state.sampleCount > 0) {
state.timeSpentInGL /= state.sampleCount;
System.out.println("--- TOTAL TIME SPENT IN GL CALLS: " + (state.timeSpentInGL/1000) + "us");
Map.Entry<String, Long>[] callTimes = new Map.Entry[state.callTiming.size()];
int i = 0;
for (Map.Entry<String, Long> callTime : state.callTiming.entrySet()) {
callTimes[i++] = callTime;
}
Arrays.sort(callTimes, new CallTimingComparator());
int limit = 10;
for (Map.Entry<String, Long> callTime : callTimes) {
long val = callTime.getValue() / state.sampleCount;
String name = callTime.getKey();
String pad = " ".substring(0, 30 - name.length());
System.out.println("\t" + callTime.getKey() + pad + (val/1000) + "us");
if (limit-- == 0) break;
}
for (Map.Entry<String, Long> callTime : callTimes) {
state.callTiming.put(callTime.getKey(), Long.valueOf(0));
}
state.sampleCount = 0;
state.timeSpentInGL = 0;
state.lastPrintOutTime = System.nanoTime();
} else {
state.sampleCount++;
}
return null;
} else {
Long currentTimeObj = state.callTiming.get(methodName);
long currentTime = 0;
if (currentTimeObj != null) currentTime = currentTimeObj;
long startTime = System.nanoTime();
Object result = method.invoke(obj, args);
long delta = System.nanoTime() - startTime;
currentTime += delta;
state.timeSpentInGL += delta;
state.callTiming.put(methodName, currentTime);
if (delta > 1000000 && !methodName.equals("glClear")) {
// More than 1ms
// Ignore glClear as it cannot be avoided.
System.out.println("GL call " + methodName + " took " + (delta/1000) + "us to execute!");
}
return result;
}
}
}

@ -0,0 +1,41 @@
/*
* Copyright (c) 2009-2015 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.renderer.opengl;
import java.util.HashMap;
public class GLTimingState {
long timeSpentInGL = 0;
int sampleCount = 0;
long lastPrintOutTime = 0;
final HashMap<String, Long> callTiming = new HashMap<String, Long>();
}

@ -50,6 +50,9 @@ public class IosGL implements GL, GLExt {
private final int[] temp_array = new int[16];
public void resetStats() {
}
private static int getLimitBytes(ByteBuffer buffer) {
checkLimit(buffer);
return buffer.limit();

@ -27,6 +27,9 @@ public class LwjglGL implements GL, GL2, GL3, GL4 {
}
}
public void resetStats() {
}
public void glActiveTexture(int param1) {
GL13.glActiveTexture(param1);
}

@ -225,6 +225,13 @@ public abstract class LwjglContext implements JmeContext {
glfbo = (GLFbo) gl;
}
if (settings.getBoolean("GraphicsTiming")) {
GLTimingState timingState = new GLTimingState();
gl = (GL) GLTiming.createGLTiming(gl, timingState, GL.class, GL2.class, GL3.class, GL4.class);
glext = (GLExt) GLTiming.createGLTiming(glext, timingState, GLExt.class);
glfbo = (GLFbo) GLTiming.createGLTiming(glfbo, timingState, GLFbo.class);
}
if (settings.getBoolean("GraphicsTrace")) {
gl = (GL) GLTracer.createDesktopGlTracer(gl, GL.class, GL2.class, GL3.class, GL4.class);
glext = (GLExt) GLTracer.createDesktopGlTracer(glext, GLExt.class);

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