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/* |
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* Copyright (c) 2009-2015 jMonkeyEngine |
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* All rights reserved. |
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* |
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* Redistribution and use in source and binary forms, with or without |
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* modification, are permitted provided that the following conditions are |
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* met: |
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* |
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* * Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* |
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* * Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in the |
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* documentation and/or other materials provided with the distribution. |
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* |
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors |
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* may be used to endorse or promote products derived from this software |
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* without specific prior written permission. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED |
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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*/ |
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package com.jme3.renderer.opengl; |
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import java.lang.reflect.InvocationHandler; |
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import java.lang.reflect.Method; |
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import java.lang.reflect.Proxy; |
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import java.util.Arrays; |
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import java.util.Comparator; |
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import java.util.Map; |
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public class GLTiming implements InvocationHandler { |
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private final Object obj; |
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private final GLTimingState state; |
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public GLTiming(Object obj, GLTimingState state) { |
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this.obj = obj; |
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this.state = state; |
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} |
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public static Object createGLTiming(Object glInterface, GLTimingState state, Class<?> ... glInterfaceClasses) { |
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return Proxy.newProxyInstance(glInterface.getClass().getClassLoader(), |
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glInterfaceClasses, |
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new GLTiming(glInterface, state)); |
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} |
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private static class CallTimingComparator implements Comparator<Map.Entry<String, Long>> { |
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@Override |
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public int compare(Map.Entry<String, Long> o1, Map.Entry<String, Long> o2) { |
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return (int) (o2.getValue() - o1.getValue()); |
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} |
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} |
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@Override |
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public Object invoke(Object proxy, Method method, Object[] args) throws Throwable { |
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String methodName = method.getName(); |
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if (methodName.equals("resetStats")) { |
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if (state.lastPrintOutTime + 1000000000 <= System.nanoTime() && state.sampleCount > 0) { |
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state.timeSpentInGL /= state.sampleCount; |
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System.out.println("--- TOTAL TIME SPENT IN GL CALLS: " + (state.timeSpentInGL/1000) + "us"); |
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Map.Entry<String, Long>[] callTimes = new Map.Entry[state.callTiming.size()]; |
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int i = 0; |
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for (Map.Entry<String, Long> callTime : state.callTiming.entrySet()) { |
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callTimes[i++] = callTime; |
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} |
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Arrays.sort(callTimes, new CallTimingComparator()); |
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int limit = 10; |
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for (Map.Entry<String, Long> callTime : callTimes) { |
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long val = callTime.getValue() / state.sampleCount; |
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String name = callTime.getKey(); |
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String pad = " ".substring(0, 30 - name.length()); |
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System.out.println("\t" + callTime.getKey() + pad + (val/1000) + "us"); |
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if (limit-- == 0) break; |
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} |
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for (Map.Entry<String, Long> callTime : callTimes) { |
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state.callTiming.put(callTime.getKey(), Long.valueOf(0)); |
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} |
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state.sampleCount = 0; |
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state.timeSpentInGL = 0; |
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state.lastPrintOutTime = System.nanoTime(); |
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} else { |
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state.sampleCount++; |
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} |
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return null; |
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} else { |
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Long currentTimeObj = state.callTiming.get(methodName); |
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long currentTime = 0; |
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if (currentTimeObj != null) currentTime = currentTimeObj; |
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long startTime = System.nanoTime(); |
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Object result = method.invoke(obj, args); |
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long delta = System.nanoTime() - startTime; |
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currentTime += delta; |
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state.timeSpentInGL += delta; |
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state.callTiming.put(methodName, currentTime); |
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if (delta > 1000000 && !methodName.equals("glClear")) { |
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// More than 1ms
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// Ignore glClear as it cannot be avoided.
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System.out.println("GL call " + methodName + " took " + (delta/1000) + "us to execute!"); |
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} |
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return result; |
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} |
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} |
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} |
@ -0,0 +1,41 @@ |
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/* |
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* Copyright (c) 2009-2015 jMonkeyEngine |
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* All rights reserved. |
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* |
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* Redistribution and use in source and binary forms, with or without |
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* modification, are permitted provided that the following conditions are |
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* met: |
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* |
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* * Redistributions of source code must retain the above copyright |
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|
* notice, this list of conditions and the following disclaimer. |
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|
* |
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* * Redistributions in binary form must reproduce the above copyright |
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|
* notice, this list of conditions and the following disclaimer in the |
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|
* documentation and/or other materials provided with the distribution. |
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|
* |
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors |
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|
* may be used to endorse or promote products derived from this software |
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|
* without specific prior written permission. |
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|
* |
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|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED |
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|
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
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|
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
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|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
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|
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
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|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
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|
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
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|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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*/ |
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package com.jme3.renderer.opengl; |
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import java.util.HashMap; |
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public class GLTimingState { |
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long timeSpentInGL = 0; |
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int sampleCount = 0; |
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long lastPrintOutTime = 0; |
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final HashMap<String, Long> callTiming = new HashMap<String, Long>(); |
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} |
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