Shadows, enhanced TestShadowsPerf

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10520 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
rem..om 12 years ago
parent 74a91559aa
commit ecc35e84c5
  1. 19
      engine/src/test/jme3test/light/TestShadowsPerf.java

@ -48,9 +48,8 @@ import com.jme3.scene.Geometry;
import com.jme3.scene.Spatial; import com.jme3.scene.Spatial;
import com.jme3.scene.shape.Box; import com.jme3.scene.shape.Box;
import com.jme3.scene.shape.Sphere; import com.jme3.scene.shape.Sphere;
import com.jme3.shadow.PssmShadowRenderer; import com.jme3.shadow.DirectionalLightShadowRenderer;
import com.jme3.shadow.PssmShadowRenderer.CompareMode; import com.jme3.shadow.EdgeFilteringMode;
import com.jme3.shadow.PssmShadowRenderer.FilterMode;
import com.jme3.util.TangentBinormalGenerator; import com.jme3.util.TangentBinormalGenerator;
import java.util.logging.Level; import java.util.logging.Level;
import java.util.logging.Logger; import java.util.logging.Logger;
@ -117,7 +116,7 @@ public class TestShadowsPerf extends SimpleApplication {
createballs(); createballs();
final PssmShadowRenderer pssmRenderer = new PssmShadowRenderer(assetManager, 1024, 4); final DirectionalLightShadowRenderer pssmRenderer = new DirectionalLightShadowRenderer(assetManager, 1024, 4);
viewPort.addProcessor(pssmRenderer); viewPort.addProcessor(pssmRenderer);
// //
// final PssmShadowFilter pssmRenderer = new PssmShadowFilter(assetManager, 1024, 4); // final PssmShadowFilter pssmRenderer = new PssmShadowFilter(assetManager, 1024, 4);
@ -125,11 +124,11 @@ public class TestShadowsPerf extends SimpleApplication {
// fpp.addFilter(pssmRenderer); // fpp.addFilter(pssmRenderer);
// viewPort.addProcessor(fpp); // viewPort.addProcessor(fpp);
pssmRenderer.setDirection(dl.getDirection()); pssmRenderer.setLight(dl);
pssmRenderer.setLambda(0.55f); pssmRenderer.setLambda(0.55f);
pssmRenderer.setShadowIntensity(0.55f); pssmRenderer.setShadowIntensity(0.55f);
pssmRenderer.setCompareMode(CompareMode.Software); pssmRenderer.setShadowCompareMode(com.jme3.shadow.CompareMode.Software);
pssmRenderer.setFilterMode(FilterMode.PCF4); pssmRenderer.setEdgeFilteringMode(EdgeFilteringMode.PCF4);
//pssmRenderer.displayDebug(); //pssmRenderer.displayDebug();
inputManager.addListener(new ActionListener() { inputManager.addListener(new ActionListener() {
@ -153,7 +152,7 @@ public class TestShadowsPerf extends SimpleApplication {
System.out.println((frames / time) + ";" + val); System.out.println((frames / time) + ";" + val);
for (int i = val; i < val + 200; i++) { for (int i = val; i < val+1 ; i++) {
Geometry s = sphere.clone().clone(false); Geometry s = sphere.clone().clone(false);
s.setMaterial(mat); s.setMaterial(mat);
@ -162,7 +161,7 @@ public class TestShadowsPerf extends SimpleApplication {
rootNode.attachChild(s); rootNode.attachChild(s);
} }
if (val == 300) { if (val == 300) {
//stop(); stop();
} }
val += 1; val += 1;
time = 0; time = 0;
@ -176,7 +175,7 @@ public class TestShadowsPerf extends SimpleApplication {
time += tpf; time += tpf;
frames++; frames++;
if (time > 1) { if (time > 1) {
//createballs(); createballs();
} }
} }
} }

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