From eba4c4e29a551c4a298584797ed48cd8b3e9cc00 Mon Sep 17 00:00:00 2001 From: Kostyantyn Hushchyn Date: Sun, 26 Apr 2015 11:06:26 +0300 Subject: [PATCH] Fixed iOS subsystem after transition to common renderer. Added OpenAL audio renderer. Implemented flip y in native iOS image loader --- jme3-ios/src/main/java/com/jme3/asset/IOS.cfg | 4 + .../main/java/com/jme3/audio/android/AL.java | 1054 ----------------- .../jme3/audio/android/AndroidAudioData.java | 67 -- .../main/java/com/jme3/audio/ios/IosAL.java | 53 + .../main/java/com/jme3/audio/ios/IosALC.java | 26 + .../main/java/com/jme3/audio/ios/IosEFX.java | 32 + .../audio/plugins/AndroidAudioLoader.java | 20 - .../java/com/jme3/renderer/ios/IosGL.java | 3 +- .../com/jme3/system/ios/IosImageLoader.java | 15 +- .../com/jme3/system/ios/JmeIosSystem.java | 15 +- .../src/main/resources/com/jme3/asset/IOS.cfg | 8 + 11 files changed, 147 insertions(+), 1150 deletions(-) delete mode 100644 jme3-ios/src/main/java/com/jme3/audio/android/AL.java delete mode 100644 jme3-ios/src/main/java/com/jme3/audio/android/AndroidAudioData.java create mode 100644 jme3-ios/src/main/java/com/jme3/audio/ios/IosAL.java create mode 100644 jme3-ios/src/main/java/com/jme3/audio/ios/IosALC.java create mode 100644 jme3-ios/src/main/java/com/jme3/audio/ios/IosEFX.java delete mode 100644 jme3-ios/src/main/java/com/jme3/audio/plugins/AndroidAudioLoader.java create mode 100644 jme3-ios/src/main/resources/com/jme3/asset/IOS.cfg diff --git a/jme3-ios/src/main/java/com/jme3/asset/IOS.cfg b/jme3-ios/src/main/java/com/jme3/asset/IOS.cfg index 715eab985..4e4052447 100644 --- a/jme3-ios/src/main/java/com/jme3/asset/IOS.cfg +++ b/jme3-ios/src/main/java/com/jme3/asset/IOS.cfg @@ -2,3 +2,7 @@ INCLUDE com/jme3/asset/General.cfg # IOS specific loaders LOADER com.jme3.system.ios.IosImageLoader : jpg, bmp, gif, png, jpeg +LOADER com.jme3.material.plugins.J3MLoader : j3m, j3md +LOADER com.jme3.shader.plugins.GLSLLoader : vert, frag, glsl, glsllib +LOADER com.jme3.export.binary.BinaryImporter : j3o +LOADER com.jme3.font.plugins.BitmapFontLoader : fnt diff --git a/jme3-ios/src/main/java/com/jme3/audio/android/AL.java b/jme3-ios/src/main/java/com/jme3/audio/android/AL.java deleted file mode 100644 index d8fea3933..000000000 --- a/jme3-ios/src/main/java/com/jme3/audio/android/AL.java +++ /dev/null @@ -1,1054 +0,0 @@ -package com.jme3.audio.android; - -/** - * - * @author iwgeric - */ -public class AL { - - - - /* ********** */ - /* FROM ALC.h */ - /* ********** */ - -// typedef struct ALCdevice_struct ALCdevice; -// typedef struct ALCcontext_struct ALCcontext; - - - /** - * No error - */ - static final int ALC_NO_ERROR = 0; - - /** - * No device - */ - static final int ALC_INVALID_DEVICE = 0xA001; - - /** - * invalid context ID - */ - static final int ALC_INVALID_CONTEXT = 0xA002; - - /** - * bad enum - */ - static final int ALC_INVALID_ENUM = 0xA003; - - /** - * bad value - */ - static final int ALC_INVALID_VALUE = 0xA004; - - /** - * Out of memory. - */ - static final int ALC_OUT_OF_MEMORY = 0xA005; - - - /** - * The Specifier string for default device - */ - static final int ALC_DEFAULT_DEVICE_SPECIFIER = 0x1004; - static final int ALC_DEVICE_SPECIFIER = 0x1005; - static final int ALC_EXTENSIONS = 0x1006; - - static final int ALC_MAJOR_VERSION = 0x1000; - static final int ALC_MINOR_VERSION = 0x1001; - - static final int ALC_ATTRIBUTES_SIZE = 0x1002; - static final int ALC_ALL_ATTRIBUTES = 0x1003; - - - /** - * Capture extension - */ - static final int ALC_EXT_CAPTURE = 1; - static final int ALC_CAPTURE_DEVICE_SPECIFIER = 0x310; - static final int ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER = 0x311; - static final int ALC_CAPTURE_SAMPLES = 0x312; - - - /** - * ALC_ENUMERATE_ALL_EXT enums - */ - static final int ALC_ENUMERATE_ALL_EXT = 1; - static final int ALC_DEFAULT_ALL_DEVICES_SPECIFIER = 0x1012; - static final int ALC_ALL_DEVICES_SPECIFIER = 0x1013; - - - /* ********** */ - /* FROM AL.h */ - /* ********** */ - -/** Boolean False. */ - static final int AL_FALSE = 0; - -/** Boolean True. */ - static final int AL_TRUE = 1; - -/* "no distance model" or "no buffer" */ - static final int AL_NONE = 0; - -/** Indicate Source has relative coordinates. */ - static final int AL_SOURCE_RELATIVE = 0x202; - - - -/** - * Directional source, inner cone angle, in degrees. - * Range: [0-360] - * Default: 360 - */ - static final int AL_CONE_INNER_ANGLE = 0x1001; - -/** - * Directional source, outer cone angle, in degrees. - * Range: [0-360] - * Default: 360 - */ - static final int AL_CONE_OUTER_ANGLE = 0x1002; - -/** - * Specify the pitch to be applied at source. - * Range: [0.5-2.0] - * Default: 1.0 - */ - static final int AL_PITCH = 0x1003; - -/** - * Specify the current location in three dimensional space. - * OpenAL, like OpenGL, uses a right handed coordinate system, - * where in a frontal default view X (thumb) points right, - * Y points up (index finger), and Z points towards the - * viewer/camera (middle finger). - * To switch from a left handed coordinate system, flip the - * sign on the Z coordinate. - * Listener position is always in the world coordinate system. - */ - static final int AL_POSITION = 0x1004; - -/** Specify the current direction. */ - static final int AL_DIRECTION = 0x1005; - -/** Specify the current velocity in three dimensional space. */ - static final int AL_VELOCITY = 0x1006; - -/** - * Indicate whether source is looping. - * Type: ALboolean? - * Range: [AL_TRUE, AL_FALSE] - * Default: FALSE. - */ - static final int AL_LOOPING = 0x1007; - -/** - * Indicate the buffer to provide sound samples. - * Type: ALuint. - * Range: any valid Buffer id. - */ - static final int AL_BUFFER = 0x1009; - -/** - * Indicate the gain (volume amplification) applied. - * Type: ALfloat. - * Range: ]0.0- ] - * A value of 1.0 means un-attenuated/unchanged. - * Each division by 2 equals an attenuation of -6dB. - * Each multiplicaton with 2 equals an amplification of +6dB. - * A value of 0.0 is meaningless with respect to a logarithmic - * scale; it is interpreted as zero volume - the channel - * is effectively disabled. - */ - static final int AL_GAIN = 0x100A; - -/* - * Indicate minimum source attenuation - * Type: ALfloat - * Range: [0.0 - 1.0] - * - * Logarthmic - */ - static final int AL_MIN_GAIN = 0x100D; - -/** - * Indicate maximum source attenuation - * Type: ALfloat - * Range: [0.0 - 1.0] - * - * Logarthmic - */ - static final int AL_MAX_GAIN = 0x100E; - -/** - * Indicate listener orientation. - * - * at/up - */ - static final int AL_ORIENTATION = 0x100F; - -/** - * Source state information. - */ - static final int AL_SOURCE_STATE = 0x1010; - static final int AL_INITIAL = 0x1011; - static final int AL_PLAYING = 0x1012; - static final int AL_PAUSED = 0x1013; - static final int AL_STOPPED = 0x1014; - -/** - * Buffer Queue params - */ - static final int AL_BUFFERS_QUEUED = 0x1015; - static final int AL_BUFFERS_PROCESSED = 0x1016; - -/** - * Source buffer position information - */ - static final int AL_SEC_OFFSET = 0x1024; - static final int AL_SAMPLE_OFFSET = 0x1025; - static final int AL_BYTE_OFFSET = 0x1026; - -/* - * Source type (Static, Streaming or undetermined) - * Source is Static if a Buffer has been attached using AL_BUFFER - * Source is Streaming if one or more Buffers have been attached using alSourceQueueBuffers - * Source is undetermined when it has the NULL buffer attached - */ - static final int AL_SOURCE_TYPE = 0x1027; - static final int AL_STATIC = 0x1028; - static final int AL_STREAMING = 0x1029; - static final int AL_UNDETERMINED = 0x1030; - -/** Sound samples: format specifier. */ - static final int AL_FORMAT_MONO8 = 0x1100; - static final int AL_FORMAT_MONO16 = 0x1101; - static final int AL_FORMAT_STEREO8 = 0x1102; - static final int AL_FORMAT_STEREO16 = 0x1103; - -/** - * source specific reference distance - * Type: ALfloat - * Range: 0.0 - +inf - * - * At 0.0, no distance attenuation occurs. Default is - * 1.0. - */ - static final int AL_REFERENCE_DISTANCE = 0x1020; - -/** - * source specific rolloff factor - * Type: ALfloat - * Range: 0.0 - +inf - * - */ - static final int AL_ROLLOFF_FACTOR = 0x1021; - -/** - * Directional source, outer cone gain. - * - * Default: 0.0 - * Range: [0.0 - 1.0] - * Logarithmic - */ - static final int AL_CONE_OUTER_GAIN = 0x1022; - -/** - * Indicate distance above which sources are not - * attenuated using the inverse clamped distance model. - * - * Default: +inf - * Type: ALfloat - * Range: 0.0 - +inf - */ - static final int AL_MAX_DISTANCE = 0x1023; - -/** - * Sound samples: frequency, in units of Hertz [Hz]. - * This is the number of samples per second. Half of the - * sample frequency marks the maximum significant - * frequency component. - */ - static final int AL_FREQUENCY = 0x2001; - static final int AL_BITS = 0x2002; - static final int AL_CHANNELS = 0x2003; - static final int AL_SIZE = 0x2004; - -/** - * Buffer state. - * - * Not supported for public use (yet). - */ - static final int AL_UNUSED = 0x2010; - static final int AL_PENDING = 0x2011; - static final int AL_PROCESSED = 0x2012; - - -/** Errors: No Error. */ - static final int AL_NO_ERROR = 0; - -/** - * Invalid Name paramater passed to AL call. - */ - static final int AL_INVALID_NAME = 0xA001; - -/** - * Invalid parameter passed to AL call. - */ - static final int AL_INVALID_ENUM = 0xA002; - -/** - * Invalid enum parameter value. - */ - static final int AL_INVALID_VALUE = 0xA003; - -/** - * Illegal call. - */ - static final int AL_INVALID_OPERATION = 0xA004; - - -/** - * No mojo. - */ - static final int AL_OUT_OF_MEMORY = 0xA005; - - -/** Context strings: Vendor Name. */ - static final int AL_VENDOR = 0xB001; - static final int AL_VERSION = 0xB002; - static final int AL_RENDERER = 0xB003; - static final int AL_EXTENSIONS = 0xB004; - -/** Global tweakage. */ - -/** - * Doppler scale. Default 1.0 - */ - static final int AL_DOPPLER_FACTOR = 0xC000; - -/** - * Tweaks speed of propagation. - */ - static final int AL_DOPPLER_VELOCITY = 0xC001; - -/** - * Speed of Sound in units per second - */ - static final int AL_SPEED_OF_SOUND = 0xC003; - -/** - * Distance models - * - * used in conjunction with DistanceModel - * - * implicit: NONE, which disances distance attenuation. - */ - static final int AL_DISTANCE_MODEL = 0xD000; - static final int AL_INVERSE_DISTANCE = 0xD001; - static final int AL_INVERSE_DISTANCE_CLAMPED = 0xD002; - static final int AL_LINEAR_DISTANCE = 0xD003; - static final int AL_LINEAR_DISTANCE_CLAMPED = 0xD004; - static final int AL_EXPONENT_DISTANCE = 0xD005; - static final int AL_EXPONENT_DISTANCE_CLAMPED = 0xD006; - - /* ********** */ - /* FROM efx.h */ - /* ********** */ - - static final String ALC_EXT_EFX_NAME = "ALC_EXT_EFX"; - - static final int ALC_EFX_MAJOR_VERSION = 0x20001; - static final int ALC_EFX_MINOR_VERSION = 0x20002; - static final int ALC_MAX_AUXILIARY_SENDS = 0x20003; - - -///* Listener properties. */ -//#define AL_METERS_PER_UNIT 0x20004 -// -///* Source properties. */ - static final int AL_DIRECT_FILTER = 0x20005; - static final int AL_AUXILIARY_SEND_FILTER = 0x20006; -//#define AL_AIR_ABSORPTION_FACTOR 0x20007 -//#define AL_ROOM_ROLLOFF_FACTOR 0x20008 -//#define AL_CONE_OUTER_GAINHF 0x20009 - static final int AL_DIRECT_FILTER_GAINHF_AUTO = 0x2000A; -//#define AL_AUXILIARY_SEND_FILTER_GAIN_AUTO 0x2000B -//#define AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO 0x2000C -// -// -///* Effect properties. */ -// -///* Reverb effect parameters */ - static final int AL_REVERB_DENSITY = 0x0001; - static final int AL_REVERB_DIFFUSION = 0x0002; - static final int AL_REVERB_GAIN = 0x0003; - static final int AL_REVERB_GAINHF = 0x0004; - static final int AL_REVERB_DECAY_TIME = 0x0005; - static final int AL_REVERB_DECAY_HFRATIO = 0x0006; - static final int AL_REVERB_REFLECTIONS_GAIN = 0x0007; - static final int AL_REVERB_REFLECTIONS_DELAY = 0x0008; - static final int AL_REVERB_LATE_REVERB_GAIN = 0x0009; - static final int AL_REVERB_LATE_REVERB_DELAY = 0x000A; - static final int AL_REVERB_AIR_ABSORPTION_GAINHF = 0x000B; - static final int AL_REVERB_ROOM_ROLLOFF_FACTOR = 0x000C; - static final int AL_REVERB_DECAY_HFLIMIT = 0x000D; - -///* EAX Reverb effect parameters */ -//#define AL_EAXREVERB_DENSITY 0x0001 -//#define AL_EAXREVERB_DIFFUSION 0x0002 -//#define AL_EAXREVERB_GAIN 0x0003 -//#define AL_EAXREVERB_GAINHF 0x0004 -//#define AL_EAXREVERB_GAINLF 0x0005 -//#define AL_EAXREVERB_DECAY_TIME 0x0006 -//#define AL_EAXREVERB_DECAY_HFRATIO 0x0007 -//#define AL_EAXREVERB_DECAY_LFRATIO 0x0008 -//#define AL_EAXREVERB_REFLECTIONS_GAIN 0x0009 -//#define AL_EAXREVERB_REFLECTIONS_DELAY 0x000A -//#define AL_EAXREVERB_REFLECTIONS_PAN 0x000B -//#define AL_EAXREVERB_LATE_REVERB_GAIN 0x000C -//#define AL_EAXREVERB_LATE_REVERB_DELAY 0x000D -//#define AL_EAXREVERB_LATE_REVERB_PAN 0x000E -//#define AL_EAXREVERB_ECHO_TIME 0x000F -//#define AL_EAXREVERB_ECHO_DEPTH 0x0010 -//#define AL_EAXREVERB_MODULATION_TIME 0x0011 -//#define AL_EAXREVERB_MODULATION_DEPTH 0x0012 -//#define AL_EAXREVERB_AIR_ABSORPTION_GAINHF 0x0013 -//#define AL_EAXREVERB_HFREFERENCE 0x0014 -//#define AL_EAXREVERB_LFREFERENCE 0x0015 -//#define AL_EAXREVERB_ROOM_ROLLOFF_FACTOR 0x0016 -//#define AL_EAXREVERB_DECAY_HFLIMIT 0x0017 -// -///* Chorus effect parameters */ -//#define AL_CHORUS_WAVEFORM 0x0001 -//#define AL_CHORUS_PHASE 0x0002 -//#define AL_CHORUS_RATE 0x0003 -//#define AL_CHORUS_DEPTH 0x0004 -//#define AL_CHORUS_FEEDBACK 0x0005 -//#define AL_CHORUS_DELAY 0x0006 -// -///* Distortion effect parameters */ -//#define AL_DISTORTION_EDGE 0x0001 -//#define AL_DISTORTION_GAIN 0x0002 -//#define AL_DISTORTION_LOWPASS_CUTOFF 0x0003 -//#define AL_DISTORTION_EQCENTER 0x0004 -//#define AL_DISTORTION_EQBANDWIDTH 0x0005 -// -///* Echo effect parameters */ -//#define AL_ECHO_DELAY 0x0001 -//#define AL_ECHO_LRDELAY 0x0002 -//#define AL_ECHO_DAMPING 0x0003 -//#define AL_ECHO_FEEDBACK 0x0004 -//#define AL_ECHO_SPREAD 0x0005 -// -///* Flanger effect parameters */ -//#define AL_FLANGER_WAVEFORM 0x0001 -//#define AL_FLANGER_PHASE 0x0002 -//#define AL_FLANGER_RATE 0x0003 -//#define AL_FLANGER_DEPTH 0x0004 -//#define AL_FLANGER_FEEDBACK 0x0005 -//#define AL_FLANGER_DELAY 0x0006 -// -///* Frequency shifter effect parameters */ -//#define AL_FREQUENCY_SHIFTER_FREQUENCY 0x0001 -//#define AL_FREQUENCY_SHIFTER_LEFT_DIRECTION 0x0002 -//#define AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION 0x0003 -// -///* Vocal morpher effect parameters */ -//#define AL_VOCAL_MORPHER_PHONEMEA 0x0001 -//#define AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING 0x0002 -//#define AL_VOCAL_MORPHER_PHONEMEB 0x0003 -//#define AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING 0x0004 -//#define AL_VOCAL_MORPHER_WAVEFORM 0x0005 -//#define AL_VOCAL_MORPHER_RATE 0x0006 -// -///* Pitchshifter effect parameters */ -//#define AL_PITCH_SHIFTER_COARSE_TUNE 0x0001 -//#define AL_PITCH_SHIFTER_FINE_TUNE 0x0002 -// -///* Ringmodulator effect parameters */ -//#define AL_RING_MODULATOR_FREQUENCY 0x0001 -//#define AL_RING_MODULATOR_HIGHPASS_CUTOFF 0x0002 -//#define AL_RING_MODULATOR_WAVEFORM 0x0003 -// -///* Autowah effect parameters */ -//#define AL_AUTOWAH_ATTACK_TIME 0x0001 -//#define AL_AUTOWAH_RELEASE_TIME 0x0002 -//#define AL_AUTOWAH_RESONANCE 0x0003 -//#define AL_AUTOWAH_PEAK_GAIN 0x0004 -// -///* Compressor effect parameters */ -//#define AL_COMPRESSOR_ONOFF 0x0001 -// -///* Equalizer effect parameters */ -//#define AL_EQUALIZER_LOW_GAIN 0x0001 -//#define AL_EQUALIZER_LOW_CUTOFF 0x0002 -//#define AL_EQUALIZER_MID1_GAIN 0x0003 -//#define AL_EQUALIZER_MID1_CENTER 0x0004 -//#define AL_EQUALIZER_MID1_WIDTH 0x0005 -//#define AL_EQUALIZER_MID2_GAIN 0x0006 -//#define AL_EQUALIZER_MID2_CENTER 0x0007 -//#define AL_EQUALIZER_MID2_WIDTH 0x0008 -//#define AL_EQUALIZER_HIGH_GAIN 0x0009 -//#define AL_EQUALIZER_HIGH_CUTOFF 0x000A -// -///* Effect type */ -//#define AL_EFFECT_FIRST_PARAMETER 0x0000 -//#define AL_EFFECT_LAST_PARAMETER 0x8000 - static final int AL_EFFECT_TYPE = 0x8001; -// -///* Effect types, used with the AL_EFFECT_TYPE property */ -//#define AL_EFFECT_NULL 0x0000 - static final int AL_EFFECT_REVERB = 0x0001; -//#define AL_EFFECT_CHORUS 0x0002 -//#define AL_EFFECT_DISTORTION 0x0003 -//#define AL_EFFECT_ECHO 0x0004 -//#define AL_EFFECT_FLANGER 0x0005 -//#define AL_EFFECT_FREQUENCY_SHIFTER 0x0006 -//#define AL_EFFECT_VOCAL_MORPHER 0x0007 -//#define AL_EFFECT_PITCH_SHIFTER 0x0008 -//#define AL_EFFECT_RING_MODULATOR 0x0009 -//#define AL_EFFECT_AUTOWAH 0x000A -//#define AL_EFFECT_COMPRESSOR 0x000B -//#define AL_EFFECT_EQUALIZER 0x000C -//#define AL_EFFECT_EAXREVERB 0x8000 -// -///* Auxiliary Effect Slot properties. */ - static final int AL_EFFECTSLOT_EFFECT = 0x0001; -//#define AL_EFFECTSLOT_GAIN 0x0002 -//#define AL_EFFECTSLOT_AUXILIARY_SEND_AUTO 0x0003 -// -///* NULL Auxiliary Slot ID to disable a source send. */ -//#define AL_EFFECTSLOT_NULL 0x0000 -// -// -///* Filter properties. */ -// -///* Lowpass filter parameters */ - static final int AL_LOWPASS_GAIN = 0x0001; - static final int AL_LOWPASS_GAINHF = 0x0002; -// -///* Highpass filter parameters */ -//#define AL_HIGHPASS_GAIN 0x0001 -//#define AL_HIGHPASS_GAINLF 0x0002 -// -///* Bandpass filter parameters */ -//#define AL_BANDPASS_GAIN 0x0001 -//#define AL_BANDPASS_GAINLF 0x0002 -//#define AL_BANDPASS_GAINHF 0x0003 -// -///* Filter type */ -//#define AL_FILTER_FIRST_PARAMETER 0x0000 -//#define AL_FILTER_LAST_PARAMETER 0x8000 - static final int AL_FILTER_TYPE = 0x8001; -// -///* Filter types, used with the AL_FILTER_TYPE property */ - static final int AL_FILTER_NULL = 0x0000; - static final int AL_FILTER_LOWPASS = 0x0001; - static final int AL_FILTER_HIGHPASS = 0x0002; -//#define AL_FILTER_BANDPASS 0x0003 -// -///* Filter ranges and defaults. */ -// -///* Lowpass filter */ -//#define AL_LOWPASS_MIN_GAIN (0.0f) -//#define AL_LOWPASS_MAX_GAIN (1.0f) -//#define AL_LOWPASS_DEFAULT_GAIN (1.0f) -// -//#define AL_LOWPASS_MIN_GAINHF (0.0f) -//#define AL_LOWPASS_MAX_GAINHF (1.0f) -//#define AL_LOWPASS_DEFAULT_GAINHF (1.0f) -// -///* Highpass filter */ -//#define AL_HIGHPASS_MIN_GAIN (0.0f) -//#define AL_HIGHPASS_MAX_GAIN (1.0f) -//#define AL_HIGHPASS_DEFAULT_GAIN (1.0f) -// -//#define AL_HIGHPASS_MIN_GAINLF (0.0f) -//#define AL_HIGHPASS_MAX_GAINLF (1.0f) -//#define AL_HIGHPASS_DEFAULT_GAINLF (1.0f) -// -///* Bandpass filter */ -//#define AL_BANDPASS_MIN_GAIN (0.0f) -//#define AL_BANDPASS_MAX_GAIN (1.0f) -//#define AL_BANDPASS_DEFAULT_GAIN (1.0f) -// -//#define AL_BANDPASS_MIN_GAINHF (0.0f) -//#define AL_BANDPASS_MAX_GAINHF (1.0f) -//#define AL_BANDPASS_DEFAULT_GAINHF (1.0f) -// -//#define AL_BANDPASS_MIN_GAINLF (0.0f) -//#define AL_BANDPASS_MAX_GAINLF (1.0f) -//#define AL_BANDPASS_DEFAULT_GAINLF (1.0f) -// -// -///* Effect parameter ranges and defaults. */ -// -///* Standard reverb effect */ -//#define AL_REVERB_MIN_DENSITY (0.0f) -//#define AL_REVERB_MAX_DENSITY (1.0f) -//#define AL_REVERB_DEFAULT_DENSITY (1.0f) -// -//#define AL_REVERB_MIN_DIFFUSION (0.0f) -//#define AL_REVERB_MAX_DIFFUSION (1.0f) -//#define AL_REVERB_DEFAULT_DIFFUSION (1.0f) -// -//#define AL_REVERB_MIN_GAIN (0.0f) -//#define AL_REVERB_MAX_GAIN (1.0f) -//#define AL_REVERB_DEFAULT_GAIN (0.32f) -// -//#define AL_REVERB_MIN_GAINHF (0.0f) -//#define AL_REVERB_MAX_GAINHF (1.0f) -//#define AL_REVERB_DEFAULT_GAINHF (0.89f) -// -//#define AL_REVERB_MIN_DECAY_TIME (0.1f) -//#define AL_REVERB_MAX_DECAY_TIME (20.0f) -//#define AL_REVERB_DEFAULT_DECAY_TIME (1.49f) -// -//#define AL_REVERB_MIN_DECAY_HFRATIO (0.1f) -//#define AL_REVERB_MAX_DECAY_HFRATIO (2.0f) -//#define AL_REVERB_DEFAULT_DECAY_HFRATIO (0.83f) -// -//#define AL_REVERB_MIN_REFLECTIONS_GAIN (0.0f) -//#define AL_REVERB_MAX_REFLECTIONS_GAIN (3.16f) -//#define AL_REVERB_DEFAULT_REFLECTIONS_GAIN (0.05f) -// -//#define AL_REVERB_MIN_REFLECTIONS_DELAY (0.0f) -//#define AL_REVERB_MAX_REFLECTIONS_DELAY (0.3f) -//#define AL_REVERB_DEFAULT_REFLECTIONS_DELAY (0.007f) -// -//#define AL_REVERB_MIN_LATE_REVERB_GAIN (0.0f) -//#define AL_REVERB_MAX_LATE_REVERB_GAIN (10.0f) -//#define AL_REVERB_DEFAULT_LATE_REVERB_GAIN (1.26f) -// -//#define AL_REVERB_MIN_LATE_REVERB_DELAY (0.0f) -//#define AL_REVERB_MAX_LATE_REVERB_DELAY (0.1f) -//#define AL_REVERB_DEFAULT_LATE_REVERB_DELAY (0.011f) -// -//#define AL_REVERB_MIN_AIR_ABSORPTION_GAINHF (0.892f) -//#define AL_REVERB_MAX_AIR_ABSORPTION_GAINHF (1.0f) -//#define AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF (0.994f) -// -//#define AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR (0.0f) -//#define AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR (10.0f) -//#define AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f) -// -//#define AL_REVERB_MIN_DECAY_HFLIMIT AL_FALSE -//#define AL_REVERB_MAX_DECAY_HFLIMIT AL_TRUE -//#define AL_REVERB_DEFAULT_DECAY_HFLIMIT AL_TRUE -// -///* EAX reverb effect */ -//#define AL_EAXREVERB_MIN_DENSITY (0.0f) -//#define AL_EAXREVERB_MAX_DENSITY (1.0f) -//#define AL_EAXREVERB_DEFAULT_DENSITY (1.0f) -// -//#define AL_EAXREVERB_MIN_DIFFUSION (0.0f) -//#define AL_EAXREVERB_MAX_DIFFUSION (1.0f) -//#define AL_EAXREVERB_DEFAULT_DIFFUSION (1.0f) -// -//#define AL_EAXREVERB_MIN_GAIN (0.0f) -//#define AL_EAXREVERB_MAX_GAIN (1.0f) -//#define AL_EAXREVERB_DEFAULT_GAIN (0.32f) -// -//#define AL_EAXREVERB_MIN_GAINHF (0.0f) -//#define AL_EAXREVERB_MAX_GAINHF (1.0f) -//#define AL_EAXREVERB_DEFAULT_GAINHF (0.89f) -// -//#define AL_EAXREVERB_MIN_GAINLF (0.0f) -//#define AL_EAXREVERB_MAX_GAINLF (1.0f) -//#define AL_EAXREVERB_DEFAULT_GAINLF (1.0f) -// -//#define AL_EAXREVERB_MIN_DECAY_TIME (0.1f) -//#define AL_EAXREVERB_MAX_DECAY_TIME (20.0f) -//#define AL_EAXREVERB_DEFAULT_DECAY_TIME (1.49f) -// -//#define AL_EAXREVERB_MIN_DECAY_HFRATIO (0.1f) -//#define AL_EAXREVERB_MAX_DECAY_HFRATIO (2.0f) -//#define AL_EAXREVERB_DEFAULT_DECAY_HFRATIO (0.83f) -// -//#define AL_EAXREVERB_MIN_DECAY_LFRATIO (0.1f) -//#define AL_EAXREVERB_MAX_DECAY_LFRATIO (2.0f) -//#define AL_EAXREVERB_DEFAULT_DECAY_LFRATIO (1.0f) -// -//#define AL_EAXREVERB_MIN_REFLECTIONS_GAIN (0.0f) -//#define AL_EAXREVERB_MAX_REFLECTIONS_GAIN (3.16f) -//#define AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN (0.05f) -// -//#define AL_EAXREVERB_MIN_REFLECTIONS_DELAY (0.0f) -//#define AL_EAXREVERB_MAX_REFLECTIONS_DELAY (0.3f) -//#define AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY (0.007f) -// -//#define AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ (0.0f) -// -//#define AL_EAXREVERB_MIN_LATE_REVERB_GAIN (0.0f) -//#define AL_EAXREVERB_MAX_LATE_REVERB_GAIN (10.0f) -//#define AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN (1.26f) -// -//#define AL_EAXREVERB_MIN_LATE_REVERB_DELAY (0.0f) -//#define AL_EAXREVERB_MAX_LATE_REVERB_DELAY (0.1f) -//#define AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY (0.011f) -// -//#define AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ (0.0f) -// -//#define AL_EAXREVERB_MIN_ECHO_TIME (0.075f) -//#define AL_EAXREVERB_MAX_ECHO_TIME (0.25f) -//#define AL_EAXREVERB_DEFAULT_ECHO_TIME (0.25f) -// -//#define AL_EAXREVERB_MIN_ECHO_DEPTH (0.0f) -//#define AL_EAXREVERB_MAX_ECHO_DEPTH (1.0f) -//#define AL_EAXREVERB_DEFAULT_ECHO_DEPTH (0.0f) -// -//#define AL_EAXREVERB_MIN_MODULATION_TIME (0.04f) -//#define AL_EAXREVERB_MAX_MODULATION_TIME (4.0f) -//#define AL_EAXREVERB_DEFAULT_MODULATION_TIME (0.25f) -// -//#define AL_EAXREVERB_MIN_MODULATION_DEPTH (0.0f) -//#define AL_EAXREVERB_MAX_MODULATION_DEPTH (1.0f) -//#define AL_EAXREVERB_DEFAULT_MODULATION_DEPTH (0.0f) -// -//#define AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF (0.892f) -//#define AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF (1.0f) -//#define AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF (0.994f) -// -//#define AL_EAXREVERB_MIN_HFREFERENCE (1000.0f) -//#define AL_EAXREVERB_MAX_HFREFERENCE (20000.0f) -//#define AL_EAXREVERB_DEFAULT_HFREFERENCE (5000.0f) -// -//#define AL_EAXREVERB_MIN_LFREFERENCE (20.0f) -//#define AL_EAXREVERB_MAX_LFREFERENCE (1000.0f) -//#define AL_EAXREVERB_DEFAULT_LFREFERENCE (250.0f) -// -//#define AL_EAXREVERB_MIN_ROOM_ROLLOFF_FACTOR (0.0f) -//#define AL_EAXREVERB_MAX_ROOM_ROLLOFF_FACTOR (10.0f) -//#define AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f) -// -//#define AL_EAXREVERB_MIN_DECAY_HFLIMIT AL_FALSE -//#define AL_EAXREVERB_MAX_DECAY_HFLIMIT AL_TRUE -//#define AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT AL_TRUE -// -///* Chorus effect */ -//#define AL_CHORUS_WAVEFORM_SINUSOID (0) -//#define AL_CHORUS_WAVEFORM_TRIANGLE (1) -// -//#define AL_CHORUS_MIN_WAVEFORM (0) -//#define AL_CHORUS_MAX_WAVEFORM (1) -//#define AL_CHORUS_DEFAULT_WAVEFORM (1) -// -//#define AL_CHORUS_MIN_PHASE (-180) -//#define AL_CHORUS_MAX_PHASE (180) -//#define AL_CHORUS_DEFAULT_PHASE (90) -// -//#define AL_CHORUS_MIN_RATE (0.0f) -//#define AL_CHORUS_MAX_RATE (10.0f) -//#define AL_CHORUS_DEFAULT_RATE (1.1f) -// -//#define AL_CHORUS_MIN_DEPTH (0.0f) -//#define AL_CHORUS_MAX_DEPTH (1.0f) -//#define AL_CHORUS_DEFAULT_DEPTH (0.1f) -// -//#define AL_CHORUS_MIN_FEEDBACK (-1.0f) -//#define AL_CHORUS_MAX_FEEDBACK (1.0f) -//#define AL_CHORUS_DEFAULT_FEEDBACK (0.25f) -// -//#define AL_CHORUS_MIN_DELAY (0.0f) -//#define AL_CHORUS_MAX_DELAY (0.016f) -//#define AL_CHORUS_DEFAULT_DELAY (0.016f) -// -///* Distortion effect */ -//#define AL_DISTORTION_MIN_EDGE (0.0f) -//#define AL_DISTORTION_MAX_EDGE (1.0f) -//#define AL_DISTORTION_DEFAULT_EDGE (0.2f) -// -//#define AL_DISTORTION_MIN_GAIN (0.01f) -//#define AL_DISTORTION_MAX_GAIN (1.0f) -//#define AL_DISTORTION_DEFAULT_GAIN (0.05f) -// -//#define AL_DISTORTION_MIN_LOWPASS_CUTOFF (80.0f) -//#define AL_DISTORTION_MAX_LOWPASS_CUTOFF (24000.0f) -//#define AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF (8000.0f) -// -//#define AL_DISTORTION_MIN_EQCENTER (80.0f) -//#define AL_DISTORTION_MAX_EQCENTER (24000.0f) -//#define AL_DISTORTION_DEFAULT_EQCENTER (3600.0f) -// -//#define AL_DISTORTION_MIN_EQBANDWIDTH (80.0f) -//#define AL_DISTORTION_MAX_EQBANDWIDTH (24000.0f) -//#define AL_DISTORTION_DEFAULT_EQBANDWIDTH (3600.0f) -// -///* Echo effect */ -//#define AL_ECHO_MIN_DELAY (0.0f) -//#define AL_ECHO_MAX_DELAY (0.207f) -//#define AL_ECHO_DEFAULT_DELAY (0.1f) -// -//#define AL_ECHO_MIN_LRDELAY (0.0f) -//#define AL_ECHO_MAX_LRDELAY (0.404f) -//#define AL_ECHO_DEFAULT_LRDELAY (0.1f) -// -//#define AL_ECHO_MIN_DAMPING (0.0f) -//#define AL_ECHO_MAX_DAMPING (0.99f) -//#define AL_ECHO_DEFAULT_DAMPING (0.5f) -// -//#define AL_ECHO_MIN_FEEDBACK (0.0f) -//#define AL_ECHO_MAX_FEEDBACK (1.0f) -//#define AL_ECHO_DEFAULT_FEEDBACK (0.5f) -// -//#define AL_ECHO_MIN_SPREAD (-1.0f) -//#define AL_ECHO_MAX_SPREAD (1.0f) -//#define AL_ECHO_DEFAULT_SPREAD (-1.0f) -// -///* Flanger effect */ -//#define AL_FLANGER_WAVEFORM_SINUSOID (0) -//#define AL_FLANGER_WAVEFORM_TRIANGLE (1) -// -//#define AL_FLANGER_MIN_WAVEFORM (0) -//#define AL_FLANGER_MAX_WAVEFORM (1) -//#define AL_FLANGER_DEFAULT_WAVEFORM (1) -// -//#define AL_FLANGER_MIN_PHASE (-180) -//#define AL_FLANGER_MAX_PHASE (180) -//#define AL_FLANGER_DEFAULT_PHASE (0) -// -//#define AL_FLANGER_MIN_RATE (0.0f) -//#define AL_FLANGER_MAX_RATE (10.0f) -//#define AL_FLANGER_DEFAULT_RATE (0.27f) -// -//#define AL_FLANGER_MIN_DEPTH (0.0f) -//#define AL_FLANGER_MAX_DEPTH (1.0f) -//#define AL_FLANGER_DEFAULT_DEPTH (1.0f) -// -//#define AL_FLANGER_MIN_FEEDBACK (-1.0f) -//#define AL_FLANGER_MAX_FEEDBACK (1.0f) -//#define AL_FLANGER_DEFAULT_FEEDBACK (-0.5f) -// -//#define AL_FLANGER_MIN_DELAY (0.0f) -//#define AL_FLANGER_MAX_DELAY (0.004f) -//#define AL_FLANGER_DEFAULT_DELAY (0.002f) -// -///* Frequency shifter effect */ -//#define AL_FREQUENCY_SHIFTER_MIN_FREQUENCY (0.0f) -//#define AL_FREQUENCY_SHIFTER_MAX_FREQUENCY (24000.0f) -//#define AL_FREQUENCY_SHIFTER_DEFAULT_FREQUENCY (0.0f) -// -//#define AL_FREQUENCY_SHIFTER_MIN_LEFT_DIRECTION (0) -//#define AL_FREQUENCY_SHIFTER_MAX_LEFT_DIRECTION (2) -//#define AL_FREQUENCY_SHIFTER_DEFAULT_LEFT_DIRECTION (0) -// -//#define AL_FREQUENCY_SHIFTER_DIRECTION_DOWN (0) -//#define AL_FREQUENCY_SHIFTER_DIRECTION_UP (1) -//#define AL_FREQUENCY_SHIFTER_DIRECTION_OFF (2) -// -//#define AL_FREQUENCY_SHIFTER_MIN_RIGHT_DIRECTION (0) -//#define AL_FREQUENCY_SHIFTER_MAX_RIGHT_DIRECTION (2) -//#define AL_FREQUENCY_SHIFTER_DEFAULT_RIGHT_DIRECTION (0) -// -///* Vocal morpher effect */ -//#define AL_VOCAL_MORPHER_MIN_PHONEMEA (0) -//#define AL_VOCAL_MORPHER_MAX_PHONEMEA (29) -//#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA (0) -// -//#define AL_VOCAL_MORPHER_MIN_PHONEMEA_COARSE_TUNING (-24) -//#define AL_VOCAL_MORPHER_MAX_PHONEMEA_COARSE_TUNING (24) -//#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA_COARSE_TUNING (0) -// -//#define AL_VOCAL_MORPHER_MIN_PHONEMEB (0) -//#define AL_VOCAL_MORPHER_MAX_PHONEMEB (29) -//#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB (10) -// -//#define AL_VOCAL_MORPHER_MIN_PHONEMEB_COARSE_TUNING (-24) -//#define AL_VOCAL_MORPHER_MAX_PHONEMEB_COARSE_TUNING (24) -//#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB_COARSE_TUNING (0) -// -//#define AL_VOCAL_MORPHER_PHONEME_A (0) -//#define AL_VOCAL_MORPHER_PHONEME_E (1) -//#define AL_VOCAL_MORPHER_PHONEME_I (2) -//#define AL_VOCAL_MORPHER_PHONEME_O (3) -//#define AL_VOCAL_MORPHER_PHONEME_U (4) -//#define AL_VOCAL_MORPHER_PHONEME_AA (5) -//#define AL_VOCAL_MORPHER_PHONEME_AE (6) -//#define AL_VOCAL_MORPHER_PHONEME_AH (7) -//#define AL_VOCAL_MORPHER_PHONEME_AO (8) -//#define AL_VOCAL_MORPHER_PHONEME_EH (9) -//#define AL_VOCAL_MORPHER_PHONEME_ER (10) -//#define AL_VOCAL_MORPHER_PHONEME_IH (11) -//#define AL_VOCAL_MORPHER_PHONEME_IY (12) -//#define AL_VOCAL_MORPHER_PHONEME_UH (13) -//#define AL_VOCAL_MORPHER_PHONEME_UW (14) -//#define AL_VOCAL_MORPHER_PHONEME_B (15) -//#define AL_VOCAL_MORPHER_PHONEME_D (16) -//#define AL_VOCAL_MORPHER_PHONEME_F (17) -//#define AL_VOCAL_MORPHER_PHONEME_G (18) -//#define AL_VOCAL_MORPHER_PHONEME_J (19) -//#define AL_VOCAL_MORPHER_PHONEME_K (20) -//#define AL_VOCAL_MORPHER_PHONEME_L (21) -//#define AL_VOCAL_MORPHER_PHONEME_M (22) -//#define AL_VOCAL_MORPHER_PHONEME_N (23) -//#define AL_VOCAL_MORPHER_PHONEME_P (24) -//#define AL_VOCAL_MORPHER_PHONEME_R (25) -//#define AL_VOCAL_MORPHER_PHONEME_S (26) -//#define AL_VOCAL_MORPHER_PHONEME_T (27) -//#define AL_VOCAL_MORPHER_PHONEME_V (28) -//#define AL_VOCAL_MORPHER_PHONEME_Z (29) -// -//#define AL_VOCAL_MORPHER_WAVEFORM_SINUSOID (0) -//#define AL_VOCAL_MORPHER_WAVEFORM_TRIANGLE (1) -//#define AL_VOCAL_MORPHER_WAVEFORM_SAWTOOTH (2) -// -//#define AL_VOCAL_MORPHER_MIN_WAVEFORM (0) -//#define AL_VOCAL_MORPHER_MAX_WAVEFORM (2) -//#define AL_VOCAL_MORPHER_DEFAULT_WAVEFORM (0) -// -//#define AL_VOCAL_MORPHER_MIN_RATE (0.0f) -//#define AL_VOCAL_MORPHER_MAX_RATE (10.0f) -//#define AL_VOCAL_MORPHER_DEFAULT_RATE (1.41f) -// -///* Pitch shifter effect */ -//#define AL_PITCH_SHIFTER_MIN_COARSE_TUNE (-12) -//#define AL_PITCH_SHIFTER_MAX_COARSE_TUNE (12) -//#define AL_PITCH_SHIFTER_DEFAULT_COARSE_TUNE (12) -// -//#define AL_PITCH_SHIFTER_MIN_FINE_TUNE (-50) -//#define AL_PITCH_SHIFTER_MAX_FINE_TUNE (50) -//#define AL_PITCH_SHIFTER_DEFAULT_FINE_TUNE (0) -// -///* Ring modulator effect */ -//#define AL_RING_MODULATOR_MIN_FREQUENCY (0.0f) -//#define AL_RING_MODULATOR_MAX_FREQUENCY (8000.0f) -//#define AL_RING_MODULATOR_DEFAULT_FREQUENCY (440.0f) -// -//#define AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF (0.0f) -//#define AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF (24000.0f) -//#define AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF (800.0f) -// -//#define AL_RING_MODULATOR_SINUSOID (0) -//#define AL_RING_MODULATOR_SAWTOOTH (1) -//#define AL_RING_MODULATOR_SQUARE (2) -// -//#define AL_RING_MODULATOR_MIN_WAVEFORM (0) -//#define AL_RING_MODULATOR_MAX_WAVEFORM (2) -//#define AL_RING_MODULATOR_DEFAULT_WAVEFORM (0) -// -///* Autowah effect */ -//#define AL_AUTOWAH_MIN_ATTACK_TIME (0.0001f) -//#define AL_AUTOWAH_MAX_ATTACK_TIME (1.0f) -//#define AL_AUTOWAH_DEFAULT_ATTACK_TIME (0.06f) -// -//#define AL_AUTOWAH_MIN_RELEASE_TIME (0.0001f) -//#define AL_AUTOWAH_MAX_RELEASE_TIME (1.0f) -//#define AL_AUTOWAH_DEFAULT_RELEASE_TIME (0.06f) -// -//#define AL_AUTOWAH_MIN_RESONANCE (2.0f) -//#define AL_AUTOWAH_MAX_RESONANCE (1000.0f) -//#define AL_AUTOWAH_DEFAULT_RESONANCE (1000.0f) -// -//#define AL_AUTOWAH_MIN_PEAK_GAIN (0.00003f) -//#define AL_AUTOWAH_MAX_PEAK_GAIN (31621.0f) -//#define AL_AUTOWAH_DEFAULT_PEAK_GAIN (11.22f) -// -///* Compressor effect */ -//#define AL_COMPRESSOR_MIN_ONOFF (0) -//#define AL_COMPRESSOR_MAX_ONOFF (1) -//#define AL_COMPRESSOR_DEFAULT_ONOFF (1) -// -///* Equalizer effect */ -//#define AL_EQUALIZER_MIN_LOW_GAIN (0.126f) -//#define AL_EQUALIZER_MAX_LOW_GAIN (7.943f) -//#define AL_EQUALIZER_DEFAULT_LOW_GAIN (1.0f) -// -//#define AL_EQUALIZER_MIN_LOW_CUTOFF (50.0f) -//#define AL_EQUALIZER_MAX_LOW_CUTOFF (800.0f) -//#define AL_EQUALIZER_DEFAULT_LOW_CUTOFF (200.0f) -// -//#define AL_EQUALIZER_MIN_MID1_GAIN (0.126f) -//#define AL_EQUALIZER_MAX_MID1_GAIN (7.943f) -//#define AL_EQUALIZER_DEFAULT_MID1_GAIN (1.0f) -// -//#define AL_EQUALIZER_MIN_MID1_CENTER (200.0f) -//#define AL_EQUALIZER_MAX_MID1_CENTER (3000.0f) -//#define AL_EQUALIZER_DEFAULT_MID1_CENTER (500.0f) -// -//#define AL_EQUALIZER_MIN_MID1_WIDTH (0.01f) -//#define AL_EQUALIZER_MAX_MID1_WIDTH (1.0f) -//#define AL_EQUALIZER_DEFAULT_MID1_WIDTH (1.0f) -// -//#define AL_EQUALIZER_MIN_MID2_GAIN (0.126f) -//#define AL_EQUALIZER_MAX_MID2_GAIN (7.943f) -//#define AL_EQUALIZER_DEFAULT_MID2_GAIN (1.0f) -// -//#define AL_EQUALIZER_MIN_MID2_CENTER (1000.0f) -//#define AL_EQUALIZER_MAX_MID2_CENTER (8000.0f) -//#define AL_EQUALIZER_DEFAULT_MID2_CENTER (3000.0f) -// -//#define AL_EQUALIZER_MIN_MID2_WIDTH (0.01f) -//#define AL_EQUALIZER_MAX_MID2_WIDTH (1.0f) -//#define AL_EQUALIZER_DEFAULT_MID2_WIDTH (1.0f) -// -//#define AL_EQUALIZER_MIN_HIGH_GAIN (0.126f) -//#define AL_EQUALIZER_MAX_HIGH_GAIN (7.943f) -//#define AL_EQUALIZER_DEFAULT_HIGH_GAIN (1.0f) -// -//#define AL_EQUALIZER_MIN_HIGH_CUTOFF (4000.0f) -//#define AL_EQUALIZER_MAX_HIGH_CUTOFF (16000.0f) -//#define AL_EQUALIZER_DEFAULT_HIGH_CUTOFF (6000.0f) -// -// -///* Source parameter value ranges and defaults. */ -//#define AL_MIN_AIR_ABSORPTION_FACTOR (0.0f) -//#define AL_MAX_AIR_ABSORPTION_FACTOR (10.0f) -//#define AL_DEFAULT_AIR_ABSORPTION_FACTOR (0.0f) -// -//#define AL_MIN_ROOM_ROLLOFF_FACTOR (0.0f) -//#define AL_MAX_ROOM_ROLLOFF_FACTOR (10.0f) -//#define AL_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f) -// -//#define AL_MIN_CONE_OUTER_GAINHF (0.0f) -//#define AL_MAX_CONE_OUTER_GAINHF (1.0f) -//#define AL_DEFAULT_CONE_OUTER_GAINHF (1.0f) -// -//#define AL_MIN_DIRECT_FILTER_GAINHF_AUTO AL_FALSE -//#define AL_MAX_DIRECT_FILTER_GAINHF_AUTO AL_TRUE -//#define AL_DEFAULT_DIRECT_FILTER_GAINHF_AUTO AL_TRUE -// -//#define AL_MIN_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_FALSE -//#define AL_MAX_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_TRUE -//#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_TRUE -// -//#define AL_MIN_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_FALSE -//#define AL_MAX_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_TRUE -//#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_TRUE -// -// -///* Listener parameter value ranges and defaults. */ -//#define AL_MIN_METERS_PER_UNIT FLT_MIN -//#define AL_MAX_METERS_PER_UNIT FLT_MAX -//#define AL_DEFAULT_METERS_PER_UNIT (1.0f) - - - public static String GetALErrorMsg(int errorCode) { - String errorText; - switch (errorCode) { - case AL_NO_ERROR: - errorText = "No Error"; - break; - case AL_INVALID_NAME: - errorText = "Invalid Name"; - break; - case AL_INVALID_ENUM: - errorText = "Invalid Enum"; - break; - case AL_INVALID_VALUE: - errorText = "Invalid Value"; - break; - case AL_INVALID_OPERATION: - errorText = "Invalid Operation"; - break; - case AL_OUT_OF_MEMORY: - errorText = "Out of Memory"; - break; - default: - errorText = "Unknown Error Code: " + String.valueOf(errorCode); - } - return errorText; - } -} - diff --git a/jme3-ios/src/main/java/com/jme3/audio/android/AndroidAudioData.java b/jme3-ios/src/main/java/com/jme3/audio/android/AndroidAudioData.java deleted file mode 100644 index e7f4a0f98..000000000 --- a/jme3-ios/src/main/java/com/jme3/audio/android/AndroidAudioData.java +++ /dev/null @@ -1,67 +0,0 @@ -package com.jme3.audio.android; - -import com.jme3.asset.AssetKey; -import com.jme3.audio.AudioData; -import com.jme3.audio.AudioRenderer; -import com.jme3.util.NativeObject; - -public class AndroidAudioData extends AudioData { - - protected AssetKey assetKey; - protected float currentVolume = 0f; - - public AndroidAudioData(){ - super(); - } - - protected AndroidAudioData(int id){ - super(id); - } - - public AssetKey getAssetKey() { - return assetKey; - } - - public void setAssetKey(AssetKey assetKey) { - this.assetKey = assetKey; - } - - @Override - public DataType getDataType() { - return DataType.Buffer; - } - - @Override - public float getDuration() { - return 0; // TODO: ??? - } - - @Override - public void resetObject() { - this.id = -1; - setUpdateNeeded(); - } - - @Override - public void deleteObject(Object rendererObject) { - ((AudioRenderer)rendererObject).deleteAudioData(this); - } - - public float getCurrentVolume() { - return currentVolume; - } - - public void setCurrentVolume(float currentVolume) { - this.currentVolume = currentVolume; - } - - @Override - public NativeObject createDestructableClone() { - return new AndroidAudioData(id); - } - - @Override - public long getUniqueId() { - return ((long)OBJTYPE_AUDIOBUFFER << 32) | ((long)id); - } -} diff --git a/jme3-ios/src/main/java/com/jme3/audio/ios/IosAL.java b/jme3-ios/src/main/java/com/jme3/audio/ios/IosAL.java new file mode 100644 index 000000000..7812dc748 --- /dev/null +++ b/jme3-ios/src/main/java/com/jme3/audio/ios/IosAL.java @@ -0,0 +1,53 @@ +package com.jme3.audio.ios; + +import com.jme3.audio.openal.AL; +import java.nio.ByteBuffer; +import java.nio.FloatBuffer; +import java.nio.IntBuffer; + +public final class IosAL implements AL { + + public IosAL() { + } + + public native String alGetString(int parameter); + + public native int alGenSources(); + + public native int alGetError(); + + public native void alDeleteSources(int numSources, IntBuffer sources); + + public native void alGenBuffers(int numBuffers, IntBuffer buffers); + + public native void alDeleteBuffers(int numBuffers, IntBuffer buffers); + + public native void alSourceStop(int source); + + public native void alSourcei(int source, int param, int value); + + public native void alBufferData(int buffer, int format, ByteBuffer data, int size, int frequency); + + public native void alSourcePlay(int source); + + public native void alSourcePause(int source); + + public native void alSourcef(int source, int param, float value); + + public native void alSource3f(int source, int param, float value1, float value2, float value3); + + public native int alGetSourcei(int source, int param); + + public native void alSourceUnqueueBuffers(int source, int numBuffers, IntBuffer buffers); + + public native void alSourceQueueBuffers(int source, int numBuffers, IntBuffer buffers); + + public native void alListener(int param, FloatBuffer data); + + public native void alListenerf(int param, float value); + + public native void alListener3f(int param, float value1, float value2, float value3); + + public native void alSource3i(int source, int param, int value1, int value2, int value3); + +} diff --git a/jme3-ios/src/main/java/com/jme3/audio/ios/IosALC.java b/jme3-ios/src/main/java/com/jme3/audio/ios/IosALC.java new file mode 100644 index 000000000..f1579c9e5 --- /dev/null +++ b/jme3-ios/src/main/java/com/jme3/audio/ios/IosALC.java @@ -0,0 +1,26 @@ +package com.jme3.audio.ios; + +import com.jme3.audio.openal.ALC; +import java.nio.IntBuffer; + +public final class IosALC implements ALC { + + public IosALC() { + } + + public native void createALC(); + + public native void destroyALC(); + + public native boolean isCreated(); + + public native String alcGetString(int parameter); + + public native boolean alcIsExtensionPresent(String extension); + + public native void alcGetInteger(int param, IntBuffer buffer, int size); + + public native void alcDevicePauseSOFT(); + + public native void alcDeviceResumeSOFT(); +} diff --git a/jme3-ios/src/main/java/com/jme3/audio/ios/IosEFX.java b/jme3-ios/src/main/java/com/jme3/audio/ios/IosEFX.java new file mode 100644 index 000000000..d7a569c1f --- /dev/null +++ b/jme3-ios/src/main/java/com/jme3/audio/ios/IosEFX.java @@ -0,0 +1,32 @@ +package com.jme3.audio.ios; + +import com.jme3.audio.openal.EFX; +import java.nio.IntBuffer; + +public class IosEFX implements EFX { + + public IosEFX() { + } + + public native void alGenAuxiliaryEffectSlots(int numSlots, IntBuffer buffers); + + public native void alGenEffects(int numEffects, IntBuffer buffers); + + public native void alEffecti(int effect, int param, int value); + + public native void alAuxiliaryEffectSloti(int effectSlot, int param, int value); + + public native void alDeleteEffects(int numEffects, IntBuffer buffers); + + public native void alDeleteAuxiliaryEffectSlots(int numEffectSlots, IntBuffer buffers); + + public native void alGenFilters(int numFilters, IntBuffer buffers); + + public native void alFilteri(int filter, int param, int value); + + public native void alFilterf(int filter, int param, float value); + + public native void alDeleteFilters(int numFilters, IntBuffer buffers); + + public native void alEffectf(int effect, int param, float value); +} diff --git a/jme3-ios/src/main/java/com/jme3/audio/plugins/AndroidAudioLoader.java b/jme3-ios/src/main/java/com/jme3/audio/plugins/AndroidAudioLoader.java deleted file mode 100644 index a11425b23..000000000 --- a/jme3-ios/src/main/java/com/jme3/audio/plugins/AndroidAudioLoader.java +++ /dev/null @@ -1,20 +0,0 @@ -package com.jme3.audio.plugins; - -import com.jme3.asset.AssetInfo; -import com.jme3.asset.AssetLoader; -import com.jme3.audio.android.AndroidAudioData; -import java.io.IOException; - -/** - * AndroidAudioLoader will create an - * {@link AndroidAudioData} object with the specified asset key. - */ -public class AndroidAudioLoader implements AssetLoader { - - @Override - public Object load(AssetInfo assetInfo) throws IOException { - AndroidAudioData result = new AndroidAudioData(); - result.setAssetKey(assetInfo.getKey()); - return result; - } -} diff --git a/jme3-ios/src/main/java/com/jme3/renderer/ios/IosGL.java b/jme3-ios/src/main/java/com/jme3/renderer/ios/IosGL.java index bf82fdff3..a9398f159 100644 --- a/jme3-ios/src/main/java/com/jme3/renderer/ios/IosGL.java +++ b/jme3-ios/src/main/java/com/jme3/renderer/ios/IosGL.java @@ -34,6 +34,7 @@ package com.jme3.renderer.ios; import com.jme3.renderer.RendererException; import com.jme3.renderer.opengl.GL; import com.jme3.renderer.opengl.GLExt; +import com.jme3.renderer.opengl.GLFbo; import java.nio.Buffer; import java.nio.BufferOverflowException; import java.nio.ByteBuffer; @@ -46,7 +47,7 @@ import java.nio.ShortBuffer; * * @author Kirill Vainer */ -public class IosGL implements GL, GLExt { +public class IosGL implements GL, GLExt, GLFbo { private final int[] temp_array = new int[16]; diff --git a/jme3-ios/src/main/java/com/jme3/system/ios/IosImageLoader.java b/jme3-ios/src/main/java/com/jme3/system/ios/IosImageLoader.java index 4ec649086..e47de3a50 100644 --- a/jme3-ios/src/main/java/com/jme3/system/ios/IosImageLoader.java +++ b/jme3-ios/src/main/java/com/jme3/system/ios/IosImageLoader.java @@ -33,6 +33,7 @@ package com.jme3.system.ios; import com.jme3.asset.AssetInfo; import com.jme3.asset.AssetLoader; +import com.jme3.asset.TextureKey; import com.jme3.texture.Image; import com.jme3.texture.Image.Format; import java.io.IOException; @@ -45,14 +46,16 @@ import java.io.InputStream; public class IosImageLoader implements AssetLoader { public Object load(AssetInfo info) throws IOException { - InputStream in = info.openStream(); + boolean flip = ((TextureKey) info.getKey()).isFlipY(); Image img = null; + InputStream in = null; try { - img = loadImageData(Image.Format.RGBA8, in); - } catch (Exception e) { - e.printStackTrace(); + in = info.openStream(); + img = loadImageData(Format.RGBA8, flip, in); } finally { - in.close(); + if (in != null) { + in.close(); + } } return img; } @@ -64,5 +67,5 @@ public class IosImageLoader implements AssetLoader { * @param inputStream the InputStream to load the image data from * @return the loaded Image */ - private static native Image loadImageData(Format format, InputStream inputStream); + private static native Image loadImageData(Format format, boolean flipY, InputStream inputStream); } diff --git a/jme3-ios/src/main/java/com/jme3/system/ios/JmeIosSystem.java b/jme3-ios/src/main/java/com/jme3/system/ios/JmeIosSystem.java index 904db71cf..d29f76f62 100644 --- a/jme3-ios/src/main/java/com/jme3/system/ios/JmeIosSystem.java +++ b/jme3-ios/src/main/java/com/jme3/system/ios/JmeIosSystem.java @@ -36,6 +36,14 @@ import com.jme3.system.AppSettings; import com.jme3.system.JmeContext; import com.jme3.system.JmeSystemDelegate; import com.jme3.system.NullContext; +import com.jme3.audio.AudioRenderer; +import com.jme3.audio.ios.IosAL; +import com.jme3.audio.ios.IosALC; +//import com.jme3.audio.ios.IosEFX; +import com.jme3.audio.openal.AL; +import com.jme3.audio.openal.ALAudioRenderer; +import com.jme3.audio.openal.ALC; +import com.jme3.audio.openal.EFX; import java.io.IOException; import java.io.OutputStream; import java.net.URL; @@ -89,8 +97,11 @@ public class JmeIosSystem extends JmeSystemDelegate { @Override public AudioRenderer newAudioRenderer(AppSettings settings) { - return null; - } + ALC alc = new IosALC(); + AL al = new IosAL(); + //EFX efx = new IosEFX(); + return new ALAudioRenderer(al, alc, null); + } @Override public void initialize(AppSettings settings) { diff --git a/jme3-ios/src/main/resources/com/jme3/asset/IOS.cfg b/jme3-ios/src/main/resources/com/jme3/asset/IOS.cfg new file mode 100644 index 000000000..4e4052447 --- /dev/null +++ b/jme3-ios/src/main/resources/com/jme3/asset/IOS.cfg @@ -0,0 +1,8 @@ +INCLUDE com/jme3/asset/General.cfg + +# IOS specific loaders +LOADER com.jme3.system.ios.IosImageLoader : jpg, bmp, gif, png, jpeg +LOADER com.jme3.material.plugins.J3MLoader : j3m, j3md +LOADER com.jme3.shader.plugins.GLSLLoader : vert, frag, glsl, glsllib +LOADER com.jme3.export.binary.BinaryImporter : j3o +LOADER com.jme3.font.plugins.BitmapFontLoader : fnt