Try to debug the native build issues
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@ -34,6 +34,8 @@
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#include "BulletCollision/NarrowPhaseCollision/btManifoldPoint.h"
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#include "com_jme3_bullet_collision_PhysicsCollisionEvent.h"
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// Change to trigger build...
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/*
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* Class: com_jme3_bullet_collision_PhysicsCollisionEvent
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* Method: getAppliedImpulse
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@ -9,14 +9,19 @@ if [ "$NATIVE_CHANGES" != "" ]; then
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echo " - Decrypting private key"
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openssl aes-256-cbc -K $encrypted_f0a0b284e2e8_key -iv $encrypted_f0a0b284e2e8_iv -in private/key.enc -out "$HOME/.ssh/id_rsa" -d
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chmod 600 "$HOME/.ssh/id_rsa"
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# ls jme3-bullet-native/build/libs/bulletjme/shared/
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git status -v
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ls -lsh jme3-bullet-native/build/libs/bulletjme/shared/
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# md5 -r jme3-bullet-native/libs/native/osx/x86/libbulletjme.dylib jme3-bullet-native/build/libs/bulletjme/shared/mac32/libbulletjme.dylib
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echo " - Pushing natives onto branch $TRAVIS_BRANCH"
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git checkout "$TRAVIS_BRANCH"
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git status -v
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git add -v -- jme3-bullet-native/libs/native/
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git status -v
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git commit -v -m "[ci skip] bullet: update $TRAVIS_OS_NAME natives"
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git status -v
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git pull -q --rebase
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git push git@github.com:jMonkeyEngine/jmonkeyengine.git
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git status -v
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#git push git@github.com:jMonkeyEngine/jmonkeyengine.git
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else
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echo No native changes.
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fi
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