improve formatting and rm trailing whitespace (16 files in jme3-core)

master
Stephen Gold 5 years ago
parent f46a6fac11
commit e99c8a74a3
  1. 116
      jme3-core/src/main/java/com/jme3/bounding/BoundingBox.java
  2. 34
      jme3-core/src/main/java/com/jme3/bounding/BoundingVolume.java
  3. 237
      jme3-core/src/main/java/com/jme3/math/CurveAndSurfaceMath.java
  4. 154
      jme3-core/src/main/java/com/jme3/math/FastMath.java
  5. 173
      jme3-core/src/main/java/com/jme3/math/Matrix3f.java
  6. 242
      jme3-core/src/main/java/com/jme3/math/Matrix4f.java
  7. 49
      jme3-core/src/main/java/com/jme3/math/Plane.java
  8. 119
      jme3-core/src/main/java/com/jme3/math/Quaternion.java
  9. 189
      jme3-core/src/main/java/com/jme3/math/Spline.java
  10. 126
      jme3-core/src/main/java/com/jme3/math/Transform.java
  11. 144
      jme3-core/src/main/java/com/jme3/math/Vector3f.java
  12. 73
      jme3-core/src/main/java/com/jme3/scene/mesh/VirtualIndexBuffer.java
  13. 16
      jme3-core/src/main/java/com/jme3/scene/shape/Curve.java
  14. 272
      jme3-core/src/main/java/com/jme3/texture/FrameBuffer.java
  15. 101
      jme3-core/src/main/java/com/jme3/util/BufferUtils.java
  16. 118
      jme3-core/src/main/java/com/jme3/util/ReflectionAllocator.java

@ -68,7 +68,7 @@ public class BoundingBox extends BoundingVolume {
* the Z-extent of the box (>=0, may be +Infinity)
*/
float zExtent;
/**
* Instantiate a <code>BoundingBox</code> without initializing it.
*/
@ -114,7 +114,7 @@ public class BoundingBox extends BoundingVolume {
/**
* <code>computeFromPoints</code> creates a new Bounding Box from a given
* set of points. It uses the <code>containAABB</code> method as default.
*
*
* @param points
* the points to contain.
*/
@ -126,7 +126,7 @@ public class BoundingBox extends BoundingVolume {
/**
* <code>computeFromTris</code> creates a new Bounding Box from a given
* set of triangles. It is used in OBBTree calculations.
*
*
* @param tris
* @param start
* @param end
@ -138,8 +138,10 @@ public class BoundingBox extends BoundingVolume {
TempVars vars = TempVars.get();
Vector3f min = vars.vect1.set(new Vector3f(Float.POSITIVE_INFINITY, Float.POSITIVE_INFINITY, Float.POSITIVE_INFINITY));
Vector3f max = vars.vect2.set(new Vector3f(Float.NEGATIVE_INFINITY, Float.NEGATIVE_INFINITY, Float.NEGATIVE_INFINITY));
Vector3f min = vars.vect1.set(new Vector3f(Float.POSITIVE_INFINITY,
Float.POSITIVE_INFINITY, Float.POSITIVE_INFINITY));
Vector3f max = vars.vect2.set(new Vector3f(Float.NEGATIVE_INFINITY,
Float.NEGATIVE_INFINITY, Float.NEGATIVE_INFINITY));
Vector3f point;
for (int i = start; i < end; i++) {
@ -221,7 +223,7 @@ public class BoundingBox extends BoundingVolume {
* <code>containAABB</code> creates a minimum-volume axis-aligned bounding
* box of the points, then selects the smallest enclosing sphere of the box
* with the sphere centered at the boxes center.
*
*
* @param points
* the list of points.
*/
@ -237,12 +239,16 @@ public class BoundingBox extends BoundingVolume {
}
TempVars vars = TempVars.get();
float[] tmpArray = vars.skinPositions;
float minX = Float.POSITIVE_INFINITY, minY = Float.POSITIVE_INFINITY, minZ = Float.POSITIVE_INFINITY;
float maxX = Float.NEGATIVE_INFINITY, maxY = Float.NEGATIVE_INFINITY, maxZ = Float.NEGATIVE_INFINITY;
float minX = Float.POSITIVE_INFINITY,
minY = Float.POSITIVE_INFINITY,
minZ = Float.POSITIVE_INFINITY;
float maxX = Float.NEGATIVE_INFINITY,
maxY = Float.NEGATIVE_INFINITY,
maxZ = Float.NEGATIVE_INFINITY;
int iterations = (int) FastMath.ceil(points.limit() / ((float) tmpArray.length));
for (int i = iterations - 1; i >= 0; i--) {
int bufLength = Math.min(tmpArray.length, points.remaining());
@ -250,9 +256,9 @@ public class BoundingBox extends BoundingVolume {
for (int j = 0; j < bufLength; j += 3) {
vars.vect1.x = tmpArray[j];
vars.vect1.y = tmpArray[j+1];
vars.vect1.z = tmpArray[j+2];
vars.vect1.y = tmpArray[j + 1];
vars.vect1.z = tmpArray[j + 2];
if (vars.vect1.x < minX) {
minX = vars.vect1.x;
}
@ -289,8 +295,8 @@ public class BoundingBox extends BoundingVolume {
/**
* <code>transform</code> modifies the center of the box to reflect the
* change made via a rotation, translation and scale.
*
* @param trans
*
* @param trans
* the transform to apply
* @param store
* box to store result in
@ -317,7 +323,9 @@ public class BoundingBox extends BoundingVolume {
transMatrix.absoluteLocal();
Vector3f scale = trans.getScale();
vars.vect1.set(xExtent * FastMath.abs(scale.x), yExtent * FastMath.abs(scale.y), zExtent * FastMath.abs(scale.z));
vars.vect1.set(xExtent * FastMath.abs(scale.x),
yExtent * FastMath.abs(scale.y),
zExtent * FastMath.abs(scale.z));
transMatrix.mult(vars.vect1, vars.vect2);
// Assign the biggest rotations after scales.
box.xExtent = FastMath.abs(vars.vect2.getX());
@ -339,7 +347,6 @@ public class BoundingBox extends BoundingVolume {
}
TempVars vars = TempVars.get();
float w = trans.multProj(center, box.center);
box.center.divideLocal(w);
@ -365,7 +372,7 @@ public class BoundingBox extends BoundingVolume {
/**
* <code>whichSide</code> takes a plane (typically provided by a view
* frustum) to determine which side this bound is on.
*
*
* @param plane
* the plane to check against.
*/
@ -432,15 +439,14 @@ public class BoundingBox extends BoundingVolume {
// case OBB: {
// return mergeOBB((OrientedBoundingBox) volume);
// }
default:
return null;
}
}
/**
/*
* Merges this AABB with the given OBB.
*
*
* @param volume
* the OBB to merge this AABB with.
* @return This AABB extended to fit the given OBB.
@ -481,6 +487,7 @@ public class BoundingBox extends BoundingVolume {
// zExtent = max.z - center.z;
// return this;
// }
/**
* <code>mergeLocal</code> combines this bounding box locally with a second
* bounding box described by its center and extents.
@ -549,7 +556,7 @@ public class BoundingBox extends BoundingVolume {
/**
* <code>clone</code> creates a new BoundingBox object containing the same
* data as this one.
*
*
* @param store
* where to store the cloned information. if null or wrong class,
* a new store is created.
@ -589,8 +596,8 @@ public class BoundingBox extends BoundingVolume {
/**
* intersects determines if this Bounding Box intersects with another given
* bounding volume. If so, true is returned, otherwise, false is returned.
*
* @see BoundingVolume#intersects(com.jme3.bounding.BoundingVolume)
*
* @see BoundingVolume#intersects(com.jme3.bounding.BoundingVolume)
*/
@Override
public boolean intersects(BoundingVolume bv) {
@ -599,7 +606,7 @@ public class BoundingBox extends BoundingVolume {
/**
* determines if this bounding box intersects a given bounding sphere.
*
*
* @see BoundingVolume#intersectsSphere(com.jme3.bounding.BoundingSphere)
*/
@Override
@ -611,7 +618,7 @@ public class BoundingBox extends BoundingVolume {
* determines if this bounding box intersects a given bounding box. If the
* two boxes intersect in any way, true is returned. Otherwise, false is
* returned.
*
*
* @see BoundingVolume#intersectsBoundingBox(com.jme3.bounding.BoundingBox)
*/
@Override
@ -632,10 +639,10 @@ public class BoundingBox extends BoundingVolume {
}
}
/**
/*
* determines if this bounding box intersects with a given oriented bounding
* box.
*
*
* @see com.jme.bounding.BoundingVolume#intersectsOrientedBoundingBox(com.jme.bounding.OrientedBoundingBox)
*/
// public boolean intersectsOrientedBoundingBox(OrientedBoundingBox obb) {
@ -644,8 +651,8 @@ public class BoundingBox extends BoundingVolume {
/**
* determines if this bounding box intersects with a given ray object. If an
* intersection has occurred, true is returned, otherwise false is returned.
*
* @see BoundingVolume#intersects(com.jme3.math.Ray)
*
* @see BoundingVolume#intersects(com.jme3.math.Ray)
*/
@Override
public boolean intersects(Ray ray) {
@ -722,14 +729,14 @@ public class BoundingBox extends BoundingVolume {
*/
private int collideWithRay(Ray ray, CollisionResults results) {
TempVars vars = TempVars.get();
try {
try {
Vector3f diff = vars.vect1.set(ray.origin).subtractLocal(center);
Vector3f direction = vars.vect2.set(ray.direction);
//float[] t = {0f, Float.POSITIVE_INFINITY};
float[] t = vars.fWdU; // use one of the tempvars arrays
t[0] = 0;
t[1] = Float.POSITIVE_INFINITY;
t[1] = Float.POSITIVE_INFINITY;
float saveT0 = t[0], saveT1 = t[1];
boolean notEntirelyClipped = clip(+direction.x, -diff.x - xExtent, t)
@ -744,14 +751,14 @@ public class BoundingBox extends BoundingVolume {
float[] distances = t;
Vector3f point0 = new Vector3f(ray.direction).multLocal(distances[0]).addLocal(ray.origin);
Vector3f point1 = new Vector3f(ray.direction).multLocal(distances[1]).addLocal(ray.origin);
CollisionResult result = new CollisionResult(point0, distances[0]);
results.addCollision(result);
result = new CollisionResult(point1, distances[1]);
results.addCollision(result);
return 2;
}
Vector3f point = new Vector3f(ray.direction).multLocal(t[0]).addLocal(ray.origin);
CollisionResult result = new CollisionResult(point, t[0]);
results.addCollision(result);
@ -765,14 +772,14 @@ public class BoundingBox extends BoundingVolume {
private int collideWithRay(Ray ray) {
TempVars vars = TempVars.get();
try {
try {
Vector3f diff = vars.vect1.set(ray.origin).subtractLocal(center);
Vector3f direction = vars.vect2.set(ray.direction);
//float[] t = {0f, Float.POSITIVE_INFINITY};
float[] t = vars.fWdU; // use one of the tempvars arrays
t[0] = 0;
t[1] = Float.POSITIVE_INFINITY;
t[1] = Float.POSITIVE_INFINITY;
float saveT0 = t[0], saveT1 = t[1];
boolean notEntirelyClipped = clip(+direction.x, -diff.x - xExtent, t)
@ -783,15 +790,18 @@ public class BoundingBox extends BoundingVolume {
&& clip(-direction.z, +diff.z - zExtent, t);
if (notEntirelyClipped && (t[0] != saveT0 || t[1] != saveT1)) {
if (t[1] > t[0]) return 2;
else return 1;
if (t[1] > t[0]) {
return 2;
} else {
return 1;
}
}
return 0;
} finally {
vars.release();
}
}
@Override
public int collideWith(Collidable other, CollisionResults results) {
if (other instanceof Ray) {
@ -818,7 +828,7 @@ public class BoundingBox extends BoundingVolume {
throw new UnsupportedCollisionException("With: " + other.getClass().getSimpleName());
}
}
@Override
public int collideWith(Collidable other) {
if (other instanceof Ray) {
@ -868,10 +878,10 @@ public class BoundingBox extends BoundingVolume {
@Override
public float distanceToEdge(Vector3f point) {
// compute coordinates of point in box coordinate system
TempVars vars= TempVars.get();
TempVars vars = TempVars.get();
Vector3f closest = vars.vect1;
point.subtract(center,closest);
point.subtract(center, closest);
// project test point onto box
float sqrDistance = 0.0f;
@ -906,7 +916,7 @@ public class BoundingBox extends BoundingVolume {
sqrDistance += delta * delta;
closest.z = zExtent;
}
vars.release();
return FastMath.sqrt(sqrDistance);
}
@ -914,7 +924,7 @@ public class BoundingBox extends BoundingVolume {
/**
* <code>clip</code> determines if a line segment intersects the current
* test plane.
*
*
* @param denom
* the denominator of the line segment.
* @param numer
@ -936,26 +946,26 @@ public class BoundingBox extends BoundingVolume {
// work out the same but in floating point there can
// be subtle math errors. The multiply will exaggerate
// errors that may have been introduced when the value
// was originally divided.
// was originally divided.
//
// This is especially true when the bounding box has zero
// extents in some plane because the error rate is critical.
// comparing a to b * c is not the same as comparing a/b to c
// in this case. In fact, I tried converting this method to
// double and the and the error was in the last decimal place.
// in this case. In fact, I tried converting this method to
// double and the and the error was in the last decimal place.
//
// So, instead, we now compare the divided version to the divided
// version. We lose some slight performance here as divide
// will be more expensive than the divide. Some microbenchmarks
// show divide to be 3x slower than multiple on Java 1.6.
// BUT... we also saved a multiply in the non-clipped case because
// BUT... we also saved a multiply in the non-clipped case because
// we can reuse the divided version in both if checks.
// I think it's better to be right in this case.
//
// Bug that I'm fixing: rays going right through quads at certain
// angles and distances because they fail the bounding box test.
// Many Bothans died bring you this fix.
// -pspeed
// Many Bothans died bring you this fix.
// -pspeed
float newT = numer / denom;
if (newT > t[1]) {
return false;
@ -972,7 +982,7 @@ public class BoundingBox extends BoundingVolume {
// When we move it over to the other side we have to flip
// the comparison. Algebra for the win.
float newT = numer / denom;
if (newT < t[0]) {
if (newT < t[0]) {
return false;
}
if (newT < t[1]) {
@ -986,7 +996,7 @@ public class BoundingBox extends BoundingVolume {
/**
* Query extent.
*
*
* @param store
* where extent gets stored - null to return a new vector
* @return store / new vector

@ -44,12 +44,11 @@ import java.nio.FloatBuffer;
/**
* <code>BoundingVolume</code> defines an interface for dealing with
* containment of a collection of points.
*
*
* @author Mark Powell
* @version $Id: BoundingVolume.java,v 1.24 2007/09/21 15:45:32 nca Exp $
*/
public abstract class BoundingVolume implements Savable, Cloneable, Collidable {
/**
* The type of bounding volume being used.
*/
@ -57,13 +56,11 @@ public abstract class BoundingVolume implements Savable, Cloneable, Collidable {
/**
* {@link BoundingSphere}
*/
Sphere,
Sphere,
/**
* {@link BoundingBox}.
*/
AABB,
AABB,
/**
* Currently unsupported by jME3.
*/
@ -82,7 +79,6 @@ public abstract class BoundingVolume implements Savable, Cloneable, Collidable {
/**
* Grabs the checkplane we should check first.
*
*/
public int getCheckPlane() {
return checkPlane;
@ -103,7 +99,6 @@ public abstract class BoundingVolume implements Savable, Cloneable, Collidable {
public abstract Type getType();
/**
*
* <code>transform</code> alters the location of the bounding volume by a
* rotation, translation and a scalar.
*
@ -116,7 +111,6 @@ public abstract class BoundingVolume implements Savable, Cloneable, Collidable {
}
/**
*
* <code>transform</code> alters the location of the bounding volume by a
* rotation, translation and a scalar.
*
@ -131,7 +125,6 @@ public abstract class BoundingVolume implements Savable, Cloneable, Collidable {
public abstract BoundingVolume transform(Matrix4f trans, BoundingVolume store);
/**
*
* <code>whichSide</code> returns the side on which the bounding volume
* lies on a plane. Possible values are POSITIVE_SIDE, NEGATIVE_SIDE, and
* NO_SIDE.
@ -143,7 +136,6 @@ public abstract class BoundingVolume implements Savable, Cloneable, Collidable {
public abstract Plane.Side whichSide(Plane plane);
/**
*
* <code>computeFromPoints</code> generates a bounding volume that
* encompasses a collection of points.
*
@ -204,7 +196,7 @@ public abstract class BoundingVolume implements Savable, Cloneable, Collidable {
/**
* Find the distance from the center of this Bounding Volume to the given
* point.
*
*
* @param point
* The point to get the distance to
* @return distance
@ -216,7 +208,7 @@ public abstract class BoundingVolume implements Savable, Cloneable, Collidable {
/**
* Find the squared distance from the center of this Bounding Volume to the
* given point.
*
*
* @param point
* The point to get the distance to
* @return distance
@ -228,7 +220,7 @@ public abstract class BoundingVolume implements Savable, Cloneable, Collidable {
/**
* Find the distance from the nearest edge of this Bounding Volume to the given
* point.
*
*
* @param point
* The point to get the distance to
* @return distance
@ -255,7 +247,6 @@ public abstract class BoundingVolume implements Savable, Cloneable, Collidable {
*/
public abstract boolean intersects(Ray ray);
/**
* determines if this bounding volume and a given bounding sphere are
* intersecting.
@ -276,7 +267,7 @@ public abstract class BoundingVolume implements Savable, Cloneable, Collidable {
*/
public abstract boolean intersectsBoundingBox(BoundingBox bb);
/**
/*
* determines if this bounding volume and a given bounding box are
* intersecting.
*
@ -286,11 +277,10 @@ public abstract class BoundingVolume implements Savable, Cloneable, Collidable {
*/
// public abstract boolean intersectsOrientedBoundingBox(OrientedBoundingBox bb);
/**
*
* determines if a given point is contained within this bounding volume.
* If the point is on the edge of the bounding volume, this method will
* return false. Use intersects(Vector3f) to check for edge intersection.
*
*
* @param point
* the point to check
* @return true if the point lies within this bounding volume.
@ -299,6 +289,7 @@ public abstract class BoundingVolume implements Savable, Cloneable, Collidable {
/**
* Determines if a given point intersects (touches or is inside) this bounding volume.
*
* @param point the point to check
* @return true if the point lies within this bounding volume.
*/
@ -308,11 +299,11 @@ public abstract class BoundingVolume implements Savable, Cloneable, Collidable {
@Override
public BoundingVolume clone() {
try{
try {
BoundingVolume clone = (BoundingVolume) super.clone();
clone.center = center.clone();
return clone;
}catch (CloneNotSupportedException ex){
} catch (CloneNotSupportedException ex) {
throw new AssertionError();
}
}
@ -326,7 +317,7 @@ public abstract class BoundingVolume implements Savable, Cloneable, Collidable {
public void read(JmeImporter e) throws IOException {
center = (Vector3f) e.getCapsule(this).readSavable("center", Vector3f.ZERO.clone());
}
public int collideWith(Collidable other) {
TempVars tempVars = TempVars.get();
try {
@ -338,4 +329,3 @@ public abstract class BoundingVolume implements Savable, Cloneable, Collidable {
}
}
}

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2012 jMonkeyEngine
* Copyright (c) 2009-2020 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -36,130 +36,129 @@ import java.util.List;
/**
* This class offers methods to help with curves and surfaces calculations.
*
* @author Marcin Roguski (Kealthas)
*/
public class CurveAndSurfaceMath {
private static final float KNOTS_MINIMUM_DELTA = 0.0001f;
private static final float KNOTS_MINIMUM_DELTA = 0.0001f;
/**
* A private constructor is defined to avoid instantiation of this class.
*/
private CurveAndSurfaceMath() {
}
/**
* A private constructor is defined to avoid instantiation of this
* class.
*/
private CurveAndSurfaceMath() {}
/**
* This method interpolates the data for the nurbs curve.
* @param u
* the u value
* @param nurbSpline
* the nurbs spline definition
* @param store
* the resulting point in 3D space
*/
public static void interpolateNurbs(float u, Spline nurbSpline, Vector3f store) {
if (nurbSpline.getType() != SplineType.Nurb) {
throw new IllegalArgumentException("Given spline is not of a NURB type!");
}
List<Vector3f> controlPoints = nurbSpline.getControlPoints();
float[] weights = nurbSpline.getWeights();
List<Float> knots = nurbSpline.getKnots();
int controlPointAmount = controlPoints.size();
/**
* This method interpolates the data for the nurbs curve.
*
* @param u the u value
* @param nurbSpline
* the nurbs spline definition
* @param store
* the resulting point in 3D space
*/
public static void interpolateNurbs(float u, Spline nurbSpline, Vector3f store) {
if (nurbSpline.getType() != SplineType.Nurb) {
throw new IllegalArgumentException("Given spline is not of a NURB type!");
}
List<Vector3f> controlPoints = nurbSpline.getControlPoints();
float[] weights = nurbSpline.getWeights();
List<Float> knots = nurbSpline.getKnots();
int controlPointAmount = controlPoints.size();
store.set(Vector3f.ZERO);
float delimeter = 0;
for (int i = 0; i < controlPointAmount; ++i) {
float val = weights[i] * CurveAndSurfaceMath.computeBaseFunctionValue(i, nurbSpline.getBasisFunctionDegree(), u, knots);
store.addLocal(nurbSpline.getControlPoints().get(i)
.mult(val));
delimeter += val;
}
store.divideLocal(delimeter);
}
store.set(Vector3f.ZERO);
float delimeter = 0;
for (int i = 0; i < controlPointAmount; ++i) {
float val = weights[i] * CurveAndSurfaceMath.computeBaseFunctionValue(i, nurbSpline.getBasisFunctionDegree(), u, knots);
store.addLocal(nurbSpline.getControlPoints().get(i)
.mult(val));
delimeter += val;
}
store.divideLocal(delimeter);
}
/**
* This method interpolates the data for the nurbs surface.
*
* @param u the u value
* @param v the v value
* @param controlPoints
* the nurbs' control points
* @param knots
* the nurbs' knots
* @param basisUFunctionDegree
* the degree of basis U function
* @param basisVFunctionDegree
* the degree of basis V function
* @param store
* the resulting point in 3D space
*/
public static void interpolate(float u, float v, List<List<Vector4f>> controlPoints, List<Float>[] knots,
int basisUFunctionDegree, int basisVFunctionDegree, Vector3f store) {
store.set(Vector3f.ZERO);
float delimeter = 0;
int vControlPointsAmount = controlPoints.size();
int uControlPointsAmount = controlPoints.get(0).size();
for (int i = 0; i < vControlPointsAmount; ++i) {
for (int j = 0; j < uControlPointsAmount; ++j) {
Vector4f controlPoint = controlPoints.get(i).get(j);
float val = controlPoint.w
* CurveAndSurfaceMath.computeBaseFunctionValue(i, basisVFunctionDegree, v, knots[1])
* CurveAndSurfaceMath.computeBaseFunctionValue(j, basisUFunctionDegree, u, knots[0]);
store.addLocal(controlPoint.x * val, controlPoint.y * val, controlPoint.z * val);
delimeter += val;
}
}
store.divideLocal(delimeter);
}
/**
* This method interpolates the data for the nurbs surface.
*
* @param u
* the u value
* @param v
* the v value
* @param controlPoints
* the nurbs' control points
* @param knots
* the nurbs' knots
* @param basisUFunctionDegree
* the degree of basis U function
* @param basisVFunctionDegree
* the degree of basis V function
* @param store
* the resulting point in 3D space
*/
public static void interpolate(float u, float v, List<List<Vector4f>> controlPoints, List<Float>[] knots,
int basisUFunctionDegree, int basisVFunctionDegree, Vector3f store) {
store.set(Vector3f.ZERO);
float delimeter = 0;
int vControlPointsAmount = controlPoints.size();
int uControlPointsAmount = controlPoints.get(0).size();
for (int i = 0; i < vControlPointsAmount; ++i) {
for (int j = 0; j < uControlPointsAmount; ++j) {
Vector4f controlPoint = controlPoints.get(i).get(j);
float val = controlPoint.w
* CurveAndSurfaceMath.computeBaseFunctionValue(i, basisVFunctionDegree, v, knots[1])
* CurveAndSurfaceMath.computeBaseFunctionValue(j, basisUFunctionDegree, u, knots[0]);
store.addLocal(controlPoint.x * val, controlPoint.y * val, controlPoint.z * val);
delimeter += val;
}
}
store.divideLocal(delimeter);
}
/**
* This method prepares the knots to be used. If the knots represent
* non-uniform B-splines (first and last knot values are being repeated) it
* leads to NaN results during calculations. This method adds a small number
* to each of such knots to avoid NaN's.
*
* @param knots
* the knots to be prepared to use
* @param basisFunctionDegree
* the degree of basis function
*/
// TODO: improve this; constant delta may lead to errors if the difference between tha last repeated
// point and the following one is lower than it
public static void prepareNurbsKnots(List<Float> knots, int basisFunctionDegree) {
float delta = KNOTS_MINIMUM_DELTA;
float prevValue = knots.get(0).floatValue();
for (int i = 1; i < knots.size(); ++i) {
float value = knots.get(i).floatValue();
if (value <= prevValue) {
value += delta;
knots.set(i, Float.valueOf(value));
delta += KNOTS_MINIMUM_DELTA;
} else {
delta = KNOTS_MINIMUM_DELTA;//reset the delta's value
}
/**
* This method prepares the knots to be used. If the knots represent non-uniform B-splines (first and last knot values are being
* repeated) it leads to NaN results during calculations. This method adds a small number to each of such knots to avoid NaN's.
* @param knots
* the knots to be prepared to use
* @param basisFunctionDegree
* the degree of basis function
*/
// TODO: improve this; constant delta may lead to errors if the difference between tha last repeated
// point and the following one is lower than it
public static void prepareNurbsKnots(List<Float> knots, int basisFunctionDegree) {
float delta = KNOTS_MINIMUM_DELTA;
float prevValue = knots.get(0).floatValue();
for(int i=1;i<knots.size();++i) {
float value = knots.get(i).floatValue();
if(value<=prevValue) {
value += delta;
knots.set(i, Float.valueOf(value));
delta += KNOTS_MINIMUM_DELTA;
} else {
delta = KNOTS_MINIMUM_DELTA;//reset the delta's value
}
prevValue = value;
}
}
prevValue = value;
}
}
/**
* This method computes the base function value for the NURB curve.
* @param i
* the knot index
* @param k
* the base function degree
* @param t
* the knot value
* @param knots
* the knots' values
* @return the base function value
*/
private static float computeBaseFunctionValue(int i, int k, float t, List<Float> knots) {
if (k == 1) {
return knots.get(i) <= t && t < knots.get(i + 1) ? 1.0f : 0.0f;
} else {
return (t - knots.get(i)) / (knots.get(i + k - 1) - knots.get(i)) *
CurveAndSurfaceMath.computeBaseFunctionValue(i, k - 1, t, knots)
+ (knots.get(i + k) - t) / (knots.get(i + k) - knots.get(i + 1)) *
CurveAndSurfaceMath.computeBaseFunctionValue(i + 1, k - 1, t, knots);
}
}
/**
* This method computes the base function value for the NURB curve.
*
* @param i the knot index
* @param k the base function degree
* @param t the knot value
* @param knots
* the knots' values
* @return the base function value
*/
private static float computeBaseFunctionValue(int i, int k, float t, List<Float> knots) {
if (k == 1) {
return knots.get(i) <= t && t < knots.get(i + 1) ? 1.0f : 0.0f;
} else {
return (t - knots.get(i)) / (knots.get(i + k - 1) - knots.get(i))
* CurveAndSurfaceMath.computeBaseFunctionValue(i, k - 1, t, knots)
+ (knots.get(i + k) - t) / (knots.get(i + k) - knots.get(i + 1))
* CurveAndSurfaceMath.computeBaseFunctionValue(i + 1, k - 1, t, knots);
}
}
}

@ -41,44 +41,67 @@ import java.util.Random;
* @version $Id: FastMath.java,v 1.45 2007/08/26 08:44:20 irrisor Exp $
*/
final public class FastMath {
private FastMath() {
}
/** A "close to zero" double epsilon value for use*/
/**
* A "close to zero" double epsilon value for use
*/
public static final double DBL_EPSILON = 2.220446049250313E-16d;
/** A "close to zero" float epsilon value for use*/
/**
* A "close to zero" float epsilon value for use
*/
public static final float FLT_EPSILON = 1.1920928955078125E-7f;
/** A "close to zero" float epsilon value for use*/
/**
* A "close to zero" float epsilon value for use
*/
public static final float ZERO_TOLERANCE = 0.0001f;
public static final float ONE_THIRD = 1f / 3f;
/** The value PI as a float. (180 degrees) */
/**
* The value PI as a float. (180 degrees)
*/
public static final float PI = (float) Math.PI;
/** The value 2PI as a float. (360 degrees) */
/**
* The value 2PI as a float. (360 degrees)
*/
public static final float TWO_PI = 2.0f * PI;
/** The value PI/2 as a float. (90 degrees) */
/**
* The value PI/2 as a float. (90 degrees)
*/
public static final float HALF_PI = 0.5f * PI;
/** The value PI/4 as a float. (45 degrees) */
/**
* The value PI/4 as a float. (45 degrees)
*/
public static final float QUARTER_PI = 0.25f * PI;
/** The value 1/PI as a float. */
/**
* The value 1/PI as a float.
*/
public static final float INV_PI = 1.0f / PI;
/** The value 1/(2PI) as a float. */
/**
* The value 1/(2PI) as a float.
*/
public static final float INV_TWO_PI = 1.0f / TWO_PI;
/** A value to multiply a degree value by, to convert it to radians. */
/**
* A value to multiply a degree value by, to convert it to radians.
*/
public static final float DEG_TO_RAD = PI / 180.0f;
/** A value to multiply a radian value by, to convert it to degrees. */
/**
* A value to multiply a radian value by, to convert it to degrees.
*/
public static final float RAD_TO_DEG = 180.0f / PI;
/** A precreated random object for random numbers. */
/**
* A precreated random object for random numbers.
*/
public static final Random rand = new Random(System.currentTimeMillis());
/**
* Returns true if the number is a power of 2 (2,4,8,16...)
*
*
* A good implementation found on the Java boards. note: a number is a power
* of two if and only if it is the smallest number with that number of
* significant bits. Therefore, if you subtract 1, you know that the new
* number will have fewer bits, so ANDing the original number with anything
* less than it will give 0.
*
*
* @param number
* The number to test.
* @return True if it is a power of two.
@ -89,10 +112,10 @@ final public class FastMath {
/**
* Get the next power of two of the given number.
*
*
* E.g. for an input 100, this returns 128.
* Returns 1 for all numbers less than or equal to 1.
*
*
* @param number The number to obtain the POT for.
* @return The next power of two.
*/
@ -111,7 +134,7 @@ final public class FastMath {
/**
* Linear interpolation from startValue to endValue by the given percent.
* Basically: ((1 - percent) * startValue) + (percent * endValue)
*
*
* @param scale
* scale value to use. if 1, use endValue, if 0, use startValue.
* @param startValue
@ -146,7 +169,8 @@ final public class FastMath {
* @param store a vector3f to store the result
* @return The interpolated value between startValue and endValue.
*/
public static Vector3f interpolateLinear(float scale, Vector3f startValue, Vector3f endValue, Vector3f store) {
public static Vector3f interpolateLinear(float scale, Vector3f startValue,
Vector3f endValue, Vector3f store) {
if (store == null) {
store = new Vector3f();
}
@ -177,6 +201,7 @@ final public class FastMath {
* if scale is between 0 and 1 this method returns the same result as interpolateLinear
* if the scale is over 1 the value is linearly extrapolated.
* Note that the end value is the value for a scale of 1.
*
* @param scale the scale for extrapolation
* @param startValue the starting value (scale = 0)
* @param endValue the end value (scale = 1)
@ -193,14 +218,16 @@ final public class FastMath {
* Linear extrapolation from startValue to endValue by the given scale.
* if scale is between 0 and 1 this method returns the same result as interpolateLinear
* if the scale is over 1 the value is linearly extrapolated.
* Note that the end value is the value for a scale of 1.
* Note that the end value is the value for a scale of 1.
*
* @param scale the scale for extrapolation
* @param startValue the starting value (scale = 0)
* @param endValue the end value (scale = 1)
* @param store an initialized vector to store the return value
* @return an extrapolation for the given parameters
*/
public static Vector3f extrapolateLinear(float scale, Vector3f startValue, Vector3f endValue, Vector3f store) {
public static Vector3f extrapolateLinear(float scale, Vector3f startValue,
Vector3f endValue, Vector3f store) {
if (store == null) {
store = new Vector3f();
}
@ -218,6 +245,7 @@ final public class FastMath {
* if scale is between 0 and 1 this method returns the same result as interpolateLinear
* if the scale is over 1 the value is linearly extrapolated.
* Note that the end value is the value for a scale of 1.
*
* @param scale the scale for extrapolation
* @param startValue the starting value (scale = 0)
* @param endValue the end value (scale = 1)
@ -227,7 +255,8 @@ final public class FastMath {
return extrapolateLinear(scale, startValue, endValue, null);
}
/**Interpolate a spline between at least 4 control points following the Catmull-Rom equation.
/**
* Interpolate a spline between at least 4 control points following the Catmull-Rom equation.
* here is the interpolation matrix
* m = [ 0.0 1.0 0.0 0.0 ]
* [-T 0.0 T 0.0 ]
@ -253,7 +282,8 @@ final public class FastMath {
return ((c4 * u + c3) * u + c2) * u + c1;
}
/**Interpolate a spline between at least 4 control points following the Catmull-Rom equation.
/**
* Interpolate a spline between at least 4 control points following the Catmull-Rom equation.
* here is the interpolation matrix
* m = [ 0.0 1.0 0.0 0.0 ]
* [-T 0.0 T 0.0 ]
@ -270,7 +300,8 @@ final public class FastMath {
* @param store a Vector3f to store the result
* @return CatmullRom interpolation
*/
public static Vector3f interpolateCatmullRom(float u, float T, Vector3f p0, Vector3f p1, Vector3f p2, Vector3f p3, Vector3f store) {
public static Vector3f interpolateCatmullRom(float u, float T, Vector3f p0,
Vector3f p1, Vector3f p2, Vector3f p3, Vector3f store) {
if (store == null) {
store = new Vector3f();
}
@ -282,7 +313,7 @@ final public class FastMath {
/**
* Interpolate a spline between at least 4 control points using the
* Catmull-Rom equation. Here is the interpolation matrix:
* Catmull-Rom equation. Here is the interpolation matrix:
* m = [ 0.0 1.0 0.0 0.0 ]
* [-T 0.0 T 0.0 ]
* [ 2T T-3 3-2T -T ]
@ -297,7 +328,8 @@ final public class FastMath {
* @param p3 control point 3
* @return CatmullRom interpolation
*/
public static Vector3f interpolateCatmullRom(float u, float T, Vector3f p0, Vector3f p1, Vector3f p2, Vector3f p3) {
public static Vector3f interpolateCatmullRom(float u, float T, Vector3f p0,
Vector3f p1, Vector3f p2, Vector3f p3) {
return interpolateCatmullRom(u, T, p0, p1, p2, p3, null);
}
@ -326,7 +358,8 @@ final public class FastMath {
+ p3 * u2 * u;
}
/**Interpolate a spline between at least 4 control points following the Bezier equation.
/**
* Interpolate a spline between at least 4 control points following the Bezier equation.
* here is the interpolation matrix
* m = [ -1.0 3.0 -3.0 1.0 ]
* [ 3.0 -6.0 3.0 0.0 ]
@ -342,7 +375,8 @@ final public class FastMath {
* @param store a Vector3f to store the result
* @return Bezier interpolation
*/
public static Vector3f interpolateBezier(float u, Vector3f p0, Vector3f p1, Vector3f p2, Vector3f p3, Vector3f store) {
public static Vector3f interpolateBezier(float u, Vector3f p0, Vector3f p1,
Vector3f p2, Vector3f p3, Vector3f store) {
if (store == null) {
store = new Vector3f();
}
@ -352,7 +386,8 @@ final public class FastMath {
return store;
}
/**Interpolate a spline between at least 4 control points following the Bezier equation.
/**
* Interpolate a spline between at least 4 control points following the Bezier equation.
* here is the interpolation matrix
* m = [ -1.0 3.0 -3.0 1.0 ]
* [ 3.0 -6.0 3.0 0.0 ]
@ -373,6 +408,7 @@ final public class FastMath {
/**
* Compute the length of a CatmullRom spline between control points 1 and 2
*
* @param p0 control point 0
* @param p1 control point 1
* @param p2 control point 2
@ -382,7 +418,8 @@ final public class FastMath {
* @param curveTension the curve tension
* @return the length of the segment
*/
public static float getCatmullRomP1toP2Length(Vector3f p0, Vector3f p1, Vector3f p2, Vector3f p3, float startRange, float endRange, float curveTension) {
public static float getCatmullRomP1toP2Length(Vector3f p0, Vector3f p1,
Vector3f p2, Vector3f p3, float startRange, float endRange, float curveTension) {
float epsilon = 0.001f;
float middleValue = (startRange + endRange) * 0.5f;
@ -409,6 +446,7 @@ final public class FastMath {
/**
* Compute the length on a Bezier spline between control points 1 and 2.
*
* @param p0 control point 0
* @param p1 control point 1
* @param p2 control point 2
@ -432,6 +470,7 @@ final public class FastMath {
* Special cases:
* <ul><li>If fValue is smaller than -1, then the result is PI.
* <li>If the argument is greater than 1, then the result is 0.</ul>
*
* @param fValue The value to arc cosine.
* @return The angle, in radians.
* @see java.lang.Math#acos(double)
@ -453,6 +492,7 @@ final public class FastMath {
* Special cases:
* <ul><li>If fValue is smaller than -1, then the result is -HALF_PI.
* <li>If the argument is greater than 1, then the result is HALF_PI.</ul>
*
* @param fValue The value to arc sine.
* @return the angle in radians.
* @see java.lang.Math#asin(double)
@ -471,6 +511,7 @@ final public class FastMath {
/**
* Returns the arc tangent of an angle given in radians.<br>
*
* @param fValue The angle, in radians.
* @return fValue's atan
* @see java.lang.Math#atan(double)
@ -481,6 +522,7 @@ final public class FastMath {
/**
* A direct call to Math.atan2.
*
* @param fY
* @param fX
* @return Math.atan2(fY,fX)
@ -491,7 +533,8 @@ final public class FastMath {
}
/**
* Rounds a fValue up. A call to Math.ceil
* Rounds a fValue up. A call to Math.ceil
*
* @param fValue The value.
* @return The fValue rounded up
* @see java.lang.Math#ceil(double)
@ -502,9 +545,10 @@ final public class FastMath {
/**
* Returns cosine of an angle. Direct call to java.lang.Math
* @see Math#cos(double)
*
* @see Math#cos(double)
* @param v The angle to cosine.
* @return the cosine of the angle.
* @return the cosine of the angle.
*/
public static float cos(float v) {
return (float) Math.cos(v);
@ -512,7 +556,8 @@ final public class FastMath {
/**
* Returns the sine of an angle. Direct call to java.lang.Math
* @see Math#sin(double)
*
* @see Math#sin(double)
* @param v The angle to sine.
* @return the sine of the angle.
*/
@ -522,6 +567,7 @@ final public class FastMath {
/**
* Returns E^fValue
*
* @param fValue Value to raise to a power.
* @return The value E^fValue
* @see java.lang.Math#exp(double)
@ -532,6 +578,7 @@ final public class FastMath {
/**
* Returns Absolute value of a float.
*
* @param fValue The value to abs.
* @return The abs of the value.
* @see java.lang.Math#abs(float)
@ -545,6 +592,7 @@ final public class FastMath {
/**
* Returns a number rounded down.
*
* @param fValue The value to round
* @return The given number rounded down
* @see java.lang.Math#floor(double)
@ -555,6 +603,7 @@ final public class FastMath {
/**
* Returns 1/sqrt(fValue)
*
* @param fValue The value to process.
* @return 1/sqrt(fValue)
* @see java.lang.Math#sqrt(double)
@ -574,6 +623,7 @@ final public class FastMath {
/**
* Returns the log base E of a value.
*
* @param fValue The value to log.
* @return The log of fValue base E
* @see java.lang.Math#log(double)
@ -583,8 +633,9 @@ final public class FastMath {
}
/**
* Returns the logarithm of value with given base, calculated as log(value)/log(base),
* Returns the logarithm of value with given base, calculated as log(value)/log(base),
* so that pow(base, return)==value (contributed by vear)
*
* @param value The value to log.
* @param base Base of logarithm.
* @return The logarithm of value with given base
@ -594,7 +645,8 @@ final public class FastMath {
}
/**
* Returns a number raised to an exponent power. fBase^fExponent
* Returns a number raised to an exponent power. fBase^fExponent
*
* @param fBase The base value (IE 2)
* @param fExponent The exponent value (IE 3)
* @return base raised to exponent (IE 8)
@ -605,7 +657,8 @@ final public class FastMath {
}
/**
* Returns the value squared. fValue ^ 2
* Returns the value squared. fValue ^ 2
*
* @param fValue The value to square.
* @return The square of the given value.
*/
@ -615,6 +668,7 @@ final public class FastMath {
/**
* Returns the square root of a given value.
*
* @param fValue The value to sqrt.
* @return The square root of the given value.
* @see java.lang.Math#sqrt(double)
@ -626,6 +680,7 @@ final public class FastMath {
/**
* Returns the tangent of a value. If USE_FAST_TRIG is enabled, an approximate value
* is returned. Otherwise, a direct value is used.
*
* @param fValue The value to tangent, in radians.
* @return The tangent of fValue.
* @see java.lang.Math#tan(double)
@ -636,6 +691,7 @@ final public class FastMath {
/**
* Returns 1 if the number is positive, -1 if the number is negative, and 0 otherwise
*
* @param iValue The integer to examine.
* @return The integer's sign.
*/
@ -651,6 +707,7 @@ final public class FastMath {
/**
* Returns 1 if the number is positive, -1 if the number is negative, and 0 otherwise
*
* @param fValue The float to examine.
* @return The float's sign.
*/
@ -661,6 +718,7 @@ final public class FastMath {
/**
* Given 3 points in a 2d plane, this function computes if the points going from A-B-C
* are moving counter clock wise.
*
* @param p0 Point 0.
* @param p1 Point 1.
* @param p2 Point 2.
@ -690,6 +748,7 @@ final public class FastMath {
/**
* Test if a point is inside a triangle. 1 if the point is on the ccw side,
* -1 if the point is on the cw side, and 0 if it is on neither.
*
* @param t0 First point of the triangle.
* @param t1 Second point of the triangle.
* @param t2 Third point of the triangle.
@ -720,6 +779,7 @@ final public class FastMath {
/**
* A method that computes normal for a triangle defined by three vertices.
*
* @param v1 first vertex
* @param v2 second vertex
* @param v3 third vertex
@ -753,9 +813,9 @@ final public class FastMath {
/**
* Returns a random float between 0 and 1.
*
*
* @return A random float between <tt>0.0f</tt> (inclusive) to
* <tt>1.0f</tt> (exclusive).
* <tt>1.0f</tt> (exclusive).
*/
public static float nextRandomFloat() {
return rand.nextFloat();
@ -763,9 +823,9 @@ final public class FastMath {
/**
* Returns a random integer between min and max.
*
*
* @return A random int between <tt>min</tt> (inclusive) to
* <tt>max</tt> (inclusive).
* <tt>max</tt> (inclusive).
*/
public static int nextRandomInt(int min, int max) {
return (int) (nextRandomFloat() * (max - min + 1)) + min;
@ -861,7 +921,7 @@ final public class FastMath {
/**
* Takes a value and expresses it in terms of min to max.
*
*
* @param val -
* the angle to normalize (in radians)
* @return the normalized angle (also in radians)
@ -899,7 +959,7 @@ final public class FastMath {
/**
* Take a float input and clamp it between min and max.
*
*
* @param input
* @param min
* @param max
@ -923,9 +983,9 @@ final public class FastMath {
* Determine if two floats are approximately equal.
* This takes into account the magnitude of the floats, since
* large numbers will have larger differences be close to each other.
*
*
* Should return true for a=100000, b=100001, but false for a=10000, b=10001.
*
*
* @param a The first float to compare
* @param b The second float to compare
* @return True if a and b are approximately equal, false otherwise.
@ -937,7 +997,7 @@ final public class FastMath {
return (abs(a - b) / Math.max(abs(a), abs(b))) <= 0.00001f;
}
}
/**
* Converts a single precision (32 bit) floating point value
* into half precision (16 bit).
@ -996,6 +1056,7 @@ final public class FastMath {
/**
* Converts a range of min/max to a 0-1 range.
*
* @param value the value between min-max (inclusive).
* @param min the minimum of the range.
* @param max the maximum of the range.
@ -1004,5 +1065,4 @@ final public class FastMath {
public static float unInterpolateLinear(float value, float min, float max) {
return (value - min) / (max - min);
}
}

@ -43,7 +43,7 @@ import java.util.logging.Logger;
* internally and is accessible via the get and set methods. Convenience methods
* are used for matrix operations as well as generating a matrix from a given
* set of values.
*
*
* @author Mark Powell
* @author Joshua Slack
*/
@ -61,7 +61,6 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
/**
* Constructor instantiates a new <code>Matrix3f</code> object. The
* initial values for the matrix is that of the identity matrix.
*
*/
public Matrix3f() {
loadIdentity();
@ -69,25 +68,16 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
/**
* constructs a matrix with the given values.
*
* @param m00
* 0x0 in the matrix.
* @param m01
* 0x1 in the matrix.
* @param m02
* 0x2 in the matrix.
* @param m10
* 1x0 in the matrix.
* @param m11
* 1x1 in the matrix.
* @param m12
* 1x2 in the matrix.
* @param m20
* 2x0 in the matrix.
* @param m21
* 2x1 in the matrix.
* @param m22
* 2x2 in the matrix.
*
* @param m00 0x0 in the matrix.
* @param m01 0x1 in the matrix.
* @param m02 0x2 in the matrix.
* @param m10 1x0 in the matrix.
* @param m11 1x1 in the matrix.
* @param m12 1x2 in the matrix.
* @param m20 2x0 in the matrix.
* @param m21 2x1 in the matrix.
* @param m22 2x2 in the matrix.
*/
public Matrix3f(float m00, float m01, float m02, float m10, float m11,
float m12, float m20, float m21, float m22) {
@ -106,7 +96,7 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
/**
* Copy constructor that creates a new <code>Matrix3f</code> object that
* is the same as the provided matrix.
*
*
* @param mat
* the matrix to copy.
*/
@ -133,7 +123,7 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
* <code>copy</code> transfers the contents of a given matrix to this
* matrix. If a null matrix is supplied, this matrix is set to the identity
* matrix.
*
*
* @param matrix
* the matrix to copy.
* @return this
@ -159,11 +149,9 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
* <code>get</code> retrieves a value from the matrix at the given
* position. If the position is invalid a <code>JmeException</code> is
* thrown.
*
* @param i
* the row index.
* @param j
* the colum index.
*
* @param i the row index.
* @param j the colum index.
* @return the value at (i, j).
*/
@SuppressWarnings("fallthrough")
@ -261,11 +249,11 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
throw new IndexOutOfBoundsException("Array size must be 9 or 16 in Matrix3f.get().");
}
}
/**
* Normalize this matrix and store the result in the store parameter that is
* returned.
*
*
* Note that the original matrix is not altered.
*
* @param store the matrix to store the result of the normalization. If this
@ -303,6 +291,7 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
/**
* Normalize this matrix
*
* @return this matrix once normalized.
*/
public Matrix3f normalizeLocal() {
@ -312,7 +301,7 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
/**
* <code>getColumn</code> returns one of three columns specified by the
* parameter. This column is returned as a <code>Vector3f</code> object.
*
*
* @param i
* the column to retrieve. Must be between 0 and 2.
* @return the column specified by the index.
@ -324,7 +313,7 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
/**
* <code>getColumn</code> returns one of three columns specified by the
* parameter. This column is returned as a <code>Vector3f</code> object.
*
*
* @param i
* the column to retrieve. Must be between 0 and 2.
* @param store
@ -362,7 +351,7 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
/**
* <code>getColumn</code> returns one of three rows as specified by the
* parameter. This row is returned as a <code>Vector3f</code> object.
*
*
* @param i
* the row to retrieve. Must be between 0 and 2.
* @return the row specified by the index.
@ -374,7 +363,7 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
/**
* <code>getRow</code> returns one of three rows as specified by the
* parameter. This row is returned as a <code>Vector3f</code> object.
*
*
* @param i
* the row to retrieve. Must be between 0 and 2.
* @param store
@ -412,7 +401,7 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
/**
* <code>toFloatBuffer</code> returns a FloatBuffer object that contains
* the matrix data.
*
*
* @return matrix data as a FloatBuffer.
*/
public FloatBuffer toFloatBuffer() {
@ -428,7 +417,7 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
/**
* <code>fillFloatBuffer</code> fills a FloatBuffer object with the matrix
* data.
*
*
* @param fb
* the buffer to fill, starting at current position. Must have
* room for 9 more floats.
@ -448,7 +437,6 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
TempVars vars = TempVars.get();
fillFloatArray(vars.matrixWrite, columnMajor);
fb.put(vars.matrixWrite, 0, 9);
@ -459,33 +447,32 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
public void fillFloatArray(float[] f, boolean columnMajor) {
if (columnMajor) {
f[ 0] = m00;
f[ 1] = m10;
f[ 2] = m20;
f[ 3] = m01;
f[ 4] = m11;
f[ 5] = m21;
f[ 6] = m02;
f[ 7] = m12;
f[ 8] = m22;
f[0] = m00;
f[1] = m10;
f[2] = m20;
f[3] = m01;
f[4] = m11;
f[5] = m21;
f[6] = m02;
f[7] = m12;
f[8] = m22;
} else {
f[ 0] = m00;
f[ 1] = m01;
f[ 2] = m02;
f[ 3] = m10;
f[ 4] = m11;
f[ 5] = m12;
f[ 6] = m20;
f[ 7] = m21;
f[ 8] = m22;
f[0] = m00;
f[1] = m01;
f[2] = m02;
f[3] = m10;
f[4] = m11;
f[5] = m12;
f[6] = m20;
f[7] = m21;
f[8] = m22;
}
}
/**
*
* <code>setColumn</code> sets a particular column of this matrix to that
* represented by the provided vector.
*
*
* @param i
* the column to set.
* @param column
@ -522,10 +509,9 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
}
/**
*
* <code>setRow</code> sets a particular row of this matrix to that
* represented by the provided vector.
*
*
* @param i
* the row to set.
* @param row
@ -565,7 +551,7 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
* <code>set</code> places a given value into the matrix at the given
* position. If the position is invalid a <code>JmeException</code> is
* thrown.
*
*
* @param i
* the row index.
* @param j
@ -620,10 +606,9 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
}
/**
*
* <code>set</code> sets the values of the matrix to those supplied by the
* 3x3 two dimenion array.
*
*
* @param matrix
* the new values of the matrix.
* @throws JmeException
@ -651,13 +636,10 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
/**
* Recreate Matrix using the provided axis.
*
* @param uAxis
* Vector3f
* @param vAxis
* Vector3f
* @param wAxis
* Vector3f
*
* @param uAxis Vector3f
* @param vAxis Vector3f
* @param wAxis Vector3f
*/
public void fromAxes(Vector3f uAxis, Vector3f vAxis, Vector3f wAxis) {
m00 = uAxis.x;
@ -676,7 +658,7 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
/**
* <code>set</code> sets the values of this matrix from an array of
* values assuming that the data is rowMajor order;
*
*
* @param matrix
* the matrix to set the value to.
* @return this
@ -688,7 +670,7 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
/**
* <code>set</code> sets the values of this matrix from an array of
* values;
*
*
* @param matrix
* the matrix to set the value to.
* @param rowMajor
@ -726,11 +708,10 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
}
/**
*
* <code>set</code> defines the values of the matrix based on a supplied
* <code>Quaternion</code>. It should be noted that all previous values
* will be overridden.
*
*
* @param quaternion
* the quaternion to create a rotational matrix from.
* @return this
@ -742,7 +723,6 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
/**
* <code>loadIdentity</code> sets this matrix to the identity matrix.
* Where all values are zero except those along the diagonal which are one.
*
*/
public void loadIdentity() {
m01 = m02 = m10 = m12 = m20 = m21 = 0;
@ -762,7 +742,7 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
* <code>fromAngleAxis</code> sets this matrix4f to the values specified
* by an angle and an axis of rotation. This method creates an object, so
* use fromAngleNormalAxis if your axis is already normalized.
*
*
* @param angle
* the angle to rotate (in radians).
* @param axis
@ -776,7 +756,7 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
/**
* <code>fromAngleNormalAxis</code> sets this matrix4f to the values
* specified by an angle and a normalized axis of rotation.
*
*
* @param angle
* the angle to rotate (in radians).
* @param axis
@ -811,7 +791,7 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
* <code>mult</code> multiplies this matrix by a given matrix. The result
* matrix is returned as a new object. If the given matrix is null, a null
* matrix is returned.
*
*
* @param mat
* the matrix to multiply this matrix by.
* @return the result matrix.
@ -823,7 +803,7 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
/**
* <code>mult</code> multiplies this matrix by a given matrix. The result
* matrix is returned as a new object.
*
*
* @param mat
* the matrix to multiply this matrix by.
* @param product
@ -867,7 +847,7 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
* <code>mult</code> multiplies this matrix by a given
* <code>Vector3f</code> object. The result vector is returned. If the
* given vector is null, null will be returned.
*
*
* @param vec
* the vector to multiply this matrix by.
* @return the result vector.
@ -879,7 +859,7 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
/**
* Multiplies this 3x3 matrix by the 1x3 Vector vec and stores the result in
* product.
*
*
* @param vec
* The Vector3f to multiply.
* @param product
@ -904,9 +884,9 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
}
/**
* <code>multLocal</code> multiplies this matrix internally by
* <code>multLocal</code> multiplies this matrix internally by
* a given float scale factor.
*
*
* @param scale
* the value to scale by.
* @return this Matrix3f
@ -929,7 +909,7 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
* <code>Vector3f</code> object. The result vector is stored inside the
* passed vector, then returned . If the given vector is null, null will be
* returned.
*
*
* @param vec
* the vector to multiply this matrix by.
* @return The passed vector after multiplication
@ -951,7 +931,7 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
* matrix is saved in the current matrix. If the given matrix is null,
* nothing happens. The current matrix is returned. This is equivalent to
* this*=mat
*
*
* @param mat
* the matrix to multiply this matrix by.
* @return This matrix, after the multiplication
@ -962,7 +942,7 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
/**
* Transposes this matrix in place. Returns this matrix for chaining
*
*
* @return This matrix after transpose
*/
public Matrix3f transposeLocal() {
@ -987,7 +967,7 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
/**
* Inverts this matrix as a new Matrix3f.
*
*
* @return The new inverse matrix
*/
public Matrix3f invert() {
@ -996,7 +976,7 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
/**
* Inverts this matrix and stores it in the given store.
*
*
* @return The store
*/
public Matrix3f invert(Matrix3f store) {
@ -1025,7 +1005,7 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
/**
* Inverts this matrix locally.
*
*
* @return this
*/
public Matrix3f invertLocal() {
@ -1060,7 +1040,7 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
/**
* Returns a new matrix representing the adjoint of this matrix.
*
*
* @return The adjoint matrix
*/
public Matrix3f adjoint() {
@ -1069,7 +1049,7 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
/**
* Places the adjoint of this matrix in store (creates store if null.)
*
*
* @param store
* The matrix to store the result in. If null, a new matrix is created.
* @return store
@ -1094,7 +1074,7 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
/**
* <code>determinant</code> generates the determinant of this matrix.
*
*
* @return the determinant
*/
public float determinant() {
@ -1107,7 +1087,7 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
/**
* Sets all of the values in this matrix to zero.
*
*
* @return this matrix
*/
public Matrix3f zero() {
@ -1120,7 +1100,7 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
* This is inconsistent with general value vs local semantics, but is
* preserved for backwards compatibility. Use transposeNew() to transpose
* to a new object (value).
*
*
* @return this object for chaining.
*/
public Matrix3f transpose() {
@ -1144,7 +1124,7 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
* 1.0 0.0 0.0 <br>
* 0.0 1.0 0.0 <br>
* 0.0 0.0 1.0 <br>]<br>
*
*
* @return the string representation of this object.
*/
@Override
@ -1175,11 +1155,10 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
}
/**
*
* <code>hashCode</code> returns the hash code value as an integer and is
* supported for the benefit of hashing based collection classes such as
* Hashtable, HashMap, HashSet etc.
*
*
* @return the hashcode for this instance of Matrix4f.
* @see java.lang.Object#hashCode()
*/
@ -1283,7 +1262,7 @@ public final class Matrix3f implements Savable, Cloneable, java.io.Serializable
/**
* A function for creating a rotation matrix that rotates a vector called
* "start" into another vector called "end".
*
*
* @param start
* normalized non-zero starting vector
* @param end

@ -41,10 +41,10 @@ import java.util.logging.Logger;
/**
* <code>Matrix4f</code> defines and maintains a 4x4 matrix in row major order.
* This matrix is intended for use in a translation and rotational capacity.
* It provides convenience methods for creating the matrix from a multitude
* This matrix is intended for use in a translation and rotational capacity.
* It provides convenience methods for creating the matrix from a multitude
* of sources.
*
*
* Matrices are stored assuming column vectors on the right, with the translation
* in the rightmost column. Element numbering is row,column, so m03 is the zeroth
* row, third column, which is the "x" translation part. This means that the implicit
@ -69,7 +69,6 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* Constructor instantiates a new <code>Matrix</code> that is set to the
* identity matrix.
*
*/
public Matrix4f() {
loadIdentity();
@ -105,7 +104,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
* Create a new Matrix4f, given data in column-major format.
*
* @param array
* An array of 16 floats in column-major format (translation in elements 12, 13 and 14).
* An array of 16 floats in column-major format (translation in elements 12, 13 and 14).
*/
public Matrix4f(float[] array) {
set(array, false);
@ -115,7 +114,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
* Constructor instantiates a new <code>Matrix</code> that is set to the
* provided matrix. This constructor copies a given Matrix. If the provided
* matrix is null, the constructor sets the matrix to the identity.
*
*
* @param mat
* the matrix to copy.
*/
@ -127,7 +126,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
* <code>copy</code> transfers the contents of a given matrix to this
* matrix. If a null matrix is supplied, this matrix is set to the identity
* matrix.
*
*
* @param matrix
* the matrix to copy.
*/
@ -188,7 +187,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* <code>get</code> retrieves the values of this object into
* a float array in row-major order.
*
*
* @param matrix
* the matrix to set the values into.
*/
@ -199,7 +198,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* <code>set</code> retrieves the values of this object into
* a float array.
*
*
* @param matrix
* the matrix to set the values into.
* @param rowMajor
@ -252,11 +251,9 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
* <code>get</code> retrieves a value from the matrix at the given
* position. If the position is invalid a <code>JmeException</code> is
* thrown.
*
* @param i
* the row index.
* @param j
* the colum index.
*
* @param i the row index.
* @param j the colum index.
* @return the value at (i, j).
*/
@SuppressWarnings("fallthrough")
@ -315,9 +312,8 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* <code>getColumn</code> returns one of three columns specified by the
* parameter. This column is returned as a float array of length 4.
*
* @param i
* the column to retrieve. Must be between 0 and 3.
*
* @param i the column to retrieve. Must be between 0 and 3.
* @return the column specified by the index.
*/
public float[] getColumn(int i) {
@ -327,9 +323,8 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* <code>getColumn</code> returns one of three columns specified by the
* parameter. This column is returned as a float[4].
*
* @param i
* the column to retrieve. Must be between 0 and 3.
*
* @param i the column to retrieve. Must be between 0 and 3.
* @param store
* the float array to store the result in. if null, a new one
* is created.
@ -372,12 +367,10 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
}
/**
*
* <code>setColumn</code> sets a particular column of this matrix to that
* represented by the provided vector.
*
* @param i
* the column to set.
*
* @param i the column to set.
* @param column
* the data to set.
*/
@ -422,11 +415,9 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
* <code>set</code> places a given value into the matrix at the given
* position. If the position is invalid a <code>JmeException</code> is
* thrown.
*
* @param i
* the row index.
* @param j
* the colum index.
*
* @param i the row index.
* @param j the colum index.
* @param value
* the value for (i, j).
*/
@ -502,7 +493,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* <code>set</code> sets the values of this matrix from an array of
* values.
*
*
* @param matrix
* the matrix to set the value to.
* @throws JmeException
@ -531,8 +522,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
m32 = matrix[3][2];
m33 = matrix[3][3];
}
/**
* Sets the values of this matrix
*/
@ -588,7 +578,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* <code>set</code> sets the values of this matrix from an array of
* values assuming that the data is rowMajor order;
*
*
* @param matrix
* the matrix to set the value to.
*/
@ -599,7 +589,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* <code>set</code> sets the values of this matrix from an array of
* values;
*
*
* @param matrix
* the matrix to set the value to.
* @param rowMajor
@ -657,7 +647,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* <code>transpose</code> locally transposes this Matrix.
*
*
* @return this object for chaining.
*/
public Matrix4f transposeLocal() {
@ -691,7 +681,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* <code>toFloatBuffer</code> returns a FloatBuffer object that contains
* the matrix data.
*
*
* @return matrix data as a FloatBuffer.
*/
public FloatBuffer toFloatBuffer() {
@ -701,7 +691,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* <code>toFloatBuffer</code> returns a FloatBuffer object that contains the
* matrix data.
*
*
* @param columnMajor
* if true, this buffer should be filled with column major data,
* otherwise it will be filled row major.
@ -718,6 +708,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* <code>fillFloatBuffer</code> fills a FloatBuffer object with
* the matrix data.
*
* @param fb the buffer to fill, must be correct size
* @return matrix data as a FloatBuffer.
*/
@ -728,7 +719,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* <code>fillFloatBuffer</code> fills a FloatBuffer object with the matrix
* data.
*
*
* @param fb
* the buffer to fill, starting at current position. Must have
* room for 16 more floats.
@ -753,7 +744,6 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
TempVars vars = TempVars.get();
fillFloatArray(vars.matrixWrite, columnMajor);
fb.put(vars.matrixWrite, 0, 16);
@ -764,16 +754,16 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
public void fillFloatArray(float[] f, boolean columnMajor) {
if (columnMajor) {
f[ 0] = m00;
f[ 1] = m10;
f[ 2] = m20;
f[ 3] = m30;
f[ 4] = m01;
f[ 5] = m11;
f[ 6] = m21;
f[ 7] = m31;
f[ 8] = m02;
f[ 9] = m12;
f[0] = m00;
f[1] = m10;
f[2] = m20;
f[3] = m30;
f[4] = m01;
f[5] = m11;
f[6] = m21;
f[7] = m31;
f[8] = m02;
f[9] = m12;
f[10] = m22;
f[11] = m32;
f[12] = m03;
@ -781,16 +771,16 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
f[14] = m23;
f[15] = m33;
} else {
f[ 0] = m00;
f[ 1] = m01;
f[ 2] = m02;
f[ 3] = m03;
f[ 4] = m10;
f[ 5] = m11;
f[ 6] = m12;
f[ 7] = m13;
f[ 8] = m20;
f[ 9] = m21;
f[0] = m00;
f[1] = m01;
f[2] = m02;
f[3] = m03;
f[4] = m10;
f[5] = m11;
f[6] = m12;
f[7] = m13;
f[8] = m20;
f[9] = m21;
f[10] = m22;
f[11] = m23;
f[12] = m30;
@ -802,6 +792,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* <code>readFloatBuffer</code> reads value for this matrix from a FloatBuffer.
*
* @param fb the buffer to read from, must be correct size
* @return this data as a FloatBuffer.
*/
@ -811,9 +802,10 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* <code>readFloatBuffer</code> reads value for this matrix from a FloatBuffer.
*
* @param fb the buffer to read from, must be correct size
* @param columnMajor if true, this buffer should be filled with column
* major data, otherwise it will be filled row major.
* major data, otherwise it will be filled row major.
* @return this data as a FloatBuffer.
*/
public Matrix4f readFloatBuffer(FloatBuffer fb, boolean columnMajor) {
@ -859,7 +851,6 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* <code>loadIdentity</code> sets this matrix to the identity matrix,
* namely all zeros with ones along the diagonal.
*
*/
public void loadIdentity() {
m01 = m02 = m03 = 0.0f;
@ -869,7 +860,8 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
m00 = m11 = m22 = m33 = 1.0f;
}
public void fromFrustum(float near, float far, float left, float right, float top, float bottom, boolean parallel) {
public void fromFrustum(float near, float far, float left, float right,
float top, float bottom, boolean parallel) {
loadIdentity();
if (parallel) {
// scale
@ -893,7 +885,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
// A
m02 = (right + left) / (right - left);
// B
// B
m12 = (top + bottom) / (top - bottom);
// C
@ -908,7 +900,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
* <code>fromAngleAxis</code> sets this matrix4f to the values specified
* by an angle and an axis of rotation. This method creates an object, so
* use fromAngleNormalAxis if your axis is already normalized.
*
*
* @param angle
* the angle to rotate (in radians).
* @param axis
@ -922,7 +914,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* <code>fromAngleNormalAxis</code> sets this matrix4f to the values
* specified by an angle and a normalized axis of rotation.
*
*
* @param angle
* the angle to rotate (in radians).
* @param axis
@ -958,7 +950,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* <code>mult</code> multiplies this matrix by a scalar.
*
*
* @param scalar
* the scalar to multiply this matrix by.
*/
@ -998,7 +990,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
* <code>mult</code> multiplies this matrix with another matrix. The
* result matrix will then be returned. This matrix will be on the left hand
* side, while the parameter matrix will be on the right.
*
*
* @param in2
* the matrix to multiply this matrix by.
* @return the resultant matrix
@ -1011,7 +1003,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
* <code>mult</code> multiplies this matrix with another matrix. The
* result matrix will then be returned. This matrix will be on the left hand
* side, while the parameter matrix will be on the right.
*
*
* @param in2
* the matrix to multiply this matrix by.
* @param store
@ -1095,7 +1087,6 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
+ m32 * in2.m23
+ m33 * in2.m33;
store.m00 = m[0];
store.m01 = m[1];
store.m02 = m[2];
@ -1118,10 +1109,10 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* <code>mult</code> multiplies this matrix with another matrix. The
* results are stored internally and a handle to this matrix will
* results are stored internally and a handle to this matrix will
* then be returned. This matrix will be on the left hand
* side, while the parameter matrix will be on the right.
*
*
* @param in2
* the matrix to multiply this matrix by.
* @return the resultant matrix
@ -1133,7 +1124,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* <code>mult</code> multiplies a vector about a rotation matrix. The
* resulting vector is returned as a new Vector3f.
*
*
* @param vec
* vec to multiply against.
* @return the rotated vector.
@ -1145,7 +1136,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* <code>mult</code> multiplies a vector about a rotation matrix and adds
* translation. The resulting vector is returned.
*
*
* @param vec
* vec to multiply against.
* @param store
@ -1211,7 +1202,6 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
*
* @param vec
* vec to multiply against.
*
* @return the rotated vector.
*/
public Vector4f multAcross(Vector4f vec) {
@ -1296,11 +1286,11 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
* <code>mult</code> multiplies a vector about a rotation matrix and adds
* translation. The w value is returned as a result of
* multiplying the last column of the matrix by 1.0
*
*
* @param vec
* vec to multiply against.
* @param store
* a vector to store the result in.
* a vector to store the result in.
* @return the W value
*/
public float multProj(Vector3f vec, Vector3f store) {
@ -1314,7 +1304,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* <code>mult</code> multiplies a vector about a rotation matrix. The
* resulting vector is returned.
*
*
* @param vec
* vec to multiply against.
* @param store
@ -1371,9 +1361,9 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
}
/**
* <code>mult</code> multiplies an array of 4 floats against this rotation
* <code>mult</code> multiplies an array of 4 floats against this rotation
* matrix. The results are stored directly in the array. (vec4f x mat4f)
*
*
* @param vec4f
* float array (size 4) to multiply against the matrix.
* @return the vec4f for chaining.
@ -1395,9 +1385,9 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
}
/**
* <code>mult</code> multiplies an array of 4 floats against this rotation
* <code>mult</code> multiplies an array of 4 floats against this rotation
* matrix. The results are stored directly in the array. (vec4f x mat4f)
*
*
* @param vec4f
* float array (size 4) to multiply against the matrix.
* @return the vec4f for chaining.
@ -1420,7 +1410,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* Inverts this matrix as a new Matrix4f.
*
*
* @return The new inverse matrix
*/
public Matrix4f invert() {
@ -1429,7 +1419,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* Inverts this matrix and stores it in the given store.
*
*
* @return The store
*/
public Matrix4f invert(Matrix4f store) {
@ -1480,7 +1470,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* Inverts this matrix locally.
*
*
* @return this
*/
public Matrix4f invertLocal() {
@ -1545,7 +1535,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* Returns a new matrix representing the adjoint of this matrix.
*
*
* @return The adjoint matrix
*/
public Matrix4f adjoint() {
@ -1581,7 +1571,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* Places the adjoint of this matrix in store (creates store if null.)
*
*
* @param store
* The matrix to store the result in. If null, a new matrix is created.
* @return store
@ -1626,7 +1616,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* <code>determinant</code> generates the determinate of this matrix.
*
*
* @return the determinate
*/
public float determinant() {
@ -1648,7 +1638,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* Sets all of the values in this matrix to zero.
*
*
* @return this matrix
*/
public Matrix4f zero() {
@ -1682,7 +1672,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* <code>add</code> adds the values of a parameter matrix to this matrix.
*
*
* @param mat
* the matrix to add to this.
*/
@ -1738,18 +1728,18 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
mat.m20 = m20;
mat.m21 = m21;
mat.m22 = m22;
}
}
/**
* Retrieves the scale vector from the matrix.
*
* @return the scale vector
*/
public Vector3f toScaleVector() {
Vector3f result = new Vector3f();
this.toScaleVector(result);
return result;
}
/**
* Retrieves the scale vector from the matrix.
*
* @return the scale vector
*/
public Vector3f toScaleVector() {
Vector3f result = new Vector3f();
this.toScaleVector(result);
return result;
}
/**
* Retrieves the scale vector from the matrix and stores it into a given
@ -1759,16 +1749,16 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
* @return the store vector
*/
public Vector3f toScaleVector(Vector3f store) {
float scaleX = (float) Math.sqrt(m00 * m00 + m10 * m10 + m20 * m20);
float scaleY = (float) Math.sqrt(m01 * m01 + m11 * m11 + m21 * m21);
float scaleZ = (float) Math.sqrt(m02 * m02 + m12 * m12 + m22 * m22);
float scaleX = (float) Math.sqrt(m00 * m00 + m10 * m10 + m20 * m20);
float scaleY = (float) Math.sqrt(m01 * m01 + m11 * m11 + m21 * m21);
float scaleZ = (float) Math.sqrt(m02 * m02 + m12 * m12 + m22 * m22);
store.set(scaleX, scaleY, scaleZ);
return store;
}
/**
* Sets the scale.
*
*
* @param x
* the X scale
* @param y
@ -1805,7 +1795,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* Sets the scale.
*
*
* @param scale
* the scale vector to set
*/
@ -1815,7 +1805,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* <code>setTranslation</code> will set the matrix's translation values.
*
*
* @param translation
* the new values for the translation.
* @throws JmeException
@ -1833,13 +1823,10 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* <code>setTranslation</code> will set the matrix's translation values.
*
* @param x
* value of the translation on the x axis
* @param y
* value of the translation on the y axis
* @param z
* value of the translation on the z axis
*
* @param x value of the translation on the x axis
* @param y value of the translation on the y axis
* @param z value of the translation on the z axis
*/
public void setTranslation(float x, float y, float z) {
m03 = x;
@ -1862,7 +1849,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* <code>setInverseTranslation</code> will set the matrix's inverse
* translation values.
*
*
* @param translation
* the new values for the inverse translation.
* @throws JmeException
@ -1883,7 +1870,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
* three axes (x, y, z). Where each axis has a specified rotation in
* degrees. These rotations are expressed in a single <code>Vector3f</code>
* object.
*
*
* @param angles
* the angles to rotate.
*/
@ -1919,7 +1906,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* <code>setRotationQuaternion</code> builds a rotation from a
* <code>Quaternion</code>.
*
*
* @param quat
* the quaternion to build the rotation from.
* @throws NullPointerException
@ -1932,7 +1919,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* <code>setInverseRotationRadians</code> builds an inverted rotation from
* Euler angles that are in radians.
*
*
* @param angles
* the Euler angles in radians.
* @throws JmeException
@ -1969,7 +1956,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* <code>setInverseRotationDegrees</code> builds an inverted rotation from
* Euler angles that are in degrees.
*
*
* @param angles
* the Euler angles in degrees.
* @throws JmeException
@ -1988,10 +1975,9 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
}
/**
*
* <code>inverseTranslateVect</code> translates a given Vector3f by the
* translation part of this matrix.
*
*
* @param vec
* the Vector3f data to be translated.
* @throws JmeException
@ -2009,10 +1995,9 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
}
/**
*
* <code>inverseTranslateVect</code> translates a given Vector3f by the
* translation part of this matrix.
*
*
* @param data
* the Vector3f to be translated.
* @throws JmeException
@ -2025,10 +2010,9 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
}
/**
*
* <code>inverseTranslateVect</code> translates a given Vector3f by the
* translation part of this matrix.
*
*
* @param data
* the Vector3f to be translated.
* @throws JmeException
@ -2041,10 +2025,9 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
}
/**
*
* <code>inverseRotateVect</code> rotates a given Vector3f by the rotation
* part of this matrix.
*
*
* @param vec
* the Vector3f to be rotated.
*/
@ -2072,7 +2055,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
* 0.0 1.0 0.0 0.0 <br>
* 0.0 0.0 1.0 0.0 <br>
* 0.0 0.0 0.0 1.0 <br>]<br>
*
*
* @return the string representation of this object.
*/
@Override
@ -2118,11 +2101,10 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
}
/**
*
* <code>hashCode</code> returns the hash code value as an integer and is
* supported for the benefit of hashing based collection classes such as
* Hashtable, HashMap, HashSet etc.
*
*
* @return the hashcode for this instance of Matrix4f.
* @see java.lang.Object#hashCode()
*/
@ -2279,7 +2261,7 @@ public final class Matrix4f implements Savable, Cloneable, java.io.Serializable
/**
* Apply a scale to this matrix.
*
*
* @param scale
* the scale to apply
*/

@ -40,7 +40,7 @@ import java.util.logging.Logger;
* This provides methods for calculating a "distance" of a point from this
* plane. The distance is pseudo due to the fact that it can be negative if the
* point is on the non-normal side of the plane.
*
*
* @author Mark Powell
* @author Joshua Slack
* @author Ian McClean
@ -58,12 +58,12 @@ public class Plane implements Savable, Cloneable, java.io.Serializable {
Negative
}
/**
/**
* Vector normal to the plane.
*/
protected Vector3f normal = new Vector3f();
/**
/**
* Constant of the plane. See formula in class definition.
*/
protected float constant;
@ -78,7 +78,7 @@ public class Plane implements Savable, Cloneable, java.io.Serializable {
/**
* Constructor instantiates a new <code>Plane</code> object. The normal
* and constant values are set at creation.
*
*
* @param normal
* the normal of the plane.
* @param constant
@ -105,7 +105,7 @@ public class Plane implements Savable, Cloneable, java.io.Serializable {
/**
* <code>setNormal</code> sets the normal of the plane.
*
*
* @param normal
* the new normal of the plane.
*/
@ -121,12 +121,12 @@ public class Plane implements Savable, Cloneable, java.io.Serializable {
*
*/
public void setNormal(float x, float y, float z) {
this.normal.set(x,y,z);
this.normal.set(x, y, z);
}
/**
* <code>getNormal</code> retrieves the normal of the plane.
*
*
* @return the normal of the plane.
*/
public Vector3f getNormal() {
@ -136,7 +136,7 @@ public class Plane implements Savable, Cloneable, java.io.Serializable {
/**
* <code>setConstant</code> sets the constant value that helps define the
* plane.
*
*
* @param constant
* the new constant value.
*/
@ -146,27 +146,28 @@ public class Plane implements Savable, Cloneable, java.io.Serializable {
/**
* <code>getConstant</code> returns the constant of the plane.
*
*
* @return the constant of the plane.
*/
public float getConstant() {
return constant;
}
public Vector3f getClosestPoint(Vector3f point, Vector3f store){
public Vector3f getClosestPoint(Vector3f point, Vector3f store) {
// float t = constant - normal.dot(point);
// return store.set(normal).multLocal(t).addLocal(point);
float t = (constant - normal.dot(point)) / normal.dot(normal);
return store.set(normal).multLocal(t).addLocal(point);
}
public Vector3f getClosestPoint(Vector3f point){
public Vector3f getClosestPoint(Vector3f point) {
return getClosestPoint(point, new Vector3f());
}
public Vector3f reflect(Vector3f point, Vector3f store){
if (store == null)
public Vector3f reflect(Vector3f point, Vector3f store) {
if (store == null) {
store = new Vector3f();
}
float d = pseudoDistance(point);
store.set(normal).negateLocal().multLocal(d * 2f);
@ -179,7 +180,7 @@ public class Plane implements Savable, Cloneable, java.io.Serializable {
* a provided point. If the point is on the negative side of the plane the
* distance returned is negative, otherwise it is positive. If the point is
* on the plane, it is zero.
*
*
* @param point
* the point to check.
* @return the signed distance from the plane to a point.
@ -192,7 +193,7 @@ public class Plane implements Savable, Cloneable, java.io.Serializable {
* <code>whichSide</code> returns the side at which a point lies on the
* plane. The positive values returned are: NEGATIVE_SIDE, POSITIVE_SIDE and
* NO_SIDE.
*
*
* @param point
* the point to check.
* @return the side at which the point lies.
@ -208,19 +209,19 @@ public class Plane implements Savable, Cloneable, java.io.Serializable {
}
}
public boolean isOnPlane(Vector3f point){
public boolean isOnPlane(Vector3f point) {
float dist = pseudoDistance(point);
if (dist < FastMath.FLT_EPSILON && dist > -FastMath.FLT_EPSILON)
if (dist < FastMath.FLT_EPSILON && dist > -FastMath.FLT_EPSILON) {
return true;
else
} else {
return false;
}
}
/**
* Initialize this plane using the three points of the given triangle.
*
* @param t
* the triangle
*
* @param t the triangle
*/
public void setPlanePoints(AbstractTriangle t) {
setPlanePoints(t.get1(), t.get2(), t.get3());
@ -232,14 +233,14 @@ public class Plane implements Savable, Cloneable, java.io.Serializable {
* @param origin
* @param normal
*/
public void setOriginNormal(Vector3f origin, Vector3f normal){
public void setOriginNormal(Vector3f origin, Vector3f normal) {
this.normal.set(normal);
this.constant = normal.x * origin.x + normal.y * origin.y + normal.z * origin.z;
}
/**
* Initialize the Plane using the given 3 points as coplanar.
*
*
* @param v1
* the first point
* @param v2
@ -260,7 +261,7 @@ public class Plane implements Savable, Cloneable, java.io.Serializable {
* <code>Vector3f</code> object, so the format is the following:
* com.jme.math.Plane [Normal: org.jme.math.Vector3f [X=XX.XXXX, Y=YY.YYYY,
* Z=ZZ.ZZZZ] - Constant: CC.CCCCC]
*
*
* @return the string representation of this plane.
*/
@Override

@ -42,10 +42,9 @@ import java.util.logging.Logger;
* hypercomplex numbers. Quaternions extends a rotation in three dimensions to a
* rotation in four dimensions. This avoids "gimbal lock" and allows for smooth
* continuous rotation.
*
* <code>Quaternion</code> is defined by four floating point numbers: {x y z
* w}.
*
*
* <code>Quaternion</code> is defined by four floating point numbers: {x y z w}.
*
* @author Mark Powell
* @author Joshua Slack
*/
@ -60,7 +59,7 @@ public final class Quaternion implements Savable, Cloneable, java.io.Serializabl
public static final Quaternion IDENTITY = new Quaternion();
public static final Quaternion DIRECTION_Z = new Quaternion();
public static final Quaternion ZERO = new Quaternion(0, 0, 0, 0);
static {
DIRECTION_Z.fromAxes(Vector3f.UNIT_X, Vector3f.UNIT_Y, Vector3f.UNIT_Z);
}
@ -82,14 +81,10 @@ public final class Quaternion implements Savable, Cloneable, java.io.Serializabl
* Constructor instantiates a new <code>Quaternion</code> object from the
* given list of parameters.
*
* @param x
* the x value of the quaternion.
* @param y
* the y value of the quaternion.
* @param z
* the z value of the quaternion.
* @param w
* the w value of the quaternion.
* @param x the x value of the quaternion.
* @param y the y value of the quaternion.
* @param z the z value of the quaternion.
* @param w the w value of the quaternion.
*/
public Quaternion(float x, float y, float z, float w) {
this.x = x;
@ -115,17 +110,13 @@ public final class Quaternion implements Savable, Cloneable, java.io.Serializabl
}
/**
* sets the data in a <code>Quaternion</code> object from the given list
* of parameters.
* sets the data in a <code>Quaternion</code> object from the given list of
* parameters.
*
* @param x
* the x value of the quaternion.
* @param y
* the y value of the quaternion.
* @param z
* the z value of the quaternion.
* @param w
* the w value of the quaternion.
* @param x the x value of the quaternion.
* @param y the y value of the quaternion.
* @param z the z value of the quaternion.
* @param w the w value of the quaternion.
* @return this
*/
public Quaternion set(float x, float y, float z, float w) {
@ -141,8 +132,7 @@ public final class Quaternion implements Savable, Cloneable, java.io.Serializabl
* passed <code>Quaternion</code> object. The values are copied producing
* a new object.
*
* @param q
* The Quaternion to copy values from.
* @param q The Quaternion to copy values from.
* @return this
*/
public Quaternion set(Quaternion q) {
@ -184,8 +174,7 @@ public final class Quaternion implements Savable, Cloneable, java.io.Serializabl
* Constructor instantiates a new <code>Quaternion</code> object from an
* existing quaternion, creating a copy.
*
* @param q
* the quaternion to copy.
* @param q the quaternion to copy.
*/
public Quaternion(Quaternion q) {
this.x = q.x;
@ -195,7 +184,7 @@ public final class Quaternion implements Savable, Cloneable, java.io.Serializabl
}
/**
* Sets this Quaternion to {0, 0, 0, 1}. Same as calling set(0,0,0,1).
* Sets this Quaternion to {0, 0, 0, 1}. Same as calling set(0,0,0,1).
*/
public void loadIdentity() {
x = y = z = 0;
@ -231,10 +220,12 @@ public final class Quaternion implements Savable, Cloneable, java.io.Serializabl
/**
* <code>fromAngles</code> builds a Quaternion from the Euler rotation
* angles (x,y,z) aka (pitch, yaw, roll)). Note that we are applying in order: (y, z, x) aka (yaw, roll, pitch) but
* we've ordered them in x, y, and z for convenience.
* angles (x,y,z) aka (pitch, yaw, roll)).
* Note that we are applying in order: (y, z, x) aka (yaw, roll, pitch)
* but we've ordered them in x, y, and z for convenience.
*
* @see <a href="http://www.euclideanspace.com/maths/geometry/rotations/conversions/eulerToQuaternion/index.htm">http://www.euclideanspace.com/maths/geometry/rotations/conversions/eulerToQuaternion/index.htm</a>
*
*
* @param xAngle
* the Euler pitch of rotation (in radians). (aka Attitude, often rot
* around x)
@ -275,10 +266,10 @@ public final class Quaternion implements Savable, Cloneable, java.io.Serializabl
/**
* <code>toAngles</code> returns this quaternion converted to Euler rotation
* angles (x,y,z) aka (pitch, yaw, roll).<br/>
* angles (x,y,z) aka (pitch, yaw, roll).<br/>
* Note that the result is not always 100% accurate due to the implications of euler angles.
* @see <a href="http://www.euclideanspace.com/maths/geometry/rotations/conversions/quaternionToEuler/index.htm">http://www.euclideanspace.com/maths/geometry/rotations/conversions/quaternionToEuler/index.htm</a>
*
*
* @param angles
* the float[] in which the angles should be stored, or null if
* you want a new float[] to be created
@ -307,7 +298,7 @@ public final class Quaternion implements Savable, Cloneable, java.io.Serializabl
angles[2] = -FastMath.HALF_PI;
angles[0] = 0;
} else {
angles[1] = FastMath.atan2(2 * y * w - 2 * x * z, sqx - sqy - sqz + sqw); // yaw or heading
angles[1] = FastMath.atan2(2 * y * w - 2 * x * z, sqx - sqy - sqz + sqw); // yaw or heading
angles[2] = FastMath.asin(2 * test / unit); // roll or bank
angles[0] = FastMath.atan2(2 * x * w - 2 * y * z, -sqx + sqy - sqz + sqw); // pitch or attitude
}
@ -315,10 +306,9 @@ public final class Quaternion implements Savable, Cloneable, java.io.Serializabl
}
/**
*
* <code>fromRotationMatrix</code> generates a quaternion from a supplied
* matrix. This matrix is assumed to be a rotational matrix.
*
*
* @param matrix
* the matrix that defines the rotation.
*/
@ -353,7 +343,7 @@ public final class Quaternion implements Savable, Cloneable, java.io.Serializabl
m22 *= lengthSquared;
}
// Use the Graphics Gems code, from
// Use the Graphics Gems code, from
// ftp://ftp.cis.upenn.edu/pub/graphics/shoemake/quatut.ps.Z
// *NOT* the "Matrix and Quaternions FAQ", which has errors!
@ -398,7 +388,7 @@ public final class Quaternion implements Savable, Cloneable, java.io.Serializabl
/**
* <code>toRotationMatrix</code> converts this quaternion to a rotational
* matrix. Note: the result is created from a normalized version of this quat.
*
*
* @return the rotation matrix representation of this quaternion.
*/
public Matrix3f toRotationMatrix() {
@ -409,7 +399,7 @@ public final class Quaternion implements Savable, Cloneable, java.io.Serializabl
/**
* <code>toRotationMatrix</code> converts this quaternion to a rotational
* matrix. The result is stored in result.
*
*
* @param result
* The Matrix3f to store the result in.
* @return the rotation matrix representation of this quaternion.
@ -805,6 +795,7 @@ public final class Quaternion implements Savable, Cloneable, java.io.Serializabl
/**
* Sets the values of this quaternion to the nlerp from itself to q2 by blend.
*
* @param q2
* @param blend
*/
@ -829,8 +820,7 @@ public final class Quaternion implements Savable, Cloneable, java.io.Serializabl
* <code>add</code> adds the values of this quaternion to those of the
* parameter quaternion. The result is returned as a new quaternion.
*
* @param q
* the quaternion to add to this.
* @param q the quaternion to add to this.
* @return the new quaternion.
*/
public Quaternion add(Quaternion q) {
@ -841,8 +831,7 @@ public final class Quaternion implements Savable, Cloneable, java.io.Serializabl
* <code>add</code> adds the values of this quaternion to those of the
* parameter quaternion. The result is stored in this Quaternion.
*
* @param q
* the quaternion to add to this.
* @param q the quaternion to add to this.
* @return This Quaternion after addition.
*/
public Quaternion addLocal(Quaternion q) {
@ -858,8 +847,7 @@ public final class Quaternion implements Savable, Cloneable, java.io.Serializabl
* from those of this quaternion. The result is returned as a new
* quaternion.
*
* @param q
* the quaternion to subtract from this.
* @param q the quaternion to subtract from this.
* @return the new quaternion.
*/
public Quaternion subtract(Quaternion q) {
@ -870,8 +858,7 @@ public final class Quaternion implements Savable, Cloneable, java.io.Serializabl
* <code>subtract</code> subtracts the values of the parameter quaternion
* from those of this quaternion. The result is stored in this Quaternion.
*
* @param q
* the quaternion to subtract from this.
* @param q the quaternion to subtract from this.
* @return This Quaternion after subtraction.
*/
public Quaternion subtractLocal(Quaternion q) {
@ -903,8 +890,7 @@ public final class Quaternion implements Savable, Cloneable, java.io.Serializabl
* It IS safe for q and res to be the same object.
* It IS NOT safe for this and res to be the same object.
*
* @param q
* the quaternion to multiply this quaternion by.
* @param q the quaternion to multiply this quaternion by.
* @param res
* the quaternion to store the result in.
* @return the new quaternion.
@ -982,8 +968,7 @@ public final class Quaternion implements Savable, Cloneable, java.io.Serializabl
* corresponds to an axis of the coordinate system defined by the quaternion
* rotation.
*
* @param axis
* the array of vectors to be filled.
* @param axis the array of vectors to be filled.
*/
public void toAxes(Vector3f axis[]) {
Matrix3f tempMat = toRotationMatrix();
@ -996,8 +981,7 @@ public final class Quaternion implements Savable, Cloneable, java.io.Serializabl
* <code>mult</code> multiplies this quaternion by a parameter vector. The
* result is returned as a new vector.
*
* @param v
* the vector to multiply this quaternion by.
* @param v the vector to multiply this quaternion by.
* @return the new vector.
*/
public Vector3f mult(Vector3f v) {
@ -1008,8 +992,7 @@ public final class Quaternion implements Savable, Cloneable, java.io.Serializabl
* <code>mult</code> multiplies this quaternion by a parameter vector. The
* result is stored in the supplied vector
*
* @param v
* the vector to multiply this quaternion by.
* @param v the vector to multiply this quaternion by.
* @return v
*/
public Vector3f multLocal(Vector3f v) {
@ -1031,8 +1014,7 @@ public final class Quaternion implements Savable, Cloneable, java.io.Serializabl
* stored in this Quaternion, which is also returned for chaining. Similar
* to this *= q.
*
* @param q
* The Quaternion to multiply this one by.
* @param q The Quaternion to multiply this one by.
* @return This Quaternion, after multiplication.
*/
public Quaternion multLocal(Quaternion q) {
@ -1051,14 +1033,10 @@ public final class Quaternion implements Savable, Cloneable, java.io.Serializabl
* stored in this Quaternion, which is also returned for chaining. Similar
* to this *= q.
*
* @param qx -
* quat x value
* @param qy -
* quat y value
* @param qz -
* quat z value
* @param qw -
* quat w value
* @param qx quat x value
* @param qy quat y value
* @param qz quat z value
* @param qw quat w value
*
* @return This Quaternion, after multiplication.
*/
@ -1076,7 +1054,7 @@ public final class Quaternion implements Savable, Cloneable, java.io.Serializabl
/**
* <code>mult</code> multiplies this quaternion by a parameter vector. The
* result is returned as a new vector.
*
*
* @param v
* the vector to multiply this quaternion by.
* @param store
@ -1279,7 +1257,7 @@ public final class Quaternion implements Savable, Cloneable, java.io.Serializabl
}
return true;
}
/**
* Returns true if this quaternion is similar to the specified quaternion
* within some value of epsilon.
@ -1304,11 +1282,10 @@ public final class Quaternion implements Savable, Cloneable, java.io.Serializabl
}
/**
*
* <code>hashCode</code> returns the hash code value as an integer and is
* supported for the benefit of hashing based collection classes such as
* Hashtable, HashMap, HashSet etc.
*
*
* @return the hashcode for this instance of Quaternion.
* @see java.lang.Object#hashCode()
*/
@ -1327,7 +1304,7 @@ public final class Quaternion implements Savable, Cloneable, java.io.Serializabl
* <code>readExternal</code> builds a quaternion from an
* <code>ObjectInput</code> object. <br>
* NOTE: Used with serialization. Not to be called manually.
*
*
* @param in
* the ObjectInput value to read from.
* @throws IOException
@ -1345,7 +1322,7 @@ public final class Quaternion implements Savable, Cloneable, java.io.Serializabl
* <code>writeExternal</code> writes this quaternion out to a
* <code>ObjectOutput</code> object. NOTE: Used with serialization. Not to
* be called manually.
*
*
* @param out
* the object to write to.
* @throws IOException

@ -49,11 +49,11 @@ public class Spline implements Savable {
Bezier,
Nurb
}
private List<Vector3f> controlPoints = new ArrayList<Vector3f>();
private List<Float> knots; //knots of NURBS spline
private float[] weights; //weights of NURBS spline
private int basisFunctionDegree; //degree of NURBS spline basis function (computed automatically)
private List<Float> knots; //knots of NURBS spline
private float[] weights; //weights of NURBS spline
private int basisFunctionDegree; //degree of NURBS spline basis function (computed automatically)
private boolean cycle;
private List<Float> segmentsLength;
private float totalLength;
@ -66,6 +66,7 @@ public class Spline implements Savable {
/**
* Create a spline
*
* @param splineType the type of the spline @see {SplineType}
* @param controlPoints an array of vector to use as control points of the spline
* If the type of the curve is Bezier curve the control points should be provided
@ -74,15 +75,15 @@ public class Spline implements Savable {
* for the border points of the curve, who should have only one handle point.
* The pattern should be as follows:
* P0 - H0 : H1 - P1 - H1 : ... : Hn - Pn
*
*
* n is the amount of 'P' - points.
* @param curveTension the tension of the spline
* @param cycle true if the spline cycle.
*/
public Spline(SplineType splineType, Vector3f[] controlPoints, float curveTension, boolean cycle) {
if(splineType==SplineType.Nurb) {
throw new IllegalArgumentException("To create NURBS spline use: 'public Spline(Vector3f[] controlPoints, float[] weights, float[] nurbKnots)' constructor!");
}
if (splineType == SplineType.Nurb) {
throw new IllegalArgumentException("To create NURBS spline use: 'public Spline(Vector3f[] controlPoints, float[] weights, float[] nurbKnots)' constructor!");
}
for (int i = 0; i < controlPoints.length; i++) {
Vector3f vector3f = controlPoints[i];
this.controlPoints.add(vector3f);
@ -95,6 +96,7 @@ public class Spline implements Savable {
/**
* Create a spline
*
* @param splineType the type of the spline @see {SplineType}
* @param controlPoints a list of vector to use as control points of the spline
* If the type of the curve is Bezier curve the control points should be provided
@ -103,45 +105,46 @@ public class Spline implements Savable {
* for the border points of the curve, who should have only one handle point.
* The pattern should be as follows:
* P0 - H0 : H1 - P1 - H1 : ... : Hn - Pn
*
*
* n is the amount of 'P' - points.
* @param curveTension the tension of the spline
* @param cycle true if the spline cycle.
*/
public Spline(SplineType splineType, List<Vector3f> controlPoints, float curveTension, boolean cycle) {
if(splineType==SplineType.Nurb) {
throw new IllegalArgumentException("To create NURBS spline use: 'public Spline(Vector3f[] controlPoints, float[] weights, float[] nurbKnots)' constructor!");
}
if (splineType == SplineType.Nurb) {
throw new IllegalArgumentException("To create NURBS spline use: 'public Spline(Vector3f[] controlPoints, float[] weights, float[] nurbKnots)' constructor!");
}
type = splineType;
this.controlPoints.addAll(controlPoints);
this.curveTension = curveTension;
this.cycle = cycle;
this.computeTotalLength();
}
/**
* Create a NURBS spline. A spline type is automatically set to SplineType.Nurb.
* The cycle is set to <b>false</b> by default.
*
* @param controlPoints a list of vector to use as control points of the spline
* @param nurbKnots the nurb's spline knots
* @param nurbKnots the nurb's spline knots
*/
public Spline(List<Vector4f> controlPoints, List<Float> nurbKnots) {
//input data control
for(int i=0;i<nurbKnots.size()-1;++i) {
if(nurbKnots.get(i)>nurbKnots.get(i+1)) {
throw new IllegalArgumentException("The knots values cannot decrease!");
}
}
//storing the data
//input data control
for (int i = 0; i < nurbKnots.size() - 1; ++i) {
if (nurbKnots.get(i) > nurbKnots.get(i + 1)) {
throw new IllegalArgumentException("The knots values cannot decrease!");
}
}
//storing the data
type = SplineType.Nurb;
this.weights = new float[controlPoints.size()];
this.knots = nurbKnots;
this.basisFunctionDegree = nurbKnots.size() - weights.length;
for(int i=0;i<controlPoints.size();++i) {
Vector4f controlPoint = controlPoints.get(i);
this.controlPoints.add(new Vector3f(controlPoint.x, controlPoint.y, controlPoint.z));
this.weights[i] = controlPoint.w;
for (int i = 0; i < controlPoints.size(); ++i) {
Vector4f controlPoint = controlPoints.get(i);
this.controlPoints.add(new Vector3f(controlPoint.x, controlPoint.y, controlPoint.z));
this.weights[i] = controlPoint.w;
}
CurveAndSurfaceMath.prepareNurbsKnots(knots, basisFunctionDegree);
this.computeTotalLength();
@ -175,6 +178,7 @@ public class Spline implements Savable {
/**
* Adds a controlPoint to the spline
*
* @param controlPoint a position in world space
*/
public void addControlPoint(Vector3f controlPoint) {
@ -192,6 +196,7 @@ public class Spline implements Savable {
/**
* remove the controlPoint from the spline
*
* @param controlPoint the controlPoint to remove
*/
public void removeControlPoint(Vector3f controlPoint) {
@ -200,8 +205,8 @@ public class Spline implements Savable {
this.computeTotalLength();
}
}
public void clearControlPoints(){
public void clearControlPoints() {
controlPoints.clear();
totalLength = 0;
}
@ -225,10 +230,10 @@ public class Spline implements Savable {
totalLength += l;
}
}
} else if(type == SplineType.Bezier) {
this.computeBezierLength();
} else if(type == SplineType.Nurb) {
this.computeNurbLength();
} else if (type == SplineType.Bezier) {
this.computeBezierLength();
} else if (type == SplineType.Nurb) {
this.computeNurbLength();
} else {
this.initCatmullRomWayPoints(controlPoints);
this.computeCatmulLength();
@ -249,34 +254,37 @@ public class Spline implements Savable {
}
}
}
/**
* This method calculates the Bezier curve length.
*/
private void computeBezierLength() {
float l = 0;
float l = 0;
if (controlPoints.size() > 1) {
for (int i = 0; i < controlPoints.size() - 1; i+=3) {
for (int i = 0; i < controlPoints.size() - 1; i += 3) {
l = FastMath.getBezierP1toP2Length(controlPoints.get(i),
controlPoints.get(i + 1), controlPoints.get(i + 2), controlPoints.get(i + 3));
controlPoints.get(i + 1), controlPoints.get(i + 2), controlPoints.get(i + 3));
segmentsLength.add(l);
totalLength += l;
}
}
}
/**
* This method calculates the NURB curve length.
*/
private void computeNurbLength() {
//TODO: implement
//TODO: implement
}
/**
* Interpolate a position on the spline
* @param value a value from 0 to 1 that represent the position between the current control point and the next one
*
* @param value a value from 0 to 1 that represent the position between the
* current control point and the next one
* @param currentControlPoint the current control point
* @param store a vector to store the result (use null to create a new one that will be returned by the method)
* @param store a vector to store the result (use null to create a new one
* that will be returned by the method)
* @return the position
*/
public Vector3f interpolate(float value, int currentControlPoint, Vector3f store) {
@ -291,11 +299,11 @@ public class Spline implements Savable {
FastMath.interpolateLinear(value, controlPoints.get(currentControlPoint), controlPoints.get(currentControlPoint + 1), store);
break;
case Bezier:
FastMath.interpolateBezier(value, controlPoints.get(currentControlPoint), controlPoints.get(currentControlPoint + 1), controlPoints.get(currentControlPoint + 2), controlPoints.get(currentControlPoint + 3), store);
break;
FastMath.interpolateBezier(value, controlPoints.get(currentControlPoint), controlPoints.get(currentControlPoint + 1), controlPoints.get(currentControlPoint + 2), controlPoints.get(currentControlPoint + 3), store);
break;
case Nurb:
CurveAndSurfaceMath.interpolateNurbs(value, this, store);
break;
CurveAndSurfaceMath.interpolateNurbs(value, this, store);
break;
default:
break;
}
@ -316,8 +324,8 @@ public class Spline implements Savable {
*/
public void setCurveTension(float curveTension) {
this.curveTension = curveTension;
if(type==SplineType.CatmullRom && !getControlPoints().isEmpty()) {
this.computeTotalLength();
if (type == SplineType.CatmullRom && !getControlPoints().isEmpty()) {
this.computeTotalLength();
}
}
@ -330,23 +338,24 @@ public class Spline implements Savable {
/**
* set to true to make the spline cycle
*
* @param cycle
*/
public void setCycle(boolean cycle) {
if(type!=SplineType.Nurb) {
if (controlPoints.size() >= 2) {
if (this.cycle && !cycle) {
controlPoints.remove(controlPoints.size() - 1);
}
if (!this.cycle && cycle) {
controlPoints.add(controlPoints.get(0));
}
this.cycle = cycle;
this.computeTotalLength();
} else {
this.cycle = cycle;
}
}
if (type != SplineType.Nurb) {
if (controlPoints.size() >= 2) {
if (this.cycle && !cycle) {
controlPoints.remove(controlPoints.size() - 1);
}
if (!this.cycle && cycle) {
controlPoints.add(controlPoints.get(0));
}
this.cycle = cycle;
this.computeTotalLength();
} else {
this.cycle = cycle;
}
}
}
/**
@ -365,6 +374,7 @@ public class Spline implements Savable {
/**
* Sets the type of the spline
*
* @param type
*/
public void setType(SplineType type) {
@ -385,57 +395,63 @@ public class Spline implements Savable {
public List<Float> getSegmentsLength() {
return segmentsLength;
}
//////////// NURBS getters /////////////////////
/**
* This method returns the minimum nurb curve knot value. Check the nurb type before calling this method. It the curve is not of a Nurb
* type - NPE will be thrown.
* @return the minimum nurb curve knot value
*/
/**
* This method returns the minimum nurb curve knot value. Check the nurb
* type before calling this method. It the curve is not of a Nurb type - NPE
* will be thrown.
*
* @return the minimum nurb curve knot value
*/
public float getMinNurbKnot() {
return knots.get(basisFunctionDegree - 1);
return knots.get(basisFunctionDegree - 1);
}
/**
* This method returns the maximum nurb curve knot value. Check the nurb type before calling this method. It the curve is not of a Nurb
* type - NPE will be thrown.
* @return the maximum nurb curve knot value
*/
* This method returns the maximum nurb curve knot value. Check the nurb
* type before calling this method. It the curve is not of a Nurb type - NPE
* will be thrown.
*
* @return the maximum nurb curve knot value
*/
public float getMaxNurbKnot() {
return knots.get(weights.length);
return knots.get(weights.length);
}
/**
* This method returns NURBS' spline knots.
*
* @return NURBS' spline knots
*/
public List<Float> getKnots() {
return knots;
}
return knots;
}
/**
* This method returns NURBS' spline weights.
*
* @return NURBS' spline weights
*/
public float[] getWeights() {
return weights;
}
return weights;
}
/**
* This method returns NURBS' spline basis function degree.
*
* @return NURBS' spline basis function degree
*/
public int getBasisFunctionDegree() {
return basisFunctionDegree;
}
return basisFunctionDegree;
}
@Override
public void write(JmeExporter ex) throws IOException {
OutputCapsule oc = ex.getCapsule(this);
oc.writeSavableArrayList((ArrayList) controlPoints, "controlPoints", null);
oc.write(type, "type", SplineType.CatmullRom);
float list[] = null;
if (segmentsLength != null) {
list = new float[segmentsLength.size()];
@ -449,7 +465,7 @@ public class Spline implements Savable {
oc.writeSavableArrayList((ArrayList) CRcontrolPoints, "CRControlPoints", null);
oc.write(curveTension, "curveTension", 0.5f);
oc.write(cycle, "cycle", false);
oc.writeSavableArrayList((ArrayList<Float>)knots, "knots", null);
oc.writeSavableArrayList((ArrayList<Float>) knots, "knots", null);
oc.write(weights, "weights", null);
oc.write(basisFunctionDegree, "basisFunctionDegree", 0);
}
@ -459,7 +475,8 @@ public class Spline implements Savable {
public void read(JmeImporter im) throws IOException {
InputCapsule in = im.getCapsule(this);
controlPoints = in.readSavableArrayList("controlPoints", new ArrayList<>()); /* Empty List as default, prevents null pointers */
controlPoints = in.readSavableArrayList("controlPoints", new ArrayList<>());
/* Empty List as default, prevents null pointers */
float list[] = in.readFloatArray("segmentsLength", null);
if (list != null) {
segmentsLength = new ArrayList<Float>();

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2018 jMonkeyEngine
* Copyright (c) 2009-2020 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -39,7 +39,7 @@ import java.io.IOException;
/**
* Started Date: Jul 16, 2004<br><br>
* Represents a translation, rotation and scale in one object.
*
*
* @author Jack Lindamood
* @author Joshua Slack
*/
@ -53,30 +53,31 @@ public final class Transform implements Savable, Cloneable, java.io.Serializable
private Vector3f translation = new Vector3f();
private Vector3f scale = new Vector3f(1, 1, 1);
public Transform(Vector3f translation, Quaternion rot){
public Transform(Vector3f translation, Quaternion rot) {
this.translation.set(translation);
this.rot.set(rot);
}
public Transform(Vector3f translation, Quaternion rot, Vector3f scale){
public Transform(Vector3f translation, Quaternion rot, Vector3f scale) {
this(translation, rot);
this.scale.set(scale);
}
public Transform(Vector3f translation){
public Transform(Vector3f translation) {
this(translation, Quaternion.IDENTITY);
}
public Transform(Quaternion rot){
public Transform(Quaternion rot) {
this(Vector3f.ZERO, rot);
}
public Transform(){
public Transform() {
this(Vector3f.ZERO, Quaternion.IDENTITY);
}
/**
* Sets this rotation to the given Quaternion value.
*
* @param rot The new rotation for this matrix.
* @return this
*/
@ -87,6 +88,7 @@ public final class Transform implements Savable, Cloneable, java.io.Serializable
/**
* Sets this translation to the given value.
*
* @param trans The new translation for this matrix.
* @return this
*/
@ -97,6 +99,7 @@ public final class Transform implements Savable, Cloneable, java.io.Serializable
/**
* Return the translation vector in this matrix.
*
* @return translation vector.
*/
public Vector3f getTranslation() {
@ -105,6 +108,7 @@ public final class Transform implements Savable, Cloneable, java.io.Serializable
/**
* Sets this scale to the given value.
*
* @param scale The new scale for this matrix.
* @return this
*/
@ -115,6 +119,7 @@ public final class Transform implements Savable, Cloneable, java.io.Serializable
/**
* Sets this scale to the given value.
*
* @param scale The new scale for this matrix.
* @return this
*/
@ -125,6 +130,7 @@ public final class Transform implements Savable, Cloneable, java.io.Serializable
/**
* Return the scale vector in this matrix.
*
* @return scale vector.
*/
public Vector3f getScale() {
@ -132,64 +138,82 @@ public final class Transform implements Savable, Cloneable, java.io.Serializable
}
/**
* Stores this translation value into the given vector3f. If trans is null, a new vector3f is created to
* hold the value. The value, once stored, is returned.
* Stores this translation value into the given vector3f. If trans is null,
* a new vector3f is created to hold the value. The value, once stored, is
* returned.
*
* @param trans The store location for this matrix's translation.
* @return The value of this matrix's translation.
*/
public Vector3f getTranslation(Vector3f trans) {
if (trans==null) trans=new Vector3f();
if (trans == null) {
trans = new Vector3f();
}
trans.set(this.translation);
return trans;
}
/**
* Stores this rotation value into the given Quaternion. If quat is null, a new Quaternion is created to
* hold the value. The value, once stored, is returned.
* Stores this rotation value into the given Quaternion. If quat is null, a
* new Quaternion is created to hold the value. The value, once stored, is
* returned.
*
* @param quat The store location for this matrix's rotation.
* @return The value of this matrix's rotation.
*/
public Quaternion getRotation(Quaternion quat) {
if (quat==null) quat=new Quaternion();
if (quat == null) {
quat = new Quaternion();
}
quat.set(rot);
return quat;
}
/**
* Return the rotation quaternion in this matrix.
*
* @return rotation quaternion.
*/
public Quaternion getRotation() {
return rot;
}
}
/**
* Stores this scale value into the given vector3f. If scale is null, a new vector3f is created to
* hold the value. The value, once stored, is returned.
* Stores this scale value into the given vector3f. If scale is null, a new
* vector3f is created to hold the value. The value, once stored, is
* returned.
*
* @param scale The store location for this matrix's scale.
* @return The value of this matrix's scale.
*/
public Vector3f getScale(Vector3f scale) {
if (scale==null) scale=new Vector3f();
if (scale == null) {
scale = new Vector3f();
}
scale.set(this.scale);
return scale;
}
/**
* Sets this transform to the interpolation between the first transform and the second by delta amount.
* Sets this transform to the interpolation between the first transform and
* the second by delta amount.
*
* @param t1 The beginning transform.
* @param t2 The ending transform.
* @param delta An amount between 0 and 1 representing how far to interpolate from t1 to t2.
* @param delta An amount between 0 and 1 representing how far to
* interpolate from t1 to t2.
*/
public void interpolateTransforms(Transform t1, Transform t2, float delta) {
t1.rot.nlerp(t2.rot, delta);
this.rot.set(t1.rot);
this.translation.interpolateLocal(t1.translation,t2.translation,delta);
this.scale.interpolateLocal(t1.scale,t2.scale,delta);
this.translation.interpolateLocal(t1.translation, t2.translation, delta);
this.scale.interpolateLocal(t1.scale, t2.scale, delta);
}
/**
* Changes the values of this matrix according to its parent. Very similar to the concept of Node/Spatial transforms.
* Changes the values of this matrix according to its parent. Very similar
* to the concept of Node/Spatial transforms.
*
* @param parent The parent matrix.
* @return This matrix, after combining.
*/
@ -202,56 +226,58 @@ public final class Transform implements Savable, Cloneable, java.io.Serializable
translation.multLocal(parent.scale);
//applying parent rotation to local translation, then applying parent translation to local translation.
//Note that parent.rot.multLocal(translation) doesn't modify "parent.rot" but "translation"
parent
.rot
.multLocal(translation)
.addLocal(parent.translation);
parent.rot
.multLocal(translation)
.addLocal(parent.translation);
return this;
}
/**
* Sets this matrix's translation to the given x,y,z values.
*
* @param x This matrix's new x translation.
* @param y This matrix's new y translation.
* @param z This matrix's new z translation.
* @return this
*/
public Transform setTranslation(float x,float y, float z) {
translation.set(x,y,z);
public Transform setTranslation(float x, float y, float z) {
translation.set(x, y, z);
return this;
}
/**
* Sets this matrix's scale to the given x,y,z values.
*
* @param x This matrix's new x scale.
* @param y This matrix's new y scale.
* @param z This matrix's new z scale.
* @return this
*/
public Transform setScale(float x, float y, float z) {
scale.set(x,y,z);
scale.set(x, y, z);
return this;
}
public Vector3f transformVector(final Vector3f in, Vector3f store){
if (store == null)
public Vector3f transformVector(final Vector3f in, Vector3f store) {
if (store == null) {
store = new Vector3f();
}
// multiply with scale first, then rotate, finally translate (cf.
// Eberly)
return rot.mult(store.set(in).multLocal(scale), store).addLocal(translation);
}
public Vector3f transformInverseVector(final Vector3f in, Vector3f store){
if (store == null)
public Vector3f transformInverseVector(final Vector3f in, Vector3f store) {
if (store == null) {
store = new Vector3f();
}
// The author of this code should look above and take the inverse of that
// But for some reason, they didn't ..
// in.subtract(translation, store).divideLocal(scale);
// rot.inverse().mult(store, store);
in.subtract(translation, store);
rot.inverse().mult(store, store);
store.divideLocal(scale);
@ -272,7 +298,7 @@ public final class Transform implements Savable, Cloneable, java.io.Serializable
store.setScale(scale);
return store;
}
public void fromTransformMatrix(Matrix4f mat) {
TempVars vars = TempVars.get();
translation.set(mat.toTranslationVector(vars.vect1));
@ -280,13 +306,13 @@ public final class Transform implements Savable, Cloneable, java.io.Serializable
scale.set(mat.toScaleVector(vars.vect2));
vars.release();
}
public Transform invert() {
Transform t = new Transform();
t.fromTransformMatrix(toTransformMatrix().invertLocal());
return t;
}
/**
* Loads the identity. Equal to translation=0,0,0 scale=1,1,1 rot=0,0,0,1.
*/
@ -331,14 +357,16 @@ public final class Transform implements Savable, Cloneable, java.io.Serializable
}
@Override
public String toString(){
return getClass().getSimpleName() + "[ " + translation.x + ", " + translation.y + ", " + translation.z + "]\n"
+ "[ " + rot.x + ", " + rot.y + ", " + rot.z + ", " + rot.w + "]\n"
+ "[ " + scale.x + " , " + scale.y + ", " + scale.z + "]";
public String toString() {
return getClass().getSimpleName()
+ "[ " + translation.x + ", " + translation.y + ", " + translation.z + "]\n"
+ "[ " + rot.x + ", " + rot.y + ", " + rot.z + ", " + rot.w + "]\n"
+ "[ " + scale.x + " , " + scale.y + ", " + scale.z + "]";
}
/**
* Sets this matrix to be equal to the given matrix.
*
* @param matrixQuat The matrix to be equal to.
* @return this
*/
@ -360,12 +388,12 @@ public final class Transform implements Savable, Cloneable, java.io.Serializable
@Override
public void read(JmeImporter e) throws IOException {
InputCapsule capsule = e.getCapsule(this);
rot.set((Quaternion)capsule.readSavable("rot", Quaternion.IDENTITY));
translation.set((Vector3f)capsule.readSavable("translation", Vector3f.ZERO));
scale.set((Vector3f)capsule.readSavable("scale", Vector3f.UNIT_XYZ));
rot.set((Quaternion) capsule.readSavable("rot", Quaternion.IDENTITY));
translation.set((Vector3f) capsule.readSavable("translation", Vector3f.ZERO));
scale.set((Vector3f) capsule.readSavable("scale", Vector3f.UNIT_XYZ));
}
@Override
public Transform clone() {
try {

@ -29,7 +29,6 @@
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.math;
import com.jme3.export.*;
@ -52,7 +51,6 @@ import java.util.logging.Logger;
public final class Vector3f implements Savable, Cloneable, java.io.Serializable {
static final long serialVersionUID = 1;
private static final Logger logger = Logger.getLogger(Vector3f.class.getName());
public final static Vector3f ZERO = new Vector3f(0, 0, 0);
@ -69,18 +67,14 @@ public final class Vector3f implements Savable, Cloneable, java.io.Serializable
Float.NEGATIVE_INFINITY,
Float.NEGATIVE_INFINITY,
Float.NEGATIVE_INFINITY);
/**
* the x value of the vector.
*/
public float x;
/**
* the y value of the vector.
*/
public float y;
/**
* the z value of the vector.
*/
@ -156,7 +150,6 @@ public final class Vector3f implements Savable, Cloneable, java.io.Serializable
}
/**
*
* <code>add</code> adds a provided vector to this vector creating a
* resultant vector which is returned. If the provided vector is null, null
* is returned.
@ -174,7 +167,6 @@ public final class Vector3f implements Savable, Cloneable, java.io.Serializable
}
/**
*
* <code>add</code> adds the values of a provided vector storing the
* values in the supplied vector.
*
@ -212,7 +204,6 @@ public final class Vector3f implements Savable, Cloneable, java.io.Serializable
}
/**
*
* <code>add</code> adds the provided values to this vector, creating a
* new vector that is then returned.
*
@ -249,7 +240,6 @@ public final class Vector3f implements Savable, Cloneable, java.io.Serializable
}
/**
*
* <code>scaleAdd</code> multiplies this vector by a scalar then adds the
* given Vector3f.
*
@ -266,7 +256,6 @@ public final class Vector3f implements Savable, Cloneable, java.io.Serializable
}
/**
*
* <code>scaleAdd</code> multiplies the given vector by a scalar then adds
* the given vector.
*
@ -285,7 +274,6 @@ public final class Vector3f implements Savable, Cloneable, java.io.Serializable
}
/**
*
* <code>dot</code> calculates the dot product of this vector with a
* provided vector. If the provided vector is null, 0 is returned.
*
@ -323,7 +311,7 @@ public final class Vector3f implements Savable, Cloneable, java.io.Serializable
* the vector to store the cross product result.
* @return result, after receiving the cross product vector.
*/
public Vector3f cross(Vector3f v,Vector3f result) {
public Vector3f cross(Vector3f v, Vector3f result) {
return cross(v.x, v.y, v.z, result);
}
@ -342,8 +330,10 @@ public final class Vector3f implements Savable, Cloneable, java.io.Serializable
* @return result, after receiving the cross product vector.
*/
public Vector3f cross(float otherX, float otherY, float otherZ, Vector3f result) {
if (result == null) result = new Vector3f();
float resX = ((y * otherZ) - (z * otherY));
if (result == null) {
result = new Vector3f();
}
float resX = ((y * otherZ) - (z * otherY));
float resY = ((z * otherX) - (x * otherZ));
float resZ = ((x * otherY) - (y * otherX));
result.set(resX, resY, resZ);
@ -375,8 +365,8 @@ public final class Vector3f implements Savable, Cloneable, java.io.Serializable
* @return this.
*/
public Vector3f crossLocal(float otherX, float otherY, float otherZ) {
float tempx = ( y * otherZ ) - ( z * otherY );
float tempy = ( z * otherX ) - ( x * otherZ );
float tempx = (y * otherZ) - (z * otherY);
float tempy = (z * otherX) - (x * otherZ);
z = (x * otherY) - (y * otherX);
x = tempx;
y = tempy;
@ -389,10 +379,10 @@ public final class Vector3f implements Savable, Cloneable, java.io.Serializable
* @param other The vector to project this vector onto
* @return A new vector with the projection result
*/
public Vector3f project(Vector3f other){
public Vector3f project(Vector3f other) {
float n = this.dot(other); // A . B
float d = other.lengthSquared(); // |B|^2
return new Vector3f(other).multLocal(n/d);
return new Vector3f(other).multLocal(n / d);
}
/**
@ -402,20 +392,20 @@ public final class Vector3f implements Savable, Cloneable, java.io.Serializable
* @param other The vector to project this vector onto
* @return This Vector3f, set to the projection result
*/
public Vector3f projectLocal(Vector3f other){
public Vector3f projectLocal(Vector3f other) {
float n = this.dot(other); // A . B
float d = other.lengthSquared(); // |B|^2
return set(other).multLocal(n/d);
return set(other).multLocal(n / d);
}
/**
* Returns true if this vector is a unit vector (length() ~= 1),
* returns false otherwise.
*
*
* @return true if this vector is a unit vector (length() ~= 1),
* or false otherwise.
*/
public boolean isUnitVector(){
public boolean isUnitVector() {
float len = length();
return 0.99f < len && len < 1.01f;
}
@ -465,7 +455,6 @@ public final class Vector3f implements Savable, Cloneable, java.io.Serializable
}
/**
*
* <code>mult</code> multiplies this vector by a scalar. The resultant
* vector is returned.
*
@ -478,7 +467,6 @@ public final class Vector3f implements Savable, Cloneable, java.io.Serializable
}
/**
*
* <code>mult</code> multiplies this vector by a scalar. The resultant
* vector is supplied as the second parameter and returned.
*
@ -581,11 +569,12 @@ public final class Vector3f implements Savable, Cloneable, java.io.Serializable
logger.warning("Provided vector is null, null returned.");
return null;
}
if (store == null) store = new Vector3f();
if (store == null) {
store = new Vector3f();
}
return store.set(x * vec.x, y * vec.y, z * vec.z);
}
/**
* <code>divide</code> divides the values of this vector by a scalar and
* returns the result. The values of this vector remain untouched.
@ -595,7 +584,7 @@ public final class Vector3f implements Savable, Cloneable, java.io.Serializable
* @return the result <code>Vector</code>.
*/
public Vector3f divide(float scalar) {
scalar = 1f/scalar;
scalar = 1f / scalar;
return new Vector3f(x * scalar, y * scalar, z * scalar);
}
@ -609,14 +598,13 @@ public final class Vector3f implements Savable, Cloneable, java.io.Serializable
* @return this
*/
public Vector3f divideLocal(float scalar) {
scalar = 1f/scalar;
scalar = 1f / scalar;
x *= scalar;
y *= scalar;
z *= scalar;
return this;
}
/**
* <code>divide</code> divides the values of this vector by a scalar and
* returns the result. The values of this vector remain untouched.
@ -646,7 +634,6 @@ public final class Vector3f implements Savable, Cloneable, java.io.Serializable
}
/**
*
* <code>negate</code> returns the negative of this vector. All values are
* negated and set to a new vector.
*
@ -657,7 +644,6 @@ public final class Vector3f implements Savable, Cloneable, java.io.Serializable
}
/**
*
* <code>negateLocal</code> negates the internal values of this vector.
*
* @return this.
@ -670,7 +656,6 @@ public final class Vector3f implements Savable, Cloneable, java.io.Serializable
}
/**
*
* <code>subtract</code> subtracts the values of a given vector from those
* of this vector creating a new vector object. If the provided vector is
* null, null is returned.
@ -704,7 +689,6 @@ public final class Vector3f implements Savable, Cloneable, java.io.Serializable
}
/**
*
* <code>subtract</code>
*
* @param vec
@ -714,7 +698,7 @@ public final class Vector3f implements Savable, Cloneable, java.io.Serializable
* @return result
*/
public Vector3f subtract(Vector3f vec, Vector3f result) {
if(result == null) {
if (result == null) {
result = new Vector3f();
}
result.x = x - vec.x;
@ -724,7 +708,6 @@ public final class Vector3f implements Savable, Cloneable, java.io.Serializable
}
/**
*
* <code>subtract</code> subtracts the provided values from this vector,
* creating a new vector that is then returned.
*
@ -773,7 +756,7 @@ public final class Vector3f implements Savable, Cloneable, java.io.Serializable
//
// return divide(1);
float length = x * x + y * y + z * z;
if (length != 1f && length != 0f){
if (length != 1f && length != 0f) {
length = 1.0f / FastMath.sqrt(length);
return new Vector3f(x * length, y * length, z * length);
}
@ -791,7 +774,7 @@ public final class Vector3f implements Savable, Cloneable, java.io.Serializable
// than the old jme normalize as this method
// is commonly used.
float length = x * x + y * y + z * z;
if (length != 1f && length != 0f){
if (length != 1f && length != 0f) {
length = 1.0f / FastMath.sqrt(length);
x *= length;
y *= length;
@ -801,12 +784,13 @@ public final class Vector3f implements Savable, Cloneable, java.io.Serializable
}
/**
* <code>maxLocal</code> computes the maximum value for each
* <code>maxLocal</code> computes the maximum value for each
* component in this and <code>other</code> vector. The result is stored
* in this vector.
* @param other
*
* @param other
*/
public Vector3f maxLocal(Vector3f other){
public Vector3f maxLocal(Vector3f other) {
x = other.x > x ? other.x : x;
y = other.y > y ? other.y : y;
z = other.z > z ? other.z : z;
@ -817,9 +801,10 @@ public final class Vector3f implements Savable, Cloneable, java.io.Serializable
* <code>minLocal</code> computes the minimum value for each
* component in this and <code>other</code> vector. The result is stored
* in this vector.
*
* @param other
*/
public Vector3f minLocal(Vector3f other){
public Vector3f minLocal(Vector3f other) {
x = other.x < x ? other.x : x;
y = other.y < y ? other.y : y;
z = other.z < z ? other.z : z;
@ -837,7 +822,7 @@ public final class Vector3f implements Savable, Cloneable, java.io.Serializable
/**
* <code>angleBetween</code> returns (in radians) the angle between two vectors.
* It is assumed that both this vector and the given vector are unit vectors (iow, normalized).
*
*
* @param otherVector a unit vector to find the angle against
* @return the angle in radians.
*/
@ -846,51 +831,60 @@ public final class Vector3f implements Savable, Cloneable, java.io.Serializable
float angle = FastMath.acos(dotProduct);
return angle;
}
/**
* Sets this vector to the interpolation by changeAmnt from this to the finalVec
* this=(1-changeAmnt)*this + changeAmnt * finalVec
*
* @param finalVec The final vector to interpolate towards
* @param changeAmnt An amount between 0.0 - 1.0 representing a percentage
* change from this towards finalVec
*/
public Vector3f interpolateLocal(Vector3f finalVec, float changeAmnt) {
this.x=(1-changeAmnt)*this.x + changeAmnt*finalVec.x;
this.y=(1-changeAmnt)*this.y + changeAmnt*finalVec.y;
this.z=(1-changeAmnt)*this.z + changeAmnt*finalVec.z;
this.x = (1 - changeAmnt) * this.x + changeAmnt * finalVec.x;
this.y = (1 - changeAmnt) * this.y + changeAmnt * finalVec.y;
this.z = (1 - changeAmnt) * this.z + changeAmnt * finalVec.z;
return this;
}
/**
* Sets this vector to the interpolation by changeAmnt from beginVec to finalVec
* this=(1-changeAmnt)*beginVec + changeAmnt * finalVec
*
* @param beginVec the beginning vector (changeAmnt=0)
* @param finalVec The final vector to interpolate towards
* @param changeAmnt An amount between 0.0 - 1.0 representing a percentage
* change from beginVec towards finalVec
*/
public Vector3f interpolateLocal(Vector3f beginVec,Vector3f finalVec, float changeAmnt) {
this.x=(1-changeAmnt)*beginVec.x + changeAmnt*finalVec.x;
this.y=(1-changeAmnt)*beginVec.y + changeAmnt*finalVec.y;
this.z=(1-changeAmnt)*beginVec.z + changeAmnt*finalVec.z;
public Vector3f interpolateLocal(Vector3f beginVec, Vector3f finalVec, float changeAmnt) {
this.x = (1 - changeAmnt) * beginVec.x + changeAmnt * finalVec.x;
this.y = (1 - changeAmnt) * beginVec.y + changeAmnt * finalVec.y;
this.z = (1 - changeAmnt) * beginVec.z + changeAmnt * finalVec.z;
return this;
}
/**
* Check a vector... if it is null or its floats are NaN or infinite,
* return false. Else return true.
*
* @param vector the vector to check
* @return true or false as stated above.
*/
public static boolean isValidVector(Vector3f vector) {
if (vector == null) return false;
if (Float.isNaN(vector.x) ||
Float.isNaN(vector.y) ||
Float.isNaN(vector.z)) return false;
if (Float.isInfinite(vector.x) ||
Float.isInfinite(vector.y) ||
Float.isInfinite(vector.z)) return false;
return true;
if (vector == null) {
return false;
}
if (Float.isNaN(vector.x)
|| Float.isNaN(vector.y)
|| Float.isNaN(vector.z)) {
return false;
}
if (Float.isInfinite(vector.x)
|| Float.isInfinite(vector.y)
|| Float.isInfinite(vector.z)) {
return false;
}
return true;
}
public static void generateOrthonormalBasis(Vector3f u, Vector3f v, Vector3f w) {
@ -934,7 +928,7 @@ public final class Vector3f implements Savable, Cloneable, java.io.Serializable
/**
* Saves this Vector3f into the given float[] object.
*
*
* @param floats
* The float[] to take this Vector3f. If null, a new float[3] is
* created.
@ -960,17 +954,27 @@ public final class Vector3f implements Savable, Cloneable, java.io.Serializable
*/
@Override
public boolean equals(Object o) {
if (!(o instanceof Vector3f)) { return false; }
if (!(o instanceof Vector3f)) {
return false;
}
if (this == o) { return true; }
if (this == o) {
return true;
}
Vector3f comp = (Vector3f) o;
if (Float.compare(x,comp.x) != 0) return false;
if (Float.compare(y,comp.y) != 0) return false;
if (Float.compare(z,comp.z) != 0) return false;
if (Float.compare(x, comp.x) != 0) {
return false;
}
if (Float.compare(y, comp.y) != 0) {
return false;
}
if (Float.compare(z, comp.z) != 0) {
return false;
}
return true;
}
/**
* Returns true if this vector is similar to the specified vector within
* some value of epsilon.
@ -995,6 +999,7 @@ public final class Vector3f implements Savable, Cloneable, java.io.Serializable
* <code>hashCode</code> returns a unique code for this vector object based
* on its values. If two vectors are logically equivalent, they will return
* the same hash code value.
*
* @return the hash code value of this vector.
*/
@Override
@ -1061,7 +1066,7 @@ public final class Vector3f implements Savable, Cloneable, java.io.Serializable
this.z = z;
return this;
}
/**
* @param index
* @return x value if index == 0, y value if index == 1 or z value if index ==
@ -1080,7 +1085,7 @@ public final class Vector3f implements Savable, Cloneable, java.io.Serializable
}
throw new IllegalArgumentException("index must be either 0, 1 or 2");
}
/**
* @param index
* which field index in this vector to set.
@ -1103,5 +1108,4 @@ public final class Vector3f implements Savable, Cloneable, java.io.Serializable
}
throw new IllegalArgumentException("index must be either 0, 1 or 2");
}
}

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2012 jMonkeyEngine
* Copyright (c) 2009-2020 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -49,7 +49,7 @@ import java.nio.Buffer;
* <li>{@link Mode#TriangleStrip}: 0, 1, 2 | 2, 1, 3 | 2, 3, 4 | ...</li>
* <li>{@link Mode#TriangleFan}: 0, 1, 2 | 0, 2, 3 | 0, 3, 4 | ...</li>
* </ul>
*
*
* @author Kirill Vainer
*/
public class VirtualIndexBuffer extends IndexBuffer {
@ -58,8 +58,8 @@ public class VirtualIndexBuffer extends IndexBuffer {
protected int numIndices = 0;
protected Mode meshMode;
protected int position = 0;
public VirtualIndexBuffer(int numVerts, Mode meshMode){
public VirtualIndexBuffer(int numVerts, Mode meshMode) {
this.numVerts = numVerts;
this.meshMode = meshMode;
switch (meshMode) {
@ -108,33 +108,38 @@ public class VirtualIndexBuffer extends IndexBuffer {
@Override
public int get(int i) {
if (meshMode == Mode.Triangles || meshMode == Mode.Lines || meshMode == Mode.Points){
if (meshMode == Mode.Triangles || meshMode == Mode.Lines || meshMode == Mode.Points) {
return i;
}else if (meshMode == Mode.LineStrip){
} else if (meshMode == Mode.LineStrip) {
return (i + 1) / 2;
}else if (meshMode == Mode.LineLoop){
return (i == (numVerts-1)) ? 0 : ((i + 1) / 2);
}else if (meshMode == Mode.TriangleStrip){
int triIndex = i/3;
int vertIndex = i%3;
boolean isBack = (i/3)%2==1;
if (!isBack){
} else if (meshMode == Mode.LineLoop) {
return (i == (numVerts - 1)) ? 0 : ((i + 1) / 2);
} else if (meshMode == Mode.TriangleStrip) {
int triIndex = i / 3;
int vertIndex = i % 3;
boolean isBack = (i / 3) % 2 == 1;
if (!isBack) {
return triIndex + vertIndex;
}else{
switch (vertIndex){
case 0: return triIndex + 1;
case 1: return triIndex;
case 2: return triIndex + 2;
default: throw new AssertionError();
}
} else {
switch (vertIndex) {
case 0:
return triIndex + 1;
case 1:
return triIndex;
case 2:
return triIndex + 2;
default:
throw new AssertionError();
}
}
}else if (meshMode == Mode.TriangleFan){
int vertIndex = i%3;
if (vertIndex == 0)
} else if (meshMode == Mode.TriangleFan) {
int vertIndex = i % 3;
if (vertIndex == 0) {
return 0;
else
} else {
return (i / 3) + vertIndex;
}else{
}
} else {
throw new UnsupportedOperationException();
}
}
@ -154,15 +159,15 @@ public class VirtualIndexBuffer extends IndexBuffer {
return null;
}
@Override
public IndexBuffer put (int value) {
throw new UnsupportedOperationException("Does not represent index buffer");
}
@Override
public IndexBuffer put(int value) {
throw new UnsupportedOperationException("Does not represent index buffer");
}
@Override
public Format getFormat () {
// return largest size
return Format.UnsignedInt;
}
@Override
public Format getFormat() {
// return largest size
return Format.UnsignedInt;
}
}

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2019 jMonkeyEngine
* Copyright (c) 2009-2020 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -198,12 +198,12 @@ public class Curve extends Mesh {
* points
*/
private void createNurbMesh(int nbSubSegments) {
if(spline.getControlPoints() != null && spline.getControlPoints().size() > 0) {
if(nbSubSegments == 0) {
nbSubSegments = spline.getControlPoints().size() + 1;
} else {
nbSubSegments = spline.getControlPoints().size() * nbSubSegments + 1;
}
if (spline.getControlPoints() != null && spline.getControlPoints().size() > 0) {
if (nbSubSegments == 0) {
nbSubSegments = spline.getControlPoints().size() + 1;
} else {
nbSubSegments = spline.getControlPoints().size() * nbSubSegments + 1;
}
float minKnot = spline.getMinNurbKnot();
float maxKnot = spline.getMaxNurbKnot();
float deltaU = (maxKnot - minKnot) / nbSubSegments;
@ -233,7 +233,7 @@ public class Curve extends Mesh {
this.setBuffer(VertexBuffer.Type.Index, 2, indices);
this.updateBound();
this.updateCounts();
}
}
}
private void createLinearMesh() {

@ -41,38 +41,38 @@ import java.util.ArrayList;
* <p>
* <code>FrameBuffer</code>s are rendering surfaces allowing
* off-screen rendering and render-to-texture functionality.
* Instead of the scene rendering to the screen, it is rendered into the
* Instead of the scene rendering to the screen, it is rendered into the
* FrameBuffer, the result can be either a texture or a buffer.
* <p>
* A <code>FrameBuffer</code> supports two methods of rendering,
* using a {@link Texture} or using a buffer.
* A <code>FrameBuffer</code> supports two methods of rendering,
* using a {@link Texture} or using a buffer.
* When using a texture, the result of the rendering will be rendered
* onto the texture, after which the texture can be placed on an object
* and rendered as if the texture was uploaded from disk.
* When using a buffer, the result is rendered onto
* When using a buffer, the result is rendered onto
* a buffer located on the GPU, the data of this buffer is not accessible
* to the user. buffers are useful if one
* wishes to retrieve only the color content of the scene, but still desires
* depth testing (which requires a depth buffer).
* depth testing (which requires a depth buffer).
* Buffers can be copied to other framebuffers
* including the main screen, by using
* including the main screen, by using
* {@link Renderer#copyFrameBuffer(com.jme3.texture.FrameBuffer, com.jme3.texture.FrameBuffer, boolean)}.
* The content of a {@link RenderBuffer} can be retrieved by using
* The content of a {@link RenderBuffer} can be retrieved by using
* {@link Renderer#readFrameBuffer(com.jme3.texture.FrameBuffer, java.nio.ByteBuffer) }.
* <p>
* <code>FrameBuffer</code>s have several attachment points, there are
* several <em>color</em> attachment points and a single <em>depth</em>
* <code>FrameBuffer</code>s have several attachment points, there are
* several <em>color</em> attachment points and a single <em>depth</em>
* attachment point.
* The color attachment points support image formats such as
* {@link Format#RGBA8}, allowing rendering the color content of the scene.
* The depth attachment point requires a depth image format.
*
* @see Renderer#setFrameBuffer(com.jme3.texture.FrameBuffer)
*
* The depth attachment point requires a depth image format.
*
* @see Renderer#setFrameBuffer(com.jme3.texture.FrameBuffer)
*
* @author Kirill Vainer
*/
public class FrameBuffer extends NativeObject {
public static final int SLOT_UNDEF = -1;
public static final int SLOT_DEPTH = -100;
public static final int SLOT_DEPTH_STENCIL = -101;
@ -86,7 +86,7 @@ public class FrameBuffer extends NativeObject {
private boolean srgb;
/**
* <code>RenderBuffer</code> represents either a texture or a
* <code>RenderBuffer</code> represents either a texture or a
* buffer that will be rendered to. <code>RenderBuffer</code>s
* are attached to an attachment slot on a <code>FrameBuffer</code>.
*/
@ -98,7 +98,7 @@ public class FrameBuffer extends NativeObject {
int slot = SLOT_UNDEF;
int face = -1;
int layer = -1;
/**
* @return The image format of the render buffer.
*/
@ -110,7 +110,7 @@ public class FrameBuffer extends NativeObject {
* @return The texture to render to for this <code>RenderBuffer</code>
* or null if content should be rendered into a buffer.
*/
public Texture getTexture(){
public Texture getTexture() {
return tex;
}
@ -124,7 +124,7 @@ public class FrameBuffer extends NativeObject {
/**
* Do not use.
*/
public void setId(int id){
public void setId(int id) {
this.id = id;
}
@ -134,30 +134,30 @@ public class FrameBuffer extends NativeObject {
public int getSlot() {
return slot;
}
public int getFace() {
return face;
}
public void resetObject(){
public void resetObject() {
id = -1;
}
public RenderBuffer createDestructableClone(){
if (tex != null){
public RenderBuffer createDestructableClone() {
if (tex != null) {
return null;
}else{
RenderBuffer destructClone = new RenderBuffer();
} else {
RenderBuffer destructClone = new RenderBuffer();
destructClone.id = id;
return destructClone;
}
}
@Override
public String toString(){
if (tex != null){
public String toString() {
if (tex != null) {
return "TextureTarget[format=" + format + "]";
}else{
} else {
return "BufferTarget[format=" + format + "]";
}
}
@ -173,28 +173,29 @@ public class FrameBuffer extends NativeObject {
* of samples. If any textures are attached to this FrameBuffer, then
* they must have the same number of samples as given in this constructor.
* <p>
* Note that if the {@link Renderer} does not expose the
* Note that if the {@link Renderer} does not expose the
* {@link Caps#NonPowerOfTwoTextures}, then an exception will be thrown
* if the width and height arguments are not power of two.
*
*
* @param width The width to use
* @param height The height to use
* @param samples The number of samples to use for a multisampled
* framebuffer, or 1 if the framebuffer should be singlesampled.
*
*
* @throws IllegalArgumentException If width or height are not positive.
*/
public FrameBuffer(int width, int height, int samples){
public FrameBuffer(int width, int height, int samples) {
super();
if (width <= 0 || height <= 0)
throw new IllegalArgumentException("FrameBuffer must have valid size.");
if (width <= 0 || height <= 0) {
throw new IllegalArgumentException("FrameBuffer must have valid size.");
}
this.width = width;
this.height = height;
this.samples = samples == 0 ? 1 : samples;
}
protected FrameBuffer(FrameBuffer src){
protected FrameBuffer(FrameBuffer src) {
super(src.id);
/*
for (RenderBuffer renderBuf : src.colorBufs){
@ -209,60 +210,68 @@ public class FrameBuffer extends NativeObject {
/**
* Enables the use of a depth buffer for this <code>FrameBuffer</code>.
*
*
* @param format The format to use for the depth buffer.
* @throws IllegalArgumentException If <code>format</code> is not a depth format.
*/
public void setDepthBuffer(Image.Format format){
if (id != -1)
public void setDepthBuffer(Image.Format format) {
if (id != -1) {
throw new UnsupportedOperationException("FrameBuffer already initialized.");
}
if (!format.isDepthFormat())
if (!format.isDepthFormat()) {
throw new IllegalArgumentException("Depth buffer format must be depth.");
}
depthBuf = new RenderBuffer();
depthBuf.slot = format.isDepthStencilFormat() ? SLOT_DEPTH_STENCIL : SLOT_DEPTH;
depthBuf.slot = format.isDepthStencilFormat() ? SLOT_DEPTH_STENCIL : SLOT_DEPTH;
depthBuf.format = format;
}
/**
* Enables the use of a color buffer for this <code>FrameBuffer</code>.
*
*
* @param format The format to use for the color buffer.
* @throws IllegalArgumentException If <code>format</code> is not a color format.
*/
public void setColorBuffer(Image.Format format){
if (id != -1)
public void setColorBuffer(Image.Format format) {
if (id != -1) {
throw new UnsupportedOperationException("FrameBuffer already initialized.");
}
if (format.isDepthFormat())
if (format.isDepthFormat()) {
throw new IllegalArgumentException("Color buffer format must be color/luminance.");
}
RenderBuffer colorBuf = new RenderBuffer();
colorBuf.slot = 0;
colorBuf.format = format;
colorBufs.clear();
colorBufs.add(colorBuf);
}
private void checkSetTexture(Texture tex, boolean depth){
private void checkSetTexture(Texture tex, boolean depth) {
Image img = tex.getImage();
if (img == null)
if (img == null) {
throw new IllegalArgumentException("Texture not initialized with RTT.");
}
if (depth && !img.getFormat().isDepthFormat())
if (depth && !img.getFormat().isDepthFormat()) {
throw new IllegalArgumentException("Texture image format must be depth.");
else if (!depth && img.getFormat().isDepthFormat())
} else if (!depth && img.getFormat().isDepthFormat()) {
throw new IllegalArgumentException("Texture image format must be color/luminance.");
}
// check that resolution matches texture resolution
if (width != img.getWidth() || height != img.getHeight())
throw new IllegalArgumentException("Texture image resolution " +
"must match FB resolution");
if (width != img.getWidth() || height != img.getHeight()) {
throw new IllegalArgumentException("Texture image resolution "
+ "must match FB resolution");
}
if (samples != tex.getImage().getMultiSamples())
if (samples != tex.getImage().getMultiSamples()) {
throw new IllegalStateException("Texture samples must match framebuffer samples");
}
}
/**
@ -270,38 +279,43 @@ public class FrameBuffer extends NativeObject {
* will be able to write several results into the renderbuffers
* by using the <code>gl_FragData</code> array. Every slot in that
* array maps into a color buffer attached to this framebuffer.
*
*
* @param enabled True to enable MRT (multiple rendering targets).
*/
public void setMultiTarget(boolean enabled){
if (enabled) colorBufIndex = -1;
else colorBufIndex = 0;
public void setMultiTarget(boolean enabled) {
if (enabled) {
colorBufIndex = -1;
} else {
colorBufIndex = 0;
}
}
/**
* @return True if MRT (multiple rendering targets) is enabled.
* @see FrameBuffer#setMultiTarget(boolean)
*/
public boolean isMultiTarget(){
public boolean isMultiTarget() {
return colorBufIndex == -1;
}
/**
* If MRT is not enabled ({@link FrameBuffer#setMultiTarget(boolean) } is false)
* then this specifies the color target to which the scene should be rendered.
* <p>
* By default the value is 0.
*
*
* @param index The color attachment index.
* @throws IllegalArgumentException If index is negative or doesn't map
* to any attachment on this framebuffer.
*/
public void setTargetIndex(int index){
if (index < 0 || index >= 16)
public void setTargetIndex(int index) {
if (index < 0 || index >= 16) {
throw new IllegalArgumentException("Target index must be between 0 and 16");
}
if (colorBufs.size() < index)
if (colorBufs.size() < index) {
throw new IllegalArgumentException("The target at " + index + " is not set!");
}
colorBufIndex = index;
setUpdateNeeded();
@ -309,10 +323,10 @@ public class FrameBuffer extends NativeObject {
/**
* @return The color target to which the scene should be rendered.
*
* @see FrameBuffer#setTargetIndex(int)
*
* @see FrameBuffer#setTargetIndex(int)
*/
public int getTargetIndex(){
public int getTargetIndex() {
return colorBufIndex;
}
@ -321,27 +335,27 @@ public class FrameBuffer extends NativeObject {
* This automatically clears all existing textures added previously
* with {@link FrameBuffer#addColorTexture } and adds this texture as the
* only target.
*
*
* @param tex The color texture to set.
*/
public void setColorTexture(Texture2D tex){
public void setColorTexture(Texture2D tex) {
clearColorTargets();
addColorTexture(tex);
}
/**
* Set the color texture array to use for this framebuffer.
* This automatically clears all existing textures added previously
* with {@link FrameBuffer#addColorTexture } and adds this texture as the
* only target.
*
*
* @param tex The color texture array to set.
*/
public void setColorTexture(TextureArray tex, int layer){
public void setColorTexture(TextureArray tex, int layer) {
clearColorTargets();
addColorTexture(tex, layer);
}
/**
* Set the color texture to use for this framebuffer.
* This automatically clears all existing textures added previously
@ -359,47 +373,50 @@ public class FrameBuffer extends NativeObject {
/**
* Clears all color targets that were set or added previously.
*/
public void clearColorTargets(){
public void clearColorTargets() {
colorBufs.clear();
}
/**
/**
* Add a color buffer without a texture bound to it.
* If MRT is enabled, then each subsequently added texture or buffer can be
* rendered to through a shader that writes to the array <code>gl_FragData</code>.
* If MRT is not enabled, then the index set with {@link FrameBuffer#setTargetIndex(int) }
* is rendered to by the shader.
*
*
* @param format the format of the color buffer
* @see #addColorTexture(com.jme3.texture.Texture2D)
* @see #addColorTexture(com.jme3.texture.Texture2D)
*/
public void addColorBuffer(Image.Format format){
if (id != -1)
public void addColorBuffer(Image.Format format) {
if (id != -1) {
throw new UnsupportedOperationException("FrameBuffer already initialized.");
}
if (format.isDepthFormat())
if (format.isDepthFormat()) {
throw new IllegalArgumentException("Color buffer format must be color/luminance.");
}
RenderBuffer colorBuf = new RenderBuffer();
colorBuf.slot = colorBufs.size();
colorBuf.format = format;
colorBufs.add(colorBuf);
}
/**
* Add a color texture to use for this framebuffer.
* If MRT is enabled, then each subsequently added texture can be
* rendered to through a shader that writes to the array <code>gl_FragData</code>.
* If MRT is not enabled, then the index set with {@link FrameBuffer#setTargetIndex(int) }
* is rendered to by the shader.
*
*
* @param tex The texture to add.
* @see #addColorBuffer(com.jme3.texture.Image.Format)
* @see #addColorBuffer(com.jme3.texture.Image.Format)
*/
public void addColorTexture(Texture2D tex) {
if (id != -1)
if (id != -1) {
throw new UnsupportedOperationException("FrameBuffer already initialized.");
}
Image img = tex.getImage();
checkSetTexture(tex, false);
@ -411,19 +428,20 @@ public class FrameBuffer extends NativeObject {
colorBufs.add(colorBuf);
}
/**
* Add a color texture array to use for this framebuffer.
* If MRT is enabled, then each subsequently added texture can be
* rendered to through a shader that writes to the array <code>gl_FragData</code>.
* If MRT is not enabled, then the index set with {@link FrameBuffer#setTargetIndex(int) }
* is rendered to by the shader.
*
*
* @param tex The texture array to add.
*/
public void addColorTexture(TextureArray tex, int layer) {
if (id != -1)
if (id != -1) {
throw new UnsupportedOperationException("FrameBuffer already initialized.");
}
Image img = tex.getImage();
checkSetTexture(tex, false);
@ -436,8 +454,8 @@ public class FrameBuffer extends NativeObject {
colorBufs.add(colorBuf);
}
/**
/**
* Add a color texture to use for this framebuffer.
* If MRT is enabled, then each subsequently added texture can be
* rendered to through a shader that writes to the array <code>gl_FragData</code>.
@ -448,8 +466,9 @@ public class FrameBuffer extends NativeObject {
* @param face The face of the cube-map to render to.
*/
public void addColorTexture(TextureCubeMap tex, TextureCubeMap.Face face) {
if (id != -1)
if (id != -1) {
throw new UnsupportedOperationException("FrameBuffer already initialized.");
}
Image img = tex.getImage();
checkSetTexture(tex, false);
@ -465,39 +484,42 @@ public class FrameBuffer extends NativeObject {
/**
* Set the depth texture to use for this framebuffer.
*
*
* @param tex The color texture to set.
*/
public void setDepthTexture(Texture2D tex){
if (id != -1)
public void setDepthTexture(Texture2D tex) {
if (id != -1) {
throw new UnsupportedOperationException("FrameBuffer already initialized.");
}
Image img = tex.getImage();
checkSetTexture(tex, true);
depthBuf = new RenderBuffer();
depthBuf.slot = img.getFormat().isDepthStencilFormat() ? SLOT_DEPTH_STENCIL : SLOT_DEPTH;
depthBuf.slot = img.getFormat().isDepthStencilFormat() ? SLOT_DEPTH_STENCIL : SLOT_DEPTH;
depthBuf.tex = tex;
depthBuf.format = img.getFormat();
}
public void setDepthTexture(TextureArray tex, int layer){
if (id != -1)
public void setDepthTexture(TextureArray tex, int layer) {
if (id != -1) {
throw new UnsupportedOperationException("FrameBuffer already initialized.");
}
Image img = tex.getImage();
checkSetTexture(tex, true);
depthBuf = new RenderBuffer();
depthBuf.slot = img.getFormat().isDepthStencilFormat() ? SLOT_DEPTH_STENCIL : SLOT_DEPTH;
depthBuf.slot = img.getFormat().isDepthStencilFormat() ? SLOT_DEPTH_STENCIL : SLOT_DEPTH;
depthBuf.tex = tex;
depthBuf.format = img.getFormat();
depthBuf.layer = layer;
}
/**
* @return The number of color buffers attached to this texture.
* @return The number of color buffers attached to this texture.
*/
public int getNumColorBuffers(){
public int getNumColorBuffers() {
return colorBufs.size();
}
@ -505,21 +527,22 @@ public class FrameBuffer extends NativeObject {
* @param index
* @return The color buffer at the given index.
*/
public RenderBuffer getColorBuffer(int index){
public RenderBuffer getColorBuffer(int index) {
return colorBufs.get(index);
}
/**
* @return The color buffer with the index set by {@link #setTargetIndex(int)}, or null
* if no color buffers are attached.
* If MRT is disabled, the first color buffer is returned.
* If MRT is disabled, the first color buffer is returned.
*/
public RenderBuffer getColorBuffer() {
if (colorBufs.isEmpty())
if (colorBufs.isEmpty()) {
return null;
if (colorBufIndex<0 || colorBufIndex>=colorBufs.size()) {
return colorBufs.get(0);
}
}
if (colorBufIndex < 0 || colorBufIndex >= colorBufs.size()) {
return colorBufs.get(0);
}
return colorBufs.get(colorBufIndex);
}
@ -554,16 +577,17 @@ public class FrameBuffer extends NativeObject {
}
@Override
public String toString(){
public String toString() {
StringBuilder sb = new StringBuilder();
String mrtStr = colorBufIndex >= 0 ? "" + colorBufIndex : "mrt";
sb.append("FrameBuffer[format=").append(width).append("x").append(height)
.append("x").append(samples).append(", drawBuf=").append(mrtStr).append("]\n");
if (depthBuf != null)
.append("x").append(samples).append(", drawBuf=").append(mrtStr).append("]\n");
if (depthBuf != null) {
sb.append("Depth => ").append(depthBuf).append("\n");
for (RenderBuffer colorBuf : colorBufs){
}
for (RenderBuffer colorBuf : colorBufs) {
sb.append("Color(").append(colorBuf.slot)
.append(") => ").append(colorBuf).append("\n");
.append(") => ").append(colorBuf).append("\n");
}
return sb.toString();
}
@ -571,32 +595,33 @@ public class FrameBuffer extends NativeObject {
@Override
public void resetObject() {
this.id = -1;
for (int i = 0; i < colorBufs.size(); i++) {
colorBufs.get(i).resetObject();
}
if (depthBuf != null)
if (depthBuf != null) {
depthBuf.resetObject();
}
setUpdateNeeded();
}
@Override
public void deleteObject(Object rendererObject) {
((Renderer)rendererObject).deleteFrameBuffer(this);
((Renderer) rendererObject).deleteFrameBuffer(this);
}
@Override
public NativeObject createDestructableClone(){
public NativeObject createDestructableClone() {
return new FrameBuffer(this);
}
@Override
public long getUniqueId() {
return ((long)OBJTYPE_FRAMEBUFFER << 32) | ((long)id);
return ((long) OBJTYPE_FRAMEBUFFER << 32) | ((long) id);
}
/**
* Specifies that the color values stored in this framebuffer are in SRGB
* format.
@ -632,5 +657,4 @@ public class FrameBuffer extends NativeObject {
public boolean isSrgb() {
return srgb;
}
}

@ -54,7 +54,7 @@ import java.util.concurrent.ConcurrentHashMap;
/**
* <code>BufferUtils</code> is a helper class for generating nio buffers from
* jME data classes such as Vectors and ColorRGBA.
*
*
* @author Joshua Slack
* @version $Id: BufferUtils.java,v 1.16 2007/10/29 16:56:18 nca Exp $
*/
@ -74,7 +74,7 @@ public final class BufferUtils {
* Set it to true if you want to enable direct memory tracking for debugging
* purpose. Default is false. To print direct memory usage use
* BufferUtils.printCurrentDirectMemory(StringBuilder store);
*
*
* @param enabled
*/
public static void setTrackDirectMemoryEnabled(boolean enabled) {
@ -84,7 +84,7 @@ public final class BufferUtils {
/**
* Creates a clone of the given buffer. The clone's capacity is equal to the
* given buffer's limit.
*
*
* @param buf
* The buffer to clone
* @return The cloned buffer
@ -141,7 +141,7 @@ public final class BufferUtils {
* Generate a new FloatBuffer using the given array of Vector3f objects. The
* FloatBuffer will be 3 * data.length long and contain the vector data as
* data[0].x, data[0].y, data[0].z, data[1].x... etc.
*
*
* @param data
* array of Vector3f objects to place into a new FloatBuffer
*/
@ -164,7 +164,7 @@ public final class BufferUtils {
/**
* Generate a new FloatBuffer using the given array of Quaternion objects.
* The FloatBuffer will be 4 * data.length long and contain the vector data.
*
*
* @param data
* array of Quaternion objects to place into a new FloatBuffer
*/
@ -232,7 +232,7 @@ public final class BufferUtils {
/**
* Generate a new FloatBuffer using the given array of float primitives.
*
*
* @param data
* array of float primitives to place into a new FloatBuffer
*/
@ -250,7 +250,7 @@ public final class BufferUtils {
/**
* Create a new FloatBuffer of an appropriate size to hold the specified
* number of Vector3f object data.
*
*
* @param vertices
* number of vertices that need to be held by the newly created
* buffer
@ -265,7 +265,7 @@ public final class BufferUtils {
* Create a new FloatBuffer of an appropriate size to hold the specified
* number of Vector3f object data only if the given buffer if not already
* the right size.
*
*
* @param buf
* the buffer to first check and rewind
* @param vertices
@ -285,7 +285,7 @@ public final class BufferUtils {
/**
* Sets the data contained in the given color into the FloatBuffer at the
* specified index.
*
*
* @param color
* the data to insert
* @param buf
@ -304,7 +304,7 @@ public final class BufferUtils {
/**
* Sets the data contained in the given quaternion into the FloatBuffer at
* the specified index.
*
*
* @param quat
* the {@link Quaternion} to insert
* @param buf
@ -343,7 +343,7 @@ public final class BufferUtils {
/**
* Sets the data contained in the given Vector3F into the FloatBuffer at the
* specified index.
*
*
* @param vector
* the data to insert
* @param buf
@ -369,7 +369,7 @@ public final class BufferUtils {
/**
* Updates the values of the given vector from the specified buffer at the
* index provided.
*
*
* @param vector
* the vector to set data on
* @param buf
@ -387,7 +387,7 @@ public final class BufferUtils {
/**
* Updates the values of the given vector from the specified buffer at the
* index provided.
*
*
* @param vector
* the vector to set data on
* @param buf
@ -405,7 +405,7 @@ public final class BufferUtils {
/**
* Generates a Vector3f array from the given FloatBuffer.
*
*
* @param buff
* the FloatBuffer to read from
* @return a newly generated array of Vector3f objects
@ -424,7 +424,7 @@ public final class BufferUtils {
* Copies a Vector3f from one position in the buffer to another. The index
* values are in terms of vector number (eg, vector number 0 is positions
* 0-2 in the FloatBuffer.)
*
*
* @param buf
* the buffer to copy from/to
* @param fromPos
@ -438,7 +438,7 @@ public final class BufferUtils {
/**
* Normalize a Vector3f in-buffer.
*
*
* @param buf
* the buffer to find the Vector3f within
* @param index
@ -456,7 +456,7 @@ public final class BufferUtils {
/**
* Add to a Vector3f in-buffer.
*
*
* @param toAdd
* the vector to add from
* @param buf
@ -476,7 +476,7 @@ public final class BufferUtils {
/**
* Multiply and store a Vector3f in-buffer.
*
*
* @param toMult
* the vector to multiply against
* @param buf
@ -497,7 +497,7 @@ public final class BufferUtils {
/**
* Checks to see if the given Vector3f is equals to the data stored in the
* buffer at the given data index.
*
*
* @param check
* the vector to check against - null will return false.
* @param buf
@ -521,7 +521,7 @@ public final class BufferUtils {
* Generate a new FloatBuffer using the given array of Vector2f objects. The
* FloatBuffer will be 2 * data.length long and contain the vector data as
* data[0].x, data[0].y, data[1].x... etc.
*
*
* @param data
* array of Vector2f objects to place into a new FloatBuffer
*/
@ -544,7 +544,7 @@ public final class BufferUtils {
/**
* Create a new FloatBuffer of an appropriate size to hold the specified
* number of Vector2f object data.
*
*
* @param vertices
* number of vertices that need to be held by the newly created
* buffer
@ -559,7 +559,7 @@ public final class BufferUtils {
* Create a new FloatBuffer of an appropriate size to hold the specified
* number of Vector2f object data only if the given buffer if not already
* the right size.
*
*
* @param buf
* the buffer to first check and rewind
* @param vertices
@ -579,7 +579,7 @@ public final class BufferUtils {
/**
* Sets the data contained in the given Vector2F into the FloatBuffer at the
* specified index.
*
*
* @param vector
* the data to insert
* @param buf
@ -595,7 +595,7 @@ public final class BufferUtils {
/**
* Updates the values of the given vector from the specified buffer at the
* index provided.
*
*
* @param vector
* the vector to set data on
* @param buf
@ -611,7 +611,7 @@ public final class BufferUtils {
/**
* Generates a Vector2f array from the given FloatBuffer.
*
*
* @param buff
* the FloatBuffer to read from
* @return a newly generated array of Vector2f objects
@ -630,7 +630,7 @@ public final class BufferUtils {
* Copies a Vector2f from one position in the buffer to another. The index
* values are in terms of vector number (eg, vector number 0 is positions
* 0-1 in the FloatBuffer.)
*
*
* @param buf
* the buffer to copy from/to
* @param fromPos
@ -644,7 +644,7 @@ public final class BufferUtils {
/**
* Normalize a Vector2f in-buffer.
*
*
* @param buf
* the buffer to find the Vector2f within
* @param index
@ -662,7 +662,7 @@ public final class BufferUtils {
/**
* Add to a Vector2f in-buffer.
*
*
* @param toAdd
* the vector to add from
* @param buf
@ -682,7 +682,7 @@ public final class BufferUtils {
/**
* Multiply and store a Vector2f in-buffer.
*
*
* @param toMult
* the vector to multiply against
* @param buf
@ -703,7 +703,7 @@ public final class BufferUtils {
/**
* Checks to see if the given Vector2f is equals to the data stored in the
* buffer at the given data index.
*
*
* @param check
* the vector to check against - null will return false.
* @param buf
@ -727,7 +727,7 @@ public final class BufferUtils {
* Generate a new IntBuffer using the given array of ints. The IntBuffer
* will be data.length long and contain the int data as data[0], data[1]...
* etc.
*
*
* @param data
* array of ints to place into a new IntBuffer
*/
@ -745,7 +745,7 @@ public final class BufferUtils {
/**
* Create a new int[] array and populate it with the given IntBuffer's
* contents.
*
*
* @param buff
* the IntBuffer to read from
* @return a new int array populated from the IntBuffer
@ -765,7 +765,7 @@ public final class BufferUtils {
/**
* Create a new float[] array and populate it with the given FloatBuffer's
* contents.
*
*
* @param buff
* the FloatBuffer to read from
* @return a new float array populated from the FloatBuffer
@ -785,7 +785,7 @@ public final class BufferUtils {
//// -- GENERAL DOUBLE ROUTINES -- ////
/**
* Create a new DoubleBuffer of the specified size.
*
*
* @param size
* required number of double to store.
* @return the new DoubleBuffer
@ -800,7 +800,7 @@ public final class BufferUtils {
/**
* Create a new DoubleBuffer of an appropriate size to hold the specified
* number of doubles only if the given buffer if not already the right size.
*
*
* @param buf
* the buffer to first check and rewind
* @param size
@ -823,7 +823,7 @@ public final class BufferUtils {
* DoubleBuffer. The new DoubleBuffer is separate from the old one and
* changes are not reflected across. If you want to reflect changes,
* consider using Buffer.duplicate().
*
*
* @param buf
* the DoubleBuffer to copy
* @return the copy
@ -848,7 +848,7 @@ public final class BufferUtils {
//// -- GENERAL FLOAT ROUTINES -- ////
/**
* Create a new FloatBuffer of the specified size.
*
*
* @param size
* required number of floats to store.
* @return the new FloatBuffer
@ -862,7 +862,7 @@ public final class BufferUtils {
/**
* Copies floats from one position in the buffer to another.
*
*
* @param buf
* the buffer to copy from/to
* @param fromPos
@ -885,7 +885,7 @@ public final class BufferUtils {
* FloatBuffer. The new FloatBuffer is separate from the old one and changes
* are not reflected across. If you want to reflect changes, consider using
* Buffer.duplicate().
*
*
* @param buf
* the FloatBuffer to copy
* @return the copy
@ -910,7 +910,7 @@ public final class BufferUtils {
//// -- GENERAL INT ROUTINES -- ////
/**
* Create a new IntBuffer of the specified size.
*
*
* @param size
* required number of ints to store.
* @return the new IntBuffer
@ -925,7 +925,7 @@ public final class BufferUtils {
/**
* Create a new IntBuffer of an appropriate size to hold the specified
* number of ints only if the given buffer if not already the right size.
*
*
* @param buf
* the buffer to first check and rewind
* @param size
@ -948,7 +948,7 @@ public final class BufferUtils {
* The new IntBuffer is separate from the old one and changes are not
* reflected across. If you want to reflect changes, consider using
* Buffer.duplicate().
*
*
* @param buf
* the IntBuffer to copy
* @return the copy
@ -973,7 +973,7 @@ public final class BufferUtils {
//// -- GENERAL BYTE ROUTINES -- ////
/**
* Create a new ByteBuffer of the specified size.
*
*
* @param size
* required number of ints to store.
* @return the new IntBuffer
@ -988,7 +988,7 @@ public final class BufferUtils {
/**
* Create a new ByteBuffer of an appropriate size to hold the specified
* number of ints only if the given buffer if not already the right size.
*
*
* @param buf
* the buffer to first check and rewind
* @param size
@ -1030,7 +1030,7 @@ public final class BufferUtils {
* The new ByteBuffer is separate from the old one and changes are not
* reflected across. If you want to reflect changes, consider using
* Buffer.duplicate().
*
*
* @param buf
* the ByteBuffer to copy
* @return the copy
@ -1055,7 +1055,7 @@ public final class BufferUtils {
//// -- GENERAL SHORT ROUTINES -- ////
/**
* Create a new ShortBuffer of the specified size.
*
*
* @param size
* required number of shorts to store.
* @return the new ShortBuffer
@ -1070,7 +1070,7 @@ public final class BufferUtils {
/**
* Create a new ShortBuffer of an appropriate size to hold the specified
* number of shorts only if the given buffer if not already the right size.
*
*
* @param buf
* the buffer to first check and rewind
* @param size
@ -1104,7 +1104,7 @@ public final class BufferUtils {
* ShortBuffer. The new ShortBuffer is separate from the old one and changes
* are not reflected across. If you want to reflect changes, consider using
* Buffer.duplicate().
*
*
* @param buf
* the ShortBuffer to copy
* @return the copy
@ -1130,7 +1130,7 @@ public final class BufferUtils {
* Ensures there is at least the <code>required</code> number of entries
* left after the current position of the buffer. If the buffer is too small
* a larger one is created and the old one copied to the new buffer.
*
*
* @param buffer
* buffer that should be checked/copied (may be null)
* @param required
@ -1269,7 +1269,7 @@ public final class BufferUtils {
* and cleans the direct buffers. However, as this doesn't happen
* immediately after discarding all references to a direct buffer, it's easy
* to OutOfMemoryError yourself using direct buffers.
**/
*/
public static void destroyDirectBuffer(Buffer toBeDestroyed) {
if (!isDirect(toBeDestroyed)) {
return;
@ -1318,5 +1318,4 @@ public final class BufferUtils {
}
}
}
}

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2012 jMonkeyEngine
* Copyright (c) 2009-2020 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -81,74 +81,74 @@ public final class ReflectionAllocator implements BufferAllocator {
} catch (ClassNotFoundException ex) {
return null; // the direct buffer implementation was not found
} catch (Throwable t) {
if (t.getClass().getName().equals("java.lang.reflect.InaccessibleObjectException")) {
return null;// the class is in an unexported module
} else {
throw t;
}
if (t.getClass().getName().equals("java.lang.reflect.InaccessibleObjectException")) {
return null;// the class is in an unexported module
} else {
throw t;
}
}
}
@Override
/**
* This function explicitly calls the Cleaner method of a direct buffer.
*
*
* @param toBeDestroyed
* The direct buffer that will be "cleaned". Utilizes reflection.
*
*
*/
public void destroyDirectBuffer(Buffer toBeDestroyed) {
try {
if (freeMethod != null) {
freeMethod.invoke(toBeDestroyed);
} else {
//TODO load the methods only once, store them into a cache (only for Java >= 9)
Method localCleanerMethod;
if (cleanerMethod == null) {
localCleanerMethod = loadMethod(toBeDestroyed.getClass().getName(), "cleaner");
} else {
localCleanerMethod = cleanerMethod;
}
if (localCleanerMethod == null) {
Logger.getLogger(BufferUtils.class.getName()).log(Level.SEVERE,
"Buffer cannot be destroyed: {0}", toBeDestroyed);
} else {
Object cleaner = localCleanerMethod.invoke(toBeDestroyed);
if (cleaner != null) {
Method localCleanMethod;
if (cleanMethod == null) {
if (cleaner instanceof Runnable) {
// jdk.internal.ref.Cleaner implements Runnable in Java 9
localCleanMethod = loadMethod(Runnable.class.getName(), "run");
} else {
// sun.misc.Cleaner does not implement Runnable in Java < 9
localCleanMethod = loadMethod(cleaner.getClass().getName(), "clean");
}
} else {
localCleanMethod = cleanMethod;
}
if (localCleanMethod == null) {
Logger.getLogger(BufferUtils.class.getName()).log(Level.SEVERE,
"Buffer cannot be destroyed: {0}", toBeDestroyed);
} else {
localCleanMethod.invoke(cleaner);
}
} else {
Method localViewedBufferMethod;
if (viewedBufferMethod == null) {
localViewedBufferMethod = loadMethod(toBeDestroyed.getClass().getName(), "viewedBuffer");
} else {
localViewedBufferMethod = viewedBufferMethod;
}
if (localViewedBufferMethod == null) {
Logger.getLogger(BufferUtils.class.getName()).log(Level.SEVERE,
"Buffer cannot be destroyed: {0}", toBeDestroyed);
} else {
// Try the alternate approach of getting the viewed
// buffer
// first
Object viewedBuffer = localViewedBufferMethod.invoke(toBeDestroyed);
if (viewedBuffer != null) {
//TODO load the methods only once, store them into a cache (only for Java >= 9)
Method localCleanerMethod;
if (cleanerMethod == null) {
localCleanerMethod = loadMethod(toBeDestroyed.getClass().getName(), "cleaner");
} else {
localCleanerMethod = cleanerMethod;
}
if (localCleanerMethod == null) {
Logger.getLogger(BufferUtils.class.getName()).log(Level.SEVERE,
"Buffer cannot be destroyed: {0}", toBeDestroyed);
} else {
Object cleaner = localCleanerMethod.invoke(toBeDestroyed);
if (cleaner != null) {
Method localCleanMethod;
if (cleanMethod == null) {
if (cleaner instanceof Runnable) {
// jdk.internal.ref.Cleaner implements Runnable in Java 9
localCleanMethod = loadMethod(Runnable.class.getName(), "run");
} else {
// sun.misc.Cleaner does not implement Runnable in Java < 9
localCleanMethod = loadMethod(cleaner.getClass().getName(), "clean");
}
} else {
localCleanMethod = cleanMethod;
}
if (localCleanMethod == null) {
Logger.getLogger(BufferUtils.class.getName()).log(Level.SEVERE,
"Buffer cannot be destroyed: {0}", toBeDestroyed);
} else {
localCleanMethod.invoke(cleaner);
}
} else {
Method localViewedBufferMethod;
if (viewedBufferMethod == null) {
localViewedBufferMethod = loadMethod(toBeDestroyed.getClass().getName(), "viewedBuffer");
} else {
localViewedBufferMethod = viewedBufferMethod;
}
if (localViewedBufferMethod == null) {
Logger.getLogger(BufferUtils.class.getName()).log(Level.SEVERE,
"Buffer cannot be destroyed: {0}", toBeDestroyed);
} else {
// Try the alternate approach of getting the viewed
// buffer
// first
Object viewedBuffer = localViewedBufferMethod.invoke(toBeDestroyed);
if (viewedBuffer != null) {
if (viewedBuffer instanceof Buffer) {
destroyDirectBuffer((Buffer) viewedBuffer);
}
@ -157,10 +157,10 @@ public final class ReflectionAllocator implements BufferAllocator {
} else {
Logger.getLogger(BufferUtils.class.getName()).log(Level.SEVERE,
"Buffer cannot be destroyed: {0}", toBeDestroyed);
}
}
}
}
}
}
}
}
}
} catch (IllegalAccessException ex) {
Logger.getLogger(BufferUtils.class.getName()).log(Level.SEVERE, "{0}", ex);

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