* Partial fix for issue 504 (Android renderer only)

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9990 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
Sha..rd 12 years ago
parent ffa0639580
commit e9395812bc
  1. 22
      engine/src/android/com/jme3/renderer/android/OGLESShaderRenderer.java

@ -674,23 +674,23 @@ public class OGLESShaderRenderer implements Renderer {
break;
case FloatArray:
fb = (FloatBuffer) uniform.getValue();
GLES20.glUniform1fv(loc, fb.capacity(), fb);
GLES20.glUniform1fv(loc, fb.limit(), fb);
break;
case Vector2Array:
fb = (FloatBuffer) uniform.getValue();
GLES20.glUniform2fv(loc, fb.capacity() / 2, fb);
GLES20.glUniform2fv(loc, fb.limit() / 2, fb);
break;
case Vector3Array:
fb = (FloatBuffer) uniform.getValue();
GLES20.glUniform3fv(loc, fb.capacity() / 3, fb);
GLES20.glUniform3fv(loc, fb.limit() / 3, fb);
break;
case Vector4Array:
fb = (FloatBuffer) uniform.getValue();
GLES20.glUniform4fv(loc, fb.capacity() / 4, fb);
GLES20.glUniform4fv(loc, fb.limit() / 4, fb);
break;
case Matrix4Array:
fb = (FloatBuffer) uniform.getValue();
GLES20.glUniformMatrix4fv(loc, fb.capacity() / 16, false, fb);
GLES20.glUniformMatrix4fv(loc, fb.limit() / 16, false, fb);
break;
case Int:
Integer i = (Integer) uniform.getValue();
@ -1685,11 +1685,11 @@ public class OGLESShaderRenderer implements Renderer {
}
int usage = convertUsage(vb.getUsage());
vb.getData().clear();
vb.getData().rewind();
if (created || vb.hasDataSizeChanged()) {
// upload data based on format
int size = vb.getData().capacity() * vb.getFormat().getComponentSize();
int size = vb.getData().limit() * vb.getFormat().getComponentSize();
switch (vb.getFormat()) {
case Byte:
@ -1715,7 +1715,7 @@ public class OGLESShaderRenderer implements Renderer {
throw new RuntimeException("Unknown buffer format.");
}
} else {
int size = vb.getData().capacity() * vb.getFormat().getComponentSize();
int size = vb.getData().limit() * vb.getFormat().getComponentSize();
switch (vb.getFormat()) {
case Byte:
@ -1926,7 +1926,7 @@ public class OGLESShaderRenderer implements Renderer {
//ARBDrawInstanced.
/*
GLES20.glDrawElementsInstancedARB(convertElementMode(mesh.getMode()),
indexBuf.getData().capacity(),
indexBuf.getData().limit(),
convertFormat(indexBuf.getFormat()),
0,
count);
@ -1935,7 +1935,7 @@ public class OGLESShaderRenderer implements Renderer {
indexData.clear();
GLES20.glDrawElements(
convertElementMode(mesh.getMode()),
indexBuf.getData().capacity(),
indexBuf.getData().limit(),
convertFormat(indexBuf.getFormat()),
0);
}
@ -2157,7 +2157,7 @@ public class OGLESShaderRenderer implements Renderer {
} else {
GLES20.glDrawElements(
convertElementMode(mesh.getMode()),
indexBuf.getData().capacity(),
indexBuf.getData().limit(),
convertFormat(indexBuf.getFormat()),
indexBuf.getData());
}

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