fixed Issue in MeshLoader introduce in a previous commit

This commit is contained in:
Nehon 2014-11-16 19:03:45 +01:00
parent ad2a5366e1
commit e8ca5fe8ff

View File

@ -430,7 +430,7 @@ public class MeshLoader extends DefaultHandler implements AssetLoader {
int texCoords = parseInt(attribs.getValue("texture_coords"), 0); int texCoords = parseInt(attribs.getValue("texture_coords"), 0);
for (int i = 0; i < texCoords; i++) { for (int i = 0; i < texCoords; i++) {
String dimsStr = attribs.getValue("texture_coord_dimensions_" + i); String dimsStr = attribs.getValue("texture_coord_dimensions_" + i);
if (dimsStr.startsWith("float")) { if (dimsStr != null && dimsStr.startsWith("float")) {
dimsStr = dimsStr.substring("float".length()); dimsStr = dimsStr.substring("float".length());
} }
int dims = parseInt(dimsStr, 2); int dims = parseInt(dimsStr, 2);