SDK:
- make SceneExplorerProperty use mutex less often git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10086 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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08212605bc
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@ -118,32 +118,44 @@ public class SceneExplorerProperty<T> extends PropertySupport.Reflection<T> {
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if (!editable) {
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return;
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}
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final T realValue = getSuperValue();
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if ((objectLocal == null) && !inited) {
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mutex.postWriteRequest(new Runnable() {
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public void run() {
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T realValue = getSuperValue();
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if ((objectLocal == null) && !inited) {
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inited = true;
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T newObject = duplicateObject(realValue);
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notifyListeners(PROP_INIT_CHANGE, null, newObject);
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objectLocal = duplicateObject(realValue);
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}
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});
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} else if ((objectLocal != null) && !objectLocal.equals(realValue)) {
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mutex.postWriteRequest(new Runnable() {
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public void run() {
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T oldObject = objectLocal;
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T newObject = duplicateObject(realValue);
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notifyListeners(PROP_SCENE_CHANGE, oldObject, newObject);
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objectLocal = newObject;
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}
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});
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} else if ((objectLocal == null) && (realValue != null)) {
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mutex.postWriteRequest(new Runnable() {
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public void run() {
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T newObject = duplicateObject(realValue);
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notifyListeners(PROP_SCENE_CHANGE, null, newObject);
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objectLocal = duplicateObject(realValue);
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}
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}
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});
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}
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}
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@Override
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public T getValue() throws IllegalAccessException, IllegalArgumentException, InvocationTargetException {
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return mutex.readAccess(new Mutex.Action<T>() {
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public T run() {
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return objectLocal;
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}
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});
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}
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@Override
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public void setValue(final T val) throws IllegalAccessException, IllegalArgumentException, InvocationTargetException {
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@ -218,10 +230,11 @@ public class SceneExplorerProperty<T> extends PropertySupport.Reflection<T> {
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}
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private T duplicateObject(T a) {
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T obj = a;
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if (primitive) {
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return obj;
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} else if (cloneable) {
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return a;
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}
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T obj = null;
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if (cloneable) {
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try {
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obj = (T) a.getClass().getMethod("clone").invoke(a);
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} catch (IllegalAccessException ex) {
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@ -252,6 +265,9 @@ public class SceneExplorerProperty<T> extends PropertySupport.Reflection<T> {
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Exceptions.printStackTrace(ex);
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}
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}
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if (obj == null) {
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return a;
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}
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return obj;
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}
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