From e6b23342fb2d974b8d88bbc13eac1d446ad66c1a Mon Sep 17 00:00:00 2001 From: Stephen Gold Date: Fri, 23 Feb 2018 20:55:55 -0800 Subject: [PATCH] correct more grammar/spelling errors in comments --- .../input/android/AndroidSensorJoyInput.java | 2 +- .../main/java/com/jme3/asset/BlenderKey.java | 10 +++--- .../plugins/blender/file/DnaBlockData.java | 6 ++-- .../plugins/blender/textures/ImageUtils.java | 4 +-- .../control/KinematicRagdollControl.java | 4 +-- .../java/com/jme3/animation/BoneTrack.java | 2 +- .../java/com/jme3/animation/EffectTrack.java | 4 +-- .../main/java/com/jme3/animation/Track.java | 8 ++--- .../jme3/app/state/ScreenshotAppState.java | 36 +++++++++---------- .../main/java/com/jme3/audio/AudioNode.java | 4 +-- .../environment/util/LightsDebugState.java | 4 +-- .../java/com/jme3/input/InputManager.java | 4 +-- .../light/LightProbeBlendingStrategy.java | 4 +-- .../java/com/jme3/renderer/RenderManager.java | 4 +-- .../src/main/java/com/jme3/shader/Shader.java | 2 +- .../main/java/com/jme3/shadow/ShadowUtil.java | 4 +-- .../main/java/com/jme3/util/BufferUtils.java | 8 ++--- .../src/main/java/com/jme3/util/ListSort.java | 12 +++---- .../main/java/com/jme3/util/clone/Cloner.java | 8 ++--- .../jme3/export/binary/BinaryExporter.java | 4 +-- .../export/binary/BinaryInputCapsule.java | 8 ++--- .../com/jme3/texture/plugins/HDRLoader.java | 4 +-- .../com/jme3/texture/plugins/TGALoader.java | 4 +-- .../post/filters/LightScatteringFilter.java | 2 +- .../geomipmap/grid/ImageTileLoader.java | 4 +-- .../com/jme3/input/vr/oculus/OculusVR.java | 2 +- 26 files changed, 79 insertions(+), 79 deletions(-) diff --git a/jme3-android/src/main/java/com/jme3/input/android/AndroidSensorJoyInput.java b/jme3-android/src/main/java/com/jme3/input/android/AndroidSensorJoyInput.java index 846c9c2df..4232e6082 100644 --- a/jme3-android/src/main/java/com/jme3/input/android/AndroidSensorJoyInput.java +++ b/jme3-android/src/main/java/com/jme3/input/android/AndroidSensorJoyInput.java @@ -59,7 +59,7 @@ import java.util.logging.Logger; /** * AndroidSensorJoyInput converts the Android Sensor system into Joystick events. * A single joystick is configured and includes data for all configured sensors - * as seperate axes of the joystick. + * as separate axes of the joystick. * * Each axis is named according to the static strings in SensorJoystickAxis. * Refer to the strings defined in SensorJoystickAxis for a list of supported diff --git a/jme3-blender/src/main/java/com/jme3/asset/BlenderKey.java b/jme3-blender/src/main/java/com/jme3/asset/BlenderKey.java index 3b72088ab..6dbb205b5 100644 --- a/jme3-blender/src/main/java/com/jme3/asset/BlenderKey.java +++ b/jme3-blender/src/main/java/com/jme3/asset/BlenderKey.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -69,7 +69,7 @@ public class BlenderKey extends ModelKey { */ protected String usedWorld; /** - * User's default material that is set fo objects that have no material definition in blender. The default value is + * User's default material that is set for objects that have no material definition in blender. The default value is * null. If the value is null the importer will use its own default material (gray color - like in blender). */ protected Material defaultMaterial; @@ -476,9 +476,9 @@ public class BlenderKey extends ModelKey { } /** - * This mehtod sets the name of the WORLD data block taht should be used during file loading. By default the name is + * This method sets the name of the WORLD data block that should be used during file loading. By default the name is * not set. If no name is set or the given name does not occur in the file - the first WORLD data block will be used - * during loading (assumin any exists in the file). + * during loading (assuming any exists in the file). * @param usedWorld * the name of the WORLD block used during loading */ @@ -487,7 +487,7 @@ public class BlenderKey extends ModelKey { } /** - * This mehtod returns the name of the WORLD data block taht should be used during file loading. + * This method returns the name of the WORLD data block that should be used during file loading. * @return the name of the WORLD block used during loading */ public String getUsedWorld() { diff --git a/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/file/DnaBlockData.java b/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/file/DnaBlockData.java index 35ffaa5db..9fae86160 100644 --- a/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/file/DnaBlockData.java +++ b/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/file/DnaBlockData.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -85,7 +85,7 @@ public class DnaBlockData { names[i] = inputStream.readString(); } - // reding types + // reading types inputStream.alignPosition(4); identifier = inputStream.readByte() << 24 | inputStream.readByte() << 16 | inputStream.readByte() << 8 | inputStream.readByte(); if (identifier != TYPE_ID) { @@ -181,7 +181,7 @@ public class DnaBlockData { /** * This method converts the given identifier code to string. * @param code - * the code taht is to be converted + * the code that is to be converted * @return the string value of the identifier */ private String toString(int code) { diff --git a/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/textures/ImageUtils.java b/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/textures/ImageUtils.java index 99ea9b5d2..8ca4f6330 100644 --- a/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/textures/ImageUtils.java +++ b/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/textures/ImageUtils.java @@ -206,7 +206,7 @@ public final class ImageUtils { N.z = 1; N.divideLocal(den); - // setting thge pixel in the result image + // setting the pixel in the result image bumpMap.setRGB(x, y, ImageUtils.vectorToColor(N.x, N.y, N.z)); } } @@ -422,7 +422,7 @@ public final class ImageUtils { * pixel's X coordinate * @param y * pixel's Y coordinate - * @return height reprezented by the given texture in the specified location + * @return height represented by the given texture in the specified location */ private static int getHeight(BufferedImage image, int x, int y) { if (x < 0) { diff --git a/jme3-bullet/src/common/java/com/jme3/bullet/control/KinematicRagdollControl.java b/jme3-bullet/src/common/java/com/jme3/bullet/control/KinematicRagdollControl.java index 51749e9ad..bc446cbf6 100644 --- a/jme3-bullet/src/common/java/com/jme3/bullet/control/KinematicRagdollControl.java +++ b/jme3-bullet/src/common/java/com/jme3/bullet/control/KinematicRagdollControl.java @@ -171,7 +171,7 @@ public class KinematicRagdollControl extends AbstractPhysicsControl implements P } /** - * contruct a KinematicRagdollControl + * construct a KinematicRagdollControl */ public KinematicRagdollControl() { baseRigidBody = new PhysicsRigidBody(new BoxCollisionShape(Vector3f.UNIT_XYZ.mult(0.1f)), 1); @@ -255,7 +255,7 @@ public class KinematicRagdollControl extends AbstractPhysicsControl implements P link.bone.setUserTransformsInModelSpace(position, tmpRot1); } else { //boneList is not empty, this means some bones of the skeleton might not be associated with a collision shape. - //So we update them recusively + //So we update them recursively RagdollUtils.setTransform(link.bone, position, tmpRot1, false, boneList); } } diff --git a/jme3-core/src/main/java/com/jme3/animation/BoneTrack.java b/jme3-core/src/main/java/com/jme3/animation/BoneTrack.java index 72464a2e5..20b830db7 100644 --- a/jme3-core/src/main/java/com/jme3/animation/BoneTrack.java +++ b/jme3-core/src/main/java/com/jme3/animation/BoneTrack.java @@ -46,7 +46,7 @@ import java.util.BitSet; public final class BoneTrack implements Track { /** - * Bone index in the skeleton which this track effects. + * Bone index in the skeleton which this track affects. */ private int targetBoneIndex; diff --git a/jme3-core/src/main/java/com/jme3/animation/EffectTrack.java b/jme3-core/src/main/java/com/jme3/animation/EffectTrack.java index 7f618845a..ab50934ec 100644 --- a/jme3-core/src/main/java/com/jme3/animation/EffectTrack.java +++ b/jme3-core/src/main/java/com/jme3/animation/EffectTrack.java @@ -213,7 +213,7 @@ public class EffectTrack implements ClonableTrack { control.addListener(new OnEndListener()); initialized = true; } - //checking fo time to trigger the effect + //checking for time to trigger the effect if (!emitted && time >= startOffset) { emitted = true; emitter.setCullHint(CullHint.Dynamic); @@ -449,7 +449,7 @@ public class EffectTrack implements ClonableTrack { public void read(JmeImporter im) throws IOException { InputCapsule in = im.getCapsule(this); this.particlesPerSeconds = in.readFloat("particlesPerSeconds", 0); - //reading the emitter even if the track will then reference its cloned counter part if it's loaded with the assetManager. + //reading the emitter even if the track will then reference its cloned counterpart if it's loaded with the assetManager. //This also avoid null pointer exception if the model is not loaded via the AssetManager. emitter = (ParticleEmitter) in.readSavable("emitter", null); emitter.setParticlesPerSec(0); diff --git a/jme3-core/src/main/java/com/jme3/animation/Track.java b/jme3-core/src/main/java/com/jme3/animation/Track.java index 4eafed06a..4a6dcdef9 100644 --- a/jme3-core/src/main/java/com/jme3/animation/Track.java +++ b/jme3-core/src/main/java/com/jme3/animation/Track.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -44,9 +44,9 @@ public interface Track extends Savable, Cloneable { * given parameters. * * @param time The time in the animation - * @param weight The weight from 0 to 1 on how much to apply the track - * @param control The control which the track should effect - * @param channel The channel which the track should effect + * @param weight The weight from 0 to 1 on how much to apply the track + * @param control The control which the track should affect + * @param channel The channel which the track should affect */ public void setTime(float time, float weight, AnimControl control, AnimChannel channel, TempVars vars); diff --git a/jme3-core/src/main/java/com/jme3/app/state/ScreenshotAppState.java b/jme3-core/src/main/java/com/jme3/app/state/ScreenshotAppState.java index ea4d5cd73..6fa35c2d7 100644 --- a/jme3-core/src/main/java/com/jme3/app/state/ScreenshotAppState.java +++ b/jme3-core/src/main/java/com/jme3/app/state/ScreenshotAppState.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -80,10 +80,10 @@ public class ScreenshotAppState extends AbstractAppState implements ActionListen /** * This constructor allows you to specify the output file path of the screenshot. - * Include the seperator at the end of the path. - * Use an emptry string to use the application folder. Use NULL to use the system + * Include the separator at the end of the path. + * Use an empty string to use the application folder. Use NULL to use the system * default storage folder. - * @param filePath The screenshot file path to use. Include the seperator at the end of the path. + * @param filePath The screenshot file path to use. Include the separator at the end of the path. */ public ScreenshotAppState(String filePath) { this.filePath = filePath; @@ -91,11 +91,11 @@ public class ScreenshotAppState extends AbstractAppState implements ActionListen /** * This constructor allows you to specify the output file path of the screenshot. - * Include the seperator at the end of the path. - * Use an emptry string to use the application folder. Use NULL to use the system + * Include the separator at the end of the path. + * Use an empty string to use the application folder. Use NULL to use the system * default storage folder. - * @param filePath The screenshot file path to use. Include the seperator at the end of the path. - * @param fileName The name of the file to save the screeshot as. + * @param filePath The screenshot file path to use. Include the separator at the end of the path. + * @param fileName The name of the file to save the screenshot as. */ public ScreenshotAppState(String filePath, String fileName) { this.filePath = filePath; @@ -105,10 +105,10 @@ public class ScreenshotAppState extends AbstractAppState implements ActionListen /** * This constructor allows you to specify the output file path of the screenshot and * a base index for the shot index. - * Include the seperator at the end of the path. - * Use an emptry string to use the application folder. Use NULL to use the system + * Include the separator at the end of the path. + * Use an empty string to use the application folder. Use NULL to use the system * default storage folder. - * @param filePath The screenshot file path to use. Include the seperator at the end of the path. + * @param filePath The screenshot file path to use. Include the separator at the end of the path. * @param shotIndex The base index for screen shots. The first screen shot will have * shotIndex + 1 appended, the next shotIndex + 2, and so on. */ @@ -120,11 +120,11 @@ public class ScreenshotAppState extends AbstractAppState implements ActionListen /** * This constructor allows you to specify the output file path of the screenshot and * a base index for the shot index. - * Include the seperator at the end of the path. - * Use an emptry string to use the application folder. Use NULL to use the system + * Include the separator at the end of the path. + * Use an empty string to use the application folder. Use NULL to use the system * default storage folder. - * @param filePath The screenshot file path to use. Include the seperator at the end of the path. - * @param fileName The name of the file to save the screeshot as. + * @param filePath The screenshot file path to use. Include the separator at the end of the path. + * @param fileName The name of the file to save the screenshot as. * @param shotIndex The base index for screen shots. The first screen shot will have * shotIndex + 1 appended, the next shotIndex + 2, and so on. */ @@ -136,10 +136,10 @@ public class ScreenshotAppState extends AbstractAppState implements ActionListen /** * Set the file path to store the screenshot. - * Include the seperator at the end of the path. - * Use an emptry string to use the application folder. Use NULL to use the system + * Include the separator at the end of the path. + * Use an empty string to use the application folder. Use NULL to use the system * default storage folder. - * @param filePath File path to use to store the screenshot. Include the seperator at the end of the path. + * @param filePath File path to use to store the screenshot. Include the separator at the end of the path. */ public void setFilePath(String filePath) { this.filePath = filePath; diff --git a/jme3-core/src/main/java/com/jme3/audio/AudioNode.java b/jme3-core/src/main/java/com/jme3/audio/AudioNode.java index 9d477e628..579520f4e 100644 --- a/jme3-core/src/main/java/com/jme3/audio/AudioNode.java +++ b/jme3-core/src/main/java/com/jme3/audio/AudioNode.java @@ -278,8 +278,8 @@ public class AudioNode extends Node implements AudioSource { * the dry filter will only influence the "dry" portion of the audio, * e.g. not the reverberated parts of the AudioNode playing. * - * See the relevent documentation for the {@link Filter} to determine - * the effect. + * See the relevant documentation for the {@link Filter} to determine the + * effect. * * @param dryFilter The filter to set, or null to disable dry filter. */ diff --git a/jme3-core/src/main/java/com/jme3/environment/util/LightsDebugState.java b/jme3-core/src/main/java/com/jme3/environment/util/LightsDebugState.java index 17ccc99f3..3d41148c4 100644 --- a/jme3-core/src/main/java/com/jme3/environment/util/LightsDebugState.java +++ b/jme3-core/src/main/java/com/jme3/environment/util/LightsDebugState.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2015 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -114,7 +114,7 @@ public class LightsDebugState extends BaseAppState { } /** - * Set the scenes for wich to render light gizmos. + * Set the scenes for which to render light gizmos. * @param scene */ public void setScene(Spatial scene) { diff --git a/jme3-core/src/main/java/com/jme3/input/InputManager.java b/jme3-core/src/main/java/com/jme3/input/InputManager.java index d634b464a..63d90078f 100644 --- a/jme3-core/src/main/java/com/jme3/input/InputManager.java +++ b/jme3-core/src/main/java/com/jme3/input/InputManager.java @@ -432,7 +432,7 @@ public class InputManager implements RawInputListener { * If events aren't allowed, the event may be a "first mouse event" * triggered by the constructor setting the mouse listener. * In that case, use the event to initialize the cursor position, - * but don't queue it for futher processing. + * but don't queue it for further processing. * This is part of the fix for issue #792. */ cursorPos.set(evt.getX(), evt.getY()); @@ -874,7 +874,7 @@ public class InputManager implements RawInputListener { // larynx, 2011.06.10 - flag event as reusable because // the android input uses a non-allocating ringbuffer which // needs to know when the event is not anymore in inputQueue - // and therefor can be reused. + // and therefore can be reused. event.setConsumed(); } diff --git a/jme3-core/src/main/java/com/jme3/light/LightProbeBlendingStrategy.java b/jme3-core/src/main/java/com/jme3/light/LightProbeBlendingStrategy.java index a3a6ac516..824c94bb1 100644 --- a/jme3-core/src/main/java/com/jme3/light/LightProbeBlendingStrategy.java +++ b/jme3-core/src/main/java/com/jme3/light/LightProbeBlendingStrategy.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2015 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -48,7 +48,7 @@ public interface LightProbeBlendingStrategy { public void registerProbe(LightProbe probe); /** * Populates the resulting light probes into the given light list. - * @param g the geometry for wich the light list is computed + * @param g the geometry for which the light list is computed * @param lightList the result light list */ public void populateProbes(Geometry g, LightList lightList); diff --git a/jme3-core/src/main/java/com/jme3/renderer/RenderManager.java b/jme3-core/src/main/java/com/jme3/renderer/RenderManager.java index 950f1a4a6..238445b6c 100644 --- a/jme3-core/src/main/java/com/jme3/renderer/RenderManager.java +++ b/jme3-core/src/main/java/com/jme3/renderer/RenderManager.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -726,7 +726,7 @@ public class RenderManager { // Saving cam state for culling int camState = vp.getCamera().getPlaneState(); for (int i = 0; i < children.size(); i++) { - // Restoring cam state before proceeding children recusively + // Restoring cam state before proceeding children recursively vp.getCamera().setPlaneState(camState); renderSubScene(children.get(i), vp); } diff --git a/jme3-core/src/main/java/com/jme3/shader/Shader.java b/jme3-core/src/main/java/com/jme3/shader/Shader.java index 887edea8a..72ecbca17 100644 --- a/jme3-core/src/main/java/com/jme3/shader/Shader.java +++ b/jme3-core/src/main/java/com/jme3/shader/Shader.java @@ -361,7 +361,7 @@ public final class Shader extends NativeObject { */ public void resetLocations() { if (uniforms != null) { - // NOTE: Shader sources will be reset seperately from the shader itself. + // NOTE: Shader sources will be reset separately from the shader itself. for (Uniform uniform : uniforms.values()) { uniform.reset(); // fixes issue with re-initialization } diff --git a/jme3-core/src/main/java/com/jme3/shadow/ShadowUtil.java b/jme3-core/src/main/java/com/jme3/shadow/ShadowUtil.java index 064182390..653d04488 100644 --- a/jme3-core/src/main/java/com/jme3/shadow/ShadowUtil.java +++ b/jme3-core/src/main/java/com/jme3/shadow/ShadowUtil.java @@ -387,7 +387,7 @@ public class ShadowUtil { BoundingBox occBB = (BoundingBox) occBox; //Kirill 01/10/2011 // Extend the occluder further into the frustum - // This fixes shadow dissapearing issues when + // This fixes shadow disappearing issues when // the caster itself is not in the view camera // but its shadow is in the camera // The number is in world units @@ -430,7 +430,7 @@ public class ShadowUtil { BoundingBox occBB = (BoundingBox) occBox; //Kirill 01/10/2011 // Extend the occluder further into the frustum - // This fixes shadow dissapearing issues when + // This fixes shadow disappearing issues when // the caster itself is not in the view camera // but its shadow is in the camera // The number is in world units diff --git a/jme3-core/src/main/java/com/jme3/util/BufferUtils.java b/jme3-core/src/main/java/com/jme3/util/BufferUtils.java index 628b2451d..d4546b7e3 100644 --- a/jme3-core/src/main/java/com/jme3/util/BufferUtils.java +++ b/jme3-core/src/main/java/com/jme3/util/BufferUtils.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -291,7 +291,7 @@ public final class BufferUtils { * @param buf * the buffer to insert into * @param index - * the postion to place the data; in terms of colors not floats + * the position to place the data; in terms of colors not floats */ public static void setInBuffer(ColorRGBA color, FloatBuffer buf, int index) { buf.position(index * 4); @@ -349,7 +349,7 @@ public final class BufferUtils { * @param buf * the buffer to insert into * @param index - * the postion to place the data; in terms of vectors not floats + * the position to place the data; in terms of vectors not floats */ public static void setInBuffer(Vector3f vector, FloatBuffer buf, int index) { if (buf == null) { @@ -1027,7 +1027,7 @@ public final class BufferUtils { /** * Creates a new ByteBuffer with the same contents as the given ByteBuffer. - * The new ByteBuffer is seperate from the old one and changes are not + * The new ByteBuffer is separate from the old one and changes are not * reflected across. If you want to reflect changes, consider using * Buffer.duplicate(). * diff --git a/jme3-core/src/main/java/com/jme3/util/ListSort.java b/jme3-core/src/main/java/com/jme3/util/ListSort.java index b88235f37..cede1ff8a 100644 --- a/jme3-core/src/main/java/com/jme3/util/ListSort.java +++ b/jme3-core/src/main/java/com/jme3/util/ListSort.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -46,7 +46,7 @@ import java.util.Comparator; * difference that the temporary necessary memory space are allocated as the * geometry list grows and reused all along the application execution. * - * Usage : ListSort has to be instanciated and kept with the geometry list ( or + * Usage : ListSort has to be instantiated and kept with the geometry list ( or * w/e it may have to sort) Then the allocate method has to be called to * allocate necessary tmp space needed for the sort. This should be called once * for optimal performance, but can be called several times if the length of the @@ -91,7 +91,7 @@ public class ListSort { * class + array was a convoluted pain. */ /** - * array of start indices in the original array for runs : run i sarting + * array of start indices in the original array for runs : run i starting * index is at runIndices[i] */ private int[] runsIndices = null; @@ -108,12 +108,12 @@ public class ListSort { /** * MIN_GALLOP set to 7 constant as described in listsort.txt. this magic * number indicates how many wins should trigger the switch from binary - * search to gallopping mode + * search to galloping mode */ private static final int MIN_GALLOP = 7; /** * This variable allows to adjust when switching to galloping mode. lowered - * when the data are "naturally" structured highered when data are random. + * when the data are "naturally" structured, raised when data are random. */ private int minGallop = MIN_GALLOP; @@ -342,7 +342,7 @@ public class ListSort { */ int nbElems = start - left; /* - * grabbed from java7 TimSort, the swich is an optimization to + * grabbed from java7 TimSort, the switch is an optimization to * arraycopy in case there are 1 or 2 elements only to copy */ switch (nbElems) { diff --git a/jme3-core/src/main/java/com/jme3/util/clone/Cloner.java b/jme3-core/src/main/java/com/jme3/util/clone/Cloner.java index 3cc2b5576..1e10f33cf 100644 --- a/jme3-core/src/main/java/com/jme3/util/clone/Cloner.java +++ b/jme3-core/src/main/java/com/jme3/util/clone/Cloner.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2016 jMonkeyEngine + * Copyright (c) 2016-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -61,7 +61,7 @@ import java.util.concurrent.ConcurrentHashMap; * This two step process has a few benefits. First, it means that objects * can easily have a regular shallow clone implementation just like any * normal Java objects. Second, the deep cloning of fields happens after - * creation wich means that the clone is available to future field cloning + * creation which means that the clone is available to future field cloning * to resolve circular references.

* *

Similar to Java serialization, the handling of specific object @@ -71,7 +71,7 @@ import java.util.concurrent.ConcurrentHashMap; * (For example, adding the IdentityCloneFunction for Mesh.class would cause * all mesh instances to be shared with the original object graph.)

* - *

By default, the Cloner registers serveral default clone functions + *

By default, the Cloner registers several default clone functions * as follows:

*
    *
  • java.util.ArrayList: ListCloneFunction @@ -187,7 +187,7 @@ public class Cloner { *
  • Else an IllegalArgumentException is thrown. *
* - *

The abililty to selectively use clone functions is useful when + *

The ability to selectively use clone functions is useful when * being called from a clone function.

* * Note: objects returned by this method may not have yet had their cloneField() diff --git a/jme3-core/src/plugins/java/com/jme3/export/binary/BinaryExporter.java b/jme3-core/src/plugins/java/com/jme3/export/binary/BinaryExporter.java index eb12bf908..3ad1b8b22 100644 --- a/jme3-core/src/plugins/java/com/jme3/export/binary/BinaryExporter.java +++ b/jme3-core/src/plugins/java/com/jme3/export/binary/BinaryExporter.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -255,7 +255,7 @@ public class BinaryExporter implements JmeExporter { } ByteArrayOutputStream out = new ByteArrayOutputStream(); - // write out data to a seperate stream + // write out data to a separate stream int location = 0; // keep track of location for each piece HashMap> alreadySaved = new HashMap>( diff --git a/jme3-core/src/plugins/java/com/jme3/export/binary/BinaryInputCapsule.java b/jme3-core/src/plugins/java/com/jme3/export/binary/BinaryInputCapsule.java index 3fe9f37c3..cca304a3b 100644 --- a/jme3-core/src/plugins/java/com/jme3/export/binary/BinaryInputCapsule.java +++ b/jme3-core/src/plugins/java/com/jme3/export/binary/BinaryInputCapsule.java @@ -1003,7 +1003,7 @@ final class BinaryInputCapsule implements InputCapsule { /* * @see ISSUE 276 * - * We'll transfer the bytes into a seperate byte array. + * We'll transfer the bytes into a separate byte array. * While we do that we'll take the opportunity to check if the byte data is valid UTF-8. * * If it is not UTF-8 it is most likely saved with the BinaryOutputCapsule bug, that saves Strings using their native @@ -1020,7 +1020,7 @@ final class BinaryInputCapsule implements InputCapsule { * * It is impossible to detect which one-byte encoding is used. Since UTF8 and practically all 1-byte encodings share the most * used characters (the "none-high" ones) parsing them will give the same result. However, not all byte sequences are legal in - * UTF-8 (see explantion above). If not UTF-8 encoded content is detected we therefor fallback on latin1. We also log a warning. + * UTF-8 (see explantion above). If not UTF-8 encoded content is detected we therefore fall back on latin1. We also log a warning. * * By this method we detect all use of 1 byte encoding if they: * - use a "high" codepoint after a "low" codepoint or a sequence of codepoints that is valid as UTF-8 bytes, that starts with 1000 @@ -1078,9 +1078,9 @@ final class BinaryInputCapsule implements InputCapsule { ); // We use ISO8859_1 to be consistent across platforms. We could default to native encoding, but this would lead to inconsistent // behaviour across platforms! - // Developers that have previously saved their exports using the old exporter (wich uses native encoding), can temporarly + // Developers that have previously saved their exports using the old exporter (which uses native encoding), can temporarly // remove the ""ISO8859_1" parameter, and change the above if statement to "if (false)". - // They should then import and re-export their models using the same enviroment they were originally created in. + // They should then import and re-export their models using the same environment they were originally created in. return new String(bytes, "ISO8859_1"); } } catch (UnsupportedEncodingException uee) { diff --git a/jme3-core/src/plugins/java/com/jme3/texture/plugins/HDRLoader.java b/jme3-core/src/plugins/java/com/jme3/texture/plugins/HDRLoader.java index 315d71955..50f7fe5c0 100644 --- a/jme3-core/src/plugins/java/com/jme3/texture/plugins/HDRLoader.java +++ b/jme3-core/src/plugins/java/com/jme3/texture/plugins/HDRLoader.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -149,7 +149,7 @@ public class HDRLoader implements AssetLoader { rleTempBuffer = BufferUtils.createByteBuffer(width * 4); } - // read each component seperately + // read each component separately for (int i = 0; i < 4; i++) { // read WIDTH bytes for the channel for (int j = 0; j < width;) { diff --git a/jme3-core/src/plugins/java/com/jme3/texture/plugins/TGALoader.java b/jme3-core/src/plugins/java/com/jme3/texture/plugins/TGALoader.java index ac0ac3148..4ecb60b8f 100644 --- a/jme3-core/src/plugins/java/com/jme3/texture/plugins/TGALoader.java +++ b/jme3-core/src/plugins/java/com/jme3/texture/plugins/TGALoader.java @@ -214,7 +214,7 @@ public final class TGALoader implements AssetLoader { byte alpha = 0; // Faster than doing a 16-or-24-or-32 check on each individual pixel, - // just make a seperate loop for each. + // just make a separate loop for each. if (pixelDepth == 16) { byte[] data = new byte[2]; float scalar = 255f / 31f; @@ -287,7 +287,7 @@ public final class TGALoader implements AssetLoader { byte blue = 0; byte alpha = 0; // Faster than doing a 16-or-24-or-32 check on each individual pixel, - // just make a seperate loop for each. + // just make a separate loop for each. if (pixelDepth == 32) { for (int i = 0; i <= (height - 1); ++i) { if (!flip) { diff --git a/jme3-effects/src/main/java/com/jme3/post/filters/LightScatteringFilter.java b/jme3-effects/src/main/java/com/jme3/post/filters/LightScatteringFilter.java index 2a6715891..3d98e1165 100644 --- a/jme3-effects/src/main/java/com/jme3/post/filters/LightScatteringFilter.java +++ b/jme3-effects/src/main/java/com/jme3/post/filters/LightScatteringFilter.java @@ -67,7 +67,7 @@ public class LightScatteringFilter extends Filter { private ViewPort viewPort; /** - * creates a lightScatterring filter + * creates a lightScattering filter */ public LightScatteringFilter() { super("Light Scattering"); diff --git a/jme3-terrain/src/main/java/com/jme3/terrain/geomipmap/grid/ImageTileLoader.java b/jme3-terrain/src/main/java/com/jme3/terrain/geomipmap/grid/ImageTileLoader.java index 4e2d14dd8..ffd77c0c7 100644 --- a/jme3-terrain/src/main/java/com/jme3/terrain/geomipmap/grid/ImageTileLoader.java +++ b/jme3-terrain/src/main/java/com/jme3/terrain/geomipmap/grid/ImageTileLoader.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -74,7 +74,7 @@ public class ImageTileLoader implements TerrainGridTileLoader{ } /** - * Effects vertical scale of the height of the terrain when loaded. + * Affects the vertical scale of the terrain when loaded. */ public void setHeightScale(float heightScale) { this.heightScale = heightScale; diff --git a/jme3-vr/src/main/java/com/jme3/input/vr/oculus/OculusVR.java b/jme3-vr/src/main/java/com/jme3/input/vr/oculus/OculusVR.java index cde41e6c4..0c12b98d2 100644 --- a/jme3-vr/src/main/java/com/jme3/input/vr/oculus/OculusVR.java +++ b/jme3-vr/src/main/java/com/jme3/input/vr/oculus/OculusVR.java @@ -610,7 +610,7 @@ public class OculusVR implements VRAPI { * @return The {@code to} argument. */ public static Vector3f vecO2J(OVRVector3f from, Vector3f to) { - // jME and LibOVR disagree on which way X and Z is, too. + // jME and LibOVR disagree on which way X and Z are, too. to.set( -from.x(), from.y(),