Committed a patch for ARGB8 and BGRA8 support
http://hub.jmonkeyengine.org/forum/topic/support-for-argb8-and-bgra8-textures/#260706 Also made the change for Jogl TextureUtil as it was missing from the patch git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11085 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -148,6 +148,16 @@ public class Image extends NativeObject implements Savable /*, Cloneable*/ {
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* 8-bit alpha, blue, green, and red.
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*/
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ABGR8(32),
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/**
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* 8-bit alpha, red, blue and green
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*/
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ARGB8(32),
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/**
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* 8-bit blue, green, red and alpha.
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*/
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BGRA8(32),
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/**
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* 16-bit red, green, blue and alpha
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@ -134,6 +134,10 @@ abstract class ImageCodec {
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params.put(Format.ABGR8, new ByteOffsetImageCodec(4, 0, 0, 3, 2, 1));
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params.put(Format.ARGB8, new ByteOffsetImageCodec(4, 0, 0, 1, 2, 3));
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params.put(Format.BGRA8, new ByteOffsetImageCodec(4, 0, 3, 2, 1, 0));
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params.put(Format.ARGB4444, new BitMaskImageCodec(2, 0,
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4, 4, 4, 4,
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12, 0, 4, 8));
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@ -172,6 +172,14 @@ public class ImageToAwt {
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params.put(Format.RGBA8, new DecodeParams(4, m___x, mx___, m_x__, m__x_,
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s___x, sx___, s_x__, s__x_,
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mxxxx, sxxxx));
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params.put(Format.BGRA8, new DecodeParams(4, m___x, m__x_, m_x__, mx___,
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s___x, s__x_, s_x__, sx___,
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mxxxx, sxxxx));
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params.put(Format.ARGB8, new DecodeParams(4, mx___, m_x__, m__x_, m___x,
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sx___, s_x__, s__x_, s___x,
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mxxxx, sxxxx));
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}
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private static int Ix(int x, int y, int w){
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@ -123,6 +123,8 @@ public class TextureUtil {
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// RGB formats
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setFormat(Format.BGR8, GL.GL_RGB8, GL2GL3.GL_BGR, GL.GL_UNSIGNED_BYTE, false);
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setFormat(Format.ARGB8, GL.GL_RGBA8, GL.GL_BGRA, GL2.GL_UNSIGNED_INT_8_8_8_8_REV, false);
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setFormat(Format.BGRA8, GL.GL_RGBA8, GL.GL_BGRA, GL.GL_UNSIGNED_BYTE, false);
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setFormat(Format.RGB8, GL.GL_RGB8, GL.GL_RGB, GL.GL_UNSIGNED_BYTE, false);
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// setFormat(Format.RGB10, GL11.GL_RGB10, GL11.GL_RGB, GL12.GL_UNSIGNED_INT_10_10_10_2, false);
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setFormat(Format.RGB16, GL2GL3.GL_RGB16, GL.GL_RGB, GL.GL_UNSIGNED_SHORT, false);
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@ -107,6 +107,8 @@ class TextureUtil {
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// RGB formats
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setFormat(Format.BGR8, GL11.GL_RGB8, EXTBgra.GL_BGR_EXT, GL11.GL_UNSIGNED_BYTE, false);
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setFormat(Format.ARGB8, GL11.GL_RGBA8, EXTBgra.GL_BGRA_EXT, GL12.GL_UNSIGNED_INT_8_8_8_8_REV, false);
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setFormat(Format.BGRA8, GL11.GL_RGBA8, EXTBgra.GL_BGRA_EXT, GL11.GL_UNSIGNED_BYTE, false);
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setFormat(Format.RGB8, GL11.GL_RGB8, GL11.GL_RGB, GL11.GL_UNSIGNED_BYTE, false);
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// setFormat(Format.RGB10, GL11.GL_RGB10, GL11.GL_RGB, GL12.GL_UNSIGNED_INT_10_10_10_2, false);
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setFormat(Format.RGB16, GL11.GL_RGB16, GL11.GL_RGB, GL11.GL_UNSIGNED_SHORT, false);
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