* NativeLibraryLoader: More hacks .. Use the proper loading method based on the library name.
* TestNativeLoader: More concrete test that uses a custom natives folder and ensures all natives load properly and prints their versions.
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@ -435,9 +435,19 @@ public final class NativeLibraryLoader {
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+ "library to: " + targetFile);
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}
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} finally {
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// Not sure if we always want to load it.
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// Maybe specify this as a per library setting.
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// XXX: HACK. Vary loading method based on library name..
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// lwjgl and jinput handle loading by themselves.
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if (name.equals("lwjgl")) {
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System.setProperty("org.lwjgl.librarypath",
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extactionDirectory.getAbsolutePath());
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} else if (name.equals("jinput")) {
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System.setProperty("net.java.games.input.librarypath",
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extactionDirectory.getAbsolutePath());
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} else {
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// all other libraries (openal, bulletjme, custom)
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// will load directly in here.
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System.load(targetFile.getAbsolutePath());
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}
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if(in != null){
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try { in.close(); } catch (IOException ex) { }
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@ -32,9 +32,7 @@
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package jme3test.app;
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import com.jme3.system.NativeLibraryLoader;
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import com.jme3.util.JmeFormatter;
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import java.util.logging.ConsoleHandler;
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import java.util.logging.Handler;
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import java.io.File;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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@ -45,13 +43,114 @@ import java.util.logging.Logger;
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*/
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public class TestNativeLoader {
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public static void main(String[] args) {
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Logger.getLogger("").getHandlers()[0].setLevel(Level.ALL);
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Logger.getLogger("").setLevel(Level.ALL);
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private static final File WORKING_FOLDER = new File(System.getProperty("user.dir"));
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private static void tryLoadLwjgl() {
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NativeLibraryLoader.loadNativeLibrary("lwjgl", true);
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System.out.println("Succeeded in loading LWJGL.\n\tVersion: " +
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org.lwjgl.Sys.getVersion());
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}
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private static void tryLoadJinput() {
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NativeLibraryLoader.loadNativeLibrary("jinput", true);
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net.java.games.input.ControllerEnvironment ce =
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net.java.games.input.ControllerEnvironment.getDefaultEnvironment();
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if (ce.isSupported()) {
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net.java.games.input.Controller[] c =
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ce.getControllers();
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System.out.println("Succeeded in loading JInput.\n\tVersion: " +
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net.java.games.util.Version.getVersion());
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}
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}
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private static void tryLoadOpenAL() {
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NativeLibraryLoader.loadNativeLibrary("openal", true);
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NativeLibraryLoader.loadNativeLibrary("bulletjme", false);
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try {
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org.lwjgl.openal.AL.create();
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String renderer = org.lwjgl.openal.AL10.alGetString(org.lwjgl.openal.AL10.AL_RENDERER);
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String vendor = org.lwjgl.openal.AL10.alGetString(org.lwjgl.openal.AL10.AL_VENDOR);
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String version = org.lwjgl.openal.AL10.alGetString(org.lwjgl.openal.AL10.AL_VERSION);
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System.out.println("Succeeded in loading OpenAL.");
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System.out.println("\tVersion: " + version);
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} catch (org.lwjgl.LWJGLException ex) {
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throw new RuntimeException(ex);
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} finally {
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if (org.lwjgl.openal.AL.isCreated()) {
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org.lwjgl.openal.AL.destroy();
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}
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}
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}
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private static void tryLoadOpenGL() {
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org.lwjgl.opengl.Pbuffer pb = null;
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try {
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pb = new org.lwjgl.opengl.Pbuffer(1, 1, new org.lwjgl.opengl.PixelFormat(0, 0, 0), null);
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pb.makeCurrent();
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String version = org.lwjgl.opengl.GL11.glGetString(org.lwjgl.opengl.GL11.GL_VERSION);
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System.out.println("Succeeded in loading OpenGL.\n\tVersion: " + version);
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} catch (org.lwjgl.LWJGLException ex) {
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throw new RuntimeException(ex);
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} finally {
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if (pb != null) {
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pb.destroy();
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}
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}
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}
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private static void tryLoadBulletJme() {
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if (NativeLibraryLoader.isUsingNativeBullet()) {
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NativeLibraryLoader.loadNativeLibrary("bulletjme", true);
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com.jme3.bullet.PhysicsSpace physSpace = new com.jme3.bullet.PhysicsSpace();
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com.jme3.bullet.PhysicsSpace.initNativePhysics();
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System.out.println("Succeeded in loading BulletJme.");
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} else {
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System.out.println("Native bullet not included. Cannot test loading.");
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}
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}
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private static void cleanupNativesFolder(File folder) {
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for (File file : folder.listFiles()) {
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String lowerCaseName = file.getName().toLowerCase();
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if (lowerCaseName.contains("lwjgl") ||
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lowerCaseName.contains("jinput") ||
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lowerCaseName.contains("openal") ||
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lowerCaseName.contains("bulletjme")) {
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file.delete();
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}
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}
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}
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public static void main(String[] args) {
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Logger.getLogger("").getHandlers()[0].setLevel(Level.WARNING);
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Logger.getLogger(NativeLibraryLoader.class.getName()).setLevel(Level.ALL);
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// Get a bit more output from LWJGL about issues.
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// System.setProperty("org.lwjgl.util.Debug", "true");
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// Extracting to working folder is no brainer.
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// Choose some random path, then load LWJGL.
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File customNativesFolder = new File("CustomNativesFolder");
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customNativesFolder.mkdirs();
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if (!customNativesFolder.isDirectory()) {
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throw new IllegalStateException("Failed to make custom natives folder");
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}
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// Let's cleanup our folders first.
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cleanupNativesFolder(WORKING_FOLDER);
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cleanupNativesFolder(customNativesFolder);
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NativeLibraryLoader.setCustomExtractionFolder(customNativesFolder.getAbsolutePath());
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tryLoadLwjgl();
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tryLoadOpenGL();
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tryLoadOpenAL();
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tryLoadJinput();
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tryLoadBulletJme();
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}
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}
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