remove 3 examples whose purpose was to test deprecated classes
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jme3-examples/src/main/java/jme3test
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/*
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* Copyright (c) 2009-2012 jMonkeyEngine
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package jme3test.light;
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import com.jme3.app.SimpleApplication;
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import com.jme3.export.JmeExporter;
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import com.jme3.export.JmeImporter;
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import com.jme3.export.Savable;
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import com.jme3.font.BitmapText;
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import com.jme3.input.KeyInput;
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import com.jme3.input.controls.ActionListener;
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import com.jme3.input.controls.AnalogListener;
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import com.jme3.input.controls.KeyTrigger;
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import com.jme3.light.AmbientLight;
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import com.jme3.light.DirectionalLight;
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import com.jme3.material.Material;
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import com.jme3.math.ColorRGBA;
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import com.jme3.math.FastMath;
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import com.jme3.math.Quaternion;
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import com.jme3.math.Vector2f;
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import com.jme3.math.Vector3f;
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import com.jme3.post.FilterPostProcessor;
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import com.jme3.post.filters.FXAAFilter;
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import com.jme3.renderer.RenderManager;
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import com.jme3.renderer.ViewPort;
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import com.jme3.renderer.queue.RenderQueue.ShadowMode;
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import com.jme3.scene.Geometry;
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import com.jme3.scene.Spatial;
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import com.jme3.scene.control.AbstractControl;
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import com.jme3.scene.control.Control;
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import com.jme3.scene.shape.Box;
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import com.jme3.scene.shape.Sphere;
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import com.jme3.shadow.PssmShadowFilter;
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import com.jme3.shadow.PssmShadowRenderer;
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import com.jme3.shadow.PssmShadowRenderer.CompareMode;
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import com.jme3.shadow.PssmShadowRenderer.FilterMode;
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import com.jme3.texture.Texture;
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import com.jme3.texture.Texture.WrapMode;
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import com.jme3.util.SkyFactory;
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import com.jme3.util.TangentBinormalGenerator;
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import com.jme3.util.clone.Cloner;
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import com.jme3.util.clone.JmeCloneable;
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import java.io.IOException;
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public class TestPssmShadow extends SimpleApplication implements ActionListener {
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private Spatial[] obj;
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private Material[] mat;
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private boolean hardwareShadows = false;
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private PssmShadowRenderer pssmRenderer;
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private PssmShadowFilter pssmFilter;
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private Geometry ground;
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private Material matGroundU;
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private Material matGroundL;
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public static void main(String[] args) {
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TestPssmShadow app = new TestPssmShadow();
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app.start();
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}
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public void loadScene() {
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obj = new Spatial[2];
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mat = new Material[2];
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mat[0] = assetManager.loadMaterial("Common/Materials/RedColor.j3m");
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mat[1] = assetManager.loadMaterial("Textures/Terrain/Pond/Pond.j3m");
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mat[1].setBoolean("UseMaterialColors", true);
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mat[1].setColor("Ambient", ColorRGBA.White.mult(0.5f));
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mat[1].setColor("Diffuse", ColorRGBA.White.clone());
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obj[0] = new Geometry("sphere", new Sphere(30, 30, 2));
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obj[0].setShadowMode(ShadowMode.CastAndReceive);
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obj[1] = new Geometry("cube", new Box(1.0f, 1.0f, 1.0f));
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obj[1].setShadowMode(ShadowMode.CastAndReceive);
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TangentBinormalGenerator.generate(obj[1]);
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TangentBinormalGenerator.generate(obj[0]);
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for (int i = 0; i < 60; i++) {
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Spatial t = obj[FastMath.nextRandomInt(0, obj.length - 1)].clone(false);
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t.setLocalScale(FastMath.nextRandomFloat() * 10f);
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t.setMaterial(mat[FastMath.nextRandomInt(0, mat.length - 1)]);
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rootNode.attachChild(t);
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t.setLocalTranslation(FastMath.nextRandomFloat() * 200f, FastMath.nextRandomFloat() * 30f + 20, 30f * (i + 2f));
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}
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Box b = new Box(1000, 2, 1000);
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b.scaleTextureCoordinates(new Vector2f(10, 10));
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ground = new Geometry("soil", b);
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ground.setLocalTranslation(0, 10, 550);
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matGroundU = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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matGroundU.setColor("Color", ColorRGBA.Green);
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matGroundL = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
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Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg");
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grass.setWrap(WrapMode.Repeat);
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matGroundL.setTexture("DiffuseMap", grass);
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ground.setMaterial(matGroundL);
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ground.setShadowMode(ShadowMode.CastAndReceive);
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rootNode.attachChild(ground);
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l = new DirectionalLight();
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l.setDirection(new Vector3f(-1, -1, -1));
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rootNode.addLight(l);
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AmbientLight al = new AmbientLight();
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al.setColor(ColorRGBA.White.mult(0.5f));
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rootNode.addLight(al);
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Spatial sky = SkyFactory.createSky(assetManager, "Scenes/Beach/FullskiesSunset0068.dds", false);
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sky.setLocalScale(350);
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rootNode.attachChild(sky);
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}
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DirectionalLight l;
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@Override
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public void simpleInitApp() {
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// put the camera in a bad position
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cam.setLocation(new Vector3f(65.25412f, 44.38738f, 9.087874f));
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cam.setRotation(new Quaternion(0.078139365f, 0.050241485f, -0.003942559f, 0.9956679f));
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flyCam.setMoveSpeed(100);
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loadScene();
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pssmRenderer = new PssmShadowRenderer(assetManager, 1024, 3);
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//pssmRenderer.setDirection(new Vector3f(-1, -1, -1).normalizeLocal());
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pssmRenderer.setDirection(new Vector3f(-0.5973172f, -0.56583486f, 0.8846725f).normalizeLocal());
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pssmRenderer.setLambda(0.55f);
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pssmRenderer.setShadowIntensity(0.6f);
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pssmRenderer.setCompareMode(CompareMode.Software);
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pssmRenderer.setFilterMode(FilterMode.Dither);
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pssmRenderer.displayFrustum();
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viewPort.addProcessor(pssmRenderer);
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pssmFilter = new PssmShadowFilter(assetManager, 1024, 3);
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//pssmFilter.setDirection(new Vector3f(-1, -1, -1).normalizeLocal());
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pssmRenderer.setDirection(new Vector3f(-0.5973172f, -0.56583486f, 0.8846725f).normalizeLocal());
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pssmFilter.setLambda(0.55f);
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pssmFilter.setShadowIntensity(0.6f);
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pssmFilter.setCompareMode(CompareMode.Software);
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pssmFilter.setFilterMode(FilterMode.Dither);
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pssmFilter.setEnabled(false);
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// pssmFilter.setShadowZFadeLength(300);
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// pssmFilter.setShadowZExtend(500);
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FilterPostProcessor fpp = new FilterPostProcessor(assetManager);
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// fpp.setNumSamples(4);
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fpp.addFilter(pssmFilter);
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viewPort.addProcessor(fpp);
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initInputs();
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}
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BitmapText infoText;
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private void initInputs() {
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/** Write text on the screen (HUD) */
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guiFont = assetManager.loadFont("Interface/Fonts/Default.fnt");
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infoText = new BitmapText(guiFont, false);
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infoText.setSize(guiFont.getCharSet().getRenderedSize());
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inputManager.addMapping("toggle", new KeyTrigger(KeyInput.KEY_SPACE));
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inputManager.addMapping("changeFiltering", new KeyTrigger(KeyInput.KEY_F));
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inputManager.addMapping("ShadowUp", new KeyTrigger(KeyInput.KEY_T));
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inputManager.addMapping("ShadowDown", new KeyTrigger(KeyInput.KEY_G));
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inputManager.addMapping("ThicknessUp", new KeyTrigger(KeyInput.KEY_Y));
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inputManager.addMapping("ThicknessDown", new KeyTrigger(KeyInput.KEY_H));
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inputManager.addMapping("lambdaUp", new KeyTrigger(KeyInput.KEY_U));
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inputManager.addMapping("lambdaDown", new KeyTrigger(KeyInput.KEY_J));
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inputManager.addMapping("toggleHW", new KeyTrigger(KeyInput.KEY_RETURN));
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inputManager.addMapping("switchGroundMat", new KeyTrigger(KeyInput.KEY_M));
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inputManager.addMapping("splits", new KeyTrigger(KeyInput.KEY_X));
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inputManager.addMapping("up", new KeyTrigger(KeyInput.KEY_NUMPAD8));
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inputManager.addMapping("down", new KeyTrigger(KeyInput.KEY_NUMPAD2));
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inputManager.addMapping("right", new KeyTrigger(KeyInput.KEY_NUMPAD6));
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inputManager.addMapping("left", new KeyTrigger(KeyInput.KEY_NUMPAD4));
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inputManager.addMapping("fwd", new KeyTrigger(KeyInput.KEY_PGUP));
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inputManager.addMapping("back", new KeyTrigger(KeyInput.KEY_PGDN));
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inputManager.addListener(this, "lambdaUp", "lambdaDown", "toggleHW", "toggle", "ShadowUp", "ShadowDown", "ThicknessUp", "ThicknessDown", "changeFiltering",
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"switchGroundMat", "splits", "up", "down", "right", "left", "fwd", "back");
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}
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private void print(String str) {
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infoText.setText(str);
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infoText.setLocalTranslation(cam.getWidth() * 0.5f - infoText.getLineWidth() * 0.5f, infoText.getLineHeight(), 0);
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guiNode.attachChild(infoText);
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infoText.removeControl(ctrl);
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infoText.addControl(ctrl);
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}
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AbstractControl ctrl = new AbstractControl() {
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float time;
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@Override
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protected void controlUpdate(float tpf) {
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time += tpf;
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if (time > 3) {
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spatial.removeFromParent();
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spatial.removeControl(this);
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}
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}
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@Override
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public void setSpatial(Spatial spatial) {
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super.setSpatial(spatial);
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time = 0;
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}
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@Override
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public Object jmeClone() {
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return null;
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}
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@Override
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public void cloneFields( Cloner cloner, Object original ) {
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}
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@Override
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protected void controlRender(RenderManager rm, ViewPort vp) {
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}
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@Override
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public Control cloneForSpatial(Spatial spatial) {
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return null;
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}
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};
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int filteringIndex = 2;
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int renderModeIndex = 0;
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public void onAction(String name, boolean keyPressed, float tpf) {
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if (name.equals("toggle") && keyPressed) {
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renderModeIndex += 1;
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renderModeIndex %= 3;
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switch (renderModeIndex) {
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case 0:
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viewPort.addProcessor(pssmRenderer);
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break;
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case 1:
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viewPort.removeProcessor(pssmRenderer);
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pssmFilter.setEnabled(true);
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break;
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case 2:
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pssmFilter.setEnabled(false);
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break;
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}
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} else if (name.equals("toggleHW") && keyPressed) {
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hardwareShadows = !hardwareShadows;
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pssmRenderer.setCompareMode(hardwareShadows ? CompareMode.Hardware : CompareMode.Software);
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pssmFilter.setCompareMode(hardwareShadows ? CompareMode.Hardware : CompareMode.Software);
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System.out.println("HW Shadows: " + hardwareShadows);
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}
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//
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// renderShadows = true;
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// viewPort.addProcessor(pssmRenderer);
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if (name.equals("changeFiltering") && keyPressed) {
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filteringIndex = (filteringIndex + 1) % FilterMode.values().length;
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FilterMode m = FilterMode.values()[filteringIndex];
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pssmRenderer.setFilterMode(m);
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pssmFilter.setFilterMode(m);
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print("Filter mode : " + m.toString());
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}
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if (name.equals("lambdaUp") && keyPressed) {
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pssmRenderer.setLambda(pssmRenderer.getLambda() + 0.01f);
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pssmFilter.setLambda(pssmRenderer.getLambda() + 0.01f);
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System.out.println("Lambda : " + pssmRenderer.getLambda());
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} else if (name.equals("lambdaDown") && keyPressed) {
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pssmRenderer.setLambda(pssmRenderer.getLambda() - 0.01f);
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pssmFilter.setLambda(pssmRenderer.getLambda() - 0.01f);
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System.out.println("Lambda : " + pssmRenderer.getLambda());
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}
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if (name.equals("ShadowUp") && keyPressed) {
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pssmRenderer.setShadowIntensity(pssmRenderer.getShadowIntensity() + 0.1f);
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pssmFilter.setShadowIntensity(pssmRenderer.getShadowIntensity() + 0.1f);
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System.out.println("Shadow intensity : " + pssmRenderer.getShadowIntensity());
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}
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if (name.equals("ShadowDown") && keyPressed) {
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pssmRenderer.setShadowIntensity(pssmRenderer.getShadowIntensity() - 0.1f);
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pssmFilter.setShadowIntensity(pssmRenderer.getShadowIntensity() - 0.1f);
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System.out.println("Shadow intensity : " + pssmRenderer.getShadowIntensity());
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}
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if (name.equals("ThicknessUp") && keyPressed) {
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pssmRenderer.setEdgesThickness(pssmRenderer.getEdgesThickness() + 1);
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pssmFilter.setEdgesThickness(pssmRenderer.getEdgesThickness() + 1);
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System.out.println("Shadow thickness : " + pssmRenderer.getEdgesThickness());
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}
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if (name.equals("ThicknessDown") && keyPressed) {
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pssmRenderer.setEdgesThickness(pssmRenderer.getEdgesThickness() - 1);
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pssmFilter.setEdgesThickness(pssmRenderer.getEdgesThickness() - 1);
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System.out.println("Shadow thickness : " + pssmRenderer.getEdgesThickness());
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}
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if (name.equals("switchGroundMat") && keyPressed) {
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if (ground.getMaterial() == matGroundL) {
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ground.setMaterial(matGroundU);
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} else {
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ground.setMaterial(matGroundL);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// if (name.equals("splits") && keyPressed) {
|
|
||||||
// pssmRenderer.displayFrustum();
|
|
||||||
// }
|
|
||||||
|
|
||||||
|
|
||||||
if (name.equals("up")) {
|
|
||||||
up = keyPressed;
|
|
||||||
}
|
|
||||||
if (name.equals("down")) {
|
|
||||||
down = keyPressed;
|
|
||||||
}
|
|
||||||
if (name.equals("right")) {
|
|
||||||
right = keyPressed;
|
|
||||||
}
|
|
||||||
if (name.equals("left") ) {
|
|
||||||
left = keyPressed;
|
|
||||||
}
|
|
||||||
if (name.equals("fwd")) {
|
|
||||||
fwd = keyPressed;
|
|
||||||
}
|
|
||||||
if (name.equals("back")) {
|
|
||||||
back = keyPressed;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
boolean up = false;
|
|
||||||
boolean down = false;
|
|
||||||
boolean left = false;
|
|
||||||
boolean right = false;
|
|
||||||
boolean fwd = false;
|
|
||||||
boolean back = false;
|
|
||||||
float time = 0;
|
|
||||||
float s = 1f;
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void simpleUpdate(float tpf) {
|
|
||||||
if (up) {
|
|
||||||
Vector3f v = l.getDirection();
|
|
||||||
v.y += tpf / s;
|
|
||||||
setDir(v);
|
|
||||||
}
|
|
||||||
if (down) {
|
|
||||||
Vector3f v = l.getDirection();
|
|
||||||
v.y -= tpf / s;
|
|
||||||
setDir(v);
|
|
||||||
}
|
|
||||||
if (right) {
|
|
||||||
Vector3f v = l.getDirection();
|
|
||||||
v.x += tpf / s;
|
|
||||||
setDir(v);
|
|
||||||
}
|
|
||||||
if (left) {
|
|
||||||
Vector3f v = l.getDirection();
|
|
||||||
v.x -= tpf / s;
|
|
||||||
setDir(v);
|
|
||||||
}
|
|
||||||
if (fwd) {
|
|
||||||
Vector3f v = l.getDirection();
|
|
||||||
v.z += tpf / s;
|
|
||||||
setDir(v);
|
|
||||||
}
|
|
||||||
if (back) {
|
|
||||||
Vector3f v = l.getDirection();
|
|
||||||
v.z -= tpf / s;
|
|
||||||
setDir(v);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
private void setDir(Vector3f v) {
|
|
||||||
l.setDirection(v);
|
|
||||||
pssmFilter.setDirection(v);
|
|
||||||
pssmRenderer.setDirection(v);
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,121 +0,0 @@
|
|||||||
/*
|
|
||||||
* Copyright (c) 2009-2012 jMonkeyEngine
|
|
||||||
* All rights reserved.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are
|
|
||||||
* met:
|
|
||||||
*
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
*
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
*
|
|
||||||
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
|
|
||||||
* may be used to endorse or promote products derived from this software
|
|
||||||
* without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
||||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
|
||||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
|
||||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
|
||||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
|
||||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
||||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
|
||||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
|
||||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
|
||||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package jme3test.light;
|
|
||||||
|
|
||||||
import com.jme3.app.SimpleApplication;
|
|
||||||
import com.jme3.material.Material;
|
|
||||||
import com.jme3.math.ColorRGBA;
|
|
||||||
import com.jme3.math.Quaternion;
|
|
||||||
import com.jme3.math.Vector3f;
|
|
||||||
import com.jme3.renderer.Camera;
|
|
||||||
import com.jme3.renderer.queue.RenderQueue.ShadowMode;
|
|
||||||
import com.jme3.scene.Geometry;
|
|
||||||
import com.jme3.scene.Spatial;
|
|
||||||
import com.jme3.scene.debug.WireFrustum;
|
|
||||||
import com.jme3.scene.shape.Box;
|
|
||||||
import com.jme3.shadow.BasicShadowRenderer;
|
|
||||||
import com.jme3.shadow.ShadowUtil;
|
|
||||||
|
|
||||||
public class TestShadow extends SimpleApplication {
|
|
||||||
|
|
||||||
float angle;
|
|
||||||
Spatial lightMdl;
|
|
||||||
Spatial teapot;
|
|
||||||
Geometry frustumMdl;
|
|
||||||
WireFrustum frustum;
|
|
||||||
|
|
||||||
private BasicShadowRenderer bsr;
|
|
||||||
private Vector3f[] points;
|
|
||||||
|
|
||||||
{
|
|
||||||
points = new Vector3f[8];
|
|
||||||
for (int i = 0; i < points.length; i++) points[i] = new Vector3f();
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void main(String[] args){
|
|
||||||
TestShadow app = new TestShadow();
|
|
||||||
app.start();
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void simpleInitApp() {
|
|
||||||
// put the camera in a bad position
|
|
||||||
cam.setLocation(new Vector3f(0.7804813f, 1.7502685f, -2.1556435f));
|
|
||||||
cam.setRotation(new Quaternion(0.1961598f, -0.7213164f, 0.2266092f, 0.6243975f));
|
|
||||||
cam.setFrustumFar(10);
|
|
||||||
|
|
||||||
Material mat = assetManager.loadMaterial("Common/Materials/WhiteColor.j3m");
|
|
||||||
rootNode.setShadowMode(ShadowMode.Off);
|
|
||||||
Box floor = new Box(3, 0.1f, 3);
|
|
||||||
Geometry floorGeom = new Geometry("Floor", floor);
|
|
||||||
floorGeom.setMaterial(mat);
|
|
||||||
floorGeom.setLocalTranslation(0,-0.2f,0);
|
|
||||||
floorGeom.setShadowMode(ShadowMode.Receive);
|
|
||||||
rootNode.attachChild(floorGeom);
|
|
||||||
|
|
||||||
teapot = assetManager.loadModel("Models/Teapot/Teapot.obj");
|
|
||||||
teapot.setLocalScale(2f);
|
|
||||||
teapot.setMaterial(mat);
|
|
||||||
teapot.setShadowMode(ShadowMode.CastAndReceive);
|
|
||||||
rootNode.attachChild(teapot);
|
|
||||||
// lightMdl = new Geometry("Light", new Sphere(10, 10, 0.1f));
|
|
||||||
// lightMdl.setMaterial(mat);
|
|
||||||
// // disable shadowing for light representation
|
|
||||||
// lightMdl.setShadowMode(ShadowMode.Off);
|
|
||||||
// rootNode.attachChild(lightMdl);
|
|
||||||
|
|
||||||
bsr = new BasicShadowRenderer(assetManager, 512);
|
|
||||||
bsr.setDirection(new Vector3f(-1, -1, -1).normalizeLocal());
|
|
||||||
viewPort.addProcessor(bsr);
|
|
||||||
|
|
||||||
frustum = new WireFrustum(bsr.getPoints());
|
|
||||||
frustumMdl = new Geometry("f", frustum);
|
|
||||||
frustumMdl.setCullHint(Spatial.CullHint.Never);
|
|
||||||
frustumMdl.setShadowMode(ShadowMode.Off);
|
|
||||||
frustumMdl.setMaterial(new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"));
|
|
||||||
frustumMdl.getMaterial().getAdditionalRenderState().setWireframe(true);
|
|
||||||
frustumMdl.getMaterial().setColor("Color", ColorRGBA.Red);
|
|
||||||
rootNode.attachChild(frustumMdl);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void simpleUpdate(float tpf){
|
|
||||||
Camera shadowCam = bsr.getShadowCamera();
|
|
||||||
ShadowUtil.updateFrustumPoints2(shadowCam, points);
|
|
||||||
|
|
||||||
frustum.update(points);
|
|
||||||
// rotate teapot around Y axis
|
|
||||||
teapot.rotate(0, tpf * 0.25f, 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
@ -1,93 +0,0 @@
|
|||||||
/*
|
|
||||||
* Copyright (c) 2009-2012 jMonkeyEngine
|
|
||||||
* All rights reserved.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are
|
|
||||||
* met:
|
|
||||||
*
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
*
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
*
|
|
||||||
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
|
|
||||||
* may be used to endorse or promote products derived from this software
|
|
||||||
* without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
||||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
|
||||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
|
||||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
|
||||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
|
||||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
||||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
|
||||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
|
||||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
|
||||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package jme3test.post;
|
|
||||||
|
|
||||||
import com.jme3.app.SimpleApplication;
|
|
||||||
import com.jme3.material.Material;
|
|
||||||
import com.jme3.math.Vector3f;
|
|
||||||
import com.jme3.post.HDRRenderer;
|
|
||||||
import com.jme3.scene.Geometry;
|
|
||||||
import com.jme3.scene.shape.Box;
|
|
||||||
import com.jme3.ui.Picture;
|
|
||||||
|
|
||||||
public class TestHDR extends SimpleApplication {
|
|
||||||
|
|
||||||
private HDRRenderer hdrRender;
|
|
||||||
private Picture dispQuad;
|
|
||||||
|
|
||||||
public static void main(String[] args){
|
|
||||||
TestHDR app = new TestHDR();
|
|
||||||
app.start();
|
|
||||||
}
|
|
||||||
|
|
||||||
public Geometry createHDRBox(){
|
|
||||||
Box boxMesh = new Box(1, 1, 1);
|
|
||||||
Geometry box = new Geometry("Box", boxMesh);
|
|
||||||
Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
|
|
||||||
mat.setTexture("ColorMap", assetManager.loadTexture("Textures/HdrTest/Memorial.hdr"));
|
|
||||||
box.setMaterial(mat);
|
|
||||||
return box;
|
|
||||||
}
|
|
||||||
|
|
||||||
// private Material disp;
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void simpleInitApp() {
|
|
||||||
hdrRender = new HDRRenderer(assetManager, renderer);
|
|
||||||
hdrRender.setSamples(0);
|
|
||||||
hdrRender.setMaxIterations(20);
|
|
||||||
hdrRender.setExposure(0.87f);
|
|
||||||
hdrRender.setThrottle(0.33f);
|
|
||||||
viewPort.addProcessor(hdrRender);
|
|
||||||
// config.setVisible(true);
|
|
||||||
rootNode.attachChild(createHDRBox());
|
|
||||||
}
|
|
||||||
|
|
||||||
public void simpleUpdate(float tpf){
|
|
||||||
if (hdrRender.isInitialized() && dispQuad == null){
|
|
||||||
dispQuad = hdrRender.createDisplayQuad();
|
|
||||||
dispQuad.setWidth(128);
|
|
||||||
dispQuad.setHeight(128);
|
|
||||||
dispQuad.setPosition(30, cam.getHeight() - 128 - 30);
|
|
||||||
guiNode.attachChild(dispQuad);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// public void displayAvg(Renderer r){
|
|
||||||
// r.setFrameBuffer(null);
|
|
||||||
// disp = prepare(-1, -1, settings.getWidth(), settings.getHeight(), 3, -1, scene64, disp);
|
|
||||||
// r.clearBuffers(true, true, true);
|
|
||||||
// r.renderGeometry(pic);
|
|
||||||
// }
|
|
||||||
|
|
||||||
}
|
|
Loading…
x
Reference in New Issue
Block a user