ChaseCamera : added a hideCursorOnRotate flag to the chaseCam to prevent interfering with nifty.
See forum post http://jmonkeyengine.org/groups/gui/forum/topic/nifty-window-not-accepting-input-after-clicking-into-the-scene/?topic_page=3&num=15#post-189063 git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9697 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -108,6 +108,7 @@ public class ChaseCamera implements ActionListener, AnalogListener, Control {
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protected final static String ChaseCamMoveRight = "ChaseCamMoveRight";
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protected final static String ChaseCamToggleRotate = "ChaseCamToggleRotate";
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protected boolean zoomin;
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protected boolean hideCursorOnRotate = true;
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/**
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* Constructs the chase camera
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@ -158,10 +159,14 @@ public class ChaseCamera implements ActionListener, AnalogListener, Control {
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if (name.equals(ChaseCamToggleRotate) && enabled) {
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if (keyPressed) {
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canRotate = true;
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inputManager.setCursorVisible(false);
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if (hideCursorOnRotate) {
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inputManager.setCursorVisible(false);
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}
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} else {
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canRotate = false;
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inputManager.setCursorVisible(true);
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if (hideCursorOnRotate) {
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inputManager.setCursorVisible(true);
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}
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}
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}
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}
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@ -217,10 +222,10 @@ public class ChaseCamera implements ActionListener, AnalogListener, Control {
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}
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inputManager.addMapping(ChaseCamZoomIn, new MouseAxisTrigger(MouseInput.AXIS_WHEEL, false));
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inputManager.addMapping(ChaseCamZoomOut, new MouseAxisTrigger(MouseInput.AXIS_WHEEL, true));
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if(!invertXaxis){
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if (!invertXaxis) {
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inputManager.addMapping(ChaseCamMoveLeft, new MouseAxisTrigger(MouseInput.AXIS_X, true));
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inputManager.addMapping(ChaseCamMoveRight, new MouseAxisTrigger(MouseInput.AXIS_X, false));
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}else{
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} else {
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inputManager.addMapping(ChaseCamMoveLeft, new MouseAxisTrigger(MouseInput.AXIS_X, false));
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inputManager.addMapping(ChaseCamMoveRight, new MouseAxisTrigger(MouseInput.AXIS_X, true));
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}
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@ -862,18 +867,26 @@ public class ChaseCamera implements ActionListener, AnalogListener, Control {
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* Sets the up vector of the camera used for the lookAt on the target
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* @param up
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*/
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public void setUpVector(Vector3f up){
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initialUpVec=up;
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public void setUpVector(Vector3f up) {
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initialUpVec = up;
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}
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/**
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* Returns the up vector of the camera used for the lookAt on the target
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* @return
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*/
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public Vector3f getUpVector(){
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public Vector3f getUpVector() {
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return initialUpVec;
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}
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public boolean isHideCursorOnRotate() {
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return hideCursorOnRotate;
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}
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public void setHideCursorOnRotate(boolean hideCursorOnRotate) {
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this.hideCursorOnRotate = hideCursorOnRotate;
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}
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/**
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* invert the vertical axis movement of the mouse
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* @param invertYaxis
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@ -900,10 +913,10 @@ public class ChaseCamera implements ActionListener, AnalogListener, Control {
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this.invertXaxis = invertXaxis;
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inputManager.deleteMapping(ChaseCamMoveLeft);
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inputManager.deleteMapping(ChaseCamMoveRight);
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if(!invertXaxis){
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if (!invertXaxis) {
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inputManager.addMapping(ChaseCamMoveLeft, new MouseAxisTrigger(MouseInput.AXIS_X, true));
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inputManager.addMapping(ChaseCamMoveRight, new MouseAxisTrigger(MouseInput.AXIS_X, false));
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}else{
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} else {
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inputManager.addMapping(ChaseCamMoveLeft, new MouseAxisTrigger(MouseInput.AXIS_X, false));
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inputManager.addMapping(ChaseCamMoveRight, new MouseAxisTrigger(MouseInput.AXIS_X, true));
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}
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