ChaseCamera : added a hideCursorOnRotate flag to the chaseCam to prevent interfering with nifty.

See forum post
http://jmonkeyengine.org/groups/gui/forum/topic/nifty-window-not-accepting-input-after-clicking-into-the-scene/?topic_page=3&num=15#post-189063

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9697 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
rem..om 12 years ago
parent 5c9afd9d59
commit e253546982
  1. 31
      engine/src/core/com/jme3/input/ChaseCamera.java

@ -108,6 +108,7 @@ public class ChaseCamera implements ActionListener, AnalogListener, Control {
protected final static String ChaseCamMoveRight = "ChaseCamMoveRight";
protected final static String ChaseCamToggleRotate = "ChaseCamToggleRotate";
protected boolean zoomin;
protected boolean hideCursorOnRotate = true;
/**
* Constructs the chase camera
@ -158,10 +159,14 @@ public class ChaseCamera implements ActionListener, AnalogListener, Control {
if (name.equals(ChaseCamToggleRotate) && enabled) {
if (keyPressed) {
canRotate = true;
inputManager.setCursorVisible(false);
if (hideCursorOnRotate) {
inputManager.setCursorVisible(false);
}
} else {
canRotate = false;
inputManager.setCursorVisible(true);
if (hideCursorOnRotate) {
inputManager.setCursorVisible(true);
}
}
}
}
@ -217,10 +222,10 @@ public class ChaseCamera implements ActionListener, AnalogListener, Control {
}
inputManager.addMapping(ChaseCamZoomIn, new MouseAxisTrigger(MouseInput.AXIS_WHEEL, false));
inputManager.addMapping(ChaseCamZoomOut, new MouseAxisTrigger(MouseInput.AXIS_WHEEL, true));
if(!invertXaxis){
if (!invertXaxis) {
inputManager.addMapping(ChaseCamMoveLeft, new MouseAxisTrigger(MouseInput.AXIS_X, true));
inputManager.addMapping(ChaseCamMoveRight, new MouseAxisTrigger(MouseInput.AXIS_X, false));
}else{
} else {
inputManager.addMapping(ChaseCamMoveLeft, new MouseAxisTrigger(MouseInput.AXIS_X, false));
inputManager.addMapping(ChaseCamMoveRight, new MouseAxisTrigger(MouseInput.AXIS_X, true));
}
@ -862,18 +867,26 @@ public class ChaseCamera implements ActionListener, AnalogListener, Control {
* Sets the up vector of the camera used for the lookAt on the target
* @param up
*/
public void setUpVector(Vector3f up){
initialUpVec=up;
public void setUpVector(Vector3f up) {
initialUpVec = up;
}
/**
* Returns the up vector of the camera used for the lookAt on the target
* @return
*/
public Vector3f getUpVector(){
public Vector3f getUpVector() {
return initialUpVec;
}
public boolean isHideCursorOnRotate() {
return hideCursorOnRotate;
}
public void setHideCursorOnRotate(boolean hideCursorOnRotate) {
this.hideCursorOnRotate = hideCursorOnRotate;
}
/**
* invert the vertical axis movement of the mouse
* @param invertYaxis
@ -900,10 +913,10 @@ public class ChaseCamera implements ActionListener, AnalogListener, Control {
this.invertXaxis = invertXaxis;
inputManager.deleteMapping(ChaseCamMoveLeft);
inputManager.deleteMapping(ChaseCamMoveRight);
if(!invertXaxis){
if (!invertXaxis) {
inputManager.addMapping(ChaseCamMoveLeft, new MouseAxisTrigger(MouseInput.AXIS_X, true));
inputManager.addMapping(ChaseCamMoveRight, new MouseAxisTrigger(MouseInput.AXIS_X, false));
}else{
} else {
inputManager.addMapping(ChaseCamMoveLeft, new MouseAxisTrigger(MouseInput.AXIS_X, false));
inputManager.addMapping(ChaseCamMoveRight, new MouseAxisTrigger(MouseInput.AXIS_X, true));
}

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