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package jme3test.scene; |
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import com.jme3.app.SimpleApplication; |
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import com.jme3.material.Material; |
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import com.jme3.scene.Geometry; |
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import com.jme3.scene.Node; |
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import com.jme3.scene.shape.Box; |
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public class TestRefreshFlagBug extends SimpleApplication { |
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private float time = 0; |
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private boolean attached = false; |
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private Node inBetweenNode; |
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public static void main(String[] args) { |
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TestRefreshFlagBug app = new TestRefreshFlagBug(); |
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app.start(); |
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} |
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@Override |
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public void simpleUpdate(float tpf) { |
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time += tpf; |
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if (time > 5 && !attached) { |
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attached = true; |
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Box b = new Box(1, 1, 1); |
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Geometry geom = new Geometry("Box", b); |
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Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); |
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geom.setMaterial(mat); |
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inBetweenNode.attachChild(geom); |
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// the refresh flags become corrupted here ...
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inBetweenNode.getWorldBound(); |
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} |
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} |
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@Override |
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public void simpleInitApp() { |
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inBetweenNode = new Node("In Between Node"); |
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rootNode.attachChild(inBetweenNode); |
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flyCam.setDragToRotate(true); |
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} |
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} |
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