- make CollisionShapeFactory use not world translation but translation relative to given parent - add CollisionShapeFactory test git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7060 75d07b2b-3a1a-0410-a2c5-0572b91ccdca3.0
parent
d758929f15
commit
e0e539c8bd
@ -0,0 +1,138 @@ |
|||||||
|
/* |
||||||
|
* Copyright (c) 2009-2010 jMonkeyEngine |
||||||
|
* All rights reserved. |
||||||
|
* |
||||||
|
* Redistribution and use in source and binary forms, with or without |
||||||
|
* modification, are permitted provided that the following conditions are |
||||||
|
* met: |
||||||
|
* |
||||||
|
* * Redistributions of source code must retain the above copyright |
||||||
|
* notice, this list of conditions and the following disclaimer. |
||||||
|
* |
||||||
|
* * Redistributions in binary form must reproduce the above copyright |
||||||
|
* notice, this list of conditions and the following disclaimer in the |
||||||
|
* documentation and/or other materials provided with the distribution. |
||||||
|
* |
||||||
|
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors |
||||||
|
* may be used to endorse or promote products derived from this software |
||||||
|
* without specific prior written permission. |
||||||
|
* |
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
||||||
|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED |
||||||
|
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
||||||
|
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
||||||
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
||||||
|
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
||||||
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
||||||
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
||||||
|
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
||||||
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
||||||
|
*/ |
||||||
|
package jme3test.bullet; |
||||||
|
|
||||||
|
import com.jme3.bullet.BulletAppState; |
||||||
|
import com.jme3.app.SimpleApplication; |
||||||
|
import com.jme3.bullet.PhysicsSpace; |
||||||
|
import com.jme3.bullet.control.RigidBodyControl; |
||||||
|
import com.jme3.material.Material; |
||||||
|
import com.jme3.math.ColorRGBA; |
||||||
|
import com.jme3.math.FastMath; |
||||||
|
import com.jme3.math.Quaternion; |
||||||
|
import com.jme3.math.Vector3f; |
||||||
|
import com.jme3.scene.Geometry; |
||||||
|
import com.jme3.scene.Node; |
||||||
|
import com.jme3.scene.Spatial; |
||||||
|
import com.jme3.scene.shape.Box; |
||||||
|
import com.jme3.scene.shape.Cylinder; |
||||||
|
import com.jme3.scene.shape.Torus; |
||||||
|
|
||||||
|
/** |
||||||
|
* This is a basic Test of jbullet-jme functions |
||||||
|
* |
||||||
|
* @author normenhansen |
||||||
|
*/ |
||||||
|
public class TestCollisionShapeFactory extends SimpleApplication { |
||||||
|
|
||||||
|
private BulletAppState bulletAppState; |
||||||
|
private Material mat1; |
||||||
|
private Material mat2; |
||||||
|
private Material mat3; |
||||||
|
|
||||||
|
public static void main(String[] args) { |
||||||
|
TestCollisionShapeFactory app = new TestCollisionShapeFactory(); |
||||||
|
app.start(); |
||||||
|
} |
||||||
|
|
||||||
|
@Override |
||||||
|
public void simpleInitApp() { |
||||||
|
bulletAppState = new BulletAppState(); |
||||||
|
stateManager.attach(bulletAppState); |
||||||
|
bulletAppState.getPhysicsSpace().enableDebug(assetManager); |
||||||
|
createMaterial(); |
||||||
|
|
||||||
|
Node node = new Node("node1"); |
||||||
|
attachRandomGeometry(node, mat1); |
||||||
|
randomizeTransform(node); |
||||||
|
|
||||||
|
Node node2 = new Node("node2"); |
||||||
|
attachRandomGeometry(node2, mat2); |
||||||
|
randomizeTransform(node2); |
||||||
|
|
||||||
|
node.attachChild(node2); |
||||||
|
rootNode.attachChild(node); |
||||||
|
|
||||||
|
RigidBodyControl control = new RigidBodyControl(0); |
||||||
|
node.addControl(control); |
||||||
|
getPhysicsSpace().add(control); |
||||||
|
|
||||||
|
//test single geometry too
|
||||||
|
Geometry myGeom = new Geometry("cylinder", new Cylinder(16, 16, 0.5f, 1)); |
||||||
|
myGeom.setMaterial(mat3); |
||||||
|
randomizeTransform(myGeom); |
||||||
|
rootNode.attachChild(myGeom); |
||||||
|
RigidBodyControl control3 = new RigidBodyControl(0); |
||||||
|
myGeom.addControl(control3); |
||||||
|
getPhysicsSpace().add(control3); |
||||||
|
} |
||||||
|
|
||||||
|
private void attachRandomGeometry(Node node, Material mat) { |
||||||
|
Box box = new Box(0.25f, 0.25f, 0.25f); |
||||||
|
Torus torus = new Torus(16, 16, 0.2f, 0.8f); |
||||||
|
Geometry[] boxes = new Geometry[]{ |
||||||
|
new Geometry("box1", box), |
||||||
|
new Geometry("box2", box), |
||||||
|
new Geometry("box3", box), |
||||||
|
new Geometry("torus1", torus), |
||||||
|
new Geometry("torus2", torus), |
||||||
|
new Geometry("torus3", torus) |
||||||
|
}; |
||||||
|
for (int i = 0; i < boxes.length; i++) { |
||||||
|
Geometry geometry = boxes[i]; |
||||||
|
geometry.setLocalTranslation((float) Math.random() * 10 -10, (float) Math.random() * 10 -10, (float) Math.random() * 10 -10); |
||||||
|
geometry.setLocalRotation(new Quaternion().fromAngles((float) Math.random() * FastMath.PI, (float) Math.random() * FastMath.PI, (float) Math.random() * FastMath.PI)); |
||||||
|
geometry.setLocalScale((float) Math.random() * 10 -10, (float) Math.random() * 10 -10, (float) Math.random() * 10 -10); |
||||||
|
geometry.setMaterial(mat); |
||||||
|
node.attachChild(geometry); |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
private void randomizeTransform(Spatial spat){ |
||||||
|
spat.setLocalTranslation((float) Math.random() * 10, (float) Math.random() * 10, (float) Math.random() * 10); |
||||||
|
spat.setLocalTranslation((float) Math.random() * 10, (float) Math.random() * 10, (float) Math.random() * 10); |
||||||
|
spat.setLocalScale((float) Math.random() * 2, (float) Math.random() * 2, (float) Math.random() * 2); |
||||||
|
} |
||||||
|
|
||||||
|
private void createMaterial() { |
||||||
|
mat1 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); |
||||||
|
mat1.setColor("Color", ColorRGBA.Green); |
||||||
|
mat2 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); |
||||||
|
mat2.setColor("Color", ColorRGBA.Red); |
||||||
|
mat3 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); |
||||||
|
mat3.setColor("Color", ColorRGBA.Yellow); |
||||||
|
} |
||||||
|
|
||||||
|
private PhysicsSpace getPhysicsSpace() { |
||||||
|
return bulletAppState.getPhysicsSpace(); |
||||||
|
} |
||||||
|
} |
Loading…
Reference in new issue