Added a guard to ensure setSinglePassLightBatchSize() is set to a minimum of at least 1.
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@ -784,7 +784,8 @@ public class RenderManager {
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* @param singlePassLightBatchSize the number of lights.
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* @param singlePassLightBatchSize the number of lights.
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*/
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*/
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public void setSinglePassLightBatchSize(int singlePassLightBatchSize) {
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public void setSinglePassLightBatchSize(int singlePassLightBatchSize) {
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this.singlePassLightBatchSize = singlePassLightBatchSize;
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// Ensure the batch size is no less than 1
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this.singlePassLightBatchSize = singlePassLightBatchSize < 1 ? 1 : singlePassLightBatchSize;
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}
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}
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