* AndroidAssetManager will avoid registering loaders if the class isn't in the classpath similar to DesktopAssetManager
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9203 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -37,6 +37,7 @@ import com.jme3.audio.plugins.AndroidAudioLoader;
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import com.jme3.texture.Texture;
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import com.jme3.texture.plugins.AndroidImageLoader;
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import java.net.URL;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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/**
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@ -58,6 +59,14 @@ public class AndroidAssetManager extends DesktopAssetManager {
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this(null);
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}
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private void registerLoaderSafe(Class<? extends AssetLoader> loaderClass, String ... extensions) {
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try {
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registerLoader(loaderClass, extensions);
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} catch (Exception e){
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logger.log(Level.WARNING, "Failed to load AssetLoader", e);
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}
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}
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/**
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* AndroidAssetManager constructor
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* If URL == null then a default list of locators and loaders for android is set
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@ -67,25 +76,29 @@ public class AndroidAssetManager extends DesktopAssetManager {
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System.setProperty("org.xml.sax.driver", "org.xmlpull.v1.sax2.Driver");
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// Set Default Android config
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this.registerLocator("", AndroidLocator.class);
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this.registerLocator("", ClasspathLocator.class);
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this.registerLoader(AndroidImageLoader.class, "jpg", "bmp", "gif", "png", "jpeg");
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this.registerLoader(AndroidAudioLoader.class, "ogg", "mp3", "wav");
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this.registerLoader(com.jme3.material.plugins.J3MLoader.class, "j3m");
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this.registerLoader(com.jme3.material.plugins.J3MLoader.class, "j3md");
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this.registerLoader(com.jme3.font.plugins.BitmapFontLoader.class, "fnt");
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this.registerLoader(com.jme3.texture.plugins.DDSLoader.class, "dds");
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this.registerLoader(com.jme3.texture.plugins.PFMLoader.class, "pfm");
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this.registerLoader(com.jme3.texture.plugins.HDRLoader.class, "hdr");
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this.registerLoader(com.jme3.texture.plugins.TGALoader.class, "tga");
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this.registerLoader(com.jme3.export.binary.BinaryImporter.class, "j3o");
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this.registerLoader(com.jme3.scene.plugins.OBJLoader.class, "obj");
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this.registerLoader(com.jme3.scene.plugins.MTLLoader.class, "mtl");
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this.registerLoader(com.jme3.scene.plugins.ogre.MeshLoader.class, "meshxml", "mesh.xml");
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this.registerLoader(com.jme3.scene.plugins.ogre.SkeletonLoader.class, "skeletonxml", "skeleton.xml");
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this.registerLoader(com.jme3.scene.plugins.ogre.MaterialLoader.class, "material");
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this.registerLoader(com.jme3.scene.plugins.ogre.SceneLoader.class, "scene");
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this.registerLoader(com.jme3.shader.plugins.GLSLLoader.class, "vert", "frag", "glsl", "glsllib");
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registerLocator("", AndroidLocator.class);
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registerLocator("", ClasspathLocator.class);
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registerLoader(AndroidImageLoader.class, "jpg", "bmp", "gif", "png", "jpeg");
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registerLoader(AndroidAudioLoader.class, "ogg", "mp3", "wav");
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registerLoader(com.jme3.material.plugins.J3MLoader.class, "j3m");
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registerLoader(com.jme3.material.plugins.J3MLoader.class, "j3md");
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registerLoader(com.jme3.shader.plugins.GLSLLoader.class, "vert", "frag", "glsl", "glsllib");
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registerLoader(com.jme3.export.binary.BinaryImporter.class, "j3o");
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registerLoader(com.jme3.font.plugins.BitmapFontLoader.class, "fnt");
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// Less common loaders (especially on Android)
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registerLoaderSafe(com.jme3.texture.plugins.DDSLoader.class, "dds");
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registerLoaderSafe(com.jme3.texture.plugins.PFMLoader.class, "pfm");
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registerLoaderSafe(com.jme3.texture.plugins.HDRLoader.class, "hdr");
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registerLoaderSafe(com.jme3.texture.plugins.TGALoader.class, "tga");
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registerLoaderSafe(com.jme3.scene.plugins.OBJLoader.class, "obj");
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registerLoaderSafe(com.jme3.scene.plugins.MTLLoader.class, "mtl");
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registerLoaderSafe(com.jme3.scene.plugins.ogre.MeshLoader.class, "mesh.xml");
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registerLoaderSafe(com.jme3.scene.plugins.ogre.SkeletonLoader.class, "skeleton.xml");
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registerLoaderSafe(com.jme3.scene.plugins.ogre.MaterialLoader.class, "material");
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registerLoaderSafe(com.jme3.scene.plugins.ogre.SceneLoader.class, "scene");
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logger.info("AndroidAssetManager created.");
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}
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