Bullet Native:

- fix infinite loop bug in PhysicsRigidBody.getGravity()

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7465 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
This commit is contained in:
nor..67 2011-05-07 20:39:49 +00:00
parent deae399075
commit dd1ccc7ed2

View File

@ -341,7 +341,7 @@ public class PhysicsRigidBody extends PhysicsCollisionObject {
if (gravity == null) { if (gravity == null) {
gravity = new Vector3f(); gravity = new Vector3f();
} }
getGravity(gravity); getGravity(objectId, gravity);
return gravity; return gravity;
} }