Unshaded.vert: put declaration in #ifdef to avoid an unused uniform

fix-456
Stephen Gold 8 years ago
parent 259f599d1d
commit dcb92e1d15
  1. 4
      jme3-core/src/main/resources/Common/MatDefs/Misc/Unshaded.vert

@ -16,7 +16,9 @@ varying vec2 texCoord1;
varying vec2 texCoord2;
varying vec4 vertColor;
uniform float m_PointSize;
#ifdef HAS_POINTSIZE
uniform float m_PointSize;
#endif
void main(){
#ifdef NEED_TEXCOORD1

Loading…
Cancel
Save