Another fix for BitmapText cloning where the regular clone() was
completely bypassing the JME cloner framework... and making a bad clone.
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@ -76,13 +76,7 @@ public class BitmapText extends Node {
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@Override
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@Override
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public BitmapText clone() {
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public BitmapText clone() {
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BitmapText clone = (BitmapText) super.clone();
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return (BitmapText)super.clone(false);
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for (int i = 0; i < textPages.length; i++) {
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clone.textPages[i] = textPages[i].clone();
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}
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clone.block = block.clone();
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clone.needRefresh = true;
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return clone;
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}
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}
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/**
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/**
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@ -105,7 +99,7 @@ public class BitmapText extends Node {
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// Change in behavior: The 'letters' field was not cloned or recreated
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// Change in behavior: The 'letters' field was not cloned or recreated
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// before. I'm not sure how this worked and suspect BitmapText was just
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// before. I'm not sure how this worked and suspect BitmapText was just
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// not cloneable if you planned to change the text later. -pspeed
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// not cloneable if you planned to change the text later. -pspeed
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this.letters = new Letters(font, this.block, letters.getQuad().isRightToLeft());
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this.letters = new Letters(font, block, letters.getQuad().isRightToLeft());
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// Just noticed BitmapText is not even writable/readable really...
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// Just noticed BitmapText is not even writable/readable really...
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// so I guess cloning doesn't come up that often.
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// so I guess cloning doesn't come up that often.
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