- add more javadoc to TextureAtlas

- draw images used on multiple maps properly to secondary maps, print warning

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9059 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
nor..67 13 years ago
parent d18460ae33
commit d918cefc17
  1. 33
      engine/src/tools/jme3tools/optimize/TextureAtlas.java

@ -62,15 +62,25 @@ import java.util.logging.Logger;
* freely chosen "map names". The textures are automatically placed on the atlas map and the
* image data is stored in a byte array for each map name. Later each map can be retrieved as
* a Texture to be used further in materials.</p>
* <p>The first map name used is the "master map" that defines a new location on the atlas. Secondary
* textures (other map names) have to reference one texture of the master map whose position is used
* to position the texture on the secondary map. This is necessary as textures share texture coordinates
* and thus need to be placed at the same location on both maps.<br/>
* The helper methods that work with geometries handle the DiffuseMap or ColorMap as the master map and
* additionally handle NormalMap and SpecularMap as secondary maps.</p>
* <p>The texture asset key name for each tile as well as its location inside the atlas is stored
* and a texture with an existing key name is not added more than once to the atlas. You can access
* the information for each texture or geometries texture via helper methods.</p>
* <p>For each texture name you can also adapt a set of texture coordinates of a mesh or geometry
* and a texture with an existing key name is never added more than once to the atlas. You can access
* the information for each texture or geometry texture via helper methods.</p>
* <p>For each texture name you can also change the texture coordinates of a mesh or geometry
* to point at the new locations of the texture inside the atlas if the geometries texture
* exists inside the atlas.</p>
* <p>Note that models that use texture coordinates out of the 0-1 range (repeating/wrapping textures)
* <p>Note that models that use texture coordinates outside the 0-1 range (repeating/wrapping textures)
* will not work correctly as their new coordinates leak into other parts of the atlas and thus display
* other textures instead of repeating the texture.</p>
* <p>Also note that textures are not scaled and the atlas needs to be large enough to hold all textures.
* All methods that allow adding textures return false if the texture could not be added due to the
* atlas being full. Furthermore secondary textures (normal, spcular maps etc. have to be the same size
* as the main DiffuseMap texture.</p>
*
* <p><b>Usage examples</b></p>
* Create one geometry out of several geometries that are loaded from a j3o file:
@ -107,6 +117,7 @@ public class TextureAtlas {
private Format format = Format.ABGR8;
private Node root;
private Map<String, TextureAtlasTile> locationMap;
private Map<String, String> mapNameMap;
private String rootMapName;
public TextureAtlas(int width, int height) {
@ -114,6 +125,7 @@ public class TextureAtlas {
this.atlasHeight = height;
root = new Node(0, 0, width, height);
locationMap = new TreeMap<String, TextureAtlasTile>();
mapNameMap = new HashMap<String, String>();
}
/**
@ -219,15 +231,23 @@ public class TextureAtlas {
}
TextureAtlasTile location = locationMap.get(name);
if (location != null) {
locationMap.put(name, location);
return true;
//have location for texture
if (!mapName.equals(mapNameMap.get(name))) {
logger.log(Level.WARNING, "Same texture " + name + " is used in different maps! (" + mapName + " and " + mapNameMap.get(name) + "). Location will be based on location in " + mapNameMap.get(name) + "!");
drawImage(image, location.getX(), location.getY(), mapName);
return true;
} else {
return true;
}
} else if (sourceTextureName == null) {
//need to make new tile
Node node = root.insert(image);
if (node == null) {
return false;
}
location = node.location;
} else {
//got old tile to align to
location = locationMap.get(sourceTextureName);
if (location == null) {
throw new IllegalStateException("Cannot find master map texture for " + name + ".");
@ -235,6 +255,7 @@ public class TextureAtlas {
throw new IllegalStateException(mapName + " " + name + " does not fit " + rootMapName + " tile size. Make sure all textures (diffuse, normal, specular) for one model are the same size.");
}
}
mapNameMap.put(name, mapName);
locationMap.put(name, location);
drawImage(image, location.getX(), location.getY(), mapName);
return true;

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