From d8213d15b65b949278aebc0baac5265c663a55c9 Mon Sep 17 00:00:00 2001 From: "rem..om" Date: Tue, 13 Nov 2012 21:31:11 +0000 Subject: [PATCH] SoundEvent now sets the underlying audioNode to not be positional git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9996 75d07b2b-3a1a-0410-a2c5-0572b91ccdca --- engine/src/core/com/jme3/cinematic/events/SoundEvent.java | 1 + 1 file changed, 1 insertion(+) diff --git a/engine/src/core/com/jme3/cinematic/events/SoundEvent.java b/engine/src/core/com/jme3/cinematic/events/SoundEvent.java index 9f17e924d..23dcb89bd 100644 --- a/engine/src/core/com/jme3/cinematic/events/SoundEvent.java +++ b/engine/src/core/com/jme3/cinematic/events/SoundEvent.java @@ -109,6 +109,7 @@ public class SoundEvent extends AbstractCinematicEvent { public void initEvent(Application app, Cinematic cinematic) { super.initEvent(app, cinematic); audioNode = new AudioNode(app.getAssetManager(), path, stream); + audioNode.setPositional(false); setLoopMode(loopMode); }