Spatial tracks now can keep a reference to the spatial they apply to. This allows to group multiples spatial tracks in a single animation.
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				| @ -93,6 +93,24 @@ public class Animation implements Savable, Cloneable, JmeCloneable { | ||||
|         return length; | ||||
|     } | ||||
| 
 | ||||
|     /** | ||||
|      * Set the length of the animation | ||||
|      * | ||||
|      * @param length | ||||
|      */ | ||||
|     public void setLength(float length) { | ||||
|         this.length = length; | ||||
|     } | ||||
| 
 | ||||
|     /** | ||||
|      * Sets the name of the animation | ||||
|      * | ||||
|      * @param name | ||||
|      */ | ||||
|     public void setName(String name) { | ||||
|         this.name = name; | ||||
|     } | ||||
| 
 | ||||
|     /** | ||||
|      * This method sets the current time of the animation. | ||||
|      * This method behaves differently for every known track type. | ||||
| @ -209,7 +227,7 @@ public class Animation implements Savable, Cloneable, JmeCloneable { | ||||
|         // isn't cloned at all... even though they all implement clone() methods. -pspeed | ||||
|         SafeArrayList<Track> newTracks = new SafeArrayList<>(Track.class); | ||||
|         for( Track track : tracks ) { | ||||
|             if( track instanceof ClonableTrack ) { | ||||
|             if (track instanceof JmeCloneable) { | ||||
|                 newTracks.add(cloner.clone(track)); | ||||
|             } else { | ||||
|                 // this is the part that seems fishy  | ||||
|  | ||||
| @ -39,6 +39,9 @@ import com.jme3.math.Quaternion; | ||||
| import com.jme3.math.Vector3f; | ||||
| import com.jme3.scene.Spatial; | ||||
| import com.jme3.util.TempVars; | ||||
| import com.jme3.util.clone.Cloner; | ||||
| import com.jme3.util.clone.JmeCloneable; | ||||
| 
 | ||||
| import java.io.IOException; | ||||
| import java.util.Arrays; | ||||
| 
 | ||||
| @ -47,7 +50,7 @@ import java.util.Arrays; | ||||
|  *  | ||||
|  * @author Marcin Roguski (Kaelthas) | ||||
|  */ | ||||
| public class SpatialTrack implements Track { | ||||
| public class SpatialTrack implements Track, JmeCloneable { | ||||
|      | ||||
|     /**  | ||||
|      * Translations of the track.  | ||||
| @ -64,6 +67,12 @@ public class SpatialTrack implements Track { | ||||
|      */ | ||||
|     private CompactVector3Array scales; | ||||
| 
 | ||||
|     /** | ||||
|      * The spatial to which this track applies. | ||||
|      * Note that this is optional, if no spatial is defined, the AnimControl's Spatial will be used. | ||||
|      */ | ||||
|     private Spatial trackSpatial; | ||||
| 
 | ||||
|     /**  | ||||
|      * The times of the animations frames.  | ||||
|      */ | ||||
| @ -97,7 +106,10 @@ public class SpatialTrack implements Track { | ||||
|      *            the current time of the animation | ||||
|      */ | ||||
|     public void setTime(float time, float weight, AnimControl control, AnimChannel channel, TempVars vars) { | ||||
|         Spatial spatial = control.getSpatial(); | ||||
|         Spatial spatial = trackSpatial; | ||||
|         if (spatial == null) { | ||||
|             spatial = control.getSpatial(); | ||||
|         } | ||||
| 
 | ||||
|         Vector3f tempV = vars.vect1; | ||||
|         Vector3f tempS = vars.vect2; | ||||
| @ -153,10 +165,12 @@ public class SpatialTrack implements Track { | ||||
|             tempS.interpolateLocal(tempS2, blend); | ||||
|         } | ||||
| 
 | ||||
|         if (translations != null) | ||||
|         if (translations != null) { | ||||
|             spatial.setLocalTranslation(tempV); | ||||
|         if (rotations != null) | ||||
|         } | ||||
|         if (rotations != null) { | ||||
|             spatial.setLocalRotation(tempQ); | ||||
|         } | ||||
|         if (scales != null) { | ||||
|             spatial.setLocalScale(tempS); | ||||
|         } | ||||
| @ -236,17 +250,26 @@ public class SpatialTrack implements Track { | ||||
|             return times == null ? 0 : times[times.length - 1] - times[0]; | ||||
|     } | ||||
| 
 | ||||
|     @Override | ||||
|     public Track clone() { | ||||
|         return (Track) jmeClone(); | ||||
|     } | ||||
| 
 | ||||
|     @Override | ||||
|     public float[] getKeyFrameTimes() { | ||||
|         return times; | ||||
|     } | ||||
| 
 | ||||
|     /** | ||||
|      * This method creates a clone of the current object. | ||||
|      * @return a clone of the current object | ||||
|      */ | ||||
|     public void setTrackSpatial(Spatial trackSpatial) { | ||||
|         this.trackSpatial = trackSpatial; | ||||
|     } | ||||
| 
 | ||||
|     public Spatial getTrackSpatial() { | ||||
|         return trackSpatial; | ||||
|     } | ||||
| 
 | ||||
|     @Override | ||||
|     public SpatialTrack clone() { | ||||
|     public Object jmeClone() { | ||||
|         int tablesLength = times.length; | ||||
| 
 | ||||
|         float[] timesCopy = this.times.clone(); | ||||
| @ -258,6 +281,11 @@ public class SpatialTrack implements Track { | ||||
|         return new SpatialTrack(timesCopy, translationsCopy, rotationsCopy, scalesCopy); | ||||
|     } | ||||
| 
 | ||||
|     @Override | ||||
|     public void cloneFields(Cloner cloner, Object original) { | ||||
|         this.trackSpatial = cloner.clone(((SpatialTrack) original).trackSpatial); | ||||
|     } | ||||
| 	 | ||||
|     @Override | ||||
|     public void write(JmeExporter ex) throws IOException { | ||||
|         OutputCapsule oc = ex.getCapsule(this); | ||||
| @ -265,6 +293,7 @@ public class SpatialTrack implements Track { | ||||
|         oc.write(rotations, "rotations", null); | ||||
|         oc.write(times, "times", null); | ||||
|         oc.write(scales, "scales", null); | ||||
|         oc.write(trackSpatial, "trackSpatial", null); | ||||
|     } | ||||
| 
 | ||||
|     @Override | ||||
| @ -274,5 +303,6 @@ public class SpatialTrack implements Track { | ||||
|         rotations = (CompactQuaternionArray) ic.readSavable("rotations", null); | ||||
|         times = ic.readFloatArray("times", null); | ||||
|         scales = (CompactVector3Array) ic.readSavable("scales", null); | ||||
|         trackSpatial = (Spatial) ic.readSavable("trackSpatial", null); | ||||
|     } | ||||
| } | ||||
|  | ||||
| @ -104,7 +104,7 @@ public class GltfLoader implements AssetLoader { | ||||
| 
 | ||||
|             JsonPrimitive defaultScene = root.getAsJsonPrimitive("scene"); | ||||
| 
 | ||||
|             Node n = loadScenes(defaultScene); | ||||
|             Node n = readScenes(defaultScene); | ||||
| 
 | ||||
|             setupControls(); | ||||
| 
 | ||||
| @ -126,7 +126,7 @@ public class GltfLoader implements AssetLoader { | ||||
|         return "2.0".equals(version); | ||||
|     } | ||||
| 
 | ||||
|     private Node loadScenes(JsonPrimitive defaultScene) throws IOException { | ||||
|     private Node readScenes(JsonPrimitive defaultScene) throws IOException { | ||||
|         if (scenes == null) { | ||||
|             //no scene... lets handle this later... | ||||
|             throw new AssetLoadException("Gltf files with no scene is not yet supported"); | ||||
| @ -141,15 +141,15 @@ public class GltfLoader implements AssetLoader { | ||||
|             sceneNode.setName(getAsString(scene.getAsJsonObject(), "name")); | ||||
|             JsonArray sceneNodes = scene.getAsJsonObject().getAsJsonArray("nodes"); | ||||
|             for (JsonElement node : sceneNodes) { | ||||
|                 loadChild(sceneNode, node); | ||||
|                 readChild(sceneNode, node); | ||||
|             } | ||||
|             root.attachChild(sceneNode); | ||||
|         } | ||||
| 
 | ||||
|         //Loading animations | ||||
|         if (animations != null) { | ||||
|             for (JsonElement animation : animations) { | ||||
|                 loadAnimation(animation.getAsJsonObject()); | ||||
|             for (int i = 0; i < animations.size(); i++) { | ||||
|                 readAnimation(i); | ||||
|             } | ||||
|         } | ||||
| 
 | ||||
| @ -162,7 +162,7 @@ public class GltfLoader implements AssetLoader { | ||||
|         return root; | ||||
|     } | ||||
| 
 | ||||
|     private Object loadNode(int nodeIndex) throws IOException { | ||||
|     private Object readNode(int nodeIndex) throws IOException { | ||||
|         Object obj = fetchFromCache("nodes", nodeIndex, Object.class); | ||||
|         if (obj != null) { | ||||
|             if (obj instanceof Bone) { | ||||
| @ -183,7 +183,7 @@ public class GltfLoader implements AssetLoader { | ||||
| 
 | ||||
|             //there is a mesh in this node, however gltf can split meshes in primitives (some kind of sub meshes), | ||||
|             //We don't have this in JME so we have to make one mesh and one Geometry for each primitive. | ||||
|             Geometry[] primitives = loadMeshPrimitives(meshIndex); | ||||
|             Geometry[] primitives = readMeshPrimitives(meshIndex); | ||||
|             if (primitives.length == 1 && children == null) { | ||||
|                 //only one geometry, let's not wrap it in another node unless the node has children. | ||||
|                 spatial = primitives[0]; | ||||
| @ -195,7 +195,7 @@ public class GltfLoader implements AssetLoader { | ||||
|                 } | ||||
|                 spatial = node; | ||||
|             } | ||||
|             spatial.setName(loadMeshName(meshIndex)); | ||||
|             spatial.setName(readMeshName(meshIndex)); | ||||
| 
 | ||||
|         } else { | ||||
|             //no mesh, we have a node. Can be a camera node or a regular node. | ||||
| @ -214,22 +214,22 @@ public class GltfLoader implements AssetLoader { | ||||
| 
 | ||||
|         if (children != null) { | ||||
|             for (JsonElement child : children) { | ||||
|                 loadChild(spatial, child); | ||||
|                 readChild(spatial, child); | ||||
|             } | ||||
|         } | ||||
| 
 | ||||
|         if (spatial.getName() == null) { | ||||
|             spatial.setName(getAsString(nodeData.getAsJsonObject(), "name")); | ||||
|         } | ||||
|         spatial.setLocalTransform(loadTransforms(nodeData)); | ||||
|         spatial.setLocalTransform(readTransforms(nodeData)); | ||||
| 
 | ||||
|         addToCache("nodes", nodeIndex, spatial, nodes.size()); | ||||
|         return spatial; | ||||
|     } | ||||
| 
 | ||||
|     private void loadChild(Spatial parent, JsonElement child) throws IOException { | ||||
|     private void readChild(Spatial parent, JsonElement child) throws IOException { | ||||
|         int index = child.getAsInt(); | ||||
|         Object loaded = loadNode(child.getAsInt()); | ||||
|         Object loaded = readNode(child.getAsInt()); | ||||
|         if (loaded instanceof Spatial) { | ||||
|             ((Node) parent).attachChild((Spatial) loaded); | ||||
|         } else if (loaded instanceof Bone) { | ||||
| @ -240,7 +240,7 @@ public class GltfLoader implements AssetLoader { | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     private Transform loadTransforms(JsonObject nodeData) { | ||||
|     private Transform readTransforms(JsonObject nodeData) { | ||||
|         Transform transform = new Transform(); | ||||
|         JsonArray matrix = nodeData.getAsJsonArray("matrix"); | ||||
|         if (matrix != null) { | ||||
| @ -280,7 +280,7 @@ public class GltfLoader implements AssetLoader { | ||||
|         return transform; | ||||
|     } | ||||
| 
 | ||||
|     private Geometry[] loadMeshPrimitives(int meshIndex) throws IOException { | ||||
|     private Geometry[] readMeshPrimitives(int meshIndex) throws IOException { | ||||
|         Geometry[] geomArray = (Geometry[]) fetchFromCache("meshes", meshIndex, Object.class); | ||||
|         if (geomArray != null) { | ||||
|             //cloning the geoms. | ||||
| @ -305,12 +305,12 @@ public class GltfLoader implements AssetLoader { | ||||
|             mesh.setMode(getMeshMode(mode)); | ||||
|             Integer indices = getAsInteger(meshObject, "indices"); | ||||
|             if (indices != null) { | ||||
|                 mesh.setBuffer(loadAccessorData(indices, new VertexBufferPopulator(VertexBuffer.Type.Index))); | ||||
|                 mesh.setBuffer(readAccessorData(indices, new VertexBufferPopulator(VertexBuffer.Type.Index))); | ||||
|             } | ||||
|             JsonObject attributes = meshObject.getAsJsonObject("attributes"); | ||||
|             assertNotNull(attributes, "No attributes defined for mesh " + mesh); | ||||
|             for (Map.Entry<String, JsonElement> entry : attributes.entrySet()) { | ||||
|                 mesh.setBuffer(loadAccessorData(entry.getValue().getAsInt(), new VertexBufferPopulator(getVertexBufferType(entry.getKey())))); | ||||
|                 mesh.setBuffer(readAccessorData(entry.getValue().getAsInt(), new VertexBufferPopulator(getVertexBufferType(entry.getKey())))); | ||||
|             } | ||||
| 
 | ||||
|             if (mesh.getBuffer(VertexBuffer.Type.BoneIndex) != null) { | ||||
| @ -334,7 +334,7 @@ public class GltfLoader implements AssetLoader { | ||||
|                 geom.setMaterial(defaultMat); | ||||
|             } else { | ||||
|                 useNormalsFlag = false; | ||||
|                 geom.setMaterial(loadMaterial(materialIndex)); | ||||
|                 geom.setMaterial(readMaterial(materialIndex)); | ||||
|                 if (geom.getMaterial().getAdditionalRenderState().getBlendMode() == RenderState.BlendMode.Alpha) { | ||||
|                     //Alpha blending is on on this material let's place the geom in the transparent bucket | ||||
|                     geom.setQueueBucket(RenderQueue.Bucket.Transparent); | ||||
| @ -361,7 +361,7 @@ public class GltfLoader implements AssetLoader { | ||||
|         return geomArray; | ||||
|     } | ||||
| 
 | ||||
|     private <R> R loadAccessorData(int accessorIndex, Populator<R> populator) throws IOException { | ||||
|     private <R> R readAccessorData(int accessorIndex, Populator<R> populator) throws IOException { | ||||
| 
 | ||||
|         assertNotNull(accessors, "No accessor attribute in the gltf file"); | ||||
| 
 | ||||
| @ -447,7 +447,7 @@ public class GltfLoader implements AssetLoader { | ||||
| 
 | ||||
|     } | ||||
| 
 | ||||
|     private Material loadMaterial(int materialIndex) { | ||||
|     private Material readMaterial(int materialIndex) { | ||||
|         assertNotNull(materials, "There is no material defined yet a mesh references one"); | ||||
| 
 | ||||
|         JsonObject matData = materials.get(materialIndex).getAsJsonObject(); | ||||
| @ -504,13 +504,13 @@ public class GltfLoader implements AssetLoader { | ||||
|         Integer sourceIndex = getAsInteger(textureData, "source"); | ||||
|         Integer samplerIndex = getAsInteger(textureData, "sampler"); | ||||
| 
 | ||||
|         Texture2D texture2d = loadImage(sourceIndex); | ||||
|         Texture2D texture2d = readImage(sourceIndex); | ||||
|         readSampler(samplerIndex, texture2d); | ||||
| 
 | ||||
|         return texture2d; | ||||
|     } | ||||
| 
 | ||||
|     private Texture2D loadImage(int sourceIndex) { | ||||
|     private Texture2D readImage(int sourceIndex) { | ||||
|         if (images == null) { | ||||
|             throw new AssetLoadException("No image defined"); | ||||
|         } | ||||
| @ -533,7 +533,8 @@ public class GltfLoader implements AssetLoader { | ||||
| 
 | ||||
|     } | ||||
| 
 | ||||
|     private void loadAnimation(JsonObject animation) throws IOException { | ||||
|     private void readAnimation(int animationIndex) throws IOException { | ||||
|         JsonObject animation = animations.get(animationIndex).getAsJsonObject(); | ||||
|         JsonArray channels = animation.getAsJsonArray("channels"); | ||||
|         JsonArray samplers = animation.getAsJsonArray("samplers"); | ||||
|         String name = getAsString(animation, "name"); | ||||
| @ -583,7 +584,7 @@ public class GltfLoader implements AssetLoader { | ||||
| 
 | ||||
|             float[] times = fetchFromCache("accessors", timeIndex, float[].class); | ||||
|             if (times == null) { | ||||
|                 times = loadAccessorData(timeIndex, floatArrayPopulator); | ||||
|                 times = readAccessorData(timeIndex, floatArrayPopulator); | ||||
|                 addToCache("accessors", timeIndex, times, accessors.size()); | ||||
|             } | ||||
|             if (animData.times == null) { | ||||
| @ -599,38 +600,41 @@ public class GltfLoader implements AssetLoader { | ||||
|                 animData.length = times[times.length - 1]; | ||||
|             } | ||||
|             if (targetPath.equals("translation")) { | ||||
|                 Vector3f[] translations = loadAccessorData(dataIndex, vector3fArrayPopulator); | ||||
|                 Vector3f[] translations = readAccessorData(dataIndex, vector3fArrayPopulator); | ||||
|                 animData.translations = translations; | ||||
|             } else if (targetPath.equals("scale")) { | ||||
|                 Vector3f[] scales = loadAccessorData(dataIndex, vector3fArrayPopulator); | ||||
|                 Vector3f[] scales = readAccessorData(dataIndex, vector3fArrayPopulator); | ||||
|                 animData.scales = scales; | ||||
|             } else if (targetPath.equals("rotation")) { | ||||
|                 Quaternion[] rotations = loadAccessorData(dataIndex, quaternionArrayPopulator); | ||||
|                 Quaternion[] rotations = readAccessorData(dataIndex, quaternionArrayPopulator); | ||||
|                 animData.rotations = rotations; | ||||
|             } | ||||
| 
 | ||||
|         } | ||||
| 
 | ||||
|         if (name == null) { | ||||
|             name = "anim_" + animationIndex; | ||||
|         } | ||||
| 
 | ||||
|         List<Spatial> spatials = new ArrayList<>(); | ||||
|         Animation anim = new Animation(); | ||||
|         anim.setName(name); | ||||
| 
 | ||||
|         for (int i = 0; i < animatedNodes.length; i++) { | ||||
|             AnimData animData = animatedNodes[i]; | ||||
|             if (animData == null) { | ||||
|                 continue; | ||||
|             } | ||||
|             if (animData.length > anim.getLength()) { | ||||
|                 anim.setLength(animData.length); | ||||
|             } | ||||
|             Object node = fetchFromCache("nodes", i, Object.class); | ||||
|             if (node instanceof Spatial) { | ||||
|                 Spatial s = (Spatial) node; | ||||
|                 AnimControl control = s.getControl(AnimControl.class); | ||||
|                 if (control == null) { | ||||
|                     control = new AnimControl(); | ||||
|                     s.addControl(control); | ||||
|                 } | ||||
|                 if (name == null) { | ||||
|                     name = s.getName() + "_anim_" + control.getAnimationNames().size(); | ||||
|                 } | ||||
|                 Animation anim = new Animation(name, animData.length); | ||||
|                 anim.addTrack(new SpatialTrack(animData.times, animData.translations, animData.rotations, animData.scales)); | ||||
|                 control.addAnim(anim); | ||||
| 
 | ||||
|                 spatials.add(s); | ||||
|                 SpatialTrack track = new SpatialTrack(animData.times, animData.translations, animData.rotations, animData.scales); | ||||
|                 track.setTrackSpatial(s); | ||||
|                 anim.addTrack(track); | ||||
|             } else { | ||||
|                 //At some point we'll have bone animation | ||||
|                 //TODO support for bone animation. | ||||
| @ -639,11 +643,23 @@ public class GltfLoader implements AssetLoader { | ||||
|             } | ||||
|         } | ||||
| 
 | ||||
|         if (!spatials.isEmpty()) { | ||||
|             Spatial spatial = null; | ||||
|             if (spatials.size() == 1) { | ||||
|                 spatial = spatials.get(0); | ||||
|             } else { | ||||
|                 spatial = findCommonAncestor(spatials); | ||||
|             } | ||||
| 
 | ||||
|             AnimControl control = spatial.getControl(AnimControl.class); | ||||
|             if (control == null) { | ||||
|                 control = new AnimControl(); | ||||
|                 spatial.addControl(control); | ||||
|             } | ||||
|             control.addAnim(anim); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     //private void readAnimationSampler() | ||||
| 
 | ||||
|     private void readSampler(int samplerIndex, Texture2D texture) { | ||||
|         if (samplers == null) { | ||||
|             throw new AssetLoadException("No samplers defined"); | ||||
| @ -679,7 +695,7 @@ public class GltfLoader implements AssetLoader { | ||||
|             Integer matricesIndex = getAsInteger(skin, "inverseBindMatrices"); | ||||
|             Matrix4f[] inverseBindMatrices = null; | ||||
|             if (matricesIndex != null) { | ||||
|                 inverseBindMatrices = loadAccessorData(matricesIndex, matrix4fArrayPopulator); | ||||
|                 inverseBindMatrices = readAccessorData(matricesIndex, matrix4fArrayPopulator); | ||||
|             } else { | ||||
|                 inverseBindMatrices = new Matrix4f[joints.size()]; | ||||
|                 for (int i = 0; i < inverseBindMatrices.length; i++) { | ||||
| @ -693,7 +709,7 @@ public class GltfLoader implements AssetLoader { | ||||
| 
 | ||||
|             Bone[] bones = new Bone[joints.size()]; | ||||
|             for (int i = 0; i < joints.size(); i++) { | ||||
|                 bones[i] = loadNodeAsBone(joints.get(i).getAsInt(), inverseBindMatrices[i]); | ||||
|                 bones[i] = readNodeAsBone(joints.get(i).getAsInt(), inverseBindMatrices[i]); | ||||
|             } | ||||
|             for (int i = 0; i < joints.size(); i++) { | ||||
|                 findChildren(joints.get(i).getAsInt()); | ||||
| @ -709,7 +725,7 @@ public class GltfLoader implements AssetLoader { | ||||
| 
 | ||||
|     } | ||||
| 
 | ||||
|     private Bone loadNodeAsBone(int nodeIndex, Matrix4f inverseBindMatrix) throws IOException { | ||||
|     private Bone readNodeAsBone(int nodeIndex, Matrix4f inverseBindMatrix) throws IOException { | ||||
| 
 | ||||
|         Bone bone = fetchFromCache("nodes", nodeIndex, Bone.class); | ||||
|         if (bone != null) { | ||||
| @ -722,7 +738,7 @@ public class GltfLoader implements AssetLoader { | ||||
|             name = "Bone_" + nodeIndex; | ||||
|         } | ||||
|         bone = new Bone(name); | ||||
|         Transform boneTransforms = loadTransforms(nodeData); | ||||
|         Transform boneTransforms = readTransforms(nodeData); | ||||
|         Transform inverseBind = new Transform(); | ||||
|         inverseBind.fromTransformMatrix(inverseBindMatrix); | ||||
|         //  boneTransforms.combineWithParent(inverseBind); | ||||
| @ -758,7 +774,7 @@ public class GltfLoader implements AssetLoader { | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     private String loadMeshName(int meshIndex) { | ||||
|     private String readMeshName(int meshIndex) { | ||||
|         JsonObject meshData = meshes.get(meshIndex).getAsJsonObject(); | ||||
|         return getAsString(meshData, "name"); | ||||
|     } | ||||
|  | ||||
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