From d6f3b4a5bc4793f770c01a95009d8ece32288af5 Mon Sep 17 00:00:00 2001 From: "rem..om" Date: Mon, 9 Dec 2013 07:54:34 +0000 Subject: [PATCH] Removed a useless line of code in Parallax.glsllib git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10935 75d07b2b-3a1a-0410-a2c5-0572b91ccdca --- engine/src/core-data/Common/ShaderLib/Parallax.glsllib | 1 - 1 file changed, 1 deletion(-) diff --git a/engine/src/core-data/Common/ShaderLib/Parallax.glsllib b/engine/src/core-data/Common/ShaderLib/Parallax.glsllib index 15fdea80c..bb728f717 100644 --- a/engine/src/core-data/Common/ShaderLib/Parallax.glsllib +++ b/engine/src/core-data/Common/ShaderLib/Parallax.glsllib @@ -61,7 +61,6 @@ vec2 classicParallaxOffset(sampler2D parallaxMap, vec3 vViewDir,vec2 texCoord,float parallaxScale){ float h; - h = texture2D(parallaxMap, texCoord).a; #ifdef NORMALMAP_PARALLAX //parallax map is stored in the alpha channel of the normal map h = texture2D(parallaxMap, texCoord).a;