- update OpenGL window to not be open at start

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10165 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
nor..67 12 years ago
parent ef7873fd34
commit d6501e8a37
  1. 2
      sdk/jme3-core/src/com/jme3/gde/core/SceneViewerTopComponentWstcref.xml
  2. 3
      sdk/jme3-core/src/com/jme3/gde/core/layer.xml

@ -7,5 +7,5 @@ and open the template in the editor.
<tc-ref version="2.0" >
<module name="com.jme3.gde.core" spec="0.1"/>
<tc-id id="SceneViewerTopComponent"/>
<state opened="true"/>
<state opened="false"/>
</tc-ref>

@ -270,9 +270,8 @@
</folder>
<folder name="Factories">
<file name="com-jme3-gde-core-assets-BinaryModelFileLoader.instance">
<attr name="SystemFileSystem.icon" urlvalue="nbresloc:/com/jme3/gde/core/assets/jme-logo.png"/>
<attr name="dataObjectClass" stringvalue="com.jme3.gde.core.assets.BinaryModelDataObject"/>
<!--attr name="instanceCreate" methodvalue="com.jme3.gde.core.assets.BinaryModelFileLoader.factory"/-->
<attr name="iconBase" stringvalue="com/jme3/gde/core/assets/jme-logo.png"/>
<attr name="mimeType" stringvalue="application/jme3model"/>
</file>
</folder>

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