* Ensure bind pose format and num components matches base buffer. Fixes crash when batching model with 3D tangents
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10219 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -312,8 +312,8 @@ public class Mesh implements Savable, Cloneable {
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VertexBuffer bindPos = new VertexBuffer(Type.BindPosePosition);
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bindPos.setupData(Usage.CpuOnly,
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3,
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Format.Float,
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pos.getNumComponents(),
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pos.getFormat(),
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BufferUtils.clone(pos.getData()));
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setBuffer(bindPos);
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@ -325,8 +325,8 @@ public class Mesh implements Savable, Cloneable {
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if (norm != null) {
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VertexBuffer bindNorm = new VertexBuffer(Type.BindPoseNormal);
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bindNorm.setupData(Usage.CpuOnly,
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3,
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Format.Float,
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norm.getNumComponents(),
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norm.getFormat(),
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BufferUtils.clone(norm.getData()));
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setBuffer(bindNorm);
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norm.setUsage(Usage.Stream);
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@ -336,8 +336,8 @@ public class Mesh implements Savable, Cloneable {
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if (tangents != null) {
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VertexBuffer bindTangents = new VertexBuffer(Type.BindPoseTangent);
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bindTangents.setupData(Usage.CpuOnly,
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4,
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Format.Float,
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tangents.getNumComponents(),
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tangents.getFormat(),
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BufferUtils.clone(tangents.getData()));
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setBuffer(bindTangents);
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tangents.setUsage(Usage.Stream);
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