Remove fixed pipeline technique from lighting shader

experimental
shadowislord 10 years ago
parent 16e3e00507
commit d4e85382db
  1. 4
      jme3-core/src/main/resources/Common/MatDefs/Light/Lighting.j3md

@ -357,10 +357,6 @@ MaterialDef Phong Lighting {
}
}
Technique {
LightMode FixedPipeline
}
Technique Glow {
VertexShader GLSL100: Common/MatDefs/Misc/Unshaded.vert

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