Removed native library jemalloc.dll for LWJGL3 as this will not be needed until 3.0.0b and after.

This commit is contained in:
Daniel Johansson 2015-10-15 09:46:35 +01:00
parent 9f130a9cb3
commit d48a1bb998

View File

@ -31,11 +31,7 @@
*/
package com.jme3.system;
import java.io.File;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.io.*;
import java.net.MalformedURLException;
import java.net.URL;
import java.net.URLConnection;
@ -148,8 +144,8 @@ public final class NativeLibraryLoader {
registerNativeLibrary("lwjgl3", Platform.Linux64, "native/linux/liblwjgl.so");
registerNativeLibrary("lwjgl3", Platform.MacOSX32, "native/macosx/liblwjgl.dylib");
registerNativeLibrary("lwjgl3", Platform.MacOSX64, "native/macosx/liblwjgl.dylib");
registerNativeLibrary("lwjgl3", Platform.Windows32, "native/windows/jemalloc32.dll");
registerNativeLibrary("lwjgl3", Platform.Windows64, "native/windows/jemalloc.dll");
//registerNativeLibrary("lwjgl3", Platform.Windows32, "native/windows/jemalloc32.dll"); // These are introduced in LWJGL 3.0.0b
//registerNativeLibrary("lwjgl3", Platform.Windows64, "native/windows/jemalloc.dll"); // These are introduced in LWJGL 3.0.0b
// OpenAL for LWJGL 3.x
// For OSX: Need to add lib prefix when extracting