From d32226db10d48e2ac8e79a5071c71d42b3214e51 Mon Sep 17 00:00:00 2001 From: Kirill Vainer Date: Fri, 14 Aug 2015 15:25:32 -0400 Subject: [PATCH] GLRenderer: use #version 100 for GLSL ES shaders --- .../src/main/java/com/jme3/renderer/opengl/GLRenderer.java | 3 +++ 1 file changed, 3 insertions(+) diff --git a/jme3-core/src/main/java/com/jme3/renderer/opengl/GLRenderer.java b/jme3-core/src/main/java/com/jme3/renderer/opengl/GLRenderer.java index ebfbc53b0..dd30da089 100644 --- a/jme3-core/src/main/java/com/jme3/renderer/opengl/GLRenderer.java +++ b/jme3-core/src/main/java/com/jme3/renderer/opengl/GLRenderer.java @@ -1066,6 +1066,9 @@ public class GLRenderer implements Renderer { stringBuf.append("\n"); } else { if (gles2) { + // request GLSL ES (1.00) when compiling under GLES2. + stringBuf.append("#version 100\n"); + if (source.getType() == ShaderType.Fragment) { // GLES2 requires precision qualifier. stringBuf.append("precision mediump float;\n");