don't use deprecated AudioNode constructor
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@ -33,6 +33,7 @@
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package jme3test.audio;
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import com.jme3.app.SimpleApplication;
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import com.jme3.audio.AudioData.DataType;
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import com.jme3.audio.AudioNode;
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import com.jme3.audio.AudioSource;
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import com.jme3.audio.LowPassFilter;
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@ -49,7 +50,7 @@ public class TestOgg extends SimpleApplication {
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@Override
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public void simpleInitApp(){
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System.out.println("Playing without filter");
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audioSource = new AudioNode(assetManager, "Sound/Effects/Foot steps.ogg", true);
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audioSource = new AudioNode(assetManager, "Sound/Effects/Foot steps.ogg", DataType.Buffer);
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audioSource.play();
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}
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@ -59,7 +60,7 @@ public class TestOgg extends SimpleApplication {
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audioRenderer.deleteAudioData(audioSource.getAudioData());
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System.out.println("Playing with low pass filter");
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audioSource = new AudioNode(assetManager, "Sound/Effects/Foot steps.ogg", true);
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audioSource = new AudioNode(assetManager, "Sound/Effects/Foot steps.ogg", DataType.Buffer);
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audioSource.setDryFilter(new LowPassFilter(1f, .1f));
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audioSource.setVolume(3);
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audioSource.play();
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