Modified to let clone work even with a null mesh.
Though if that is your problem it just moved... hopefully closer to real life. git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@6983 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -290,7 +290,7 @@ public class Geometry extends Spatial {
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geomClone.material = material;
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}
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if (mesh.getBuffer(Type.BindPosePosition) != null){
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if (mesh != null && mesh.getBuffer(Type.BindPosePosition) != null){
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geomClone.mesh = mesh.cloneForAnim();
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}
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