Add initial VRViewManagerOculus
This commit is contained in:
parent
d96bf2c13e
commit
cf28e81480
412
jme3-vr/src/main/java/com/jme3/util/VRViewManagerOculus.java
Normal file
412
jme3-vr/src/main/java/com/jme3/util/VRViewManagerOculus.java
Normal file
@ -0,0 +1,412 @@
|
||||
/*
|
||||
* Copyright (c) 2009-2017 jMonkeyEngine
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
|
||||
* may be used to endorse or promote products derived from this software
|
||||
* without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package com.jme3.util;
|
||||
|
||||
import com.jme3.app.VREnvironment;
|
||||
import com.jme3.input.vr.VRAPI;
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import com.jme3.math.Vector2f;
|
||||
import com.jme3.renderer.Camera;
|
||||
import com.jme3.renderer.ViewPort;
|
||||
import com.jme3.scene.Spatial;
|
||||
import com.jme3.texture.*;
|
||||
import java.nio.IntBuffer;
|
||||
import java.util.Iterator;
|
||||
import java.util.logging.Logger;
|
||||
import org.lwjgl.PointerBuffer;
|
||||
|
||||
import static com.jme3.util.VRViewManager.LEFT_VIEW_NAME;
|
||||
import static com.jme3.util.VRViewManager.RIGHT_VIEW_NAME;
|
||||
|
||||
import org.lwjgl.ovr.*;
|
||||
|
||||
import static org.lwjgl.BufferUtils.*;
|
||||
import static org.lwjgl.ovr.OVR.*;
|
||||
import static org.lwjgl.ovr.OVRErrorCode.*;
|
||||
|
||||
/**
|
||||
* A rendering system for Oculus's LibOVR API.
|
||||
*
|
||||
* @author Campbell Suter <znix@znix.xyz>
|
||||
*/
|
||||
public class VRViewManagerOculus extends AbstractVRViewManager {
|
||||
|
||||
private static final Logger LOG = Logger.getLogger(VRViewManagerOculus.class.getName());
|
||||
|
||||
private final VREnvironment environment;
|
||||
|
||||
// The size of the texture drawn onto the HMD
|
||||
private int textureW;
|
||||
private int textureH;
|
||||
|
||||
long session = 0; // TODO take from OculusVR input
|
||||
|
||||
// Layers to render into
|
||||
private PointerBuffer layers;
|
||||
private OVRLayerEyeFov layer0;
|
||||
|
||||
/**
|
||||
* Chain texture set thing.
|
||||
*/
|
||||
long chain;
|
||||
|
||||
/**
|
||||
* The definitions of the up/down/left/right parts of the FOV for each eye.
|
||||
*/
|
||||
private final OVRFovPort fovPorts[] = new OVRFovPort[2];
|
||||
|
||||
/**
|
||||
* Frame buffers we can draw into.
|
||||
*/
|
||||
private FrameBuffer framebuffers[];
|
||||
|
||||
public VRViewManagerOculus(VREnvironment environment) {
|
||||
this.environment = environment;
|
||||
|
||||
if (!environment.compositorAllowed()) {
|
||||
throw new UnsupportedOperationException("Cannot render without compositor on LibOVR");
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void initialize() {
|
||||
setupCamerasAndViews();
|
||||
|
||||
OVRHmdDesc hmdDesc = null; // TODO take from OculusVR input
|
||||
|
||||
for (int eye = 0; eye < 2; eye++) {
|
||||
fovPorts[eye] = hmdDesc.DefaultEyeFov(eye);
|
||||
System.out.println("eye " + eye + " = "
|
||||
+ fovPorts[eye].UpTan() + ", "
|
||||
+ fovPorts[eye].DownTan() + ", "
|
||||
+ fovPorts[eye].LeftTan() + ", "
|
||||
+ fovPorts[eye].RightTan()
|
||||
);
|
||||
}
|
||||
|
||||
findHMDTextureSize();
|
||||
setupTextureChain();
|
||||
setupLayers();
|
||||
setupFramebuffers();
|
||||
}
|
||||
|
||||
private void findHMDTextureSize() {
|
||||
OVRFovPort fovPorts[] = null;
|
||||
|
||||
// Texture sizes
|
||||
float pixelScaling = 1.0f; // pixelsPerDisplayPixel
|
||||
|
||||
OVRSizei leftTextureSize = OVRSizei.malloc();
|
||||
ovr_GetFovTextureSize(session, ovrEye_Left, fovPorts[ovrEye_Left], pixelScaling, leftTextureSize);
|
||||
System.out.println("leftTextureSize W=" + leftTextureSize.w() + ", H=" + leftTextureSize.h());
|
||||
|
||||
OVRSizei rightTextureSize = OVRSizei.malloc();
|
||||
ovr_GetFovTextureSize(session, ovrEye_Right, fovPorts[ovrEye_Right], pixelScaling, rightTextureSize);
|
||||
System.out.println("rightTextureSize W=" + rightTextureSize.w() + ", H=" + rightTextureSize.h());
|
||||
|
||||
textureW = leftTextureSize.w() + rightTextureSize.w();
|
||||
textureH = Math.max(leftTextureSize.h(), rightTextureSize.h());
|
||||
|
||||
leftTextureSize.free();
|
||||
rightTextureSize.free();
|
||||
}
|
||||
|
||||
private PointerBuffer setupTextureChain() {
|
||||
// Set up the information for the texture buffer chain thing
|
||||
OVRTextureSwapChainDesc swapChainDesc = OVRTextureSwapChainDesc.calloc()
|
||||
.Type(ovrTexture_2D)
|
||||
.ArraySize(1)
|
||||
.Format(OVR_FORMAT_R8G8B8A8_UNORM_SRGB)
|
||||
.Width(textureW)
|
||||
.Height(textureH)
|
||||
.MipLevels(1)
|
||||
.SampleCount(1)
|
||||
.StaticImage(false); // ovrFalse
|
||||
|
||||
// Create the chain
|
||||
PointerBuffer textureSetPB = createPointerBuffer(1);
|
||||
if (OVRGL.ovr_CreateTextureSwapChainGL(session, swapChainDesc, textureSetPB) != ovrSuccess) {
|
||||
throw new RuntimeException("Failed to create Swap Texture Set");
|
||||
}
|
||||
chain = textureSetPB.get(0);
|
||||
swapChainDesc.free();
|
||||
System.out.println("done chain creation");
|
||||
|
||||
return textureSetPB;
|
||||
}
|
||||
|
||||
private void setupLayers() {
|
||||
PointerBuffer chainPtr = setupTextureChain();
|
||||
|
||||
//Layers
|
||||
layer0 = OVRLayerEyeFov.calloc();
|
||||
layer0.Header().Type(ovrLayerType_EyeFov);
|
||||
layer0.Header().Flags(ovrLayerFlag_TextureOriginAtBottomLeft);
|
||||
|
||||
for (int eye = 0; eye < 2; eye++) {
|
||||
OVRRecti viewport = OVRRecti.calloc();
|
||||
viewport.Pos().x(0);
|
||||
viewport.Pos().y(0);
|
||||
viewport.Size().w(textureW);
|
||||
viewport.Size().h(textureH);
|
||||
|
||||
layer0.ColorTexture(chainPtr);
|
||||
layer0.Viewport(eye, viewport);
|
||||
layer0.Fov(eye, fovPorts[eye]);
|
||||
|
||||
viewport.free();
|
||||
// we update pose only when we have it in the render loop
|
||||
}
|
||||
|
||||
layers = createPointerBuffer(1);
|
||||
layers.put(0, layer0);
|
||||
}
|
||||
|
||||
/**
|
||||
* Create framebuffers bound to each of the eye textures
|
||||
*/
|
||||
private void setupFramebuffers() {
|
||||
// Find the chain length
|
||||
IntBuffer length = BufferUtils.createIntBuffer(1);
|
||||
ovr_GetTextureSwapChainLength(session, chain, length);
|
||||
int chainLength = length.get();
|
||||
|
||||
System.out.println("chain length=" + chainLength);
|
||||
|
||||
// Create the frame buffers
|
||||
framebuffers = new FrameBuffer[chainLength];
|
||||
for (int i = 0; i < chainLength; i++) {
|
||||
// find the GL texture ID for this texture
|
||||
IntBuffer textureIdB = BufferUtils.createIntBuffer(1);
|
||||
OVRGL.ovr_GetTextureSwapChainBufferGL(session, chain, i, textureIdB);
|
||||
int textureId = textureIdB.get();
|
||||
|
||||
// TODO less hacky way of getting our texture into JMonkeyEngine
|
||||
Texture2D tex = new Texture2D(new Image());
|
||||
tex.getImage().setId(textureId);
|
||||
|
||||
FrameBuffer buffer = new FrameBuffer(textureW, textureH, 1);
|
||||
buffer.setDepthBuffer(Image.Format.Depth);
|
||||
buffer.setColorTexture(tex);
|
||||
|
||||
framebuffers[i] = buffer;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update(float tpf) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render() {
|
||||
for (int eye = 0; eye < 2; eye++) {
|
||||
// TODO add eyePoses
|
||||
// OVRPosef eyePose = eyePoses[eye];
|
||||
// layer0.RenderPose(eye, eyePose);
|
||||
|
||||
IntBuffer currentIndexB = BufferUtils.createIntBuffer(1);
|
||||
ovr_GetTextureSwapChainCurrentIndex(session, chain, currentIndexB);
|
||||
int index = currentIndexB.get();
|
||||
|
||||
(eye == 0 ? leftViewPort : rightViewPort).setOutputFrameBuffer(framebuffers[index]);
|
||||
}
|
||||
|
||||
// Now the game will render into the buffers given to us by LibOVR
|
||||
}
|
||||
|
||||
@Override
|
||||
public void postRender() {
|
||||
// We're done with our textures now - the game is done drawing into them.
|
||||
ovr_CommitTextureSwapChain(session, chain);
|
||||
|
||||
// Send the result to the HMD
|
||||
int result = ovr_SubmitFrame(session, 0, null, layers);
|
||||
if (result != ovrSuccess) {
|
||||
throw new IllegalStateException("Failed to submit frame!");
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
*********************************************************
|
||||
* Show's over, now it's just boring camera stuff etc. *
|
||||
*********************************************************
|
||||
*/
|
||||
/**
|
||||
* Set up the cameras and views for each eye and the mirror display.
|
||||
*/
|
||||
private void setupCamerasAndViews() {
|
||||
// TODO: Use LobOVR IPD etc
|
||||
if (environment != null) {
|
||||
// get desired frustrum from original camera
|
||||
Camera origCam = environment.getCamera();
|
||||
float fFar = origCam.getFrustumFar();
|
||||
float fNear = origCam.getFrustumNear();
|
||||
|
||||
// restore frustrum on distortion scene cam, if needed
|
||||
if (environment.isInstanceRendering()) {
|
||||
leftCamera = origCam;
|
||||
} else if (environment.compositorAllowed() == false) {
|
||||
origCam.setFrustumFar(100f);
|
||||
origCam.setFrustumNear(1f);
|
||||
leftCamera = origCam.clone();
|
||||
prepareCameraSize(origCam, 2f);
|
||||
} else {
|
||||
leftCamera = origCam.clone();
|
||||
}
|
||||
|
||||
getLeftCamera().setFrustumPerspective(environment.getDefaultFOV(), environment.getDefaultAspect(), fNear, fFar);
|
||||
|
||||
prepareCameraSize(getLeftCamera(), 1f);
|
||||
if (environment.getVRHardware() != null) {
|
||||
getLeftCamera().setProjectionMatrix(environment.getVRHardware().getHMDMatrixProjectionLeftEye(getLeftCamera()));
|
||||
}
|
||||
//org.lwjgl.opengl.GL11.glEnable(org.lwjgl.opengl.GL30.GL_FRAMEBUFFER_SRGB);
|
||||
|
||||
if (!environment.isInstanceRendering()) {
|
||||
leftViewPort = setupViewBuffers(getLeftCamera(), LEFT_VIEW_NAME);
|
||||
rightCamera = getLeftCamera().clone();
|
||||
if (environment.getVRHardware() != null) {
|
||||
getRightCamera().setProjectionMatrix(environment.getVRHardware().getHMDMatrixProjectionRightEye(getRightCamera()));
|
||||
}
|
||||
rightViewPort = setupViewBuffers(getRightCamera(), RIGHT_VIEW_NAME);
|
||||
} else if (environment.getApplication() != null) {
|
||||
|
||||
LOG.severe("THIS CODE NEED CHANGES !!!");
|
||||
leftViewPort = environment.getApplication().getViewPort();
|
||||
//leftViewport.attachScene(app.getRootNode());
|
||||
rightCamera = getLeftCamera().clone();
|
||||
if (environment.getVRHardware() != null) {
|
||||
getRightCamera().setProjectionMatrix(environment.getVRHardware().getHMDMatrixProjectionRightEye(getRightCamera()));
|
||||
}
|
||||
|
||||
org.lwjgl.opengl.GL11.glEnable(org.lwjgl.opengl.GL30.GL_CLIP_DISTANCE0);
|
||||
|
||||
//FIXME: [jme-vr] Fix with JMonkey next release
|
||||
//RenderManager._VRInstancing_RightCamProjection = camRight.getViewProjectionMatrix();
|
||||
// TODO: Add LibOVR support
|
||||
// setupFinalFullTexture(environment.getApplication().getViewPort().getCamera());
|
||||
} else {
|
||||
throw new IllegalStateException("This VR environment is not attached to any application.");
|
||||
}
|
||||
|
||||
// setup gui
|
||||
environment.getVRGUIManager().setupGui(getLeftCamera(), getRightCamera(), getLeftViewPort(), getRightViewPort());
|
||||
|
||||
if (environment.getVRHardware() != null) {
|
||||
// call these to cache the results internally
|
||||
environment.getVRHardware().getHMDMatrixPoseLeftEye();
|
||||
environment.getVRHardware().getHMDMatrixPoseRightEye();
|
||||
}
|
||||
} else {
|
||||
throw new IllegalStateException("This VR view manager is not attached to any VR environment.");
|
||||
}
|
||||
}
|
||||
|
||||
private void prepareCameraSize(Camera cam, float xMult) {
|
||||
// TODO this function is identical to that in VRViewManagerOpenVR; merge the two.
|
||||
if (environment != null) {
|
||||
if (environment.getApplication() != null) {
|
||||
Vector2f size = new Vector2f();
|
||||
VRAPI vrhmd = environment.getVRHardware();
|
||||
|
||||
if (vrhmd == null) {
|
||||
size.x = 1280f;
|
||||
size.y = 720f;
|
||||
} else {
|
||||
vrhmd.getRenderSize(size);
|
||||
}
|
||||
|
||||
if (size.x < environment.getApplication().getContext().getSettings().getWidth()) {
|
||||
size.x = environment.getApplication().getContext().getSettings().getWidth();
|
||||
}
|
||||
if (size.y < environment.getApplication().getContext().getSettings().getHeight()) {
|
||||
size.y = environment.getApplication().getContext().getSettings().getHeight();
|
||||
}
|
||||
|
||||
if (environment.isInstanceRendering()) {
|
||||
size.x *= 2f;
|
||||
}
|
||||
|
||||
// other adjustments
|
||||
size.x *= xMult;
|
||||
size.x *= getResolutionMuliplier();
|
||||
size.y *= getResolutionMuliplier();
|
||||
|
||||
if (cam.getWidth() != size.x || cam.getHeight() != size.y) {
|
||||
cam.resize((int) size.x, (int) size.y, false);
|
||||
}
|
||||
} else {
|
||||
throw new IllegalStateException("This VR environment is not attached to any application.");
|
||||
}
|
||||
} else {
|
||||
throw new IllegalStateException("This VR view manager is not attached to any VR environment.");
|
||||
}
|
||||
}
|
||||
|
||||
private ViewPort setupViewBuffers(Camera cam, String viewName) {
|
||||
// TODO this function is identical to that in VRViewManagerOpenVR; merge the two.
|
||||
if (environment != null) {
|
||||
if (environment.getApplication() != null) {
|
||||
// create offscreen framebuffer
|
||||
FrameBuffer offBufferLeft = new FrameBuffer(cam.getWidth(), cam.getHeight(), 1);
|
||||
//offBufferLeft.setSrgb(true);
|
||||
|
||||
//setup framebuffer's texture
|
||||
Texture2D offTex = new Texture2D(cam.getWidth(), cam.getHeight(), Image.Format.RGBA8);
|
||||
offTex.setMinFilter(Texture.MinFilter.BilinearNoMipMaps);
|
||||
offTex.setMagFilter(Texture.MagFilter.Bilinear);
|
||||
|
||||
//setup framebuffer to use texture
|
||||
offBufferLeft.setDepthBuffer(Image.Format.Depth);
|
||||
offBufferLeft.setColorTexture(offTex);
|
||||
|
||||
ViewPort viewPort = environment.getApplication().getRenderManager().createPreView(viewName, cam);
|
||||
viewPort.setClearFlags(true, true, true);
|
||||
viewPort.setBackgroundColor(ColorRGBA.Black);
|
||||
|
||||
Iterator<Spatial> spatialIter = environment.getApplication().getViewPort().getScenes().iterator();
|
||||
while (spatialIter.hasNext()) {
|
||||
viewPort.attachScene(spatialIter.next());
|
||||
}
|
||||
|
||||
//set viewport to render to offscreen framebuffer
|
||||
viewPort.setOutputFrameBuffer(offBufferLeft);
|
||||
return viewPort;
|
||||
} else {
|
||||
throw new IllegalStateException("This VR environment is not attached to any application.");
|
||||
}
|
||||
} else {
|
||||
throw new IllegalStateException("This VR view manager is not attached to any VR environment.");
|
||||
}
|
||||
}
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user