From cd79395d9b3f34c2b28c857f05be461988d306c4 Mon Sep 17 00:00:00 2001 From: "Kae..pl" Date: Mon, 25 Jun 2012 20:52:52 +0000 Subject: [PATCH] Removing the exception throw when the mesh has no vertices. Now simply an empty geometry list will be returned. git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9524 75d07b2b-3a1a-0410-a2c5-0572b91ccdca --- .../com/jme3/scene/plugins/blender/meshes/MeshBuilder.java | 3 --- 1 file changed, 3 deletions(-) diff --git a/engine/src/blender/com/jme3/scene/plugins/blender/meshes/MeshBuilder.java b/engine/src/blender/com/jme3/scene/plugins/blender/meshes/MeshBuilder.java index f365e67a1..b7c4eb3cd 100644 --- a/engine/src/blender/com/jme3/scene/plugins/blender/meshes/MeshBuilder.java +++ b/engine/src/blender/com/jme3/scene/plugins/blender/meshes/MeshBuilder.java @@ -44,9 +44,6 @@ import com.jme3.util.BufferUtils; * @param usesGeneratedTextures a variable that indicates if the model uses generated textures or not */ public MeshBuilder(Vector3f[][] verticesAndNormals, List verticesColors, boolean usesGeneratedTextures) { - if(verticesAndNormals == null || verticesAndNormals.length == 0) { - throw new IllegalArgumentException("No vertices loaded to build mesh."); - } this.verticesAndNormals = verticesAndNormals; this.verticesColors = verticesColors; this.usesGeneratedTextures = usesGeneratedTextures;