* Throw UnsupportedOperationException if multiple FBO color attachments are used on Android (only a single attachment, GL_COLOR_ATTACHMENT0, is supported)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10526 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -1260,11 +1260,11 @@ public class OGLESShaderRenderer implements Renderer {
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// can also add support for stencil here
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// can also add support for stencil here
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if (attachmentSlot == -100) {
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if (attachmentSlot == -100) {
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return GLES20.GL_DEPTH_ATTACHMENT;
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return GLES20.GL_DEPTH_ATTACHMENT;
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} else if (attachmentSlot < 0 || attachmentSlot >= 16) {
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} else if (attachmentSlot == 0) {
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throw new UnsupportedOperationException("Invalid FBO attachment slot: " + attachmentSlot);
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return GLES20.GL_COLOR_ATTACHMENT0;
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} else {
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throw new UnsupportedOperationException("Android does not support multiple color attachments to an FBO");
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}
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}
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return GLES20.GL_COLOR_ATTACHMENT0 + attachmentSlot;
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}
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}
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public void updateRenderTexture(FrameBuffer fb, RenderBuffer rb) {
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public void updateRenderTexture(FrameBuffer fb, RenderBuffer rb) {
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