diff --git a/engine/src/core/com/jme3/input/ChaseCamera.java b/engine/src/core/com/jme3/input/ChaseCamera.java index 1386750ef..2070ca0ce 100644 --- a/engine/src/core/com/jme3/input/ChaseCamera.java +++ b/engine/src/core/com/jme3/input/ChaseCamera.java @@ -636,6 +636,7 @@ public class ChaseCamera implements ActionListener, AnalogListener, Control { } /** + * Only has an effect if smoothMotion is set to true and trailing is enabled * Sets the chasing sensitivity, the lower the value the slower the camera will follow the target when it moves * default is 5 * @param chasingSensitivity @@ -653,6 +654,7 @@ public class ChaseCamera implements ActionListener, AnalogListener, Control { } /** + * Only has an effect if smoothMotion is set to true * Sets the rotation sensitivity, the lower the value the slower the camera will rotates around the target when draging with the mouse * default is 5, values over 5 should have no effect. * If you want a significant slow down try values below 1. @@ -671,6 +673,7 @@ public class ChaseCamera implements ActionListener, AnalogListener, Control { } /** + * Only has an effect if smoothMotion is set to true * Enable the camera trailing : The camera smoothly go in the targets trail when it moves. * @param trailingEnabled */ @@ -679,6 +682,7 @@ public class ChaseCamera implements ActionListener, AnalogListener, Control { } /** + * * returns the trailing rotation inertia * @return */ @@ -687,6 +691,7 @@ public class ChaseCamera implements ActionListener, AnalogListener, Control { } /** + * Only has an effect if smoothMotion is set to true and trailing is enabled * Sets the trailing rotation inertia : default is 0.1. This prevent the camera to roughtly stop when the target stops moving * before the camera reached the trail position. * @param trailingRotationInertia @@ -704,6 +709,7 @@ public class ChaseCamera implements ActionListener, AnalogListener, Control { } /** + * Only has an effect if smoothMotion is set to true and trailing is enabled * Sets the trailing sensitivity, the lower the value, the slower the camera will go in the target trail when it moves. * default is 0.5; * @param trailingSensitivity