- don't use floatBuffer.array() in terrain for deprecated methods
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8742 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -58,7 +58,10 @@ public class GeoMap implements Savable {
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@Deprecated
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@Deprecated
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public GeoMap(FloatBuffer heightData, int width, int height, int maxval){
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public GeoMap(FloatBuffer heightData, int width, int height, int maxval){
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this(heightData.array(), width, height, maxval);
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this(new float[heightData.limit()], width, height, maxval);
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this.width = width;
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this.height = height;
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this.maxval = maxval;
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}
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}
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public GeoMap(float[] heightData, int width, int height, int maxval){
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public GeoMap(float[] heightData, int width, int height, int maxval){
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@ -72,7 +72,7 @@ public class LODGeomap extends GeoMap {
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@Deprecated
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@Deprecated
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public LODGeomap(int size, FloatBuffer heightMap) {
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public LODGeomap(int size, FloatBuffer heightMap) {
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this(size, heightMap.array());
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this(size, new float[heightMap.limit()]);
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}
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}
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public LODGeomap(int size, float[] heightMap) {
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public LODGeomap(int size, float[] heightMap) {
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