- don't use floatBuffer.array() in terrain for deprecated methods

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8742 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
nor..67 13 years ago
parent 1e100399f1
commit ca69ef57b7
  1. 5
      engine/src/terrain/com/jme3/terrain/GeoMap.java
  2. 2
      engine/src/terrain/com/jme3/terrain/geomipmap/LODGeomap.java

@ -58,7 +58,10 @@ public class GeoMap implements Savable {
@Deprecated @Deprecated
public GeoMap(FloatBuffer heightData, int width, int height, int maxval){ public GeoMap(FloatBuffer heightData, int width, int height, int maxval){
this(heightData.array(), width, height, maxval); this(new float[heightData.limit()], width, height, maxval);
this.width = width;
this.height = height;
this.maxval = maxval;
} }
public GeoMap(float[] heightData, int width, int height, int maxval){ public GeoMap(float[] heightData, int width, int height, int maxval){

@ -72,7 +72,7 @@ public class LODGeomap extends GeoMap {
@Deprecated @Deprecated
public LODGeomap(int size, FloatBuffer heightMap) { public LODGeomap(int size, FloatBuffer heightMap) {
this(size, heightMap.array()); this(size, new float[heightMap.limit()]);
} }
public LODGeomap(int size, float[] heightMap) { public LODGeomap(int size, float[] heightMap) {

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