From c98a348fd2cd534e9efe34293dadbed576e98412 Mon Sep 17 00:00:00 2001 From: pspeed42 Date: Tue, 12 Aug 2014 03:54:48 -0400 Subject: [PATCH] Was a little overzealous in my Float conversion and converted some stuff that only needs to be float. Undid that. --- .../src/main/java/com/jme3/shader/UniformBindingManager.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/jme3-core/src/main/java/com/jme3/shader/UniformBindingManager.java b/jme3-core/src/main/java/com/jme3/shader/UniformBindingManager.java index d194caad3..af2df5a94 100644 --- a/jme3-core/src/main/java/com/jme3/shader/UniformBindingManager.java +++ b/jme3-core/src/main/java/com/jme3/shader/UniformBindingManager.java @@ -51,7 +51,7 @@ import java.util.List; public class UniformBindingManager { private Timer timer; - private Float near, far; + private float near, far; private Float time, tpf; private int viewX, viewY, viewWidth, viewHeight; private Vector3f camUp = new Vector3f(),