* Added new constructor for AudioNode that accepts stream-cache parameter
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7519 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -104,6 +104,9 @@ public class AudioNode extends Node {
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Stopped,
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}
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/**
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* Serialization only. Do not use.
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*/
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public AudioNode() {
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}
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@ -131,6 +134,25 @@ public class AudioNode extends Node {
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setAudioData(audioData, key);
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}
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/**
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* Creates a new <code>AudioNode</code> with the given audio file.
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*
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* @param audioRenderer The audio renderer to use for playing. Cannot be null.
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* @param assetManager The asset manager to use to load the audio file
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* @param name The filename of the audio file
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* @param stream If true, the audio will be streamed gradually from disk,
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* otherwise, it will be buffered.
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* @param streamCache If stream is also true, then this specifies if
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* the stream cache is used. When enabled, the audio stream will
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* be read entirely but not decoded, allowing features such as
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* seeking, looping and determining duration.
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*/
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public AudioNode(AudioRenderer audioRenderer, AssetManager assetManager, String name, boolean stream, boolean streamCache) {
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this(audioRenderer);
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this.key = new AudioKey(name, stream, streamCache);
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this.data = (AudioData) assetManager.loadAsset(key);
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}
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/**
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* Creates a new <code>AudioNode</code> with the given audio file.
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*
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@ -141,9 +163,7 @@ public class AudioNode extends Node {
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* otherwise, it will be buffered.
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*/
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public AudioNode(AudioRenderer audioRenderer, AssetManager assetManager, String name, boolean stream) {
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this(audioRenderer);
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this.key = new AudioKey(name, stream);
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this.data = (AudioData) assetManager.loadAsset(key);
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this(audioRenderer, assetManager, name, stream, false);
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}
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/**
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