Correct the previous PR a bit

* Support 1D and 3D texture coordinates specified by ogre exporter as well as 2D
experimental
shadowislord 10 years ago
parent 29be17fa35
commit c8a2a7260e
  1. 6
      jme3-plugins/src/ogre/java/com/jme3/scene/plugins/ogre/MeshLoader.java

@ -429,7 +429,11 @@ public class MeshLoader extends DefaultHandler implements AssetLoader {
int texCoords = parseInt(attribs.getValue("texture_coords"), 0);
for (int i = 0; i < texCoords; i++) {
int dims = parseInt(attribs.getValue("texture_coord_dimensions_" + i).replaceAll("float2", "2"), 2);
String dimsStr = attribs.getValue("texture_coord_dimensions_" + i);
if (dimsStr.startsWith("float")) {
dimsStr = dimsStr.substring("float".length());
}
int dims = parseInt(dimsStr, 2);
if (dims < 1 || dims > 4) {
throw new SAXException("Texture coord dimensions must be 1 <= dims <= 4");
}

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