Only interpolate if particles are in world space
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@ -1021,7 +1021,7 @@ public class ParticleEmitter extends Geometry {
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Particle p = emitParticle(min, max);
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Particle p = emitParticle(min, max);
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if (p != null){
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if (p != null){
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p.life -= tpf;
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p.life -= tpf;
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if (lastPos != null) {
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if (lastPos != null && isInWorldSpace()) {
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p.position.interpolateLocal(lastPos, 1 - tpf / originalTpf);
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p.position.interpolateLocal(lastPos, 1 - tpf / originalTpf);
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}
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}
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if (p.life <= 0){
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if (p.life <= 0){
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