* I fixed a bug this time. For real
* Reset the material list in MeshLoader so state doesn't leak. Fixed incorrect "material not found" errors git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8766 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -815,6 +815,10 @@ public class MeshLoader extends DefaultHandler implements AssetLoader {
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logger.log(Level.WARNING, "Cannot locate {0} for model {1}", new Object[]{materialKey, key});
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logger.log(Level.WARNING, "Cannot locate {0} for model {1}", new Object[]{materialKey, key});
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}
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}
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}
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}
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}else{
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// Make sure to reset it to null so that previous state
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// doesn't leak onto this one
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materialList = null;
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}
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}
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// If for some reason material list could not be found through
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// If for some reason material list could not be found through
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