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@ -48,6 +48,7 @@ import com.jme3.math.Vector3f;
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import com.jme3.scene.CollisionData;
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import com.jme3.scene.CollisionData;
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import com.jme3.scene.Mesh;
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import com.jme3.scene.Mesh;
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import com.jme3.scene.Mesh.Mode;
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import com.jme3.scene.Mesh.Mode;
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import com.jme3.scene.VertexBuffer;
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import com.jme3.scene.VertexBuffer.Type;
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import com.jme3.scene.VertexBuffer.Type;
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import com.jme3.scene.mesh.IndexBuffer;
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import com.jme3.scene.mesh.IndexBuffer;
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import com.jme3.scene.mesh.VirtualIndexBuffer;
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import com.jme3.scene.mesh.VirtualIndexBuffer;
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@ -114,8 +115,13 @@ public class BIHTree implements CollisionData {
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bihSwapTmp = new float[9];
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bihSwapTmp = new float[9];
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FloatBuffer vb = (FloatBuffer) mesh.getBuffer(Type.Position).getData();
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VertexBuffer vBuffer = mesh.getBuffer(Type.Position);
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if(vBuffer == null){
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throw new IllegalArgumentException("A mesh should at least contain a Position buffer");
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}
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IndexBuffer ib = mesh.getIndexBuffer();
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IndexBuffer ib = mesh.getIndexBuffer();
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FloatBuffer vb = (FloatBuffer) vBuffer.getData();
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if (ib == null) {
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if (ib == null) {
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ib = new VirtualIndexBuffer(mesh.getVertexCount(), mesh.getMode());
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ib = new VirtualIndexBuffer(mesh.getVertexCount(), mesh.getMode());
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} else if (mesh.getMode() != Mode.Triangles) {
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} else if (mesh.getMode() != Mode.Triangles) {
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