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@ -5,6 +5,7 @@ import com.jme3.audio.AudioNode; |
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import com.jme3.audio.LowPassFilter; |
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import com.jme3.effect.ParticleEmitter; |
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import com.jme3.effect.ParticleMesh; |
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import com.jme3.input.KeyInput; |
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import com.jme3.input.controls.ActionListener; |
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import com.jme3.input.controls.KeyTrigger; |
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import com.jme3.light.DirectionalLight; |
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@ -38,6 +39,7 @@ import java.util.List; |
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/** |
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* test |
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* |
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* @author normenhansen |
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*/ |
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public class TestPostWater extends SimpleApplication { |
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@ -59,8 +61,8 @@ public class TestPostWater extends SimpleApplication { |
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@Override |
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public void simpleInitApp() { |
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setDisplayFps(false); |
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setDisplayStatView(false); |
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setDisplayFps(false); |
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setDisplayStatView(false); |
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Node mainScene = new Node("Main Scene"); |
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rootNode.attachChild(mainScene); |
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@ -79,22 +81,22 @@ public class TestPostWater extends SimpleApplication { |
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flyCam.setMoveSpeed(50); |
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//cam.setLocation(new Vector3f(-700, 100, 300));
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//cam.setRotation(new Quaternion().fromAngleAxis(0.5f, Vector3f.UNIT_Z));
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//cam.setRotation(new Quaternion().fromAngleAxis(0.5f, Vector3f.UNIT_Z));
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cam.setLocation(new Vector3f(-327.21957f, 61.6459f, 126.884346f)); |
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cam.setRotation(new Quaternion(0.052168474f, 0.9443102f, -0.18395276f, 0.2678024f)); |
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cam.setRotation(new Quaternion().fromAngles(new float[]{FastMath.PI * 0.06f, FastMath.PI * 0.65f, 0})); |
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Spatial sky = SkyFactory.createSky(assetManager, "Scenes/Beach/FullskiesSunset0068.dds", false); |
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sky.setLocalScale(350); |
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mainScene.attachChild(sky); |
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cam.setFrustumFar(4000); |
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//cam.setFrustumNear(100);
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//private FilterPostProcessor fpp;
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@ -102,9 +104,9 @@ public class TestPostWater extends SimpleApplication { |
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water = new WaterFilter(rootNode, lightDir); |
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FilterPostProcessor fpp = new FilterPostProcessor(assetManager); |
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fpp.addFilter(water); |
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BloomFilter bloom=new BloomFilter(); |
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BloomFilter bloom = new BloomFilter(); |
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//bloom.getE
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bloom.setExposurePower(55); |
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bloom.setBloomIntensity(1.0f); |
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@ -112,16 +114,16 @@ public class TestPostWater extends SimpleApplication { |
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LightScatteringFilter lsf = new LightScatteringFilter(lightDir.mult(-300)); |
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lsf.setLightDensity(1.0f); |
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fpp.addFilter(lsf); |
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DepthOfFieldFilter dof=new DepthOfFieldFilter(); |
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DepthOfFieldFilter dof = new DepthOfFieldFilter(); |
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dof.setFocusDistance(0); |
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dof.setFocusRange(100); |
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dof.setFocusRange(100); |
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fpp.addFilter(dof); |
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//
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// fpp.addFilter(new TranslucentBucketFilter());
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//
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// fpp.setNumSamples(4);
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// fpp.addFilter(new TranslucentBucketFilter());
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//
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// fpp.setNumSamples(4);
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water.setWaveScale(0.003f); |
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@ -135,22 +137,21 @@ public class TestPostWater extends SimpleApplication { |
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//water.setFoamHardness(0.6f);
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water.setWaterHeight(initialWaterHeight); |
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uw=cam.getLocation().y<waterHeight; |
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uw = cam.getLocation().y < waterHeight; |
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waves = new AudioNode(assetManager, "Sound/Environment/Ocean Waves.ogg", false); |
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waves.setLooping(true); |
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waves.setReverbEnabled(true); |
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if(uw){ |
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if (uw) { |
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waves.setDryFilter(new LowPassFilter(0.5f, 0.1f)); |
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}else{ |
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waves.setDryFilter(aboveWaterAudioFilter); |
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} else { |
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waves.setDryFilter(aboveWaterAudioFilter); |
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} |
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audioRenderer.playSource(waves); |
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//
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viewPort.addProcessor(fpp); |
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inputManager.addListener(new ActionListener() { |
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public void onAction(String name, boolean isPressed, float tpf) { |
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if (isPressed) { |
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if (name.equals("foam1")) { |
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@ -162,14 +163,25 @@ public class TestPostWater extends SimpleApplication { |
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if (name.equals("foam3")) { |
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water.setFoamTexture((Texture2D) assetManager.loadTexture("Common/MatDefs/Water/Textures/foam3.jpg")); |
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} |
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if (name.equals("upRM")) { |
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water.setReflectionMapSize(Math.min(water.getReflectionMapSize() * 2, 4096)); |
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System.out.println("Reflection map size : " + water.getReflectionMapSize()); |
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} |
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if (name.equals("downRM")) { |
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water.setReflectionMapSize(Math.max(water.getReflectionMapSize() / 2, 32)); |
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System.out.println("Reflection map size : " + water.getReflectionMapSize()); |
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} |
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} |
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} |
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}, "foam1", "foam2", "foam3"); |
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inputManager.addMapping("foam1", new KeyTrigger(keyInput.KEY_1)); |
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inputManager.addMapping("foam2", new KeyTrigger(keyInput.KEY_2)); |
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inputManager.addMapping("foam3", new KeyTrigger(keyInput.KEY_3)); |
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}, "foam1", "foam2", "foam3", "upRM", "downRM"); |
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inputManager.addMapping("foam1", new KeyTrigger(KeyInput.KEY_1)); |
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inputManager.addMapping("foam2", new KeyTrigger(KeyInput.KEY_2)); |
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inputManager.addMapping("foam3", new KeyTrigger(KeyInput.KEY_3)); |
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inputManager.addMapping("upRM", new KeyTrigger(KeyInput.KEY_PGUP)); |
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inputManager.addMapping("downRM", new KeyTrigger(KeyInput.KEY_PGDN)); |
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// createBox();
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// createFire();
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// createFire();
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} |
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Geometry box; |
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@ -200,7 +212,9 @@ public class TestPostWater extends SimpleApplication { |
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} |
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private void createFire() { |
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/** Uses Texture from jme3-test-data library! */ |
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/** |
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* Uses Texture from jme3-test-data library! |
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*/ |
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ParticleEmitter fire = new ParticleEmitter("Emitter", ParticleMesh.Type.Triangle, 30); |
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Material mat_red = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md"); |
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mat_red.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/flame.png")); |
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@ -273,8 +287,9 @@ public class TestPostWater extends SimpleApplication { |
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//This part is to emulate tides, slightly varrying the height of the water plane
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private float time = 0.0f; |
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private float waterHeight = 0.0f; |
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private float initialWaterHeight = 0.8f; |
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private boolean uw=false; |
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private float initialWaterHeight = 90f;//0.8f;
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private boolean uw = false; |
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@Override |
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public void simpleUpdate(float tpf) { |
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super.simpleUpdate(tpf); |
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@ -282,17 +297,17 @@ private boolean uw=false; |
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time += tpf; |
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waterHeight = (float) Math.cos(((time * 0.6f) % FastMath.TWO_PI)) * 1.5f; |
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water.setWaterHeight(initialWaterHeight + waterHeight); |
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if(water.isUnderWater() && !uw){ |
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if (water.isUnderWater() && !uw) { |
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waves.setDryFilter(new LowPassFilter(0.5f, 0.1f)); |
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uw=true; |
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uw = true; |
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} |
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if (!water.isUnderWater() && uw) { |
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uw = false; |
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//waves.setReverbEnabled(false);
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waves.setDryFilter(new LowPassFilter(1, 1f)); |
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//waves.setDryFilter(new LowPassFilter(1,1f));
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} |
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if(!water.isUnderWater() && uw){ |
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uw=false; |
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//waves.setReverbEnabled(false);
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waves.setDryFilter(new LowPassFilter(1, 1f)); |
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//waves.setDryFilter(new LowPassFilter(1,1f));
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} |
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} |
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} |
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