WaterFilter : the size of the reflection map can now be changed at run time.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10476 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -853,6 +853,11 @@ public class WaterFilter extends Filter {
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*/
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public void setReflectionMapSize(int reflectionMapSize) {
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this.reflectionMapSize = reflectionMapSize;
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reflectionPass.init(renderManager.getRenderer(), reflectionMapSize, reflectionMapSize, Format.RGBA8, Format.Depth);
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reflectionCam.resize(reflectionMapSize, reflectionMapSize, true);
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reflectionProcessor.setReflectionBuffer(reflectionPass.getRenderFrameBuffer());
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material.setTexture("ReflectionMap", reflectionPass.getRenderedTexture());
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}
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/**
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@ -5,6 +5,7 @@ import com.jme3.audio.AudioNode;
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import com.jme3.audio.LowPassFilter;
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import com.jme3.effect.ParticleEmitter;
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import com.jme3.effect.ParticleMesh;
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import com.jme3.input.KeyInput;
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import com.jme3.input.controls.ActionListener;
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import com.jme3.input.controls.KeyTrigger;
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import com.jme3.light.DirectionalLight;
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@ -38,6 +39,7 @@ import java.util.List;
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/**
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* test
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*
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* @author normenhansen
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*/
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public class TestPostWater extends SimpleApplication {
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@ -59,8 +61,8 @@ public class TestPostWater extends SimpleApplication {
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@Override
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public void simpleInitApp() {
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setDisplayFps(false);
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setDisplayStatView(false);
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setDisplayFps(false);
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setDisplayStatView(false);
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Node mainScene = new Node("Main Scene");
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rootNode.attachChild(mainScene);
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@ -79,22 +81,22 @@ public class TestPostWater extends SimpleApplication {
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flyCam.setMoveSpeed(50);
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//cam.setLocation(new Vector3f(-700, 100, 300));
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//cam.setRotation(new Quaternion().fromAngleAxis(0.5f, Vector3f.UNIT_Z));
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//cam.setRotation(new Quaternion().fromAngleAxis(0.5f, Vector3f.UNIT_Z));
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cam.setLocation(new Vector3f(-327.21957f, 61.6459f, 126.884346f));
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cam.setRotation(new Quaternion(0.052168474f, 0.9443102f, -0.18395276f, 0.2678024f));
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cam.setRotation(new Quaternion().fromAngles(new float[]{FastMath.PI * 0.06f, FastMath.PI * 0.65f, 0}));
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Spatial sky = SkyFactory.createSky(assetManager, "Scenes/Beach/FullskiesSunset0068.dds", false);
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sky.setLocalScale(350);
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mainScene.attachChild(sky);
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cam.setFrustumFar(4000);
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//cam.setFrustumNear(100);
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//private FilterPostProcessor fpp;
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@ -102,9 +104,9 @@ public class TestPostWater extends SimpleApplication {
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water = new WaterFilter(rootNode, lightDir);
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FilterPostProcessor fpp = new FilterPostProcessor(assetManager);
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fpp.addFilter(water);
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BloomFilter bloom=new BloomFilter();
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BloomFilter bloom = new BloomFilter();
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//bloom.getE
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bloom.setExposurePower(55);
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bloom.setBloomIntensity(1.0f);
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@ -112,16 +114,16 @@ public class TestPostWater extends SimpleApplication {
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LightScatteringFilter lsf = new LightScatteringFilter(lightDir.mult(-300));
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lsf.setLightDensity(1.0f);
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fpp.addFilter(lsf);
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DepthOfFieldFilter dof=new DepthOfFieldFilter();
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DepthOfFieldFilter dof = new DepthOfFieldFilter();
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dof.setFocusDistance(0);
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dof.setFocusRange(100);
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dof.setFocusRange(100);
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fpp.addFilter(dof);
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//
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// fpp.addFilter(new TranslucentBucketFilter());
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//
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// fpp.setNumSamples(4);
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// fpp.addFilter(new TranslucentBucketFilter());
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//
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// fpp.setNumSamples(4);
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water.setWaveScale(0.003f);
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@ -135,22 +137,21 @@ public class TestPostWater extends SimpleApplication {
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//water.setFoamHardness(0.6f);
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water.setWaterHeight(initialWaterHeight);
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uw=cam.getLocation().y<waterHeight;
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uw = cam.getLocation().y < waterHeight;
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waves = new AudioNode(assetManager, "Sound/Environment/Ocean Waves.ogg", false);
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waves.setLooping(true);
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waves.setReverbEnabled(true);
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if(uw){
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if (uw) {
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waves.setDryFilter(new LowPassFilter(0.5f, 0.1f));
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}else{
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waves.setDryFilter(aboveWaterAudioFilter);
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} else {
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waves.setDryFilter(aboveWaterAudioFilter);
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}
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audioRenderer.playSource(waves);
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//
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viewPort.addProcessor(fpp);
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inputManager.addListener(new ActionListener() {
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public void onAction(String name, boolean isPressed, float tpf) {
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if (isPressed) {
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if (name.equals("foam1")) {
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@ -162,14 +163,25 @@ public class TestPostWater extends SimpleApplication {
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if (name.equals("foam3")) {
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water.setFoamTexture((Texture2D) assetManager.loadTexture("Common/MatDefs/Water/Textures/foam3.jpg"));
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}
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if (name.equals("upRM")) {
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water.setReflectionMapSize(Math.min(water.getReflectionMapSize() * 2, 4096));
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System.out.println("Reflection map size : " + water.getReflectionMapSize());
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}
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if (name.equals("downRM")) {
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water.setReflectionMapSize(Math.max(water.getReflectionMapSize() / 2, 32));
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System.out.println("Reflection map size : " + water.getReflectionMapSize());
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}
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}
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}
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}, "foam1", "foam2", "foam3");
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inputManager.addMapping("foam1", new KeyTrigger(keyInput.KEY_1));
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inputManager.addMapping("foam2", new KeyTrigger(keyInput.KEY_2));
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inputManager.addMapping("foam3", new KeyTrigger(keyInput.KEY_3));
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}, "foam1", "foam2", "foam3", "upRM", "downRM");
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inputManager.addMapping("foam1", new KeyTrigger(KeyInput.KEY_1));
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inputManager.addMapping("foam2", new KeyTrigger(KeyInput.KEY_2));
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inputManager.addMapping("foam3", new KeyTrigger(KeyInput.KEY_3));
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inputManager.addMapping("upRM", new KeyTrigger(KeyInput.KEY_PGUP));
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inputManager.addMapping("downRM", new KeyTrigger(KeyInput.KEY_PGDN));
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// createBox();
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// createFire();
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// createFire();
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}
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Geometry box;
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@ -200,7 +212,9 @@ public class TestPostWater extends SimpleApplication {
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}
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private void createFire() {
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/** Uses Texture from jme3-test-data library! */
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/**
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* Uses Texture from jme3-test-data library!
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*/
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ParticleEmitter fire = new ParticleEmitter("Emitter", ParticleMesh.Type.Triangle, 30);
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Material mat_red = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md");
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mat_red.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/flame.png"));
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@ -273,8 +287,9 @@ public class TestPostWater extends SimpleApplication {
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//This part is to emulate tides, slightly varrying the height of the water plane
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private float time = 0.0f;
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private float waterHeight = 0.0f;
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private float initialWaterHeight = 0.8f;
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private boolean uw=false;
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private float initialWaterHeight = 90f;//0.8f;
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private boolean uw = false;
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@Override
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public void simpleUpdate(float tpf) {
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super.simpleUpdate(tpf);
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@ -282,17 +297,17 @@ private boolean uw=false;
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time += tpf;
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waterHeight = (float) Math.cos(((time * 0.6f) % FastMath.TWO_PI)) * 1.5f;
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water.setWaterHeight(initialWaterHeight + waterHeight);
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if(water.isUnderWater() && !uw){
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if (water.isUnderWater() && !uw) {
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waves.setDryFilter(new LowPassFilter(0.5f, 0.1f));
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uw=true;
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uw = true;
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}
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if (!water.isUnderWater() && uw) {
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uw = false;
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//waves.setReverbEnabled(false);
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waves.setDryFilter(new LowPassFilter(1, 1f));
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//waves.setDryFilter(new LowPassFilter(1,1f));
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}
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if(!water.isUnderWater() && uw){
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uw=false;
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//waves.setReverbEnabled(false);
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waves.setDryFilter(new LowPassFilter(1, 1f));
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//waves.setDryFilter(new LowPassFilter(1,1f));
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}
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}
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}
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