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c50839796f
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/* |
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* Copyright (c) 2009-2015 jMonkeyEngine |
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* All rights reserved. |
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* |
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* Redistribution and use in source and binary forms, with or without |
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* modification, are permitted provided that the following conditions are |
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* met: |
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* |
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* * Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* |
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* * Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in the |
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|
* documentation and/or other materials provided with the distribution. |
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* |
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors |
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* may be used to endorse or promote products derived from this software |
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|
* without specific prior written permission. |
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|
* |
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED |
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|
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
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|
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
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|
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
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|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
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|
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
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|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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*/ |
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package com.jme3.renderer.opengl; |
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import com.jme3.renderer.RenderContext; |
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import com.jme3.renderer.RendererException; |
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import com.jme3.texture.FrameBuffer; |
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import com.jme3.util.BufferUtils; |
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import java.nio.ByteBuffer; |
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import java.nio.IntBuffer; |
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import java.util.ArrayList; |
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import java.util.Collections; |
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import java.util.Iterator; |
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import java.util.List; |
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import java.util.concurrent.CancellationException; |
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import java.util.concurrent.ExecutionException; |
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import java.util.concurrent.Future; |
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import java.util.concurrent.TimeUnit; |
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import java.util.concurrent.TimeoutException; |
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/** |
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* @author Kirill Vainer |
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*/ |
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final class AsyncFrameReader { |
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private final ArrayList<PixelBuffer> pboPool = new ArrayList<PixelBuffer>(); |
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private final List<FrameBufferReadRequest> pending = Collections.synchronizedList(new ArrayList<FrameBufferReadRequest>()); |
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private final GLRenderer renderer; |
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private final GL gl; |
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private final GLExt glext; |
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private final IntBuffer intBuf = BufferUtils.createIntBuffer(1); |
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private final RenderContext context; |
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private final Thread glThread; |
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AsyncFrameReader(GLRenderer renderer, GL gl, GLExt glext, RenderContext context) { |
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this.renderer = renderer; |
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this.gl = gl; |
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this.glext = glext; |
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this.context = context; |
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this.glThread = Thread.currentThread(); |
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} |
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private PixelBuffer acquirePixelBuffer(int dataSize) { |
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PixelBuffer pb; |
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if (pboPool.isEmpty()) { |
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// create PBO
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pb = new PixelBuffer(); |
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intBuf.clear(); |
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gl.glGenBuffers(intBuf); |
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pb.id = intBuf.get(0); |
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} else { |
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// reuse PBO.
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pb = pboPool.remove(pboPool.size() - 1); |
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} |
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// resize or allocate PBO if required.
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if (pb.size != dataSize) { |
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if (context.boundPixelPackPBO != pb.id) { |
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gl.glBindBuffer(GLExt.GL_PIXEL_PACK_BUFFER_ARB, pb.id); |
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context.boundPixelPackPBO = pb.id; |
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} |
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gl.glBufferData(GLExt.GL_PIXEL_PACK_BUFFER_ARB, dataSize, GL.GL_STREAM_READ); |
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} |
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pb.size = dataSize; |
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return pb; |
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} |
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private void readFrameBufferFromPBO(FrameBufferReadRequest fbrr) { |
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// assumes waitForCompletion was already called!
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if (context.boundPixelPackPBO != fbrr.pb.id) { |
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gl.glBindBuffer(GLExt.GL_PIXEL_PACK_BUFFER_ARB, fbrr.pb.id); |
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context.boundPixelPackPBO = fbrr.pb.id; |
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} |
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gl.glGetBufferSubData(GLExt.GL_PIXEL_PACK_BUFFER_ARB, 0, fbrr.targetBuf); |
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} |
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private boolean waitForCompletion(FrameBufferReadRequest fbrr, long time, TimeUnit unit, boolean flush) { |
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int flags = flush ? GLExt.GL_SYNC_FLUSH_COMMANDS_BIT : 0; |
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long nanos = unit.toNanos(time); |
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switch (glext.glClientWaitSync(fbrr.fence, flags, nanos)) { |
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case GLExt.GL_ALREADY_SIGNALED: |
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case GLExt.GL_CONDITION_SATISFIED: |
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return true; |
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case GLExt.GL_TIMEOUT_EXPIRED: |
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return false; |
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case GLExt.GL_WAIT_FAILED: |
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throw new RendererException("Waiting for fence failed"); |
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default: |
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throw new RendererException("Unexpected result from glClientWaitSync"); |
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} |
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} |
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private void signalFinished(FrameBufferReadRequest fbrr) { |
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fbrr.lock.lock(); |
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try { |
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fbrr.done = true; |
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fbrr.cond.signalAll(); |
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} finally { |
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fbrr.lock.unlock(); |
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} |
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} |
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void signalCancelled(FrameBufferReadRequest fbrr) { |
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fbrr.lock.lock(); |
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try { |
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fbrr.cancelled = true; |
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fbrr.cond.signalAll(); |
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} finally { |
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fbrr.lock.unlock(); |
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} |
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} |
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public void updateReadRequests() { |
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// Update requests in the order they were made (e.g. earliest first)
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for (Iterator<FrameBufferReadRequest> it = pending.iterator(); it.hasNext();) { |
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FrameBufferReadRequest fbrr = it.next(); |
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// Check status for the user... (non-blocking)
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if (!fbrr.cancelled && !fbrr.done) { |
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// Request a flush if we know clients are waiting
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// (to speed up the process, or make it take finite time ..)
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boolean flush = false; // fbrr.clientsWaiting.get() > 0;
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if (waitForCompletion(fbrr, 0, TimeUnit.NANOSECONDS, flush)) { |
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if (!fbrr.cancelled) { |
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// Operation completed.
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// Read data into user's ByteBuffer
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readFrameBufferFromPBO(fbrr); |
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// Signal any waiting threads that we are done.
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// Also, set the done flag.
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signalFinished(fbrr); |
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} |
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} |
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} |
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if (fbrr.cancelled || fbrr.done) { |
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// Cleanup
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// Return the pixel buffer back into the pool.
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if (!pboPool.contains(fbrr.pb)) { |
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pboPool.add(fbrr.pb); |
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} |
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// Remove this request from the pending requests list.
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it.remove(); |
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// Get rid of the fence
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glext.glDeleteSync(fbrr.fence); |
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fbrr.pb = null; |
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fbrr.fence = null; |
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} |
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} |
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} |
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ByteBuffer getFrameBufferData(FrameBufferReadRequest fbrr, long time, TimeUnit unit) |
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throws InterruptedException, ExecutionException, TimeoutException { |
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if (fbrr.cancelled) { |
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throw new CancellationException(); |
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} |
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if (fbrr.done) { |
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return fbrr.targetBuf; |
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} |
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if (glThread == Thread.currentThread()) { |
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// Running on GL thread, hence can use GL commands ..
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try { |
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// Wait until we reach the fence..
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// PROBLEM: if the user is holding any locks,
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// they will not be released here,
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// causing a potential deadlock!
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if (!waitForCompletion(fbrr, time, unit, true)) { |
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throw new TimeoutException(); |
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} |
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// Command stream reached this point.
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if (fbrr.cancelled) { |
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// User not interested in this anymore.
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throw new CancellationException(); |
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} else { |
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// Read data into user's ByteBuffer
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readFrameBufferFromPBO(fbrr); |
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} |
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// Mark it as done, so future get() calls always return.
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signalFinished(fbrr); |
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return fbrr.targetBuf; |
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} catch (RendererException ex) { |
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throw new ExecutionException(ex); |
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} |
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} else { |
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long nanos = unit.toNanos(time); |
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fbrr.lock.lock(); |
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try { |
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// Not running on GL thread, indicate that we are running
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// so GL thread can request GPU to finish quicker ...
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fbrr.clientsWaiting.getAndIncrement(); |
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// Wait until we finish
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while (!fbrr.done && !fbrr.cancelled) { |
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if (nanos <= 0L) { |
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throw new TimeoutException(); |
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} |
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nanos = fbrr.cond.awaitNanos(nanos); |
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} |
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if (fbrr.cancelled) { |
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throw new CancellationException(); |
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} |
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return fbrr.targetBuf; |
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} finally { |
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fbrr.lock.unlock(); |
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fbrr.clientsWaiting.getAndDecrement(); |
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} |
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} |
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} |
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public Future<ByteBuffer> readFrameBufferLater(FrameBuffer fb, ByteBuffer byteBuf) { |
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// Create & allocate a PBO (or reuse an existing one if available)
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FrameBufferReadRequest fbrr = new FrameBufferReadRequest(this); |
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fbrr.targetBuf = byteBuf; |
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int desiredSize = fb.getWidth() * fb.getHeight() * 4; |
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if (byteBuf.remaining() != desiredSize) { |
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throw new IllegalArgumentException("Ensure buffer size matches framebuffer size"); |
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} |
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fbrr.pb = acquirePixelBuffer(desiredSize); |
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// Read into PBO (asynchronous)
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// renderer.readFrameBufferWithGLFormat(fb, null, GL2.GL_BGRA, GL2.GL_UNSIGNED_BYTE, fbrr.pb.id);
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// Insert fence into command stream.
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fbrr.fence = glext.glFenceSync(GLExt.GL_SYNC_GPU_COMMANDS_COMPLETE, 0); |
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// Insert into FIFO
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pending.add(fbrr); |
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return fbrr; |
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} |
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} |
@ -0,0 +1,98 @@ |
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/* |
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* Copyright (c) 2009-2015 jMonkeyEngine |
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|
* All rights reserved. |
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|
* |
||||||
|
* Redistribution and use in source and binary forms, with or without |
||||||
|
* modification, are permitted provided that the following conditions are |
||||||
|
* met: |
||||||
|
* |
||||||
|
* * Redistributions of source code must retain the above copyright |
||||||
|
* notice, this list of conditions and the following disclaimer. |
||||||
|
* |
||||||
|
* * Redistributions in binary form must reproduce the above copyright |
||||||
|
* notice, this list of conditions and the following disclaimer in the |
||||||
|
* documentation and/or other materials provided with the distribution. |
||||||
|
* |
||||||
|
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors |
||||||
|
* may be used to endorse or promote products derived from this software |
||||||
|
* without specific prior written permission. |
||||||
|
* |
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
||||||
|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED |
||||||
|
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
||||||
|
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
||||||
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
||||||
|
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
||||||
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
||||||
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
||||||
|
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
||||||
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
||||||
|
*/ |
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|
package com.jme3.renderer.opengl; |
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|
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import java.nio.ByteBuffer; |
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import java.util.concurrent.ExecutionException; |
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import java.util.concurrent.Future; |
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import java.util.concurrent.TimeUnit; |
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import java.util.concurrent.TimeoutException; |
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import java.util.concurrent.atomic.AtomicInteger; |
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import java.util.concurrent.locks.Condition; |
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import java.util.concurrent.locks.ReentrantLock; |
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|
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class PixelBuffer { |
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int id = -1; |
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int size = -1; |
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} |
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|
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class FrameBufferReadRequest implements Future<ByteBuffer> { |
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|
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AsyncFrameReader reader; |
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Object fence; |
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PixelBuffer pb; |
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ByteBuffer targetBuf; |
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boolean cancelled; |
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boolean done; |
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|
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final ReentrantLock lock = new ReentrantLock(); |
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final Condition cond = lock.newCondition(); |
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final AtomicInteger clientsWaiting = new AtomicInteger(0); |
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|
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public FrameBufferReadRequest(AsyncFrameReader reader) { |
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this.reader = reader; |
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} |
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|
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@Override |
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public boolean cancel(boolean mayInterruptIfRunning) { |
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|
if (isDone()) { |
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return false; |
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} |
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reader.signalCancelled(this); |
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return true; |
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} |
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|
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@Override |
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public boolean isCancelled() { |
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|
return cancelled; |
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|
} |
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|
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@Override |
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|
public boolean isDone() { |
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|
return done; |
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|
} |
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|
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|
@Override |
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public ByteBuffer get(long l, TimeUnit tu) throws InterruptedException, ExecutionException, TimeoutException { |
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return reader.getFrameBufferData(this, l, tu); |
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|
} |
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|
|
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|
@Override |
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|
public ByteBuffer get() throws InterruptedException, ExecutionException { |
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|
try { |
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return get(1, TimeUnit.SECONDS); |
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|
} catch (TimeoutException ex) { |
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|
throw new ExecutionException(ex); |
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|
} |
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|
} |
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|
} |
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|
|
@ -0,0 +1,48 @@ |
|||||||
|
/* |
||||||
|
* Copyright (c) 2009-2015 jMonkeyEngine |
||||||
|
* All rights reserved. |
||||||
|
* |
||||||
|
* Redistribution and use in source and binary forms, with or without |
||||||
|
* modification, are permitted provided that the following conditions are |
||||||
|
* met: |
||||||
|
* |
||||||
|
* * Redistributions of source code must retain the above copyright |
||||||
|
* notice, this list of conditions and the following disclaimer. |
||||||
|
* |
||||||
|
* * Redistributions in binary form must reproduce the above copyright |
||||||
|
* notice, this list of conditions and the following disclaimer in the |
||||||
|
* documentation and/or other materials provided with the distribution. |
||||||
|
* |
||||||
|
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors |
||||||
|
* may be used to endorse or promote products derived from this software |
||||||
|
* without specific prior written permission. |
||||||
|
* |
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
||||||
|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED |
||||||
|
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
||||||
|
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
||||||
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
||||||
|
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
||||||
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
||||||
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
||||||
|
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
||||||
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
||||||
|
*/ |
||||||
|
package com.jme3.system.awt; |
||||||
|
|
||||||
|
import com.jme3.renderer.ViewPort; |
||||||
|
import java.awt.Component; |
||||||
|
|
||||||
|
public interface JmePanel { |
||||||
|
|
||||||
|
public void attachTo(boolean overrideMainFramebuffer, ViewPort ... vps); |
||||||
|
|
||||||
|
public boolean isActiveDrawing(); |
||||||
|
|
||||||
|
public void onFrameBegin(); |
||||||
|
|
||||||
|
public void onFrameEnd(); |
||||||
|
|
||||||
|
public Component getComponent(); |
||||||
|
} |
@ -0,0 +1,382 @@ |
|||||||
|
/* |
||||||
|
* Copyright (c) 2009-2015 jMonkeyEngine |
||||||
|
* All rights reserved. |
||||||
|
* |
||||||
|
* Redistribution and use in source and binary forms, with or without |
||||||
|
* modification, are permitted provided that the following conditions are |
||||||
|
* met: |
||||||
|
* |
||||||
|
* * Redistributions of source code must retain the above copyright |
||||||
|
* notice, this list of conditions and the following disclaimer. |
||||||
|
* |
||||||
|
* * Redistributions in binary form must reproduce the above copyright |
||||||
|
* notice, this list of conditions and the following disclaimer in the |
||||||
|
* documentation and/or other materials provided with the distribution. |
||||||
|
* |
||||||
|
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors |
||||||
|
* may be used to endorse or promote products derived from this software |
||||||
|
* without specific prior written permission. |
||||||
|
* |
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
||||||
|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED |
||||||
|
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
||||||
|
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
||||||
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
||||||
|
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
||||||
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
||||||
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
||||||
|
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
||||||
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
||||||
|
*/ |
||||||
|
package com.jme3.system.awt; |
||||||
|
|
||||||
|
import com.jme3.post.SceneProcessor; |
||||||
|
import com.jme3.renderer.RenderManager; |
||||||
|
import com.jme3.renderer.ViewPort; |
||||||
|
import com.jme3.renderer.opengl.GLRenderer; |
||||||
|
import com.jme3.renderer.queue.RenderQueue; |
||||||
|
import com.jme3.texture.FrameBuffer; |
||||||
|
import com.jme3.texture.Image; |
||||||
|
import com.jme3.util.BufferUtils; |
||||||
|
import com.jme3.util.Screenshots; |
||||||
|
import java.awt.AWTException; |
||||||
|
import java.awt.BufferCapabilities; |
||||||
|
import java.awt.Canvas; |
||||||
|
import java.awt.Component; |
||||||
|
import java.awt.Graphics; |
||||||
|
import java.awt.Graphics2D; |
||||||
|
import java.awt.ImageCapabilities; |
||||||
|
import java.awt.RenderingHints; |
||||||
|
import java.awt.event.ComponentAdapter; |
||||||
|
import java.awt.event.ComponentEvent; |
||||||
|
import java.awt.geom.AffineTransform; |
||||||
|
import java.awt.image.AffineTransformOp; |
||||||
|
import java.awt.image.BufferStrategy; |
||||||
|
import java.awt.image.BufferedImage; |
||||||
|
import java.nio.ByteBuffer; |
||||||
|
import java.util.ArrayList; |
||||||
|
import java.util.Arrays; |
||||||
|
import java.util.concurrent.ArrayBlockingQueue; |
||||||
|
import java.util.concurrent.ExecutionException; |
||||||
|
import java.util.concurrent.Future; |
||||||
|
import java.util.concurrent.atomic.AtomicBoolean; |
||||||
|
import java.util.logging.Level; |
||||||
|
import java.util.logging.Logger; |
||||||
|
import javax.swing.JPanel; |
||||||
|
|
||||||
|
public class SwingPanel extends JPanel implements JmePanel, SceneProcessor { |
||||||
|
|
||||||
|
private boolean attachAsMain = false; |
||||||
|
|
||||||
|
private BufferedImage img; |
||||||
|
// private FrameBuffer fb;
|
||||||
|
private RenderManager rm; |
||||||
|
private PaintMode paintMode; |
||||||
|
private ArrayList<ViewPort> viewPorts = new ArrayList<ViewPort>(); |
||||||
|
|
||||||
|
// Visibility/drawing vars
|
||||||
|
private AffineTransformOp transformOp; |
||||||
|
private AtomicBoolean hasNativePeer = new AtomicBoolean(false); |
||||||
|
private AtomicBoolean showing = new AtomicBoolean(false); |
||||||
|
private AtomicBoolean repaintRequest = new AtomicBoolean(false); |
||||||
|
|
||||||
|
// Reshape vars
|
||||||
|
private int newWidth = 1; |
||||||
|
private int newHeight = 1; |
||||||
|
private AtomicBoolean reshapeNeeded = new AtomicBoolean(true); |
||||||
|
private final Object lock = new Object(); |
||||||
|
|
||||||
|
// Buffer pool and pending buffers
|
||||||
|
private final int NUM_FRAMES = 2; |
||||||
|
private final ArrayBlockingQueue<Future<ByteBuffer>> pendingFrames = new ArrayBlockingQueue<Future<ByteBuffer>>(NUM_FRAMES); |
||||||
|
private final ArrayBlockingQueue<ByteBuffer> bufferPool = new ArrayBlockingQueue<ByteBuffer>(NUM_FRAMES); |
||||||
|
private final ArrayList<FrameBuffer> fbs = new ArrayList<FrameBuffer>(NUM_FRAMES); |
||||||
|
private int frameIndex = 0; |
||||||
|
|
||||||
|
private final ComponentAdapter resizeListener = new ComponentAdapter() { |
||||||
|
@Override |
||||||
|
public void componentResized(ComponentEvent e) { |
||||||
|
onResize(e); |
||||||
|
} |
||||||
|
}; |
||||||
|
|
||||||
|
public SwingPanel(PaintMode paintMode, boolean srgb){ |
||||||
|
this.paintMode = paintMode; |
||||||
|
invalidatePendingFrames(); |
||||||
|
addComponentListener(resizeListener); |
||||||
|
} |
||||||
|
|
||||||
|
public void onResize(ComponentEvent e) { |
||||||
|
synchronized (lock) { |
||||||
|
int newWidth2 = Math.max(getWidth(), 1); |
||||||
|
int newHeight2 = Math.max(getHeight(), 1); |
||||||
|
if (newWidth != newWidth2 || newHeight != newHeight2) { |
||||||
|
newWidth = newWidth2; |
||||||
|
newHeight = newHeight2; |
||||||
|
reshapeNeeded.set(true); |
||||||
|
System.out.println("EDT: componentResized " + newWidth + ", " + newHeight); |
||||||
|
} |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
@Override |
||||||
|
public Component getComponent() { |
||||||
|
return this; |
||||||
|
} |
||||||
|
|
||||||
|
@Override |
||||||
|
public void addNotify(){ |
||||||
|
super.addNotify(); |
||||||
|
|
||||||
|
synchronized (lock){ |
||||||
|
hasNativePeer.set(true); |
||||||
|
System.out.println("EDT: addNotify"); |
||||||
|
} |
||||||
|
|
||||||
|
requestFocusInWindow(); |
||||||
|
} |
||||||
|
|
||||||
|
@Override |
||||||
|
public void removeNotify(){ |
||||||
|
synchronized (lock){ |
||||||
|
hasNativePeer.set(false); |
||||||
|
System.out.println("EDT: removeNotify"); |
||||||
|
} |
||||||
|
|
||||||
|
super.removeNotify(); |
||||||
|
} |
||||||
|
|
||||||
|
public boolean checkVisibilityState() { |
||||||
|
if (!hasNativePeer.get()) { |
||||||
|
return false; |
||||||
|
} |
||||||
|
|
||||||
|
boolean currentShowing = isShowing(); |
||||||
|
if (showing.getAndSet(currentShowing) != currentShowing) { |
||||||
|
if (currentShowing) { |
||||||
|
System.out.println("OGL: Enter showing state."); |
||||||
|
} else { |
||||||
|
System.out.println("OGL: Exit showing state."); |
||||||
|
} |
||||||
|
} |
||||||
|
return currentShowing; |
||||||
|
} |
||||||
|
|
||||||
|
@Override |
||||||
|
public void paintComponent(Graphics g){ |
||||||
|
Graphics2D g2d = (Graphics2D) g; |
||||||
|
|
||||||
|
g2d.setRenderingHint(RenderingHints.KEY_RENDERING, |
||||||
|
RenderingHints.VALUE_RENDER_SPEED); |
||||||
|
|
||||||
|
ByteBuffer byteBuf = null; |
||||||
|
|
||||||
|
synchronized (lock){ |
||||||
|
if (pendingFrames.size() > NUM_FRAMES - 1) { |
||||||
|
byteBuf = acquireNextFrame(); |
||||||
|
} |
||||||
|
|
||||||
|
if (byteBuf != null) { |
||||||
|
// Convert the frame into the image so it can be rendered.
|
||||||
|
Screenshots.convertScreenShot2(byteBuf.asIntBuffer(), img); |
||||||
|
|
||||||
|
try { |
||||||
|
// return the frame back to its rightful owner.
|
||||||
|
bufferPool.put(byteBuf); |
||||||
|
} catch (InterruptedException ex) { |
||||||
|
Logger.getLogger(SwingPanel.class.getName()).log(Level.SEVERE, null, ex); |
||||||
|
} |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
g2d.drawImage(img, transformOp, 0, 0); |
||||||
|
} |
||||||
|
|
||||||
|
public ByteBuffer acquireNextFrame() { |
||||||
|
if (pendingFrames.isEmpty()) { |
||||||
|
System.out.println("!!! No pending frames, returning null."); |
||||||
|
return null; |
||||||
|
} |
||||||
|
|
||||||
|
try { |
||||||
|
return pendingFrames.take().get(); |
||||||
|
} catch (InterruptedException ex) { |
||||||
|
throw new RuntimeException(ex); |
||||||
|
} catch (ExecutionException ex) { |
||||||
|
throw new RuntimeException(ex); |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
/** |
||||||
|
* Grabs an available buffer from the available frames pool, |
||||||
|
* reads the OpenGL backbuffer into it, then adds it to the pending frames pool. |
||||||
|
*/ |
||||||
|
public void readNextFrame() { |
||||||
|
if (bufferPool.isEmpty()) { |
||||||
|
System.out.println("??? Too many pending frames!"); |
||||||
|
return; // need to draw more frames ..
|
||||||
|
} |
||||||
|
|
||||||
|
try { |
||||||
|
int size = fbs.get(frameIndex).getWidth() * fbs.get(frameIndex).getHeight() * 4; |
||||||
|
ByteBuffer byteBuf = bufferPool.take(); |
||||||
|
byteBuf = BufferUtils.ensureLargeEnough(byteBuf, size); |
||||||
|
byteBuf.clear(); |
||||||
|
|
||||||
|
GLRenderer renderer = (GLRenderer) rm.getRenderer(); |
||||||
|
// Future<ByteBuffer> future = renderer.readFrameBufferLater(fbs.get(frameIndex), byteBuf);
|
||||||
|
// if (!pendingFrames.offer(future)) {
|
||||||
|
// throw new AssertionError();
|
||||||
|
// }
|
||||||
|
|
||||||
|
frameIndex ++; |
||||||
|
if (frameIndex >= NUM_FRAMES) { |
||||||
|
frameIndex = 0; |
||||||
|
} |
||||||
|
} catch (InterruptedException ex) { |
||||||
|
throw new RuntimeException(ex); |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
@Override |
||||||
|
public boolean isActiveDrawing() { |
||||||
|
return paintMode != PaintMode.OnRequest && showing.get(); |
||||||
|
} |
||||||
|
|
||||||
|
public void attachTo(boolean overrideMainFramebuffer, ViewPort ... vps){ |
||||||
|
if (viewPorts.size() > 0){ |
||||||
|
for (ViewPort vp : viewPorts){ |
||||||
|
vp.setOutputFrameBuffer(null); |
||||||
|
} |
||||||
|
viewPorts.get(viewPorts.size()-1).removeProcessor(this); |
||||||
|
} |
||||||
|
|
||||||
|
viewPorts.addAll(Arrays.asList(vps)); |
||||||
|
viewPorts.get(viewPorts.size()-1).addProcessor(this); |
||||||
|
|
||||||
|
this.attachAsMain = overrideMainFramebuffer; |
||||||
|
} |
||||||
|
|
||||||
|
public void initialize(RenderManager rm, ViewPort vp) { |
||||||
|
if (this.rm == null){ |
||||||
|
// First time called in OGL thread
|
||||||
|
this.rm = rm; |
||||||
|
// reshapeInThread(1, 1);
|
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
private void invalidatePendingFrames() { |
||||||
|
// NOTE: all pending read requests are invalid!
|
||||||
|
for (Future<ByteBuffer> pendingRequest : pendingFrames) { |
||||||
|
pendingRequest.cancel(true); |
||||||
|
} |
||||||
|
pendingFrames.clear(); |
||||||
|
bufferPool.clear(); |
||||||
|
|
||||||
|
// Populate buffer pool.
|
||||||
|
int cap = bufferPool.remainingCapacity(); |
||||||
|
for (int i = 0; i < cap; i++) { |
||||||
|
bufferPool.add(BufferUtils.createByteBuffer(1 * 1 * 4)); |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
private void reshapeInThread(int width, int height) { |
||||||
|
invalidatePendingFrames(); |
||||||
|
|
||||||
|
for (FrameBuffer fb : fbs) { |
||||||
|
fb.dispose(); |
||||||
|
} |
||||||
|
|
||||||
|
fbs.clear(); |
||||||
|
|
||||||
|
for (int i = 0; i < NUM_FRAMES; i++) { |
||||||
|
FrameBuffer fb = new FrameBuffer(width, height, 1); |
||||||
|
fb.setDepthBuffer(Image.Format.Depth); |
||||||
|
fb.setColorBuffer(Image.Format.RGBA8); |
||||||
|
fbs.add(fb); |
||||||
|
} |
||||||
|
|
||||||
|
synchronized (lock){ |
||||||
|
img = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB); |
||||||
|
|
||||||
|
AffineTransform tx = AffineTransform.getScaleInstance(1, -1); |
||||||
|
tx.translate(0, -img.getHeight()); |
||||||
|
transformOp = new AffineTransformOp(tx, AffineTransformOp.TYPE_NEAREST_NEIGHBOR); |
||||||
|
} |
||||||
|
|
||||||
|
if (attachAsMain) { |
||||||
|
rm.notifyReshape(width, height); |
||||||
|
} else { |
||||||
|
for (ViewPort vp : viewPorts){ |
||||||
|
vp.getCamera().resize(width, height, true); |
||||||
|
|
||||||
|
// NOTE: Hack alert. This is done ONLY for custom framebuffers.
|
||||||
|
// Main framebuffer should use RenderManager.notifyReshape().
|
||||||
|
for (SceneProcessor sp : vp.getProcessors()){ |
||||||
|
sp.reshape(vp, width, height); |
||||||
|
} |
||||||
|
} |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
@Override |
||||||
|
public boolean isInitialized() { |
||||||
|
return rm != null; |
||||||
|
} |
||||||
|
|
||||||
|
@Override |
||||||
|
public void preFrame(float tpf) { |
||||||
|
} |
||||||
|
|
||||||
|
@Override |
||||||
|
public void postQueue(RenderQueue rq) { |
||||||
|
} |
||||||
|
|
||||||
|
@Override |
||||||
|
public void invalidate(){ |
||||||
|
// For "PaintMode.OnDemand" only.
|
||||||
|
repaintRequest.set(true); |
||||||
|
} |
||||||
|
|
||||||
|
@Override |
||||||
|
public void onFrameBegin() { |
||||||
|
if (attachAsMain && rm != null){ |
||||||
|
rm.getRenderer().setMainFrameBufferOverride(fbs.get(frameIndex)); |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
@Override |
||||||
|
public void onFrameEnd() { |
||||||
|
if (reshapeNeeded.getAndSet(false)) { |
||||||
|
reshapeInThread(newWidth, newHeight); |
||||||
|
} else { |
||||||
|
if (!checkVisibilityState()) { |
||||||
|
return; |
||||||
|
} |
||||||
|
|
||||||
|
switch (paintMode) { |
||||||
|
case Accelerated: |
||||||
|
case Repaint: |
||||||
|
readNextFrame(); |
||||||
|
repaint(); |
||||||
|
break; |
||||||
|
case OnRequest: |
||||||
|
if (repaintRequest.getAndSet(false)) { |
||||||
|
readNextFrame(); |
||||||
|
repaint(); |
||||||
|
} |
||||||
|
break; |
||||||
|
} |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
public void postFrame(FrameBuffer out) { |
||||||
|
} |
||||||
|
|
||||||
|
public void reshape(ViewPort vp, int w, int h) { |
||||||
|
} |
||||||
|
|
||||||
|
public void cleanup() { |
||||||
|
} |
||||||
|
} |
Loading…
Reference in new issue