- Bone : Attached Node transforsm are now correctly updated when using setUserTransformWorld
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8830 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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				| @ -469,6 +469,12 @@ public final class Bone implements Savable { | ||||
|         // TODO: add scale here ??? | ||||
|         worldPos.set(translation); | ||||
|         worldRot.set(rotation); | ||||
|          | ||||
|         //if there is an attached Node we need to set it's local transforms too. | ||||
|         if(attachNode != null){ | ||||
|             attachNode.setLocalTranslation(translation); | ||||
|             attachNode.setLocalRotation(rotation); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     /** | ||||
|  | ||||
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