spot light: fix broken filter for infinite range
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@ -227,7 +227,10 @@ public class SpotLight extends Light {
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@Override
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@Override
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public boolean intersectsFrustum(Camera cam, TempVars vars) {
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public boolean intersectsFrustum(Camera cam, TempVars vars) {
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if (spotRange == 0) {
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// The algorithm below does not support infinite spot range.
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return true;
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}
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Vector3f farPoint = vars.vect1.set(position).addLocal(vars.vect2.set(direction).multLocal(spotRange));
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Vector3f farPoint = vars.vect1.set(position).addLocal(vars.vect2.set(direction).multLocal(spotRange));
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for (int i = 5; i >= 0; i--) {
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for (int i = 5; i >= 0; i--) {
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//check origin against the plane
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//check origin against the plane
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