Fixed "float2" added by some generators
As commented in: http://hub.jmonkeyengine.org/forum/topic/unable-to-import-3ds-max-models/#post-285056
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@ -429,7 +429,7 @@ public class MeshLoader extends DefaultHandler implements AssetLoader {
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int texCoords = parseInt(attribs.getValue("texture_coords"), 0);
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int texCoords = parseInt(attribs.getValue("texture_coords"), 0);
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for (int i = 0; i < texCoords; i++) {
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for (int i = 0; i < texCoords; i++) {
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int dims = parseInt(attribs.getValue("texture_coord_dimensions_" + i), 2);
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int dims = parseInt(attribs.getValue("texture_coord_dimensions_" + i).replaceAll("float2", "2"), 2);
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if (dims < 1 || dims > 4) {
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if (dims < 1 || dims > 4) {
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throw new SAXException("Texture coord dimensions must be 1 <= dims <= 4");
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throw new SAXException("Texture coord dimensions must be 1 <= dims <= 4");
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}
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}
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