Fixed "float2" added by some generators

As commented in: http://hub.jmonkeyengine.org/forum/topic/unable-to-import-3ds-max-models/#post-285056
experimental
NemesisMate 10 years ago
parent 2556f67a15
commit c1ce9b0779
  1. 2
      jme3-plugins/src/ogre/java/com/jme3/scene/plugins/ogre/MeshLoader.java

@ -429,7 +429,7 @@ public class MeshLoader extends DefaultHandler implements AssetLoader {
int texCoords = parseInt(attribs.getValue("texture_coords"), 0);
for (int i = 0; i < texCoords; i++) {
int dims = parseInt(attribs.getValue("texture_coord_dimensions_" + i), 2);
int dims = parseInt(attribs.getValue("texture_coord_dimensions_" + i).replaceAll("float2", "2"), 2);
if (dims < 1 || dims > 4) {
throw new SAXException("Texture coord dimensions must be 1 <= dims <= 4");
}

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