- change push() --> add() for physics collision events
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@ -333,7 +333,7 @@ public class PhysicsSpace {
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// }
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private void addCollisionEvent_native(PhysicsCollisionObject node, PhysicsCollisionObject node1, long manifoldPointObjectId) {
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// System.out.println("addCollisionEvent:"+node.getObjectId()+" "+ node1.getObjectId());
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collisionEvents.push(eventFactory.getEvent(PhysicsCollisionEvent.TYPE_PROCESSED, node, node1, manifoldPointObjectId));
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collisionEvents.add(eventFactory.getEvent(PhysicsCollisionEvent.TYPE_PROCESSED, node, node1, manifoldPointObjectId));
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}
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/**
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@ -296,7 +296,7 @@ public class PhysicsSpace {
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CollisionObject rBody1 = (CollisionObject) body1;
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node = (PhysicsCollisionObject) rBody0.getUserPointer();
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node1 = (PhysicsCollisionObject) rBody1.getUserPointer();
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collisionEvents.push(eventFactory.getEvent(PhysicsCollisionEvent.TYPE_PROCESSED, node, node1, cp));
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collisionEvents.add(eventFactory.getEvent(PhysicsCollisionEvent.TYPE_PROCESSED, node, node1, cp));
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}
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return true;
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}
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